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THE JUDAS VALLEY

By Gerald Vance

 

Why did everybody step off the ship in this strange valley and promptly drop dead? How could a well-equipped corps of tough spacemen become a field of rotting skeletons in this quiet world of peace and contentment? It was a mystery Peter and Sherri had to solve. If they could live long enough!

Peter Wayne took the letter out of the machine, broke the seal, and examined it curiously. It was an official communication from the Interstellar Exploration Service. It read:

FROM: Lieutenant General Martin Scarborough, I.E.S. TO: Captain Peter Wayne, Preliminary Survey Corps

Report immediately to this office for assignment to I.E.S. Lord Nelson. Full briefing will be held at 2200 hours, 14 April 2103.

By order of the Fleet Commandant.

It was short, brief, and to the point. And it gave no information whatsoever. Peter Wayne shrugged resignedly, put the letter down on his bed, walked over to the phone, and dialed a number.

A moment later, a girl's face appeared--blonde-haired, with high cheekbones, deep blue-green eyes, and an expression of the lips that intriguingly combined desirability and crisp military bearing.

"Lieutenant James speaking," she said formally. Then, as Wayne's image appeared on her screen, she grinned. "Hi, Pete. What's up?"

"Listen, Sherri," Wayne said quickly. "I'm going to have to cancel that date we had for tomorrow night. I just got my orders."

The girl laughed. "I was just going to call you, I got a fac-sheet too. Looks as though we won't see each other for a while, Pete."

"What ship are you getting?"

"The Lord Nelson."

It was Wayne's turn to laugh. "It looks as though we will be seeing each other. That's my ship too. We can keep our date in the briefing room."

Her face brightened. "Good! I'll see you there, then," she said. "I've got to get my gear packed."

"Okay," Wayne said. "Let's be on time, you know how General Scarborough is."

She smiled. "Don't worry, Peter. I'll be there. So long for now."

"Bye, Sherri." He cut the connection, watched the girl's face melt away into a rainbow-colored diamond of light, and turned away. There were a lot of things to do before he would be ready to leave Earth for an interstellar tour of duty.

He wondered briefly as he started to pack just what was going on. There was usually much more notice on any big jump of this order. Something special was up, he thought, as he dragged his duffle-bag out of the closet.

* * * * *

He was at the briefing room at 2158 on the nose. The Interstellar Exploration Service didn't much go for tardiness, but they didn't pay extra if you got there a half-hour early. Captain Peter Wayne made it a point of being at any appointment two minutes early--no more, no less.

The room was starting to fill up, with men and women Wayne knew well, had worked with on other expeditions, had lived with since he'd joined the IES. They looked just as puzzled as he probably did, he saw; they knew they were being called in on something big, and in the IES big meant big.

At precisely 2200, Lieutenant General Scarborough emerged from the inner office, strode briskly up the aisle of the briefing room, and took his customary stance on the platform in front. His face looked stern, and he held his hands clasped behind his back. His royal blue uniform was neat and trim. Over his head, the second hand of the big clock whirled endlessly. In the silence of the briefing room, it seemed to be ticking much too loudly.

The general nodded curtly and said, "Some of you are probably wondering why the order to report here wasn't more specific. There are two reasons for that. In the first place, we have reason to believe that we have found a substantial deposit of double-nucleus beryllium."

There was a murmur of sound in the briefing room. Wayne felt his heart starting to pound; D-N beryllium was big. So big that a whole fleet of IES ships did nothing but search the galaxy for it, full time.

"Naturally," the general continued, "we don't want any of this information to leak out, just in case it should prove false. The prospect of enough D-N beryllium to make fusion power really cheap could cause a panic if we didn't handle it properly. The Economics Board has warned us that we'll have to proceed carefully if there actually is a big deposit on this planet."

Captain Wayne stared uneasily at Sherri James, who frowned and chewed her lip. To his left, a short, stubby private named Manetti murmured worriedly, "That means trouble. D-N beryllium always means trouble. There's a catch somewhere."

General Scarborough, on the platform, said, "There's a second reason for secrecy. I think it can better be explained by a man who has the evidence first-hand."

He paused and looked around the room. "Four weeks ago, the Scout Ship Mavis came back from Fomalhaut V." There was a dead silence in the briefing room.

"Lieutenant Jervis, will you tell the crew exactly what happened on Fomalhaut V?"

* * * * *

Lieutenant Jervis stepped forward and took his place on the platform. He was small and wiry, with a hawk nose and piercingly intense eyes. He cleared his throat and smiled a little sheepishly.

"I've told this story so many times that it doesn't even sound real to me any more. I've told it to the Supreme Senate Space Committee, to half the top brass in the IES, and to a Board of Physicians from the Medical Department.

"As well as I can remember it, it goes something like this."

Laughter rippled through the room.

"We orbited around Fomalhaut V for a Scouting Survey," Jervis said. "The planet is hot and rocky, but it has a breathable atmosphere. The detectors showed various kinds of metals in the crust, some of them in commercially feasible concentration. But the crust is so mountainous and rocky that there aren't very many places to land a ship.

"Then we picked up the double-nucleus beryllium deposit on our detectors. Nearby, there was a small, fairly level valley, so we brought the ship down for a closer check. We wanted to make absolutely positive that it was double-nucleus beryllium before we made our report."

He paused, as if arranging the story he wanted to tell in his mind, and went on. "The D-N beryllium deposit lies at the top of a fairly low mountain about five miles from the valley. We triangulated it first, and then we decided we ought to send up a party to get samples of the ore if it were at all possible.

"I was chosen to go, along with another member of the crew, a man named Lee Bellows. We left the ship at about five in the morning, and spent most of the day climbing up to the spot where we had detected the beryllium. We couldn't get a sample; the main deposit is located several feet beneath the surface of the mountaintop, and the mountain is too rough and rocky to climb without special equipment. We got less than halfway before we had to stop."

Wayne felt Sherri nudge him, and turned to nod. He knew what she was thinking. This was where he came in; it was a job that called for a specialist, a trained mountaineer--such as Captain Peter Wayne. He frowned and turned his attention back to the man on the platform.

* * * * *

"We made all the readings we could," Jervis continued. "Then we headed back to our temporary base."

His face looked troubled. "When we got back, every man at the base was dead."

Silence in the room. Complete, utter, deafening silence.

"There were only nine of us in the ship," Jervis said. He was obviously still greatly affected by whatever had taken place on Fomalhaut V. "With seven of us dead, that left only Bellows and myself. We couldn't find out what had killed them. They were lying scattered over the valley floor for several yards around the ship. They looked as though they had suddenly dropped dead at whatever they were doing."

Peter Wayne made use of his extra few inches of height to glance around the briefing room. He saw row on row of tense faces--faces that reflected the same emotions he was feeling. Space exploration was something still new and mostly unknown, and even the experienced men of IES still knew fear occasionally. The galaxy was a big place; unknown terrors lurked on planets unimaginably distant. Every now and then, something like this would come up--something to give you pause, before you ventured into space again.

"We couldn't find out what had killed them," Jervis said again. "They were lying scattered every which way, with no clues at all." The small man's fingers were trembling from relived fright. "Bellows and I were pretty scared, I'll have to admit. We couldn't find a sign of what had killed the men--they'd just--just died."

There was a quiver in his voice. It was obvious he could never take the story lightly, no matter how many times he had to tell it.

Wayne heard Private Manetti mutter, "There's always a price for D-N beryllium."

"The Scout Ship hadn't been molested," Jervis went on. "I went inside and checked it over. It was untouched, undisturbed in every way. I checked the control panel, the cabins, everything. All unbothered. The ship was empty and dead. And--outside--

"When I came out, Bellows was dead too." He took a deep breath. "I'm afraid I panicked then. I locked myself inside the ship, set the autocontrols, and headed back to Earth at top velocity. I set the ship in an orbit around the moon and notified headquarters. I was quarantined immediately, of course, to make sure I wasn't carrying anything. The medics checked me over carefully. I wasn't and am not now carrying any virus or bacteria unknown to Terrestrial medicine.

"Since I'm the only one who knows exactly where this valley is, the general has asked me to guide the Lord Nelson to the exact spot. Actually, it could be found eventually with the D-N beryllium as a guide. But the Mavis was in orbit around Fomalhaut V for two weeks before we found the D-N beryllium deposit, and the Service feels that we shouldn't waste any time."

The lieutenant sat down, and General Scarborough resumed his place on the platform.

* * * * *

"That's the situation," Scarborough said bluntly. "You know the setup, now--and I think some of you see how your specialities are going to fit into the operation. As Lieutenant Jervis pointed out, we don't know what killed the crew of the Mavis; therefore, we are going to take every possible precaution. As far as we know, there are no inimical life forms on Fomalhaut V--but it's possible that there are things we don't know about, such as airborne viruses that kill in a very short time. If so, then Lieutenant Jervis is immune to the virus and is not a transmitter or carrier of it.

"However, to guard against such a possibility, no one will leave the Lord Nelson, once it has landed, without wearing a spacesuit. The air is breathable, but we're taking no chances. Also, no one will go out alone; scouting parties will always be in pairs, with wide open communication with the ship. And at no time will more than ten percent of the ship's company be outside at any one time."

Wayne made a rough mental computation. The Lord Nelson holds sixty. That means no more than six out at any single time. They really must be worried.

"Aside from those orders, which were decided on by the Service Command, you'll be under the direct orders of Colonel Nels Petersen. Colonel Petersen."

Petersen was a tall, hard-faced man with a touch of gray at his temples. He stepped forward and stared intently at the assembled crew.

* * * * *

"Our job is to make the preliminary preparations for getting D-N beryllium out of the crust of Fomalhaut V. We're supposed to stay alive while we do it. Therefore, our secondary job is to find out what it was that killed the scouting expedition of the Mavis. There are sixty of us going aboard the Lord Nelson tomorrow, and I'd like to have sixty aboard when we come back. Got that?"

He leaned forward, stretched upward on his toes, and smiled mechanically. "Fine. Now, you all know your jobs, but we're going to have to work together as a team. We're going to have to correlate our work so that we'll know what we're doing. So don't think we won't have anything to do during the two weeks it will take us to get to Fomalhaut V. We're going to work it as though it were a shakedown cruise. If anyone doesn't work out, he'll be replaced, even if we have to turn around and come back to Earth. On a planet which has wiped out a whole scouting expedition, we can't afford to have any slip-ups. And that means we can't afford to have anyone aboard who doesn't know what he's doing or doesn't care. Is that clear?"

It was.

"All right," said the colonel. "Let's go out and get acquainted with the Lord Nelson."

* * * * *

The briefing session broke up well past midnight, and the group that shortly would become the crew of the Lord Nelson filtered out of the building and into the cool spring air. Each man had a fairly good idea of his job and each man knew the dangers involved. No one had backed out.

"What d'ye think of it, Pete?" Sherri James asked, as they left together. "Sounds pretty mean."

"I wish we knew what the answers were beforehand," Wayne said. He glanced down at Sherri. The moon was full, and its rays glinted brightly off her golden hair. "It's a risky deal, as Petersen said. Nine men go out, and eight die--of what? Just dead, that's all."

"It's the way the game goes," Sherri said. "You knew that when you joined the corps." They turned down the main road of the IES compound and headed for the snack bar.

Wayne nodded. "I know, kid. It's a job, and it has to be done. But nobody likes to walk into an empty planet like that knowing that eight of the last nine guys who did didn't come back."

He put his arm around her and they entered the snack bar that way. Most of the other crew-members were there already; Wayne sensed the heightening tenseness on their faces.

"Two nuclear fizzes," he said to the pfc at the bar. "With all the trimmings."

"What's the matter, Captain?" said a balding, potbellied major a few stools down, who was nursing a beer. "How come the soft drinks tonight, Wayne?"

Peter grinned. "I'm in training, Major Osborne. Gotta kill the evil green horde from Rigel Seven, and I don't dare drink anything stronger than sarsaparilla."

"How about the amazon, then?" Osborne said, gesturing at Sherri. "Her too?"

"Me too," Sherri said.

Osborne stared at his beer. "You two must be in Scarborough's new project, then." He squinted at Peter, who nodded almost imperceptibly.

"You'll need luck," Osborne said.

"No we won't," Wayne said. "Not luck. We'll need more than just luck to pull us through."

The nuclear fizzes arrived. He began to sip it quietly. A few more members of the crew entered the snack bar. Their faces were drawn tensely.

He guzzled the drink and looked up at Sherri, who was sucking down the last of the soda. "Let's get going, Lieutenant James. The noncoms are coming, and we don't want them to make nasty remarks about us."

* * * * *

The Lord Nelson blasted off the next evening, after a frenzied day of hurried preparations. The crew of sixty filed solemnly aboard, Colonel Petersen last, and the great hatch swung closed.

There was the usual routine loudspeaker-business while everyone quickly and efficiently strapped into his acceleration cradle, and then the ship leaped skyward. It climbed rapidly, broke free of Earth's grasp, and, out past the moon, abruptly winked out of normal space into overdrive. It would spend the next two weeks in hyperspace, short-cutting across the galaxy to Fomalhaut V.

It was a busy two weeks for everyone involved. Captain Peter Wayne, as a central part of the team, spent much of his time planning his attack. His job would be the actual climbing of the mountain where the double-nucleus beryllium was located. It wasn't going to be an easy job; the terrain was rough, the wind, according to Jervis, whipped ragingly through the hills, and the jagged peaks thrust into the air like the teeth of some mythical dragon.

