The Haunted Lands: Undead
Richard Lee Byers
Prologue
11 Hammer-16 Ches, the Year of Blue Fire (1385 DR)
Sometimes even archmages have to wait, and so it was for Szass Tam,
standing on the wide, flat roof of the castle's highest tower. He
passed the time gazing out at the chain of volcanic peaks his
people called the Thaymount, at other fortresses perched on lofty
crags, mining camps clustered around yawning pits and the black
mouths of tunnels, and, here and there, leaping flame and trickling
lava. The cold winter air smelled of ash.
Beyond the peaks lay farms and parklands, cloaked in snow. Except
for the leaden overcast sky, which once would have seemed an
aberration in a realm where sorcery managed the weather, the view
was much as it had always been throughout Szass Tam's extended
existence.
He smiled appreciatively at the geography, as one smiles at a
favored pet. During the first two years of the war, his troops had
fought savagely to dislodge his enemies from their estates on the
plateau, and in the wake of his army's success, High Thay
had
become his secure redoubt. His foes were evidently sensible enough
to deem it unassailable, for they'd never sought to clamber up the
towering cliffs of the Second Escarpment to challenge him. Rather,
they fought him on the tablelands beneath, and on the lowlands
between the First Escarpment and the sea.
Footsteps roused him from his musings. He turned toward the doorway
and four blue-bearded frost giants shambled forth from the shadows
beyond. The grayish tinge of their ivory skins, the slack-jawed
imbecility of their expressions, and the smell of rot surrounding
them identified them as zombies.
They carried a platform of oak affixed to two long poles. Atop the
square surface was a transparent, nine-sided pyramid composed of
crystallized mystical energy. Within it rested Thakorsil's Seat, a
high stone chair with arms carved in the shapes of dragons. Seated
thereon was Yaphyll, a woman of youthful appearance, small for a
member of the long-limbed Mulan aristocracy, with an impish
face.
As the zombie giants set her down, Yaphyll shifted and adjusted her
robe. "As litter bearers," she said, "your servants lack a certain
delicacy of touch. Especially when carrying their passenger up
flight after flight of stairs."
"I apologize," Szass Tam replied, "but I hoped you'd enjoy a change
of scenery. Aren't fresh air and this magnificent vista worth a bit
of bouncing around?"
"If you had only freed me from the pyramid," she said, "I would
have been happy to walk up under my own power. After so much
sitting, I would have enjoyed the exercise."
"I'm sure you would," he replied, "just as I'm sure that you would
have found some way to turn the situation to your advantage. That's
why I took the trouble to confine you in a prison built to hold an
infernal prince."
"I appreciate the compliment. Someday I hope to show you how
much."
"No doubt. Meanwhile, consider the view." He waved his hand at the
mountains and the shadowed gorges between. "This is the highest
point in all Thay. Legend has it that a person can gaze out from
here and observe everything transpiring across the land. That's
nonsense, of course, or at least it is for most of us. But I wonder
what the eyes of the realm's greatest oracle can see."
"Burnt villages and plundered towns," Yaphyll said. "Fields
returning to wilderness. Famine. Plague. Armies preparing for
another season of ruinous war."
"I had hoped you'd grace me with a genuine exhibition of your
skills, not a banal recitation of common knowledge."
"As you wish." She sketched a sign on the air. Her fingertip left a
shimmering green trail. "Some of your troops are besieging a castle
east of Sekelmur. A company of our raiders has attacked a caravan
of supply wagons on the Sur Road. Neither action looks important,
but then, they never are decisive, are they? Thus the game drags on
and on and on."
"Perhaps if we work together, we can change that."
"I'm willing to try. That was why I forsook the other zulkirs and
joined you. Anything to shift the balance of power, break the
stalemate, and bring the war to an end before it cripples the realm
beyond recovery."
"I had no idea your motives were so patriotic. I thought you simply
decided I was going to prevail and preferred to be on the winning
side."
Yaphyll grinned. "Perhaps there was a bit of that as
well."
"Yet eventually you elected to turn your cloak again, and nearly
succeeded in slipping away. Because you found my strategy and
resources less impressive than expected?"
"Not exactly. But the stalemate endured, and in time I realized I'd
rather stand with the living than the dead. With lords who,
whatever their excesses, refrain from massacring their own subjects
to turn them into ghoul and zombie soldiers."
