In the postapocalyptic world of Deathlands, the past and its way of life are as obsolete as myth. Now the days are filled with death, violence and little promise. Still, the human spirit endures, and a group of intrepid warrior survivalists dare to believe that out there, something better is on offer. If they live long enough to find it.
Across the flat plains of the Dakotas, an iron horse shrieks and rumbles across refurbished tracks. Inside the boxcars, Ryan Cawdor and his companions face trouble unlike any other. Jak is missing, Krysty is dying and the train is loaded with sec men, whitecoats and a horrifying experiment--a baron with psionic abilities using stolen children to fuel his mad dream for mind control of every living soul in Deathlands.
The cataclysm of nuclear winter transmuted the world into a place both torturous and unforgiving. But there are those with the courage and perseverance to seek out something beyond the merciless live-and-death struggle of Deathlands. In a treacherous frontier that plays for keeps, staying alive is the best victory.... Washed ashore in the North Atlantic, Ryan Cawdor and Doc Tanner discover two islands still pristinely intact after Skydark, but whose inhabitants suffer a darker, more horrifying punishment. A hideous strain of mutation infests, turning some into half-monstrous giants with an unquenchable thirst for blood. The Nightwalkers unleash a hellish feast of horror when the sun goes down. Now Ryan and Doc struggle to survive this enclave of unimaginable terror, trapped in a baronial conflict between the rulers of night and day, with only one way out -- internecine war in a world of the damned....Welcome to the dark side of tomorrow. Welcome to the Deathlands.
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