Lois Mcmaster Bujold

Ethan of Athos

SUMMARY: Dr. Ethan Urquhart, an obstetrician on a planet forbidden to women, is Chief of Biology at the Severin District Reproduction Center and one of the busiest men on the planet Athos. Then a mysterious genetic crisis threatens Athos with extinction. Drafted to brave the wider universe for his cloistered fellows in quest of new ovarian tissue cultures, Ethan braces himself for his first encounter with those most alien of aliens--females of his own species.

Lois Mcmaster Bujold

Falling free

EDITORIAL REVIEW: Leo Graf was just your average highly efficient engineer: mind your own business, fix what's wrong and move on to the next job. Everything neat and according to spec, just the way he liked it. But all that changed on his assignment to the Cay Habitat. Could *you* just stand there and allow the exploitation of hundreds of helpless children merely to enhance the bottom line of a heartless mega-corporation? Leo Graf adopted 1000 quaddies--now all he had to do was teach them to be free.

Greg Bear

Foundation and Chaos

EDITORIAL REVIEW: Isaac Asimov's renowned Foundation Trilogy pioneered many of the familiar themes of modern science fiction and shaped many of its best writers. With the permission and blessing of the Asimov estate, the epic saga left unfinished by the Grand Master himself now continues with this second masterful volume. With Hari Seldon on trial for treason, the Galactic Empire's long-anticipated migration to Star's End is about to begin. But the mission's brilliant robot leader, R. Daneel Olivaw, has discovered a potential enemy far deadlier--and closer--than he ever imagined. *One of his own kind.* A freak accident erases the basic commandments in humaniform robot Lodovik Trema's positronic brain. Now Lodovic's service to humankind is no longer bound by destiny, but by will. To ensure his loyalty, Daneel has Lodovic secretly reprogrammed. But can he be trusted? Now, other robots are beginning to question their mission--and Daneel's strategy. And stirrings of rebellion, too, are infecting their human counterparts. Among them is a young woman with awesome psychic abilities, a reluctant leader with the power to join man and robot in a quest for common freedom.or mutual destruction. **The Foundation Saga Continues ** Read Gregory Benford's *Foundation's Fear,* the first novel in this bold new series and *Secret Foundation,* the concluding volume from David Brin.

Gregory Benford

Foundation's fear

Emperor Cleon I wants to appoint Hari Seldon as the First Minister of the Galactic Empire. Powerful Trantor High Council member Betan Lamurk opposes the independent Seldon’s appointment. Seldon himself is reluctant to accept the position because of its time constraints pulling him away from the psychohistory project. The project is led by Seldon, Yugo Amaryl, and Seldon’s advanced humaniform robot-spouse Dors Venabili. Seldon needs to curry favor with the emperor, however, and advises Cleon I informally. For example, Seldon suggests a decree that erases terrorists' names from records, denying them immortality, discouraging chaotic actions. Besides the psychohistorians, much of the novel's action revolves around advanced sentient simulations (sims) of Joan of Arc and Voltaire. The sims have been recreated by Artifice Associates, a research company located in Trantor’s Dahl Sector. Artifice Associates programmers Marq and Sybil plan to use the Joan/ Voltaire sims for two money-making projects. First, Hari Seldon’s psychohistory project. Second, Trantor’s Junin-Sector “Preservers vs Skeptics Society” debate whether mechanical beings endowed with artificial intelligence should be built. And if so, whether they should receive full citizenship. The Preservers’ champion will be Joan, the Skeptics’ champion Voltaire. Hari Seldon and Dors Venabili flee Trantor, escaping High Council member Betan Lamurk’s forces. During their galactic odyssey, Hari and Dors experience virtual reality as chimpanzees on planet Panucopia. They also visit helter-skelter New Renaissance world Sark. Meanwhile, back on Trantor, sims Joan and Voltaire escape into Trantor’s Mesh (Internet). Joan and Voltaire interact with ancient aliens on the Mesh. These aliens fled Trantor's physical space when terraforming robots arrived on Trantor more than 20,000 years ago. Via Joan and Voltaire, Hari allies with the mesh aliens. The aliens aid Seldon’s return to Trantor, and his defeat of High Council member Lamurk through tik-toks. The novel ends with Seldon accepting his position as Emperor Cleon’s First Minister. [1]

