From Publishers Weekly
The wildly imaginative Reilly has taken inspiration from comics, video games, movies, thrillers and Code-style puzzle novels to create this rocket-fueled sequel to his 7 Deadly Wonders. After completing a 10-year mission to acquire the Golden Capstone of the Great Pyramid from what's left of the Seven Wonders of the Ancient World, Jack West Jr. has retired to the Australian outback to raise his adopted daughter, Lily. Jack's pal, Professor Max T. Epper, known as Wizard, has discovered that the Dark Sun, a mysterious heavenly body, is due to emerge in nine days, triggering the Apocalypse. Ultimate disaster can only be averted if someone can locate the six legendary Pillars, cleanse them with the Philosopher's Stone and insert them in the 6 Vertices, thereby causing the Great Machine to power on and negate the fatal blast from the Dark Sun. If anyone can perform these Herculean labors, it's Reilly's resourceful hero. A pervasive tongue-in-cheek quality (one that extends to the low tech–looking maps and illustrations) will help readers find this outlandish adventure thrilling. (Jan.)
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Review
"The wildly imaginative Reilly has taken inspiration from comics, video games, thrillers and Code-style puzzle novels to create this rocket-fueled sequel to his 7 Deadly Wonders...A tongue-in-cheek quality (one that extends to the low-tech looking maps and illustrations) will help readers find this outlandish adventure thrilling." -- Publishers Weekly
"[T]his fast-paced, international adventure will keep you turning pages...just sit back and enjoy the ride." -- Elizabeth Willse, The Star-Ledger
"The 6 Sacred Stones is a pedal-to-the-metal literary ride, so hold on tight." -- Larry Cox, Tucson Citizen
"Matthew Reilly novels should come with health warnings on the cover. [T]he non-stop life-threatening action from enemies using guns, missiles, poisons, machetes and martial arts against Reilly's heroes is not for the faint-hearted. It's a wild ride." -- Ray Chesterton, The Daily Telegraph (Australia)
"The age-, sex- and race-balanced team from Reilly's 2006 thrill-a-second novel 7 Deadly Wonders returns, still under the management of handily bionic and super resourceful Australian Commando Jack West...[A] video game in print." -- Kirkus Reviews
"In this sequel to Seven Deadly Wonders, Reilly increases the tension and the threat to produce another winner. The interwoven combination of action and mythology in the narrative makes for the perfect winter beach read." -- Library Journal
"Whisking you through wave after wave of nonstop action on a cloud of exuberant improbabilities, Reilly really makes you feel like a kid again; it's a blast." -- Booklist