Szass Tam shrugged. "It was scarcely indiscriminate slaughter. I
only did it when necessary."
"If you say so. At any rate, now that you've made me your prisoner,
such details no longer concern me. I need to look after myself. So
please free me, and I promise to serve you loyally."
"And how could I possibly doubt your pledge, paragon of honesty and
loyalty that you are?"
Yaphyll took a deep breath. "All right. If you feel that way about
it, bind me into your service."
"I'm afraid the usual ritual wouldn't take, at least not
permanently. It's one thing to shackle a common Red Wizard, but
another to trammel the mind of the zulkir of the Order of
Divination."
"Then turn me into a lich or one of your vampires, something your
necromancy can control. Better that than to stay in this
box!"
"I've considered that, but the passage from life into undeath
alters the mind, sometimes subtly, sometimes significantly. I won't
risk compromising the clarity of your vision. Not yet. We have a
war to win."
"If you won't release me from the chair, I won't help
you."
"Please, don't be childish. Of course you will."
He held out his hand and the Death Moon Orb appeared in his palm.
Coils of black and purple swam on the surface of the sphere. The
orb changed size from time to time. Currently, it was as big as a
man's head, which made it seem an awkward burden in such a
frail-looking hand. But despite their withered, mummified
appearance—the only visible sign of his undead condition—Szass
Tam's fingers were deft and strong, and he managed the sphere
easily.
He lifted the orb to the level of Yaphyll's eyes. "Look at it," he
said.
She did. The power of the orb had compelled her into Thakorsil's
Seat, and she found it as irresistible as before.
"You will tell me," he said, "when and where to meet the legions of
the other zulkirs in battle to win that decisive victory which has
thus far eluded us all. I command you to cast the most powerful
divination known to your order, no matter the peril to your body,
mind, or soul."
"Curse you!" Yaphyll gasped.
"I'm sure you will if you ever get the chance. But for now, does
the spell require arcane ingredients? I daresay my own stock
contains whatever you may require."
"Eanacolo." Yaphyll spat. "Haunspeir. Dreammist. Redflower leaves.
The eyes of an eagle, a beholder, and a medusa. A mortar and
pestle, and a goblet of clear water."
That combination of narcotics and poisons would kill any living
woman under normal circumstances. Szass Tam wondered if it would
kill her, too, or if her mastery of her art would enable her to
survive. It would be interesting to see.
He sent a pair of apprentices to fetch the spell ingredients, then
opened the pyramid long enough to hand them to her. Her features
twisted with reluctance, she then proceeded with the
ritual.
Gray fumes of dreammist twisted through the air. Yaphyll chanted as
she pulped and powdered the other items one by one, then stirred
them into her cup. When she'd mixed everything, she shouted a final
rhyme, raised the cup, and drank the narcotic concoction.
She convulsed so violently that only the magic of Thakorsil's Seat
kept her upright, thrashing against that invisible restraint. Her
dainty fist clenched and the pewter goblet crumpled. Then her
fingers relaxed and the ruined cup slipped from her grip to clank
on the oak platform. Her body slumped and her head lolled to the
side.
"Are you still conscious?" asked Szass Tam. "If so, tell me what
you see."
Yaphyll blinked and sat up straighter. "I see ..." "What? I
explained what I need."
She shuddered, bumping her head against the high back of the chair,
and then the shaking subsided. "Come spring, send word to Hezass
Nymar that you mean to march the legions of High Thay to lay siege
to the Keep of Sorrows. Summon him and his legions to rendezvous
with you there."
Szass Tam frowned. Hezass Nymar, the tharchion of the province of
Lapendrar, had switched sides five times since the war for control
of Thay had begun, which branded him as faithless and unreliable
even by the shabby standards of this chaotic conflict. "Such an
assault would put my strongest army deep in enemy territory, drawn
up in front of a formidable fortress, with the River Lapendrar and
the First Escarpment limiting our mobility. On first inspection, I
don't see that idea's merit."
Yaphyll grinned, a flicker of her usual impudence shining through
the daze induced by magic, drugs, and poison. "You're right to be
skeptical, for Hezass Nymar is about to change sides again. He'll
betray your intentions to the Council of Zulkirs, and if he opts to
march his army to the battle, it will be to fight on their
side."