David Brin

Foundation's Triumph

EDITORIAL REVIEW: One Last Adventure! Isaac Asimov's Foundation Trilogy is one of the highwater marks of science fiction.The monumental story of a Galactic Empire in decline and a secret society of scientists who seek to shorten the coming Dark Age with tools of Psychohistory, *Foundation* pioneered many themes of modern science fiction. Now, with the approval of the Asimov estate, three of today's most acclaimed authors have completed the epic the Grand Master left unfinished. The Second Foundation Trilogy begins with Gregory Benford's *Foundation's Fear,* telling the origins of Hari Seldon, the Foundation's creator. Greg Bear's *Foundation and Chaos* relates the epic tale of Seldon's downfall and the first stirrings of robotic rebellion. Now, in David Brin's *Foundation's Triumph,* Seldon is about to escape exile and risk everything for one final quest-a search for knowledge and the power it bestows. The outcome of this final journey may secure humankind's future-or witness its final downfall...

David Bischoff

GROUNDED

Tells the story of Captain Picard's desperate efforts to save his ship after it is infected by a deadly alien life form.

Marion Zimmer Bradley

Hawkmistress!

SUMMARY: Romilly uses her power to communicate with and control animals to aid the battle to depose the usurper of the throne of Darkover.

Greg Bear

Heads

SUMMARY: As Mickey Sandoval's brother-in-law uses the moon's facilities to achieve zero degrees Kelvin--Absolute Zero, when all cellular motion ceases--Mickey's sister buys 410 cryogenically frozen heads, and one of them turns out to be a big surprise. "Heads deserves to sweep all the awards".--Locus. Illustrated.

Iain M Banks

The Player of Games

The Culture - a human/machine symbiotic society - has thrown up many great Game Players, and one of the greatest is Gurgeh. Jernau Morat Gurgeh. The Player of Games. Master of every board, computer and strategy. Bored with success, Gurgeh travels to the Empire of Azad, cruel and incredibly wealthy, to try their fabulous game...a game so complex, so like life itself, that the winner becomes emperor. Mocked, blackmailed, almost murdered, Gurgeh accepts the game, and with it the challenge of his life - and very possibly his death.

Praise for Iain M. Banks:

"Poetic, humorous, baffling, terrifying, sexy -- the books of Iain M. Banks are all these things and more" -- NME

"An exquisitely riotous tour de force of the imagination which writes its own rules simply for the pleasure of breaking them." -- Time Out

Amazon.com Review

In The Player of Games, Iain M. Banks presents a distant future that could almost be called the end of history. Humanity has filled the galaxy, and thanks to ultra-high technology everyone has everything they want, no one gets sick, and no one dies. It's a playground society of sports, stellar cruises, parties, and festivals. Jernau Gurgeh, a famed master game player, is looking for something more and finds it when he's invited to a game tournament at a small alien empire. Abruptly Banks veers into different territory. The Empire of Azad is exotic, sensual, and vibrant. It has space battle cruisers, a glowing court--all the stuff of good old science fiction--which appears old-fashioned in contrast to Gurgeh's home. At first it's a relief, but further exploration reveals the empire to be depraved and terrifically unjust. Its defects are gross exaggerations of our own, yet they indict us all the same. Clearly Banks is interested in the idea of a future where everyone can be mature and happy. Yet it's interesting to note that in order to give us this compelling adventure story, he has to return to a more traditional setting. Thoughtful science fiction readers will appreciate the cultural comparisons, and fans of big ideas and action will also be rewarded. --Brooks Peck

From Library Journal

The Culture's greatest game player travels to the Empire of Azad to participate in a complex competition that could settle the fates of two civilizations. Theauthor of Consider Phlebas vividlyportrays an empire ruled by arcane conventions and sophisticated brutality in an ambitious novel of gamesmanship and intrigue. Supple prose and subtle manipulations of plot produce a thought-provoking story which is highly recommended.-- JC
Copyright 1989 Reed Business Information, Inc.

Iain M Banks

The State of the Art

The first ever collection of Iain Banks's short fiction, this volume includes the acclaimed novella, The State of the Art. This is a striking addition to the growing body of Culture lore, and adds definition and scale to the previous works by using the Earth of 1977 as contrast. The other stories in the collection range from science fiction to horror, dark-coated fantasy to morality tale. All bear the indefinable stamp of Iain Banks's staggering talent.

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