Study of the three-dimensional aerial photographs taken from the Mavis showed that the best route was probably up through one end of the valley, through a narrow pass that led around the mountain, and up the west slope, which appeared to offer better handholds and was less perpendicular than the other sides of the mountain.

This time, the expedition would have the equipment to make the climb. There were ropes, picks, and crampons, and sets of metamagnetic boots and grapples. With metamagnetic boots, Wayne thought, they'd be able to walk up the side of the mountain almost as easily as if it were flat.

He studied the thick, heavy soles of the boots for a moment, then set to work polishing. Wayne liked to keep his boots mirror-bright; it wasn't required, but it was a habit of his nonetheless.

He set to work vigorously. Everyone aboard the ship was working that way. Sherri James, who was in charge of the Correlation Section, had noticed the same thing the day before. Her job was to co-ordinate all the information from various members of the expedition, run them through the computers, and record them. She had been busy since blastoff, testing the computers, checking and rechecking them, being overly efficient.

"I know why we're doing it," she said. "It keeps our mind off the end of the trip. When we spend the whole day working out complicated circuits for the computers, or polishing mountain boots, or cleaning the jet tubes, it's just so we don't have to think about Fomalhaut V. It helps to concentrate on details."

Wayne nodded and said nothing. Sherri was right. There was one thought in everyone's mind: what was the deadly secret of the valley?

There was another thought, after that:

Will we find it out in time?

* * * * *

After two weeks of flight through the vast blackness of interstellar space, the Lord Nelson came out of overdrive and set itself in an orbit around Fomalhaut V. Lieutenant Jervis, the sole survivor of the ill-fated Mavis, located the small valley between the giant crags that covered the planet, and the huge spherical bulk of the spaceship settled gently to the floor of the valley.

They were gathered in the central room of the ship ten minutes after the all-clear rang through the corridors, informing everyone that the landing had been safely accomplished. From the portholes they could see the white bones of the Mavis's crew lying on the reddish sand of the valley bottom.

"There they are," Jervis said quietly. "Just bones. Those were my shipmates."

Wayne saw Sherri repress a shudder. Little heaps of bones lay here and there on the sand, shining brightly in the hot sun. That was the crew of the Mavis--or what was left of them.

Colonel Petersen entered the room and confronted the crew. "We're here," he said. "You know the schedule from now on. No one's to leave the ship until we've made a check outside, and after that--assuming it's OK to go out--no more than six are to leave the ship at any one time."

He pointed to a row of metal magnetic tabs clinging to the wall nearest the corridor that led to the airlock. "When you go out, take one of those tabs and touch it on your suit. There are exactly six tabs. If none are there, don't go out. It's as simple as that."

Four men in spacesuits entered the room, followed by two others. The leader of the group saluted. "We're ready, sir," he said.

"Go out and get a look at the bodies," the colonel told the men, who were Medical Corpsmen. "You know the procedure. Air and sand samples too, of course."

The leader saluted again, turned, and left. Wayne watched the six spacesuited figures step one at a time to the wall, withdraw one of the metal tabs, and affix it to the outer skin of his suit. Then they went outside.

Captain Wayne and Sherri James stood by one of the portholes and watched the six medics as they bent over the corpses outside. "I don't get it, I just don't understand," Wayne said quietly.

* * * * *

"What don't you get?" Sherri asked.

"Those skeletons. Those men have only been dead for two months, and they've been reduced to nothing but bones already. Even the fabric of their clothing is gone. Why? There must be something here that causes human flesh to deteriorate much faster than normal."

"It does look pretty gruesome," Sherri agreed. "I'm glad we've been ordered to keep our spacesuits on. I wouldn't want to be exposed to anything that might be out there."

"I wonder--" Wayne muttered.

"What? What's the matter?"

Wayne pointed to one figure lying on the sand. "See that? What's that over his head?"

"Why--it's a space helmet!"

"Yeah," said Wayne. "The question is: was he wearing just the helmet, or the whole suit? If he was wearing the whole suit, we're not going to be as well protected as we thought, even with our fancy suits."

Fifteen minutes passed slowly before the medics returned, and five minutes more before they had passed through the decontamination chambers and were allowed into the ship proper. A ring of tense faces surrounded them as they made their report.

* * * * *

The leader, a tall, bespectacled doctor named Stevelman, was the spokesman. He shrugged when Colonel Petersen put forth the question whose answer everyone waited for.

"I don't know," the medic replied. "I don't know what killed them. There's dry bones out there, but no sign of anything that might have done it. It's pretty hard to make a quick diagnosis on a skeleton, Colonel."

"What about the one skeleton with the bubble helmet?" Peter Wayne asked. "Did you see any sign of a full suit on him?"

Stevelman shook his head. "Not a sign, sir."

Colonel Petersen turned and glanced at Lieutenant Jervis. "Do you remember what the circumstances were, Lieutenant?"

Jervis shrugged. "I don't recall it very clearly, sir. I honestly couldn't tell you whether they were wearing suits or bubble-helmets or anything. I was too upset at the time to make careful observations."

"I understand," Petersen said.

But the medic had a different theory. He pointed at Jervis and said, "That's a point I've meant to make, Lieutenant. You're a trained space scout. Your psychological records show that you're not the sort of man given to panic or to become confused."

"Are you implying that there's something improper about my statement, Dr. Stevelman?"

The medic held up a hand. "Nothing of the sort, Lieutenant. But since you're not the sort to panic, even in such a crisis as the complete destruction of the entire crew of your scout ship, you must have been ill--partly delirious from fever. Not delirious enough to cause hallucinations, but just enough to impair your judgment."

Jervis nodded. "That is possible," he said.

"Good," said Stevelman. "I have two tentative hypotheses, then." He turned to the colonel. "Should I state them now, Colonel Petersen?"

"There's to be no secrecy aboard this ship, Doctor. I want every man and woman on the ship to know all the facts at all times."

"Very well," the medic said. "I'd suggest the deaths were caused by some unknown virus--or, perhaps, by some virulent poison that occurred occasionally, a poisonous smog of some kind that had settled in the valley for a time and then dissipated."

Wayne frowned and shook his head. Both hypotheses made sense.

"Do you have any suggestions, Doctor?" Petersen said.

"Since we don't have any direct information about why those men died, Colonel, I can't make any definite statements. But I can offer one bit of advice to everyone: wear your suits and be alert."

* * * * *

During the week that followed, several groups went out without suffering any ill effects. A short service was held for the eight of the Mavis and then the skeletons were buried in the valley.

They ran a check on the double-nucleus beryllium toward the end of the week, after it had been fairly safely established that no apparent harm was going to come to them. Wayne and Sherri were both in the crew that went outside to set up the detector.

"You man the detector plate," said Major MacDougal, who was in charge of the group, turning to Wayne.

He put his hand on the plate and waited for the guide coordinates to be set. MacDougal fumbled at the base of the detector for a moment, and the machine began picking up eloptic radiations.

Wayne now looked down at the detector plate. "Here we are," he said. "The dial's oscillating between four and eight, all right. The stuff's here."

MacDougal whistled gently. "It's really sending, isn't it!" He pointed toward the mountaintop. "From up there, too. It's going to be a nice climb. Okay, pack the detector up and let's get back inside."

They entered the airlock and passed on into the ship.

"The D-N beryllium up there, sir," Major MacDougal said. "It's going to be a devil of a job to get up to find the stuff."

"That's what Captain Wayne's here for," Petersen said. "Captain, what do you think? Can you get up here?"

"It would have been easier to bring along a helicopter," Wayne said wryly. "Pity the things don't fit into spaceships. But I think I can get up there. I'd like to try surveying the lay of the land, first. I want to know all the possible routes before I start climbing."

"Good idea," Petersen said. "I'll send you out with three men to do some preliminary exploring. Boggs! Manetti! MacPherson! Suit up and get with it!"

* * * * *

Wayne strode toward the spacesuit locker, took out his suit, and donned it. Instead of the normal space boots, he put on the special metamagnetic boots for mountain climbing. The little reactors in the back of the calf activated the thick metal sole of each boot so that it would cling tightly to the metallic rock of the mountain. Unlike ordinary magnetism, the metamagnetic field acted on all metals, even when they were in combination with other elements.

His team of three stood before him in the airlock room. He knew all three of them fairly well from Earthside; they were capable, level-headed men, and at least one--Boggs--had already been out in the valley surveying once, and so knew the area pretty well.

He pulled on the boots and looked up. "We're not going to climb the mountain this time, men. We'll just take a look around it to decide which is the best way."

"You have any ideas, sir?" Sergeant Boggs asked.

"From looking at the photographs, I'd guess that the western approach is the best. But I may be wrong. Little details are hard to see from five hundred miles up, even with the best of instruments, and there may be things in our way that will make the west slope impassible. If so, we'll try the southern side. It looks pretty steep, but it also seems rough enough to offer plenty of handholds."

"Too bad we couldn't have had that helicopter you were talking about," said Boggs.

Wayne grinned. "With these winds? They'd smash us against the side of the mountain before we'd get up fifty feet. You ought to know, Sergeant--you've been out in them once already."

"They're not so bad down in this valley, sir," Boggs said. "The only time you really notice them is when you climb the escarpment at the northern end. They get pretty rough up there."

Wayne nodded. "You can see what kind of a job we'll have. Even with metamagnetic boots and grapples, we'll still have to use the old standbys." He looked at the men. "Okay; we're all ready. Let's go."

They unhooked four of the six tabs from the wall and donned them. Then they moved on into the airlock and closed the inner door. The air was pumped out, just as though the ship were in space or on a planet with a poisonous atmosphere. As far as anyone knew, the atmosphere of Fomalhaut V actually was poisonous. Some of the tension had relaxed after a week spent in safety, but there was always the first expedition to consider; no one took chances.

When all the air had been removed, a bleeder valve allowed the outer air to come into the chamber. Then the outer door opened, and the four men went down the ladder to the valley floor.

* * * * *

Wayne led the way across the sand in silence. The four men made their way toward the slope on the western side of the valley. Overhead, the bright globe of Fomalhaut shed its orange light over the rugged landscape.

When they reached the beginning of the slope, Wayne stopped and looked upwards. "Doesn't look easy," he grunted. "Damned rough hill, matter of fact. MacPherson, do you think you could make it to the top?"

Corporal MacPherson was a small, wiry man who had the reputation of being a first-rank mountaineer. He had been a member of the eighteenth Mount Everest Party, and had been the second of that party to reach the summit of the towering peak.

"Sure I can, sir," he said confidently. "Shall I take the rope?"

"Go ahead. You and Manetti get the rope to the top, and Sergeant Boggs and I will follow up."

"Righto, sir."

Corporal MacPherson reached his gloved hands forward and contracted his fingers. The tiny microswitches in his gloves actuated the relays, and his hands clung to the rock. Then he put his boots against the wall and began to move up the steep escarpment.

Private Manetti followed after him. The two men were lashed together by the light plastisteel cable. The sergeant held the end of the cable in his hands, waiting for the coil to be paid out.

Wayne watched the two men climb, while a chill wind whipped down out of the mountains and raised the sand in the valley. It was less than eighty feet to the precipice edge above, but it was almost perpendicular, and as they climbed, the buffeting winds began to press against their bodies with ever-increasing force.

They reached the top and secured the rope, and then they peered over the edge and signalled that Wayne and the sergeant should start up.

"We're coming," Wayne shouted, and returned the signal. It was at that instant that he felt something slam against the sole of his heavy metamagnetic boot. It was as though something had kicked him savagely on the sole of his right foot.

He winced sharply at the impact. Then, somewhat puzzled he looked down at the boot. He felt something move under the sand. He tried to step back, and almost tripped. It was as though his right foot were stuck firmly to the sand!

He pushed himself back, and with a tremendous heave managed to pull himself free. He braced his body against the cliff, lifted his foot, and looked at it.

Hanging from his boot sole was one of the ugliest monstrosities he had ever seen, unusually grotesque.

* * * * *

It was about the size and shape of a regulation football, and was covered with a wrinkled, reddish hide. At one end was a bright red gash of a mouth studded with greenish, gnashing teeth. From the other end of the creature's body protruded a long, needle-like projection which had imbedded itself in the metal sole of Wayne's boot.

"Good God! If I'd been wearing ordinary boots, that thing would have stuck clear into my foot!"

He hefted the weighted pick with one hand and swung, catching the monster with the point. It sank in and ripped through the creature, spilling red-orange blood over the sand. Shuddering a little, Wayne put his other foot on the dead thing and pulled his right boot free of the needle beak.

He started to say something, but he had a sudden premonition that made him look up in time. Sergeant Boggs put both hands against the Captain's shoulder and pushed.

"What the hell?" Wayne asked in surprise as he felt the shove. He almost fell to the sand, but he had had just enough warning to allow him to keep his balance. He put out a foot and staggered wildly.

A sudden strange noise caused him to turn and look back. Five needles were jabbing viciously up out of the sand in the spot where he would have fallen.

"You out of your head, Boggs?" he started to ask--but before the last word was out of his mouth, the sergeant charged in madly and tried to push him over again. He was fighting like a man gone berserk--which he was.

Wayne grabbed him by the wrist and flipped him desperately aside. The sergeant fell, sprawled out for a moment on the sand, then bounced to his feet again. His eyes were alight with a strange, terrifying flame.

Silently, he leaped for Wayne. The captain slammed his fist forward, sending it crashing into Boggs's midsection. The sergeant came back with a jab to the stomach that pushed Wayne backward. Again the deadly needles flicked up from the ground, but they did not strike home.