Szass Tam nodded. "I doubt I would have blundered into this trap in
the first place, but I appreciate the warning. Still, it isn't the
answer to my question. When and where can I bring your peers to
battle to tip the balance in my favor for good and all?"
Yaphyll's back arched, and she raised her trembling hands before
her face as if she meant to claw at it. "You have your answer. The
other zulkirs will leap at the chance to catch you. They'll field
every soldier who can reach the Keep of Sorrows in time. But,
knowing the situation is a snare, you can plan accordingly. You can
turn it around against your enemies, and when you defeat such a
large number, you'll cripple them."
"Interesting." It seemed a mad scheme altogether, and yet
Szass Tam knew that where augury was concerned, she was a better
wizard than he was. He was also confident that, compelled by the
Death Moon Orb, she couldn't lie. What if—
Yaphyll's laughter jarred him. Or perhaps she was
sobbing.
"The white queen is troubled," she said, "but can't say
why."
"What queen is that?" Szass Tam asked, without any sense of
urgency. Since Thay didn't have kings or queens, the remark was
cryptic, seemingly without relevance to his question. Now that
Yaphyll had obeyed his command, he suspected her mystical sight had
drifted to some unrelated matter.
"The black queen hates the white," Yaphyll continued, "and gives
the assassin a black cloak. The assassin steals up on the white
queen. She can't see him gliding through the shadows."
"Who are these people?" asked Szass Tam.
"The sword screams," Yaphyll continued. "The white queen falls. Her
city falls. Stones fall in the cavern to crush the
soothsayer."
"It sounds like a bad day all around."
"The tree burns," Yaphyll said, "and thrashes in agony. Branches
break. Branches twist and grow togeth—"
Tendrils of blue flame erupted down the length of her body, from
her hairless scalp to the tips of her toes. She screamed and
thrashed.
Szass Tam took a step back. Had her spell escaped her control? He'd
save her from the consequences if he could, in the hope she'd prove
useful again. He spoke the word that dissolved the crystal pyramid
into a fading shimmer, then prepared to conjure a splash of
water.
The flames went out of their own accord, leaving behind spots where
flesh, silk, and velvet had melted and flowed like wax. Indifferent
to the bizarre injuries, Yaphyll giggled and rose from Thakorsil's
Seat.
Szass Tam was astonished, but didn't delay. He thrust the Death
Moon Orb at her. "Sit down."
"Thank you," she said, "but I'd rather stand. You bade me split
myself in two, and send one half into tomorrow. Your silly globe
can't touch that half."
She waved her hand and a gout of acid flew at him and splashed
across his chest. But fortunately, he was never without his
defenses, and although much of his robe sizzled and steamed away,
he felt only a little stinging.
Which didn't mean he was inclined to let her try again. He lunged
at her and grabbed her by the wrist.
When he willed it, his grip could paralyze, and she stiffened as he
expected. But then, to his chagrin, he sensed the life vanish from
her body like a blown-out candle flame. After the poison she'd
already taken, the malignancy of a lich's touch had proved an
unendurable strain. Such a waste.
He dropped her and turned to the zombie giants. "Return Thakorsil's
Seat to its chamber," he said, "then take this corpse to
Xingax."
For his part, Yaphyll had left him with a mystery to ponder— and,
he supposed, a campaign to plan.
"It knows we're coming," Brightwing said.
As he often did when they flew by night, Aoth Fezim had married his
senses to the griffon's. Even so, he couldn't tell how she knew,
but he didn't doubt her.
"Is it in the air, too?" he asked, adjusting his grip on the spear
that served him as both warrior's weapon and wizard's
staff.
"I can't tell yet," Brightwing said, then hissed when the base of
her right wing gave her a twinge.
With their minds coupled, Aoth felt it too. "Are you all right?" he
asked.
"Fine."
"Are you sure?" He'd almost lost her last autumn, when one of Szass
Tam's undead champions drove its sword deep into her body, and he
didn't want to take her into battle if she hadn't fully
recovered.
"Yes! Now stop fretting like a senile old granny and tell your
friends what I told you."
She was right—he needed to relay the information. His familiar
spoke Mulhorandi, but with a beak and throat poorly shaped for
human speech, and for the most part, only her master could
understand her.
