Factions
The Beyah-Olvari: a mysterious, legendary race who were the original inhabitants of Sileria
The city-dwellers: the inhabitants of Sileria's cities and larger towns
The Guardians: a Silerian religious sect which communicates with the Otherworld via fire magic
The Honored Society: the waterlords and assassins of the Society achieve power through extortion, violence, and control of Sileria's water supply
The lowlanders: peasants living and working on Sileria's agricultural plains
The Outlookers: the gray-clad Valdani occupying force in Sileria; different from the Valdani armies on the mainland
The sea-born folk: bearing intricate indigo tattoos on their arms, they live mostly aboard their boats along Sileria's coasts
The shallaheen: mountain peasants; the largest and poorest faction in Sileria
The Sisterhood: usually Silerian widows or young women with a calling, the Sisters are pacifists and healers, and they provide Sanctuary for people in danger
The zanareen: a fanatical Silerian sect living atop Mount Darshon, awaiting the coming of the Firebringer