Wayne gasped for breath and reached out for Boggs. Boggs leaped on him, trying to push Wayne down where the beaks could get to him. Wayne sidestepped, threw Boggs off balance, and clubbed down hard with his fist.

Boggs wandered dizzily for a second before Wayne's other fist came blasting in, knocking the breath out of him. A third blow, and the sergeant collapsed on the sand.

Wayne paused and caught his breath. The sergeant remained unconscious. Wayne shook his head uncertainly, wondering what had come over the mild-mannered Boggs. A chilling thought struck him: was this what happened to the crew of the Mavis?

* * * * *

He looked up the cliff, where the other two men were still peering over the edge.

"MacPherson! Manetti! Come down! We're going back to the ship!"

He heaved the unconscious body of Sergeant Boggs over his shoulder like a potato-sack, and waited for the two men to come down. They drew near.

"Boggs must have gone out of his head," Wayne said. "He jumped me like a madman."

They had nothing to say, so he turned and began to trudge back to the Lord Nelson, trying to assemble the facts in his mind. They followed alongside.

What was behind the attack? After seeing the monster, why had Boggs attempted to push his superior officer over into the sand? There were other little beasts under that sand; why would Boggs want one of them--there seemed to be dozens--to jab him with its needle of a beak?

And what were the beastly little animals, anyway?

There were no answers. But the answers would have to come, soon.

He tossed Boggs into the airlock and waited for the others to catch up. They climbed up the ladder and said nothing as the airlock went through its cycle and the antibacterial spray covered them.

* * * * *

Colonel Petersen looked at him across the desk and put the palms of his hands together. "Then, as I understand it, Captain, Sergeant Boggs tried to push you over into the sand when this--ah--monster jabbed you in the foot?"

"That's right, sir," Wayne said. He felt uncomfortable. This wasn't a formal court-martial; it was simply an inquiry into the sergeant's actions. Charges would be preferred later, if there were any to be preferred.

Sergeant Boggs stood stolidly on the far side of the room. A livid bruise along his jaw testified to the struggle that had taken place. One eye was puffed, and his expression was an unhappy one. Near him, MacPherson and Private Manetti stood stiffly at attention.

The colonel looked at Boggs. "What's your side of the story, Sergeant?"

The non-com's face didn't change. "Sir, the captain's statement isn't true."

"What's that?" Wayne asked angrily.

"Quiet, Captain," Petersen said. "Go ahead, Boggs."

The sergeant licked his bruised lips. "I was about to start up the rope when, for no reason at all, he struck me in the stomach. Then he hit me again a few more times, and I passed out."

"Did he say anything when he did this?" the Colonel asked.

"No, sir."

Wayne frowned. What was the sergeant trying to do? What the devil was he up to?

"Corporal MacPherson," the colonel said, "Did you witness the fight?"

"Yes, sir," the small man said, stepping a pace forward.

"Describe it."

"Well, sir, we were up on top of the cliff, and we called--or rather, I called for the captain and the sergeant to come on up. Sergeant Boggs took a hold of the rope and then the captain hit him in the belly, sir. He hit him twice more and the sergeant fell down. Then the captain told us to come down, which we did, sir. That was all." He gestured with his hands to indicate he had no more to say.

Wayne could hardly believe his ears. Making an effort, he managed to restrain himself.

"Private Manetti, do you have anything to add to that?" the colonel asked.

"No, sir. It happened just like that, sir. We both seen the entire thing. That's the way it happened. The captain hauled off and let him have it."

The colonel swivelled around and let his cold eyes rest on Wayne. "Captain, you have stated that Sergeant Boggs did not talk to either of these two men after you struck him. That eliminates any collusion."

"Yes, sir," Wayne said stonily.

"I talked to both men separately, and they tell substantially the same story. The records of all three of these men are excellent. The sergeant claims he never saw any monster of the type you describe, and the group I sent out to check says that there is no body of any alien animal anywhere near the spot. How do you explain the discrepancies between your story and theirs?"

* * * * *

Wayne glared angrily at the three men. "They're lying, sir," he said evenly. "I don't know why they're doing it. The whole thing took place exactly as I told you."

"I find that very difficult to believe, Captain."

"Is that a formal accusation, sir?"

Petersen shrugged and rubbed his hands against his iron-grey temples. "Captain," he said finally, "you have a very fine record. You have never before been known to strike an enlisted man for any cause whatever. I hold that in your favor."

"Thank you, sir."

"On the other hand, the evidence here definitely indicates that your story is not quite true. Now, we know that Lieutenant Jervis acted peculiarly after the crew of the Mavis met its mysterious end, and the Medical Corps thinks that whatever is causing the deaths could also cause mental confusion. Therefore, I am remanding you to the custody of the Medical Corps for observation. You'll be kept in close confinement until this thing is cleared up."

Wayne frowned bitterly. "Yes, sir," he said.

* * * * *

Peter Wayne sat in his cell in the hospital sector and stared at the wall in confusion. What in blazes was going on? What possible motive would three enlisted men have to frame him in this way? It didn't make any sense.

Was it possible that he really had gone off his rocker? Had he imagined the little beast under the sand?

He lifted his foot and looked again at the sole. There it was: a little pit about an eighth of an inch deep.

The colonel had explained it away easily enough, saying that he might possibly have stepped on a sharp rock. Wayne shook his head. He knew he wasn't nuts. But what the hell was going on?

There were no answers. But he knew that the eventual answer, when it came, would have something to do with the mystery of the Mavis's eight corpses.

It was late that afternoon when Sherri James came storming into the hospital sector. She was wearing a spacesuit, and she was brandishing a pass countersigned by Colonel Petersen himself. She was determined to enter.

"The medics didn't want to let me in," she explained. "But I told them I'd wear a spacesuit if it would make them any happier."

"Sherri! What the devil are you doing here?"

"I just wanted to check on you," she said. Her voice sounded oddly distorted coming over the speaker in the helmet. "You're supposed to have blown your wig or something. Did you?"

"No. Of course not."

"I didn't think so." She unscrewed her helmet quickly. "Listen, Peter, there's something funny going on aboard this ship."

"I've known that a long time," he said.

"I think Boggs and those other two are trying to frame you," she said, her voice low. "Do you know of anyone aboard named Masters?"

"Masters?" Wayne repeated. "Not that I know of--why?"

"Well, I overheard Boggs talking to one of the other men. I didn't hear very clearly, but it sounded as though he said: 'We've got to get Moore out and turn him over to Masters.' Bill Moore is one of my computermen--tall, skinny fellow."

Wayne nodded, frowning. "Yeah, but who is Masters? This is the queerest thing I ever heard of."

Footsteps sounded in the corridor outside.

"Better put your helmet on," Wayne advised. "Whoever's coming might not like to see you this way."

Quickly, she slipped the helmet back on. "I don't know what's going on," she said. "But I intend to find out."

* * * * *

One of the medics entered the cell without knocking and came up to Sherri. "You'll have to go now, Lieutenant," he said. "We're going to perform some tests on the captain now."

Sherri bristled. "Tests? What kind of tests?"

"Nothing very serious," the medic said. "Just a routine checkup to clarify some points we're interested in."

"All right," Sherri said. "You won't find anything the matter with him." She left.

"Come with me, Captain," said the medic politely. He unlocked the cell door and, equally politely, drew a needle-beam pistol. "Don't try anything, please, sir. I have my orders."

Silently, Wayne followed the medic into the lab. Several other medics were standing around watching him, with Stevelman, the head man, in the back.

"Over this way, Captain," Stevelman called.

There was a box sitting on a table in the middle of the room. It was full of sand.

"Give me your hand, please, Captain," the medic said tonelessly.

In a sudden flash of insight, Wayne realized what was in the box. He thought fast but moved slowly. He held out his hand, but just as the medic took it, he twisted suddenly away.

His hand flashed out and grasped the other's wrist in a steely grip. The medic's fingers tightened on the needle-beam, and managed to pull the trigger. A bright beam flared briefly against the lab's plastalloy floor, doing nothing but scorching it slightly. Wayne's other hand balled into a fist and came up hard against the medic's jaw.

He grabbed the needle-beam pistol from the collapsing man's limp hand and had the other three men covered before the slugged medic had finished sagging to the floor.

"All of you! Raise your hands!"

They paid no attention to him. Instead of standing where they were, they began to move toward him. Wayne swore and, with a quick flip of his thumb, turned the beam down to low power and pulled the trigger three times in quick succession.

The three men fell as though they'd been pole-axed, knocked out by the low-power beam.

"The whole ship's gone crazy," he murmured softly, looking at the three men slumped together on the lab floor. "Stark, staring, raving nuts."

He took one step and someone jumped him from behind. The needle-beam pistol spun from his hand and slithered across the floor as Wayne fell under the impact of the heavy body. Apparently the whole Medical Corps was out to knock him down today.

He twisted rapidly as an arm encircled his neck, and rammed an elbow into the newcomer's midsection. Then he jerked his head back, smashing the back of his skull into his opponent's nose.

The hold around his neck weakened, and Wayne tore himself loose from the other's grasp. He jumped to his feet, but the other man was a long way from being unconscious. A stinging right smashed into Wayne's mouth, and he felt the taste of blood. Hastily he wiped the trickle away with the back of his hand.

With his nose pouring blood, Wayne's antagonist charged in. His eyes burned with the strange flame that had been gleaming in Boggs's face out on the desert in the valley. He ploughed into Wayne's stomach with a savage blow that rocked Wayne back.

He grunted and drove back with a flurry of blows. The other aimed a wild blow at Wayne's head; Wayne seized the wrist as the arm flew past his ear, and twisted, hard. The medic flipped through the air and came to rest against the wall with a brief crunching impact. He moaned and then lapsed into silence.

* * * * *

Quickly, Wayne grabbed the gun off the floor and planted his back to the wall, looking around for new antagonists. But there was evidently no one left who cared to tangle with him, and the four medics strewn out on the floor didn't seem to have much fight left in them.

Wayne crossed the room in a couple of strides and bolted the door. Then he walked over to the box of sand. If it contained what he suspected--

He stepped over to the lab bench and picked out a long steel support rod from the equipment drawer. He placed the rod gently against the sand, and pushed downward, hard. There was a tinny scream, and a six-inch needle shot up instantly through the surface.

"Just what I thought," Wayne murmured. "Can you talk, you nasty little brute?" He prodded into the sand--more viciously this time. There was a flurry of sand, and the football-shaped thing came to the surface, clashing its teeth and screaming shrilly.

Wayne cursed. Then he turned the needle gun back up to full power and calmly burned the thing to a crisp. An odor of singed flesh drifted up from the ashes on the sand.

* * * * *

He stooped and fumbled in Stevelman's pocket, pulling out a ring of keys.

"They better be the right ones," he told the unconscious medic. Holstering the needle gun, he walked over to the medical stores cabinet, hoping that the things he needed would be inside. He knew exactly what he was facing now, and what he would have to do.

He checked over the labels, peering through the neatly-arranged racks for the substance he was searching for.

Finally he picked a large plastine container filled with a white, crystalline powder. Then he selected a couple of bottles filled with a clear, faintly yellow liquid, and took a hypodermic gun from the rack. He relocked the cabinet.

Suddenly a knock sounded. He stiffened, sucked in his breath, and turned to face the door.

"Who's there?" he asked cautiously, trying to counterfeit Stevelman's voice.

"Harrenburg," said a rumbling voice. "I'm on guard duty. Heard some noise coming from in there a while back, and thought I'd look in. Everything all right, Dr. Stevelman? I mean--"

"Everything's fine, Harrenburg," Wayne said, imitating the medic's thin, dry voice. "We're running some tests on Captain Wayne. They're pretty complicated affairs, and I'd appreciate it if you didn't interrupt again."

"Sure, sir," the guard said. "Just a routine check, sir. Colonel Petersen's orders. Sorry if I've caused any trouble, sir."

"That's all right," Wayne said. "Just go away and let us continue, will you?"

There was the sound of the guard's footsteps retreating down the corridor. Wayne counted to ten and turned back to the things he had taken from the cabinet.

The bottles of liquid and the hypo gun went into his belt pouch. He tucked the big bottle of white powder under his left arm and cautiously unbolted and opened the door. There was no sign of anyone in the corridor. Good, he thought. It was a lucky thing Harrenburg had blundered along just then, and not two minutes later.

He stepped outside the Medic Section and locked the door behind him with the key he'd taken from Stevelman. After turning the needle gun back to low power again in order to keep from killing anyone, he started on tiptoe toward the stairway that led into the bowels of the ship.

After about ten paces, he saw a shadow on the stairway, and cowered in a dark recess while two crewmen passed, talking volubly. Once they were gone, he came out and continued on his way.

It took quite a while to get where he was going, since it involved hiding and ducking two or three more times along the way, but he finally reached the big compartment where the water repurifiers were. He climbed up the ladder to the top of the reserve tank, opened the hatch, and emptied the contents of the jar into the ship's water supply.

"That ought to do it," he said to himself. Smiling, he carefully smashed the jar and dropped the fragments down the waste chute. He surveyed his handiwork for a moment, then turned and headed back.

He hadn't been seen going down, and he didn't want to be seen going out. If anyone even suspected that he had tampered with the water supply, all they would have to do would be to run the water through the purifiers. That would undo everything Wayne had been carefully preparing.

* * * * *

He made his way safely back up to the main deck and headed through the quiet ship toward the airlock. He wasn't so lucky this time; a guard saw him.