Flying on his own griffon, Bareris Anskuld acknowledged the warning
with a curt nod. As the bard's fair complexion and lanky frame
attested, he was of Mulan stock, but he sported a tangled mane of
blond hair that shone bone white in the moonlight. He'd abandoned
the habit of shaving his head during his travels abroad and had
never taken it up again.
A dimly luminous shadow, Mirror floated on the other side of
Bareris, far enough away to keep his presence from spooking the
singer's mount. As it might well have done, for Mirror was a ghost.
Because he lacked all memory of his mortal existence he tended to
take on the appearance of anyone who happened to be near. Although
sometimes he showed a murky, wavering semblance of what had been
his own living face, a lean visage notable for a big, hooked nose
and a drooping mustache. Occasionally, he even spoke.
Mounted on his flying horse, Malark Springhill acknowledged
Brightwing's warning with a grin and a finger-flick of a salute.
Compact of build, with pale green eyes and a wine red birthmark on
his chin, Malark was an outlander, but he sported the usual Thayan
hairless pate and collection of tattoos.
To some, they would appear an ominous trio. Bareris's bleak,
obsessive nature revealed itself in his cold stare, gaunt face,
somber dress, and indifference to personal hygiene. Mirror
was
one of the living dead. Malark's unfailing good cheer in the face
of every hardship and horror the war could unleash sometimes verged
on the demented. Yet Aoth felt a bond with them all. They'd all but
been to the Hells and back together.
Aoth, Bareris, and even Mirror, in his inscrutable fashion, served
as soldiers in the service of Nymia Focar, tharchion of Surthay.
But Malark was spymaster to Dmitra Flass, governor of Eltabbar and
zulkir of the Order of Illusion since Szass Tam slew her
predecessor. Thus it was rare for all four of them to gather in the
same place at the same time with the leisure to devote to any sort
of reunion.
But it had happened a few days earlier, after some secret business
brought Malark to Nymia's palace. When word came that the enemy in
the north had sent another menace to stalk the countryside, Aoth
had suggested that, in lieu of the usual patrol of griffon riders
or horse archers, the foursome fly out and hunt down the threat
themselves.
He'd hoped the diversion would lift him out of the brooding
glumness that had afflicted him of late. But it seemed to have the
opposite effect.
"Shake it off," Brightwing growled. She'd sensed the tenor of his
thoughts. "This isn't the time to mope. A cluster of houses lies up
ahead. The thing—or things—we're hunting could well be down
there."
"I suspect you're right." He pointed his spear at the ground,
signaling his companions to descend.
They made a wary, swooping pass over the village. "I smell fresh
blood," Brightwing said, "but I don't see anything
moving."
"We'll have to land to determine what's what," Aoth said.
"You could just throw spells and burn the whole place from the
air." The griffon snorted. "But you won't. Not when there could be
survivors."
"And not when there might be something to learn. Set down
in front of the biggest house. The one with the carvings on the
corners of the eaves."
She did as he'd bade her, touching down lightly in the snow. His
companions followed, although Malark's dappled mare was reluctant,
whickering and tossing her head. After dismounting, he murmured to
her, and she wasted no time galloping back up into the
air.
"That's a bit reckless," said Aoth.
The spymaster shrugged. "If I kept her on the ground, she'd become
more and more nervous, and less tractable. She'll come if I
whistle. Now, how about a light?"
"Why not?" Aoth replied. "Since Brightwing says the enemy already
knows we're here, I don't see much point in trying to sneak
around." He exerted his will, and the head of his spear flared
yellow. The radiance was as bright as sunlight, anathema to most
undead, although it never troubled Mirror. He could move around
even in real daylight without harm.
The glow revealed doors smashed open, and a confusion of marks and
footprints in the snow.
Bareris squatted to examine the signs. "Skeleton tracks."
"Well, then." Malark unsheathed the oak batons he wore strapped to
each thigh. A blue gleaming flowed down the lengths of polished
hardwood, a sign of the enchantments within. "I was hoping for
something more interesting, some new creation from your old friend
Xingax, but we'll have to make do."