"Where you goin', Captain?" the guard demanded, starting to lift his gun. "Seems to me you ought to be in the brig, and--"

Wayne made no reply. He brought his gun up in a rapid motion and beamed the man down. The guard toppled, a hurt expression on his face.

Wayne raced to the airlock. He didn't bother with a spacesuit--not now, when he knew that the air was perfectly harmless outside. He opened the inner door, closed it, and opened the outer door.

Then, grinning gleefully, he pressed the button that would start the pumping cycle. The outer door started to close automatically, and Wayne just barely managed to get outside and onto the ladder before it clanged shut. As soon as the great hatch had sealed itself, the pumps started exhausting the air from the airlock. No one could open the doors until the pumping cycle was over.

He climbed down the ladder and began walking over toward the western wall. He would have to keep away from the ship for a while, and the rocks were as good a place as any to hide out.

* * * * *

It was dark. Fomalhaut had set, leaving the moonless planet in utter blackness, broken only by the cold gleam of the stars. The lights streaming from the portholes of the Lord Nelson gave a small degree of illumination to the valley.

The valley. It was spread out before him, calm and peaceful, rippling dunes of sand curling out toward the mountains. The valley, he knew, was a betrayer--calm and quiet above, alive with an army of hideous vermin a few feet below its surface.

He started to walk, and moistened his lips. He knew he was going to get awfully thirsty in the next few hours, but there was not the slightest help for it. There hadn't been any way to carry water from the ship.

"I can wait," he told himself. He stared back at the circular bulk of the Lord Nelson behind him, and his fingers trembled a little. He had known, when he joined the Corps, that space was full of traps like this one--but this was the first time he had actually experienced anything like this. It was foul.

Something slammed into his boot sole, and this time Wayne knew what it was.

"Persistent, aren't you!" He jerked his foot up. This monster hadn't stuck as the other one had, but he saw the tip of the needle-beak thrashing around wildly in the loose sand. Wayne thumbed the gun up to full power, and there was a piercing shriek as the gun burned into the sand. There was a sharp shrill sound, and the odor of something burning. He spat.

The little beasts must be all over the floor of the valley! Scurrying frantically, like blood-red giant crabs, sidling up and down beneath the valley, searching upward for things to strike at. How they must hate his metamagnetic boots, he thought!

He kept on walking, expecting to feel the impact of another thrust momentarily, but he was not molested again. They must be getting wise, he thought. They know they can't get through my boots, and so they're leaving me alone. That way they don't call attention to themselves.

A new, more chilling question struck him:

Just how smart are they?

He had made it to the wall and was climbing up the treacherous slope when the airlock door opened, and someone stood outlined in the bright circle of light that cut into the inky blackness. An amplified voice filled the valley and ricocheted back off the walls of the mountains, casting eerie echoes down on the lone man on the desert.

"CAPTAIN WAYNE! THIS IS COLONEL PETERSEN SPEAKING. DON'T YOU REALIZE THAT YOU'RE A SICK MAN? YOU MAY DIE OUT THERE. COME BACK. THAT'S AN ORDER, CAPTAIN. REPEAT: COME BACK. THAT'S AN ORDER!"

"I'm afraid an order from you just doesn't hold much weight for me right now, Colonel," Wayne said quietly, to himself. Silently he went on climbing the escarpment, digging into the rough rock.

He kept on climbing until he found the niche for which he had been heading. He dragged himself in and sat down, as comfortably as possible. He began to wait.

* * * * *

Dawn came in less than three hours, as Fomalhaut burst up over the horizon and exploded in radiance over the valley. With dawn came a patrol of men, slinking surreptitiously across the valley, probably with orders to bring him in. Wayne was ensconced comfortably in his little rock niche, hidden from the men in the valley below, but with a perfect view of everything that went on. The wind whistled around the cliffs, ceaselessly moaning a tuneless song. He felt like standing up and shouting wildly, "Here I am! Here I am!" but he repressed the perverse urge.

The patrol group stood in a small clump in the valley below, seemingly waiting for something. Moments passed, and then it became apparent what that something was. Hollingwood, the metallurgist, appeared, dragging with him the detector. They were going to look for Captain Wayne with it, just as they had searched out the double-nucleus beryllium.

Wayne frowned. It was a possibility he hadn't thought about. They could easily detect the metal in his boots! And he didn't dare take them off; he'd never make it back across that hellish stretch of sand without them. He glanced uneasily at his watch. How much longer do I have to keep evading them? he wondered. It was a wearing task.

It looked as though it would be much too long.

The muzzle of the detector began to swing back and forth slowly and precisely, covering the valley inch by inch. He heard their whispered consultations drifting up from below, though he couldn't make out what they were saying.

* * * * *

They finished with the valley, evidently concluding he wasn't there, and started searching the walls. Wayne decided it was time to get out while the getting was good. He crawled slowly out of the niche and wriggled along the escarpment, heading south, keeping low so the men in the valley wouldn't see him.

Unfortunately, he couldn't see them either. He kept moving, hoping they wouldn't spot him with the detector. He wished he had the metamagnetic hand grapples with him. For one thing, the sharp rock outcroppings sliced his hands like so much meat. For another, he could have dropped the grapples somewhere as a decoy.

Oh, well, you can't think of everything, Wayne told himself. He glanced at his watch. How long was it going to take?

He heard the scrape of boot leather on a rock somewhere ahead of him. He glanced up sharply, seeing nothing, and scowled. They had spotted him.

They were laying a trap.

Cautiously, he climbed over a huge boulder, making no sound. There was one man standing behind it, waiting, apparently, for Wayne to step around into view. He peered down, trying to see who it was. It seemed to be Hollingwood, the dignified, austere metallurgist.

Wayne smiled grimly, picked up a heavy rock, and dropped it straight down, square on the man's helmet. The plexalloy rang like a bell through the clear early-morning air, and the man dropped to his knees, dazed by the shock.

* * * * *

Knowing he had just a moment to finish the job, Wayne pushed off against the side of the rock and plummeted down, landing neatly on the metallurgist's shoulders. The man reeled and fell flat. Wayne spun him over and delivered a hard punch to the solar plexus. "Sorry, Dave," he said softly. The metallurgist gasped and curled up in a tight ball. Wayne stood up. It was brutal, but it was the only place you could hit a man wearing a space helmet.

One down, Wayne thought. Fifty-eight to go. He was alone against the crew--and, for all he knew, against all fifty-nine of them.

Hollingwood groaned and stretched. Wayne bent and, for good measure, took off the man's helmet and tapped him none too gently on the skull.

There was the sound of footsteps, the harsh chitch-chitch of feet against the rock. "He's up that way," he heard a deep voice boom.

That meant the others had heard the rock hitting Hollingwood's plexalloy helmet. They were coming toward him.

Wayne sprang back defensively and glanced around. He hoped there were only five of them, that the rule of six was still being maintained. Otherwise things could become really complicated, as they hunted him relentlessly through the twisted gulleys.

He hated to have to knock out too many of the men; it just meant more trouble later. Still, there was no help for it, if he wanted there to be any later. He thought of the bleached bones of the crew of the Mavis, and shuddered.

It was something of an advantage not to be wearing a helmet. Even with the best of acoustical systems, hearing inside a helmet tended to be distorted and dimmed. The men couldn't hear him as well as he could hear them. And since they couldn't hear themselves too well, they made a little more noise than he did.

A space boot came into view around a big rock, and Wayne aimed his needle-beam at the spot where the man's head would appear.

When the head came around the rock, Wayne fired. The man dropped instantly. Sorry, friend, Wayne apologized mentally. Two down. Fifty-seven to go. The odds were still pretty heavy.

He knew he had to move quickly now; the others had seen the man drop, and by now they should have a pretty good idea exactly where Wayne was.

He picked up a rock and lobbed it over a nearby boulder, then started moving cat-like in the other direction. He climbed up onto another boulder and watched two men move away from him. They were stepping warily, their beam guns in their hands. Wayne wiped away a bead of perspiration, aimed carefully, and squeezed the firing stud twice.

Four down. Fifty-five to go.

* * * * *

A moment later, something hissed near his ear. Without waiting, he spun and rolled off the boulder, landing cat-like on his feet. Another crewman was standing on top of a nearby boulder. Wayne began to sweat; this pursuit seemed to be indefinitely prolonged, and it was beginning to look unlikely that he could avoid them forever.

He had dropped his pistol during the fall; it was wedged between a couple of rocks several feet away.

He heard someone call: "I got him. He fell off the rock. We'll take him back down below."

Then another voice--ominously. "He won't mind. He'll be glad we did it for him--afterwards."

"I'll go get him," said the first voice. The man stepped around the side of the boulder--just in time to have a hard-pitched rock come thunking into his midsection.

"Oof!" he grunted, took a couple of steps backwards, and collapsed.

Five down. Fifty-four to go. It could go on forever this way.

"What's the matter?" asked the man who had replied to the first one with those chilling words.

"Nothing," said Wayne, in a fair imitation of the prostrate crewman's voice. "He's heavy. Come help me."

Then he reached down and picked up the fallen man's beam gun. He took careful aim.

When the sixth man stepped around the rock, he fired. The beam went wide of the mark, slowing the other down, and Wayne charged forward. He pounded two swift punches into the amazed crewman, who responded with a woozy, wild blow. Wayne ducked and let the fist glide past his ear, then came in hard with a solid body-blow and let the man sag to the ground. He took a deep breath.

Six down and only fifty-three to go.

* * * * *

He crawled back to the edge of the precipice and peered down into the valley. There was no one to be seen. It was obvious that Colonel Petersen was still enforcing the six-man rule.

As he watched, he saw the airlock door open. A spacesuited figure scrambled down the ladder and sprinted across the deadly sand of the valley floor.

It was Sherri! Wayne held his breath, expecting at any moment that one of the little monsters beneath the sand would sink its vicious needle upward into Sherri's foot. But her stride never faltered.

As she neared the precipice, another figure appeared at the airlock door and took aim with a gun.

Wayne thumbed his own needle-beam pistol up to full and fired hastily at the distant figure. At that distance, even the full beam would only stun. The figure collapsed backwards into the airlock, and Wayne grinned in satisfaction.

Seven down. Fifty-two to go.

He kept an eye on the airlock door and a finger on his firing stud, waiting to see if anyone else would come out. No one else did.

As soon as Sherri was safely up to the top of the precipice, Wayne ran to meet her.

"Sherri! What the devil did you come out here for?"

"I had to see you," she said, panting for breath. "If you'll come back to the ship before they beam you down, we can prove to Colonel Petersen that you're all right. We can show them that the Masters--"

She realized suddenly what she said and uttered a little gasp. She had her pistol out before the surprised Wayne could move.

He stared coldly at the pistol, thinking bitterly that this was a hell of a way for it all to finish. "So they got you too," he said. "That little display at the airlock was a phony. You were sent out here to lure me back into the ship. Just another Judas."

She nodded slowly. "That's right," she said. "We all have to go to the Masters. It is--it--is--is--"

Her eyes glazed, and she swayed on her feet. The pistol wavered and swung in a feeble spiral, no longer pointed at Wayne. Gently, he took it from her nerveless fingers and caught her supple body as she fell.

He wiped his forehead dry. Up above, the sun was climbing toward the top of the sky, and its beams raked the planet below, pouring down heat.

* * * * *

He glanced at his wristwatch while waiting for his nerves to stop tingling. Sherri must have been the last one--the drug must have taken effect at last, and not a moment too soon. He decided to wait another half hour before he tried to get into the spaceship, just the same.

The huge globe of the Lord Nelson stood forlornly in the center of the valley. The airlock door stayed open; no one tried to close it.

Wayne's mouth was growing dry; his tongue felt like sandpaper. Nevertheless, he forced himself to sit quietly, watching the ship closely for the full half hour, before he picked up Sherri, tied his rope around her waist, and lowered her to the valley floor. Then he wandered around the rocks, collecting the six unconscious men, and did the same for them.

He carried them all, one by one, across the sand, burning a path before him with the needle beam.

Long before he had finished his task, the sand was churning loathsomely with the needles of hundreds and thousands of the monstrous little beasts. They were trying frantically to bring down the being that was so effectively thwarting their plans, jabbing viciously with their upthrust beaks. The expanse of sand that was the valley looked like a pincushion, with the writhing needles ploughing through the ground one after another. Wayne kept the orifice of his beam pistol hot as he cut his way back and forth from the base of the cliff to the ship.

When he had dumped the seven unconscious ones all inside the airlock, he closed the outer door and opened the inner one. There was not a sound from within.

Fifty-nine down, he thought, and none to go.

He entered the ship and dashed down the winding staircase to the water purifiers to change the water in the reservoir tanks. Thirsty as he was, he was not going to take a drink until the water had been cleared of the knockout drug he had dropped into the tanks.

After that came the laborious job of getting everyone in the ship strapped into their bunks for the takeoff. It took the better part of an hour to get all sixty of them up--they had fallen all over the ship--and nestled in the acceleration cradles. When the job was done, he went to the main control room and set the autopilot to lift the spaceship high into the ionosphere.

Then, sighting carefully on the valley far below, he dropped a flare bomb.

"Goodbye, little monsters," he said exultantly.

For a short space of time, nothing happened. Then the viewplate was filled with a deadly blue-white glare. Unlike an ordinary atomic bomb, the flare bomb would not explode violently; it simply burned, sending out a brilliant flare of deadly radiation that would crisp all life dozens of feet below the ground.

He watched the radiation blazing below. Then it began to die down, and when the glare cleared away, all was quiet below.

The valley was dead.

When it was all over, Wayne took the hypodermic gun from his pouch, filled it with the anti-hypnotic drug that he had taken from the medical cabinet, and began to make his rounds. He fired a shot into each and every one aboard. He had no way of knowing who had been injected by the small monsters and who had not, so he was taking no chances.

Then he went to the colonel's room. He wanted to be there when the Commanding Officer awoke.

* * * * *

The entire crew of the Lord Nelson was gathered in the big mess hall. Wayne stared down at the tired, frightened faces of the puzzled people looking up at him, and continued his explanation.

"Those of you who were under the control of the monsters know what it was like. They had the ability to inject a hypnotic drug into a human being through a normal space boot with those stingers of theirs. The drug takes effect so fast that the victim hardly has any idea of what has happened to him."

"But why do they do it?" It was Hollingwood, the metallurgist, looking unhappy with a tremendous bruise on his head where Wayne had clobbered him.

"Why does a wasp sting a spider? It doesn't kill the spider, it simply stuns it. That way, the spider remains alive and fresh so that young wasps can feed upon it at their leisure."

Wayne glanced over to his right. "Lieutenant Jervis, you've been under the effect of the drug longer than any of us. Would you explain what really happened when the Mavis landed?"

The young officer stood up. He was pale and shaken, but his voice was clear and steady.

"Just about the same thing that almost happened here," Jervis said. "We all walked around the valley floor and got stung one at a time. The things did it so quietly that none of us knew what was going on until we got hit ourselves. When we had all been enslaved, we were ready to do their bidding. They can't talk, but they can communicate by means of nerve messages when that needle is stuck into you."

Nearly half the crew nodded in sympathy. Wayne studied them, wondering what it must have been like. They knew; he could only guess.

"Naturally," Jervis went on, "those who have already been injected with the drug try to get others injected. When everyone aboard the Mavis had been stung, they ordered me to take the ship home and get another load of Earthmen. Apparently they like our taste. I had to obey; I was completely under their power. You know what it's like."

"And what happened to the others--the eight men you left behind?" asked Colonel Petersen.

Jervis clenched his teeth bitterly. "They just laid down on the sand--and waited."

"Horrible!" Sherri said.

* * * * *

Jervis fell silent. Wayne was picturing the sight, and knew everyone else was, too--the sight of hordes of carnivorous little aliens burrowing up through the sand and approaching the eight Earthmen who lay there, alive but helpless. Approaching them--and beginning to feed.

Just when the atmosphere began to grow too depressing, Wayne decided to break the spell. "I'd like to point out that the valley's been completely cauterized," he said. "The aliens have been wiped out. And I propose to lead a mission out to reconnoitre for the double-nucleus beryllium."

He looked around. "MacPherson? Boggs? Manetti? You three want to start over where we left off the last time?"

Sergeant Boggs came up to him. "Sir, I want you to understand that--"

"I know, Boggs," Wayne said. "Let's forget all about it. There's work to be done."

"I'm sorry I misjudged you, Wayne. If it hadn't been for your quick action, this crew would have gone the way of the Mavis."

"Just luck, Colonel," Wayne said. "If it hadn't been for those heavy-soled climbing boots, I'd probably be lying out there with the rest of you right now."

Colonel Petersen grinned. "Thanks to your boots, then."

Wayne turned to his team of three. "Let's get moving, fellows. We've wasted enough time already."

"Do we need spacesuits, sir?" Manetti asked.

"No, Manetti. The air's perfectly fine out there," Wayne said. "But I'd suggest you wear your climbing boots." He grinned. "You never can tell when they'll come in handy."

THE END

 

 


Contents


MOON GLOW

By G. L. Vandenburg

 

 

The Ajax XX was the first American space craft to make a successful landing on the moon. She had orbited the Earth's natural satellite for a day and a half before making history. The reason for orbiting was important. The Russians had been boasting for a number of years that they would be first. Captain Junius Robb, U.S.A.F., had orders to investigate before and after landing.

The moon's dark side was explored, due to the unknown hazards involved, during the orbiting process. More thorough investigation was possible on the moon's familiar side. The results seemed to be incontrovertible. Captain Junius Robb and his crew of four were the first humans to tread the ashes of the long dead heavenly body. The Russians, for all their boasts, had never come near the place.

The Ajax XX stood tall and gaunt and mighty, framed against the forbidding blackness of space. Captain Robb had maneuvered her down to the middle of an immense crater, which the crew came to nickname "the coliseum without seats."

Robb had orders not to leave the ship. Consequently, the crew of four scrupulously chosen, well-integrated men split into two groups of two. For three days they labored at gathering specimens, conducting countless tests and piling up as much data as time and weight would allow. Captain Robb kept them well reminded of the weight problem attached to the return trip.

Near the end of the third day Captain Robb contacted his far flung crew members over helmet intercom. He ordered them back to the Ajax XX for a briefing session.

Soon the men entered the ship. They were hot, uncomfortable and exhausted. Once back on Earth they could testify that there was nothing romantic about a thirty-five-pound pressure suit.

* * * * *

Hamston, the rocket expert, summed it up: "With that damn bulb over his skull a man is helpless to remove a single bead of perspiration. He could easily develop into a raving maniac."

Robb held his meeting in the control room. "You have eight hours to finish your work, gentlemen. We're blasting off at 0900."

"I beg your pardon, Captain," said Kingsley, the young man in charge of radio operation, "but what about Washington? They haven't made contact yet and I thought--"

"I talked with Washington an hour ago!"

A modest cheer of approval went up from the crew members.

"Well, why didn't you say so before!" said Anderson, the first officer.

Robb explained. "It seems their equipment has been haywire for two days, they haven't been able to get through."

"How do you like that!" cracked Farnsworth, the astrogator. "We're two hundred and forty thousand miles off the Earth and our equipment works fine. They have all the comforts of Earth down at headquarters and they can't repair radio transmission for two days!"

The men laughed.

"Gentlemen," Robb continued, "every radio and TV network in the country was hooked up to the chief's office in Washington. I not only talked to General Lovett, I spoke to the whole damn country."

The men could not contain their excitement. The captain received a verbal pelting of stored-up questions.

"Did you get word to my family, Captain?" asked Kingsley.

"I hope you told them we're physically sound, Captain," said Farnsworth. "I have a fiancée that'll never forgive me if anything happens to me--"

"What's the reaction like around the country--"

"Have the Russians had anything to say yet--"

"Ha! I'll bet they're sore as hell--"

"Do you think the army would mind if I hand in my resignation?" Kingsley's remark brought vigorous applause from the others.

Captain Robb held up his hand for silence. "Hold on! Hold on! First of all, General Lovett has personally contacted relatives and told them we're all physically and mentally sound. Secondly, you'd better get set to receive the biggest damn welcome in history. The general says half the nation has invaded Florida for the occasion."

"Tell them we're not coming back," snapped Kingsley, "until the Florida Tourist Bureau gives us a cut."

"Kingsley, the President has declared a national holiday. We'll all be able to write our own ticket."

"Yes," Anderson put in, "to hell with the Florida Tourist Bureau!"

Captain Robb said, "We'll be so sick of parades we'll wish we'd stayed in this God forsaken place."

"Not me," boasted Farnsworth. "I'm ready for a parade in my honor any old time. The sooner the better."

"Oh, and about the Russians," said Captain Robb, smiling. "There's been nothing but a steady stream of 'no comment' out of the Kremlin since we landed here."

"Right now," said Hamston, "it's probably high noon for every scientist behind the iron curtain."

"I wonder how they plan to talk their way out of this one?" asked Farnsworth.

"Gentlemen, I'd like to go on talking about the welcome we're going to receive, but I think we'd better take first things first. Before there can be a welcome we have to get back. And we still have work to do before we start."

"What about souvenirs, Captain?" asked Farnsworth.

Robb pursed his lips thoughtfully, "Yes, I guess there is a matter of souvenirs, isn't there."

The others detected a note of disturbance in the way the captain spoke.

Kingsley asked, "Is anything wrong, Captain?"

Robb laughed with a noticeable lack of enthusiasm. "Nothing is wrong, Kingsley. The fact is we've taken on enough additional weight here to give us some concern on the return trip." He paused to study the faces of his men. They were disappointed. "But," he added emphatically, "I seem to remember promising something about souvenirs--and I guess a man can't travel five hundred thousand miles without something to show for it. I'll get together with Hamston and work out something. But remember that weight problem. First trouble we encounter on the return trip and a souvenir will be our number one expendable."

The crew was more than happy with Robb's compromise. Robb went into a huddle with Hamston, the rocket expert. When he emerged he informed the crew that each man would be permitted one souvenir which must not exceed two pounds. He allowed them four hours to find whatever they wanted. The men got back into their pressure suits and left the ship.

* * * * *

Captain Junius Robb stood outside the Ajax XX. His eyes scanned the great circular plain that stretched for fifty miles in all directions. The distant jagged rises of the crater's rim resembled the lower half of a gigantic bear trap.

The moon in all its splendor--wasn't there a song that went something like that?--the moon in all its splendor, or lack of it was Robb's mute opinion. The scientists, as usual, were right about the place. To all intents and purposes the moon was as dead as The Roman Empire. True they had found scattered vegetation; there were even two or three volcanoes spewing carbonic acid, but they spewed it as though it were life's last breath.

Nothing more. The fires of the moon had given way to soft lifeless ashes.

Robb was glad he had allowed the men to look for souvenirs. After all, it wasn't a hell of a lot to ask for. A man could cut press clippings and collect medals and frame citations; and probably these things would impress grandchildren someday. But it seemed that nothing would be quite as effective as for a man to be able to produce something tangible, an authentic piece of the moon itself.

Captain Robb had always tried to be a humble man. He recalled an interview held by the three wire services a week before take-off. One of the reporters had asked the obvious question, "Why do you want to go to the moon?" He could have given all of the high sounding, aesthetic reasons, but instead his answer was indirect, given with a modest smile. "To get to the other side, I guess," he had told them.

Like the chicken crossing the road, that was how simple and uncomplicated Robb's life had been. But now he stood, his feet spread apart, beside his mighty ship, a quarter of a million miles away from home. He was the first! And he could not fight back the feeling of pride and accomplishment that welled in him. The word "first" in this instance conjured up names like Balboa, Columbus, Peary, Magellan--and Junius Robb.

The crew members deserved the hero's welcome they would receive. They could have the banquets, parades and honorary degrees. But it was Junius Robb who had commanded the flight. It would be Junius Robb's name for the history books.

He wouldn't be needing any souvenirs.

* * * * *

Kingsley and Anderson were the first to return. They both carried small leather bags. Inside the ship they revealed the contents to Robb. He examined them carefully.

Kingsley had found an uncommonly large patch of brownish vegetation. He had torn away a sizeable chunk and placed it in the bag. "Who knows?" he shrugged. "I might be able to cultivate it."

"Or let it play the lead in a science fiction movie," snapped Anderson.

The first officer's bag contained a piece of one of the smaller craters. It had no immediately discernable value. It was Anderson's intention to polish it up and put some kind of a metal plaque on it.

Four more hours went by and there was no sign of Farnsworth or Hamston. Robb began to worry. He'd never forgive himself if anything happened to either of the two men. He waited another half hour, then ordered Kinsley and Anderson to put on their pressure suits and go look for the two missing crew members.

The search was avoided as Farnsworth entered the ship dragging Hamston behind him.

"What happened!" yelled Robb.

Farnsworth began the job of getting out of his pressure suit. "I don't know. Hamston's sick as a dog. I checked every inch of his suit and couldn't find anything out of order."

Robb bent over the prone rocket expert. Hamston looked up at him with half-opened eyes and an insipid grin on his face. He mumbled something about "a fine state of affairs."

They removed Hamston's suit and placed his limp frame on a bunk. Robb examined him for forty minutes.

He reached the curious conclusion that Hamston was as fit as a fiddle.

The rocket expert fell asleep. Robb and the rest of the crew prepared to blast off.

* * * * *

The Ajax XX thrust itself through space, halfway back to its home planet.

The excitement of her crew members grew with every passing second. In his concern over Hamston, Farnsworth had forgotten about his souvenir. He now opened his bag and displayed it before the others.

"What is it?" asked Kingsley.

"Dust!" was Farnsworth's proud reply.

"What the hell you going to do with dust?"

"Maybe you don't know it but this is going to be the most valuable dust on the face of the Earth! Do you realize what I can get for an ounce of this stuff?"

"What's anybody want to buy dust for?"

"Souvenirs, man, souvenirs!"

Farnsworth asked to see what Kingsley and Anderson had picked up. The two men obliged. For the next hour the three men and Robb discussed the mementoes and their possible uses on Earth.

Then Anderson said, "I sure wouldn't turn down about a gallon of good Kentucky whiskey right now!"

Robb laughed. "We did enough sweating on the way. You wouldn't want to sweat out the trip back on a belly full of booze."

"That may be a better idea than you think it is, Captain."

The four men turned to find Hamston sitting up on his bunk.

"Hamston!" Robb exclaimed, "how do you feel?"

"Terrible."

"What happened to you?" asked Kingsley.

Hamston stared at each man individually. He took a deep breath and his cheeks puffed up as he let it out slowly. "Well, I guess you'd better know now."

Robb frowned. "What do you mean?"

"Farnsworth and I separated after we got about four miles from the ship. I thought I saw something that looked like a cave. I figured I might find something interesting there to take back with me. So I told Farnsworth I'd keep radio contact with him and off I went."

"Did you find a cave?" Robb wanted to know.

"No, it was just a big indentation in the wall of the crater. I threw some light on it and found it to be ten or fifteen feet deep." He paused as though not sure of what to say next.

"So?"

"So that's where I found my souvenir."

"Well, let's see it!" said Anderson.

Hamston opened his leather bag. The object he removed rendered the crew weak in the knees. He said, "We can have that drink, Anderson, but I don't think we'll enjoy it."

He poured them each a shot from a half-filled bottle of Vodka.

 

 


Contents


WHEN THE MOON TURNED GREEN

By Hal K. Wells

 

Outside his laboratory Bruce Dixon finds a world of living dead men--and above, in the sky, shines a weird green moon.

 

It was nearly midnight when Bruce Dixon finished his labors and wearily rose from before the work-bench of his lonely mountain laboratory, located in an abandoned mine working in Southern Arizona.

He looked like some weirdly garbed monk of the Middle Ages as he stretched his tall, lithe figure. His head was completely swathed in a hood of lead-cloth, broken only by twin eyeholes of green glass. The hood merged into a long-sleeved tunic of the same fabric, while lead-cloth gauntlets covered his hands.

The lead-cloth costume was demanded by Dixon's work with radium compounds. The result of that work lay before him on the bench--a tiny lead capsule containing a pinhead lump of a substance which Dixon believed would utterly dwarf earth's most powerful explosives in its cataclysmic power.

So engrossed had Dixon been in the final stages of his work that for the last seventy-two hours he had literally lived there in his laboratory. It remained now only for him to step outside and test the effect of the little contact grenade, and at the same time get a badly needed taste of fresh air.

He set the safety catch on the little bomb and slipped it into his pocket. As he started for the door he threw back his hood, revealing the ruggedly good-looking face of a young man in the early thirties, with lines of weariness now etched deeply into the clean-cut features.

* * * * *

The moment that Dixon entered the short winding tunnel that led to the outer air he was vaguely aware that something was wrong. There was a strange and intangibly sinister quality in the moonlight that streamed dimly into the winding passage. Even the cool night air itself seemed charged with a subtle aura of brooding evil.

Dixon reached the entrance and stepped out into the full radiance of the moonlight. He stopped abruptly and stared around him in utter amazement.

High in the eastern sky there rode the disc of a full moon, but it was a moon weirdly different from any that Dixon had ever seen before. This moon was a deep and baleful green; was glowing with a stark malignant fire like that which lurks in the blazing heart of a giant emerald! Bathed in the glow of the intense green rays, the desolate mountain landscape shone with a new and eery beauty.

Dixon took a dazed step forward. His foot thudded softly into a small feathered body there in the sparse grass, and he stooped to pick it up. It was a crested quail, with every muscle as stonily rigid as though the bird had been dead for hours. Yet Dixon, to his surprise, felt the slow faint beat of a pulse still in the tiny body.

Then a dim group of unfamiliar objects down in the shadows of a small gully in front of him caught Dixon's eye. Tucking the body of the quail inside his tunic for later examination, he hurried down into the gully. A moment later he was standing by what had been the night camp of a prospector.

The prospector was still there, his rigid figure wrapped in a blanket, and his wide-open eyes staring sightlessly at the malignant green moon in the sky above. Dixon knelt to examine the stricken man's body. It showed the same mysterious condition as that of the quail, rigidly stiff in every muscle, yet with the slow pulse and respiration of life still faintly present.

* * * * *

Dixon found the prospector's horse and burro sprawled on the ground half a dozen yards away, both animals frozen in the same baffling condition of living death. Dixon's brain reeled as he tried to fathom the incredible calamity that had apparently overwhelmed the world while he had been hidden away in his subterranean laboratory. Then a new and terrible thought assailed him.

If the grim effect of the baleful green rays was universal in its extent, what then of old Emil Crawford and his niece, Ruth Lawton? Crawford, an inventor like Dixon, had his laboratory in a valley some five miles away.

An abrupt chill went over Dixon's heart at the thought of Ruth Lawton's vivid Titian-haired beauty being forever stilled in the grip of that eery living death. He and Ruth had loved each other ever since they had first met.

Dixon broke into a run as he headed for a nearby ridge that looked out over the valley. His pulse hammered with unusual violence as he scrambled up the steep incline, and his muscles seemed to be tiring with strange rapidity. He had a vague feeling that the rays of that malignant green moon were beating directly into his brain, clouding his thoughts and draining his physical strength.

Gaining the crest of the ridge, he stopped aghast as he looked down the valley toward Emil Crawford's place. Near the site of Crawford's laboratory home was an unearthly pyrotechnic display such as Dixon had never seen before. An area several hundred yards in diameter seemed one vivid welter of pulsing colors, with flashing lances of every hue crisscrossing in and through a great central cloud of ever-changing opalescence like a fiery aurora borealis gone mad.

* * * * *

Dixon fought back the ever-increasing lethargy that was benumbing his brain, and groped dazedly for a key to this new riddle. Was it some weird and colossal experiment of Emil Crawford's that was causing the green rays of death from a transformed moon, an experiment the earthly base of which was amid the seething play of blazing colors down there in the valley?

The theory seemed hardly a plausible one. As far as Dixon knew, Crawford's work had been confined almost entirely to a form of radio-propelled projectile for use in war-time against marauding planes.

Dixon shook his head forcibly in a vain effort to clear the stupor that was sweeping over him. It was strange how the vivid rays of that malevolent green moon seemed to sear insidiously into one's brain, stifling thought as a swamp fog stifles the sunlight.

Then Dixon suddenly froze into stark immobility, staring with startled eyes at the base of a rocky crag thirty yards away. Something was lurking there in the green-black shadows--a great sprawling black shape of abysmal horror, with a single flaming opalescent eye fixed unwinkingly upon Dixon.

The next moment the vivid moon was suddenly obscured by drifting wisps of cloud. As the green light blurred to an emerald haze, the creature under the crag came slithering out toward Dixon.

He had a vague glimpse of a monster such as one should see only in nightmares--a huge loathesome spider-form with a bloated body as long as that of a man, and great sprawling legs that sent it half a dozen yards nearer Dixon in one effortless leap.

* * * * *

The onslaught proved too much for Dixon's morale, half-dazed as he was by the green moon's paralyzing rays. With a low inarticulate cry of terror, he turned and ran, straining every muscle in a futile effort to distance the frightful thing that inexorably kept pace in the shadowy emerald gloom behind him.

Dixon's strength faded rapidly after his first wild sprint. Fifty yards more, and his faltering muscles failed him utterly. The dread rays of that grim green moon sapped his last faint powers of resistance. He staggered on for a few more painful steps then sprawled helplessly to the ground. His brain hovered momentarily upon the verge of complete unconsciousness.

Then he was suddenly aware of a fluttering struggle, inside his tunic where he had placed the body of the quail. A moment later and the bird wriggled free. It promptly spread its wings and flew away, apparently as vibrantly alive as before the mysterious paralysis had stricken it.

The incident brought a faint surge of hope to Dixon as he dimly realized the answer to at least part of the green moon's riddle. The bird had recovered after being shielded in the lead-cloth of his tunic. That could only mean one thing--the menace of those green moon rays must in some unknown way be radioactive. If Dixon could only get the lead-cloth hood over his own head again he also might cheat the green doom.

He fumbled at the garment with fingers that seemed as stiff as wooden blocks. There was a long moment of agony when he feared that his effort had come too late. Then the hood finally slipped over his head just as utter oblivion claimed him.

* * * * *

Dixon came abruptly back to life with the dimly remembered echo of a woman's scream still ringing in his ears. For a moment he thought that he was awakening on his cot back in the laboratory after an unusually vivid and weird nightmare. Then the garish green moonlight around him brought swift realization that the incredible happenings of the night were grim reality.

The clouds were gone from the moon, leaving his surroundings again clearly outlined in the flood of green light. Dixon lifted his head and cautiously searched the scene, but he could see no trace of the great spider-form that had pursued him.

Wondering curiously why the creature had abandoned the chase at the moment when victory was within its grasp, Dixon rose lithely to his feet. The protecting hood had brought a quick and complete recovery from the devastating effects of the green moon's rays. His muscles were again supple, and his brain once more functioned with clearness.

Then abruptly Dixon's blood froze as the sound of a woman's scream came again. The cry was that of a woman in the last extremity of terror, and Dixon knew with a terrible certainty that that woman was Ruth Lawton!

He raced toward the small ridge of rocks from behind which the sound had apparently come. A moment later he reached the scene, and stopped horror-stricken.

Three figures were there in a small rock-walled clearing. One was old Emil Crawford, sprawled unconscious on his side, the soft glow of a small white globe in a strange head-piece atop his gray hair shining eerily in the green moonlight.

Near Crawford's body loomed the giant spider-creature, and clutched firmly in the great claspers just under the monster's terrible fanged mouth was the slender body of Ruth Lawton. Merciful unconsciousness had apparently overwhelmed the girl now, for she lay supinely in the dread embrace, with eyes closed and lips silent.

* * * * *

As the monster dropped the girl's body to the ground and whirled to confront Dixon, for the first time he had a clear view of the thing in all its horror.

He shuddered in uncontrollable nausea. The incredible size of the creature was repellent enough, but it was the grisly head of the monstrosity that struck the final note of horror. That head was more than half human!

The fangs and other mouth parts were those of a giant tarantula, but these merged directly into the mutilated but unmistakable head of a man--with an aquiline nose, staring eyes, and a touseled mop of dirty brown hair. Resting on top of the head was a metallic head-piece similar to the one worn by Emil Crawford, but the small globe in this one blazed with a fiery opalescence.

The creature crouched lower, with its legs twitching in obvious preparation for a spring. Dixon looked wildly about him for a possible weapon, but saw nothing. Then he suddenly remembered the little lead grenade in his pocket. The cataclysmic power of that little bomb should be more than a match for even this monster.

His fingers closed over the grenade just as the great spider's twitching legs straightened in a mighty effort that sent it hurtling through the air straight toward him.

Dixon dodged to one side with a swiftness that caused the monster to miss by a good yard. Dixon raced a dozen paces farther away, then whirled to face the great spider. The creature's legs began scuttling warily forward. It was to be no wild leap through the air this time, but a swift rush over the ground that Dixon would be powerless to evade.

Releasing the safety catch of the grenade, Dixon hurled the tiny missile straight at the rock floor just under the feet of that vast misshapen creature. There was a vivid flash of blinding blue flame, then a terrific report. Dazed by the concussion, but unhurt, Dixon cautiously went over to investigate the result of the explosion.

* * * * *

One brief glance was enough. The hideous mass of shattered flesh sprawling there on the rocks would never again be a menace. The only thing that had escaped destruction in that shattering blast was the strange head-piece the thing had worn. Either the small shining globe was practically indestructible, or else it had been spared by some odd freak of the explosive, for it still blazed in baleful opalescence atop the shattered head.

Dixon hurried back to where Emil Crawford and Ruth Lawton lay. The girl's body was so rigidly inert that Dixon threw back his encumbering hood and knelt over her for a swift examination. His fears were quickly realized. Ruth was already a victim of the green moon's dread paralysis.

"Dixon! Bruce Dixon!"

Dixon turned at the call. Emil Crawford, his face drawn with pain, had struggled up on one elbow. The old man was obviously fighting off complete collapse by sheer will power.

"Dixon! Replace Ruth's shining head-piece at once!" Crawford gasped. "That will make her immune from the Green Death, and then we can--" The old man's voice swiftly faded away into silence as he again fainted.

Dixon hurriedly searched the scene and found Ruth's head-piece on the ground where it had apparently fallen in her first struggle with the giant spider, but the tiny white globe in the device was shattered and dark.

Despair gripped Dixon for a moment. Then he remembered the unbroken head-piece of the slain monster. True, the glow of its globe was opalescent instead of white, but it seemed to offer its wearer the same immunity to the green moon's rays.

He swiftly retrieved the head-piece from the spider-creature's body, and set the light metal framework in place on Ruth's auburn curls.

* * * * *

Results came with incredible quickness. The rigidity left Ruth's body immediately. Her breath came in fast-quickening gasps, and her eyes fluttered open as Dixon knelt over her.

"It's Bruce, Ruth--Bruce Dixon," he said tenderly. "Don't you know me, dear?"

But there was no trace of recognition in those wide-open blue eyes staring fixedly up at him. For a moment Ruth lay there with muscles strangely tense. Then with a lithe strength that was amazing she suddenly twisted free of the clasp of Dixon's arms and sprang to her feet.

The next minute Dixon gave ground, and he found himself battling for his very life. This was not the Ruth Lawton whom he had known and loved. This was a madwoman of savage menace, with soft lips writhing over white teeth in a jungle snarl, and blue eyes that fairly glittered with unrestrained, insensate hate.

He tried to close with the maddened girl, but instantly regretted his rashness. Her slender body seemed imbued with the strength of a tigress as she sent slim fingers clawing at his throat. He tore himself free just in time. Dazed and shaken, he again gave ground before the fury of the girl's attack.

He could not bring himself to the point of actively fighting back, yet he knew that in another moment he would either have to mercilessly batter his beautiful adversary into helplessness or else be himself overcome. There was no middle course.

Then old Emil Crawford's voice came again as the old man rallied to consciousness for another brief moment.

"Bruce, the opal globe is a direct link to those devils themselves! Break it, Bruce, break it--for Ruth's sake as well as your own!"

* * * * *

Crawford had barely finished his gasped warning when Ruth again hurled herself forward upon Dixon with tapering fingers curved like talons as they sought his throat. Dixon swept her clutching hands aside with a desperate left-handed parry, then snatched wildly at the gleaming head-piece with his right hand.

The thing came away in his grasp, and in the same swift movement he savagely smashed it against the rocky wall beside him. Whatever the opalescent globe's eery powers might be, it was not indestructible. It shattered like a bursting bubble, its fire dying in a tiny cloud of particles that shimmered faintly for a moment, then was gone.

Again, the effect upon Ruth was almost instantaneous. Every trace of her insane fury vanished. She swayed dizzily and would have fallen had not Dixon caught her in his arms. For a moment she looked up into his face with eyes in which recognition now shone unmistakably. Then her eyelids slowly closed, and she again lapsed into unconsciousness.

Dixon looked over at Emil Crawford, and found that the old man had again collapsed. Dixon knew of but one thing to do with the stricken man and girl, and that was to take them to his laboratory. The laboratory, apparently insulated by veins of lead ore in the mountain surrounding it, was the one sure spot of refuge in this weird nightmare world of paralyzing lunar rays and prowling monsters.

* * * * *

Flinging his tunic over Ruth's head to shield her as much as possible from the moonlight, he carried her to the laboratory, then returned for Emil Crawford. Safe within the subterranean retreat with the old scientist, Dixon removed his encumbering lead costume and began doing what he could for the stricken pair.

Ruth was still unconscious, but the cataleptic rigidity was already nearly gone from her body, and her breathing was now the deep respiration of normal sleep.

Emil Crawford's condition was more serious. Not only was the old man's frail strength nearly exhausted, but he was also badly wounded. His thin chest was seared by two great livid areas of burned flesh, the nature of which puzzled Dixon as he began to dress the injuries. They seemed of radioactive origin, yet in many ways they were unlike any radium burns that Dixon had ever seen.

While Dixon was working over him, Crawford stirred weakly and opened his eyes. He sighed in relief as he recognized his surroundings.

"Good boy, Bruce!" he commended wanly. "We are safe here among the insulating veins of lead ore in the mountain. This is where Ruth and I were trying to come after we escaped from those devils to-night. But, Bruce, how did you guess the radioactive nature of the Green Sickness in time to avoid falling a victim to it as soon as you left the shelter of your laboratory?"

"My escape was entirely luck," Dixon admitted grimly. "To-night I left my laboratory for the first time in three days. I found a world gone mad, with a strange green moon blazing down upon a land of living dead men, and with marauding monsters hideous enough to have been spawned in the Pit itself. What in Heaven's name does it all mean?"

* * * * *

"I am afraid that it means the end of the world, Bruce," Crawford answered quietly. "It was a little over forty-eight hours ago that the incredible event first happened. Without a moment's warning, the moon turned green! Hardly had the world's astronomers had time to speculate upon this amazing phenomenon before the Green Sickness struck--a pestilence of appalling deadliness that swept resistlessly in the path of those weird green rays. Wherever the green moon shone, every living creature succumbed with ghastly swiftness to the condition of living death that you have seen.

"Westward with the racing moon sped the Green Sickness, and nothing stayed its attack. The green rays pierced through buildings of wood, stone, and iron as though they did not exist. A doomed world had neither time nor opportunity to guess that lead was the one armor against those dread rays. To-night, Bruce, we are in all probability the only three human beings on this planet who are not slumbering in the paralytic stupor of the Green Sickness.

"Ruth and I were stricken with the rest of the world," Crawford continued. "We recovered consciousness hours later to find ourselves captives in the Earth-camp of the invaders themselves. You probably saw the display of lights that marks their camp down in the valley a mile beyond my place. We have learned since that the space ship of the invaders dropped silently down into the valley the night before the moon turned green and established the camp as a sort of outpost and observatory. They left two of their number there as pioneers, then the rest of them departed in the space ship for their present post up near the moon.

"Ruth and I were revived only that the two invaders in the camp might question us regarding life on this planet. They have a science that is based upon principles as utterly strange and incomprehensible to us as ours probably is to them. They probed my brain with a thought machine. It was an apparatus that worked both ways. What knowledge they got from me I do not know, but I do know that they unwittingly told me much in the bizarre and incredible mental pictures that the machine carried from their brains to mine.

* * * * *

"They are refugees. Bruce, from a planet that circled about the star that we know as Alpha Centauri, a star that is the nearest of all our stellar neighbors, being only four and a third light years distant. Their home planet was disrupted by a colossal engineering experiment of the Centaurians themselves, the only survivors being a group of fifty who escaped in a space ship just before the catastrophe.

"There were no other habitable planets in their own system, so in desperation these refugees sped out across the void to our solar system in the hope of finding a new home here. They reconnoitered our Earth secretly and found it ideal. But first they believed that they must conquer the life that already held this Earth. To do this, they struck with the Green Sickness.

"The rays that are turning the moon green emanate from the space ship hovering up there some fifty thousand miles from the moon itself. The Centaurian's rays, blending with the sunlight striking the disc of the full moon, are intensified in some unknown way, then reflected across the quarter of a million miles to the Earth, to flood this planet with virulent radiance.

"The green moonlight is radioactive in nature, and overcomes animal life within a matter of fifteen minutes or less. The rays are most powerful when the moon is in the sky, but their effect continues even after it has set, because as long as the green moonlight strikes any part of the Earth's atmosphere the entire atmospheric envelope of the planet remains charged with the paralyzing radioactive influence.

"Earth's inhabitants are not dead. They are merely stupefied. If the green rays were to cease now, most of the victims of the Green Sickness would quickly recover with little permanent injury. But, Bruce, if that evil green moon blazes on for twenty-four hours more, the brain powers of Earth's millions will be forever shattered. So weakened will they be by then that recovery will be impossible even with the rays shut off, and the entire planet will be populated only by mindless imbeciles, readily available material for the myriads of monstrous hybrids that the invaders will create to serve them.

* * * * *

"To-night you saw the hybrid that the invaders sent to recapture Ruth and me. It was a fit specimen of the grisly magic which those devils from outer space work with their uncanny surgery and growth-stimulating radioactive rays. The basic element of that monster was an ordinary tarantula spider, with its growth incredibly increased in a few short hours of intensive ray treatment in the Centaurian's camp. The half-head grafted to it was that of a human being. They always graft the brain cavity of a mammal to a hybrid--half heads of burros, horses, or even dogs, but preferably those of human beings. I think that they prefer to use as great a brain power as possible.

"The hybrids are controlled through the small opalescent globes on their heads, globes that are in direct tune with a huge master globe of opalescent fire in the invaders' camp. When Ruth attacked you after you placed the opal head-piece upon her head, she was for the moment merely another of the invaders' servants blindly obeying the broadcast command to kill. The white globes that Ruth and I wore when we escaped from the camp were identical with those worn by the invaders themselves, being nothing more than harmless insulators against the effect of the green moonlight."

A sudden spasm of pain convulsed Crawford's face. Dixon sprang forward to aid him, but the old man rallied with an effort and weakly waved Dixon back.

"I'm all right, Bruce," he gasped. "My strength is nearly exhausted, that is all. Like a garrulous old fool I've worn myself out talking about everything but the one important subject. Bruce, have you developed that new and infinitely powerful explosive you were working on?"

"Yes," Dixon answered grimly. "I have an explosive right here in the laboratory that can easily blow the Centaurian's camp completely off the map."

* * * * *

Crawford shook his head impatiently. "Destroying the camp would do no good. We must shatter the space ship itself if we are to extinguish those green rays in time to save our world."

"That is impossible if the space ship is hovering up there by the moon!" Dixon protested.

"No, it is not impossible," Crawford answered confidently. "I have a projectile in my laboratory that will not only hurtle across that great gap with incredible speed, but will also infallibly strike its target when it gets there. It is a projectile that is as irresistibly drawn by radio waves as steel is by a magnet, and it will speed as straight to the source of those waves as a bit of steel will to the magnet.

"The Centaurians in the space ship," Crawford continued, "are in constant communication with their camp through radio apparatus much like our own. If you can pack a powerful contact charge of your explosive in my projectile, I can guarantee that when the projectile is released it will flash out into space and score a direct hit against the walls of the space ship."

"I can pack the explosive in the projectile, all right," Dixon answered grimly. "We will need only a lump the size of an egg, and a small container of the heavy gas that activates it. The explosive itself is a radium compound that, when allowed to come in contact with the activating gas, becomes so unstable that any sharp blow will set it off in an explosion that in a matter of seconds releases the infinite quantities of energy usually released by radium over a period of at least twelve hundred years. The cataclysmic force of that explosion should be enough to wreck a small planet."

"Good!" Crawford commended weakly. "If you can only strike your blow to-night, Bruce, our world still has a chance. If only you--" The old man's voice suddenly failed. He sank back in utter collapse, his eyes closed and his last vestige of strength spent.

* * * * *

Knowing that the old man would probably remain in his sleep of complete exhaustion for hours, Dixon turned his attention to Ruth. To his surprise, he found her sitting up, apparently completely recovered.

"I'm quite all right again," she said reassuringly. "I've been listening to what Uncle told you. Go ahead and prepare your explosive, Bruce. I'll do what I can for Uncle while you're working."

Dixon donned his lead-cloth hood and tunic again and set to work. Ten minutes later he turned to Ruth with a slender foot-long cylinder of lead in his hand.

"Ruth, will this fit your Uncle's projectile?" he asked.

"Easily," she assured him. "But isn't it frightfully dangerous to carry in that form?"

"No, it's absolutely safe now, and will be safe until this stud is turned, releasing the activating gas from one compartment to mingle with the radium compound in the other section. Then the cylinder will become a bomb that any sharp jar will detonate."

"All right, let's go then," Ruth answered. "Have you any more of those lead clothes that I can wear? I could wear the globe head-piece that Uncle wore, but it would loom up in the dark like a searchlight."

Dixon did not protest Ruth's going with him. There was nothing further that could be done for Emil Crawford for hours and in the hazardous sally to Crawford's laboratory he knew that Ruth's cool courage and quick wits would at least double their chances for success in their desperate mission. He provided her with a reserve hood and tunic of lead cloth, then handed her a tiny leaden pellet.

"Keep this for a last resort," he told her. "It's a contact bomb that becomes ready to throw when this safety catch is snapped over. I wish we had a dozen of them, but that's the last capsule I had and there's no time to prepare more."

He fished a rusty old revolver out of a drawer, and placed it in his pocket. "I'll use this gun for a last resort weapon myself," he said. "The action only works about half the time, but it's the only firearm in the place."

* * * * *

The green moon was still high in the sky as Ruth and Dixon emerged from the tunnel, but it was already beginning to drop gradually down toward the west. Dixon wheeled his disreputable flivver out of its nearby shed. With engine silent they started coasting down the rough winding road into the valley.

For nearly two miles they wound down the long grade. Then, just as they reached the valley floor they saw, far up among the rocks to the left of the road, the thing they had been dreading--the bobbing opalescent globe that marked the presence of one of the Centaurians' hideous hybrids. The shimmering globe paused for a moment, then came racing down toward them.

The need for secrecy was past. Dixon threw the car in gear and savagely pulled down the gas lever. With throttle wide open they hurtled around the perilous curves of the narrow road, but always in the rocks beside and above them they heard the scuttling progress of some huge, many-legged creature that constantly kept pace with them.

They had occasional glimpses of the thing. Its pale jointed body was some twenty feet in length, and had apparently been developed from that of a centipede, with scores of racing legs that carried it with startling speed over the rocky terrain.

The flivver raced madly on toward the blaze of kaleidoscopic colors that marked the Centaurians' camp. Crawford's home loomed up now barely a hundred yards ahead.

As though sensing that its quarry was about to escape, the hybrid flashed a burst of speed that sent it on by the car for a full fifty yards, then down into the road directly in front, where it whirled to confront them. Dixon knew that he could never stop the car in the short gap separating them from that huge upreared figure, and to attempt swerving from the road upon either side was certain disaster.

He took the only remaining chance. With throttle wide open he sent the little car hurtling straight for the giant centipede. He threw his body in front of Ruth, to shield her as much as possible, just as they smashed squarely into the hybrid.

The impact was too much for even that monstrous figure. It was hurled bodily from the road to crash upon the jagged rocks at the bottom of a thirty-foot gully. There it sprawled in a broken mass, too hopelessly shattered to ever rise again.

The flivver skidded momentarily, then crumpled to a full stop against the rocks at the side of the road. Dixon and Ruth scrambled from the wreckage and raced for Crawford's home, scarcely fifty yards ahead.

* * * * *

They entered the laboratory and Ruth went directly over to where the radio-projectile rested in a wall-rack. Dixon took the gleaming cylinder down to examine it. Tapering to a rounded point at the front end, it was nearly a yard long and about five inches in diameter.

"The mechanism inside the projectile is turned off now, of course," Ruth said. "If it were turned on, the projectile would have been on its way to the space ship long ago, for the radio waves are as strong here as at the Centaurians' camp."

The girl pointed to a small metal stud in the nose of the projectile.

"When that is snapped over, it makes the contact that sets the magnetizing mechanism into action," she explained. "Then the projectile will go hurtling directly for the source of any radio waves within range. I don't know the nature of its mechanism. Uncle merely told me that it is the application of an entirely new principle of electricity."

Dixon laid the long projectile down on the work-bench, and began packing his lead cylinder of explosive inside it. He had to release the lead cylinder's safety catch before closing the projectile, which made his work a thrillingly precarious one, for any sharp blow now would detonate the unstable mixture of gas and radium compound in one cataclysmic explosion.

He sighed in relief as he finally straightened up with the completed projectile held carefully in both hands.

"All we have to do now, Ruth," he said, "is step out from under this roof and snap that energizing stud. Then this little package of destruction will be on its way to our Centaurian friends up there by that pestilential green moon."

* * * * *

Ruth stepped ahead to open the door for him. With the end of their task so near at hand, both forgot to be cautious.

Ruth threw the door open and took one step outside, then suddenly screamed in terror as her shoulders were encircled by a long snake-like object that came whipping down from some vast something that had been lurking just outside. Dixon tried to dodge back, but too late. Another great hairy tentacle came lashing around his shoulders, pinning his arms tightly and jerking him out of the doorway.

He had a swift vague glimpse of a hybrid looming there in the green moonlight--a tarantula hybrid that in size and horror dwarfed any of the frightful products of Centaurian science that he had yet seen.

Before Dixon had time to note any of the details of his assailant another tentacle curled around him, tearing the projectile from his grasp. Then he was irresistibly drawn up toward that grisly head where Ruth's body was also suspended in one of the powerful tentacles. The next moment, bearing its burdens with amazing ease, the giant hybrid started off.

Dixon tried with all his strength to squirm free enough to get a hand upon the revolver in his pocket, but the constricting tentacle did not give for even an inch. The only result of his effort was to twist his hood to one side, leaving him as effectually blindfolded as though his head were in a sack.

Long minutes of swaying, pitching motion followed as the hybrid sped over the rocky ridges and gullies. It finally came to a halt, and for another minute or so Dixon was held there motionless in mid-air, dimly conscious of a subdued hum of activity all about him. Then he was gently lowered to the ground again.

While one tentacle still held him securely, another tore away his hood and tunic. Almost immediately the hood was replaced by one of the protective white globe devices. Dixon blinked for a moment in half-blinded bewilderment as he got his first glimpse of the Earth-camp of the Centaurians.

* * * * *

The place, located on the smooth rock floor of a large natural basin, seemed a veritable cauldron of seething colors which rippled and blended in a dazzling maze of unearthly splendor. But Dixon forgot everything else in that weird camp as his startled gaze fell upon the creature standing directly in front of him.

He knew instinctively that the thing must be one of the Alpha Centaurians, for in its alien grotesqueness the figure was utterly dissimilar to anything ever seen upon Earth before.

Life upon the shattered planet of that far distant sun had apparently sprung from sources both crustacean and reptilian. The Centaurian stood barely five feet in height. Its bulky, box-like body was completely covered with a chitinous armor that gleamed pale yellowish green.

Two short powerful legs, scaled like those of a lizard, ended in feet that resembled degenerated talons. Two pairs of slender arms emanated from the creature's shoulders, with their many-jointed flexible length ending in delicate three-pronged hands.

The scaly hairless head beneath the Centaurian's white globe device bore a face that was blankly hideous. Two great lidless eyes, devoid of both pupils and whites, stared unblinkingly at Dixon like twin blobs of red-black jelly. A toothless loose-lipped mouth slavered beneath.

Dixon averted his gaze from the horror of that fearful alien face, and looked anxiously around for Ruth. He saw her almost at once, over at his right. She was tethered by a light metallic rope that ran from her waist to one of the metal beams supporting the great shimmering ball of opalescent fire which formed the central control of the hybrids.

One of the white globe devices had been placed upon Ruth's head and she was apparently unhurt, for she pluckily flashed a reassuring smile at Dixon.

* * * * *

Directly in front of Dixon and some forty yards away there was a large pen-like enclosure, with vari-colored shafts of radiance from banks of projectors constantly sweeping through it. Dixon drew in his breath sharply as he saw the frightful life lying dormant in that pen. It was a solid mass of hybrids--great loathesome figures fashioned from a score of different worms, insects, and spiders. The globes upon the gruesome mammalian half-heads were still dark and unfired with opalescence.

The invaders had apparently raided most of the surrounding country in obtaining those grafted half-heads. Near where Dixon stood there was a tragic little pile of articles taken from the Centaurians' victims--prospectors' picks, shovels, axes, and other tools.

Over to the left of the dormant hybrids stood the second Alpha Centaurian, curiously examining Dixon's projectile. The creature apparently suspected the deadly nature of the gleaming cylinder for it soon laid it carefully down and packed cushions of soft fabric around it to shield it from any possible shock.

Then at an unspoken command from the first Centaurian the great hybrid whirled Dixon around to face a small enclosure just behind him in which were located banks of control panels and other apparatus. One of the pieces of mechanism, with a regularly spaced stream of sparks snapping between two terminals, was apparently a radio receiver automatically recording the broadcast from the space ship. Dixon was unable to even guess the nature of the remaining apparatus.

"Bruce, be careful!" Ruth called in despairing warning. "He is going to put the thought-reading machine on your brain. Then he'll learn what the projectile is for, and everything will be lost!"

* * * * *

Dixon's mind raced with lightning speed in the face of this new danger. He stealthily slipped a hand over the revolver in his pocket. There was one vulnerable spot in the great hybrid holding him, and that was the opalescent globe on the creature's head. If he could only smash that globe with one well-directed shot, he might be able to elude the Centaurians for the precious minute necessary to send the projectile on its deadly journey.

The hybrid began maneuvering Dixon toward the instrument enclosure. For a fleeting second the grip of the tentacles upon his shoulders loosened slightly. Dixon took instant advantage of it. Twisting himself free from the loosened tentacle in one mighty effort, he whirled and fired pointblank at the opalescent globe on the head looming above him.

The bullet smashed accurately home, shattering the globe like a bursting bubble. The great hybrid collapsed with startling suddenness, its life force instantly extinguished as the globe burst.

Dixon leaped to one side and swung the gun into line with the Centaurian's hideous face. He pulled the trigger--but there was no response. The rusty old firearm had hopelessly jammed.

Dixon savagely flung the revolver at the Centaurian. The creature tried to dodge, but the heavy gun struck its body a glancing blow. There was a slight spurt of body fluid as the chitinous armor was partly broken.

Dixon's heart leaped exultantly. No wonder these creatures had to create hybrids to fight for them. Their own bodies were as vulnerable as that of a soft-shelled crab!

The Centaurian quickly drew a slender tube of dark green from a scabbard in its belt. Dixon dodged back, looking wildly about him for a weapon. There was an ax in the pile only a few yards away. Dixon snatched the ax up, and whirled to give battle.

* * * * *

The other Centaurian had come hurrying over now to aid its mate. Dixon was effectually barred from attempting any progress toward the projectile by the two grotesque creatures as they stood alertly there beside each other with their green tubes menacing him. Dixon waited tensely at bay, remembering those searing radium burns upon Emil Crawford's body.

Then the first Centaurian abruptly leveled a second and smaller tube upon Dixon. A burst of yellow light flashed toward him, enveloping him in a cloud of pale radiance before he could dodge.

There was a faint plop as the protecting white globe upon his head was shattered. The yellow radiance swiftly faded, leaving Dixon unhurt, but he realized that the first round in the battle had been won decisively by the Centaurians. His only chance now, was to end the battle before the paralyzing rays of the green moon sapped his strength.

He warily advanced upon the Centaurians. Their green tubes swung into line and twin bolts of violet flame flashed toward him. He dodged, and the bolts missed by inches. Then Dixon nearly fell as his foot struck a bundle of cloth on the ground.

The next moment he snatched the bundle up with a cry of triumph. It was his lead-cloth tunic, torn and useless as a garment, but invaluable as a shield against the searing effects of those bolts of radioactive flame. He hurriedly wrapped the fabric in a rough bundle around his left forearm. The next time the tubes' violet flames flashed toward him he thrust his rude shield squarely into their path. There was a light tingling shock, and that was all. The bolts did not sear through.

With new confidence, Dixon boldly charged the two Centaurians. A weird battle ensued in the garishly lighted arena.

The effective range of the violet flashes was only about ten feet, and Dixon's muscular agility was far superior to that of his antagonists. By constant whirling and dodging he was able to either catch the violet bolts upon his shielded arm or else dodge them entirely.

Yet, in spite of the Centaurians' clumsy slowness, they maneuvered with a cool strategy that constantly kept the Earth man's superior strength at bay. Always as Dixon tried to close with one of them he was forced to retreat when a flanking attack from the other threatened his unprotected back. And always the Centaurians maneuvered to bar Dixon from attempting any dash toward the projectile.

* * * * *

The minutes passed, and Dixon felt his strength rapidly ebbing, both from his herculean exertions and from the paralyzing rays of the green moon beating down upon his unprotected head. As his speed of foot lessened the Centaurians began inexorably pressing their advantage.

Dixon was no longer escaping unscathed. In spite of his frantic efforts to dodge, twice the violet bolts grazed his body in searing flashes of exquisite agony.

His muscles stiffened still more in the attack of the Green Sickness. Desperately dodging a Centaurian bolt, he stumbled and nearly fell. As he staggered to regain his balance, one of his antagonists scrambled to the coveted position behind him.

It was only Ruth's scream of warning that galvanized Dixon's numbed brain into action in time to meet the imminent peril.

In one mighty effort he flung his ax at the Centaurian in front of him. The heavy blade cut deep into the thinly armored body. Mortally wounded, the creature collapsed.

Dixon whirled and flung up his shielded left arm just in time to intercept the violet bolt of the other Centaurian. Warily backing away, Dixon succeeded in retrieving his ax from beside the twitching body of the fallen invader.

Then, with the heavy weapon again in his hand, he remorselessly charged his remaining foe. The Centaurian's tube flashed in a veritable hail of hurtling violet bolts, but Dixon caught the flashes upon his shield and closed grimly in.

One final leap brought him to close quarters. The heavy ax whistled through the air in a single mighty stroke that cleft the Centaurian's frail body nearly in two.

Then Ruth's excited scream came again. "Bruce--the other one! Get it quick!"

* * * * *

Dixon turned. The wounded invader, taking advantage of their preoccupation in the final struggle with its mate, had dragged its crippled body over to the instrument enclosure. Dixon staggered toward it as fast as his half-paralyzed muscles would permit.

He was just too late. The Centaurian jerked a lever home a fraction of a second before Dixon's smashing ax forever ended his activities. The lever's action upon the pen of inert hybrids was immediate.

The sweeping lances of light vanished in a brief sheet of vivid flame which kindled the dark globes on the hybrids' gruesome heads to steady opalescence--and the dread horde came to life! Sprawling from the pen, they came scuttling toward Dixon in a surging flood--a scene out of a nightmare.

Dixon faced the oncoming horde in numb despair, knowing that his nearly-paralyzed body had no chance in flight. Then, just as the hybrids were nearly upon him, he heard Ruth's encouraging voice again.

"There's still one chance left, Bruce," she cried, "and I'll take it!"

Dixon turned. Ruth had in her hand the tiny contact grenade he had given her for a last emergency. She snapped the safety catch on the little bomb, then hurled it squarely at the giant opalescent globe looming close beside her.

There was a terrific explosion and the great globe shattered to atoms. Apparently stunned by the concussion but otherwise unhurt, Ruth was flung clear of the wreckage.

With the shattering of the central globe the strange life force of the hybrid horde vanished instantly and completely. Midway in their rush they sprawled inert and dead, with their outstretched legs so close to Dixon that he had to step over one or two to get clear.

* * * * *

Dixon's brain reeled in the reaction of relief from the horde's hideous menace. Then he grimly fought to clear his fast-numbing senses long enough for the one final task that he knew must still be done.

The projectile, cushioned as it was, had escaped detonation in the blast. He had only to stagger across the twenty yards separating him from it, then release the stud that would send it flashing out into space.

But his last shred of reserve strength had nearly been sapped now by the insidious rays of that malevolent green moon. Even as he started toward the projectile, he staggered and fell. Unable to drag himself to his feet again, he began grimly crawling with arms and legs as stiff and dead as that much stone.

Only ten more yards to go now. And now only five. Grimly, doggedly, with senses reeling and muscles nearly dead, the last survivor of a dying planet fought desperately on under the malignant rays of the vivid green moon!

One last sprawling convulsive effort--and Dixon had the projectile in his hands. His stiff fingers fumbled agonizingly with the activating stud. Then abruptly the stud snapped home. With a crescendo whistle of sundered air the projectile flashed upward into the western sky.

Dixon collapsed upon his back, his dimming eyes fixed upon the grim green moon. Minutes that seemed eternities dragged slowly by. Then his heart leaped in sudden hope. Had there really glowed a small blue spark up there beside the green moon--a spark marking the mighty explosion of the radium bomb against the Centaurians' space ship?

A fraction of a second later, and doubt became glorious certainty. The vivid green of the moonlight vanished. The silvery white sheen of a normal moon again shone serenely up there in the western sky!

With the extinguishing of the dread green rays, new strength surged swiftly through Dixon's tired body. He arose and hurried over to where Ruth lay limp and still near the wreckage of the great globe. He worked over her for many anxious minutes before the normal flush of health returned to her white cheeks and her eyes slowly opened.

Then he took Ruth into his arms and for a long minute the two silently drank in the beauty of that radiant silver moon above them, while their hearts thrilled with a realization of the glorious miracle of awakening life that they knew must already be beginning to rejuvenate a stricken world.