The mention of Xingax gave Bareris a spasm of hatred and
self-loathing, for it was the aborred demigod who'd transformed his
beloved Tammith into a vampire. Not long after, he'd come face to
face with the hideous fetal creature but had
botched the job of killing him. But then, he'd always failed when
it mattered most.
"It might be more than skeletons," said Aoth. His coat of mail
clinked as he stooped to examine the ground. Most wizards found
their spellcasting hindered by armor, but war mages like the
swarthy, stocky Aoth, who looked like a humble Rashemi despite his
claim to have come from Mulan stock, trained to overcome the
limitation. "Look here. Some of the farmers ran out of their
houses. They made it this far, then the tracks end in a great
muddle, as if something magical sprang up and destroyed
them."
"Or something big dived down on them from the air," Bareris said.
"It's curious there are no corpses, just the occasional spatter of
blood. It's likely the enemy carried its victims away, possibly for
reanimation."
"I agree," Malark said. "Here's a spot where it looks as if a pair
of skeletons hauled away a body."
"We don't know that it was a dead body," Aoth said. "They may be
taking prisoners, and we may be in time to save them. Come on."
Glowing spear at the ready, he stalked forward, following the trail
Malark had indicated. His companions prowled after him. Brightwing
and Vengeance, Bareris's griffon, padded out to guard the flanks of
the procession. For a time, Mirror appeared as a wavering, murky
parody of Malark, with a cudgel sketched in shadow in both fists,
but then the weapons melted into a sword and targe.
The trail led to the hamlet's little cemetery. So did other sets of
tracks. Nothing was moving there, but something had torn open all
the graves, leaving black, ragged wounds in the frozen earth,
toppling markers, and scattering bones.
"I guess," Malark said, "we need to look in the graves. Unless the
skeletons and others have moved on, I don't know where else they
could be."
They crept forward. Bareris realized his mouth had gone dry, and he
swallowed hard to moisten it.
Several paces inside the desecrated space, slumped at the edge of
an open grave, he discovered a mass of torn, bloody flesh clad in
peasant clothing. At first glance, it looked like a farmer, but
something was wrong with its mangled shape. Bareris lifted one of
its arms, saw it flop and sag, and then he knew. Something had
pulled out all its bones.
That might explain why so many bones were lying around, more than
the open graves could have contained. But no, actually even the
mutilation of all the locals couldn't account for it—bones lay
everywhere. It had simply been difficult to mark their true
plenitude amid the heaps of dislodged earth and snow.
Bareris frowned. He didn't understand what he was looking at, and
that frequently meant he'd blundered into serious trouble. He drew
breath, about to suggest that he and his companions withdraw, and
then several skeletons scrambled up from the concealment afforded
by the open graves.
Bareris shouted, and his thunderous bellow, charged with bard's
magic, blasted one of the skeletons to scraps and
splinters.
Aoth hurled a fan-shaped blast of fire from the head of his spear
and burned an opponent to ash.
A skeleton swung a warhammer at Mirror, and the weapon passed
harmlessly through his insubstantial form. Mirror struck back with
his sword. His blade passed through the undead warrior's fleshless
body without cleaving any bones, but the foxfire sheen in the
creature's eye sockets guttered out, and its legs collapsed beneath
it.
Malark positioned himself in front of a skeleton, inviting an
attack. The creature swung its axe at his neck. He slipped out of
the way, shifted in, and rapped the skeleton's skull with one
of
his batons. The yellowed cranium, naked except for a few lank
strands of hair, shattered.
Beating their wings, the griffons pounced, each bearing a skeleton
down beneath a snapping beak and slashing talons.
Clattering sounds reverberated across the cemetery. The loose bones
leaped up from the ground and tangled themselves together into
something not unlike a wicker sculpture. In a heartbeat, they
became a colossal serpent, its tail looping around the perimeter of
the graveyard as if to cage its prey.
It reared its head high, then struck down at Bareris.
He hurled himself to the side. His foot slid in a patch of snow and
he fell. The serpent's fangs—blunt knobs of bone that would not
pierce but would surely crush—clashed shut on empty air.
It swiveled its misshapen head and opened its jaws to bite again.
Bareris scrambled to regain his feet, too slowly.
With an earsplitting screech, Vengeance plunged out of the air to
land on the serpent's head. Pinions flapping, he hooked his talons
into the spaces between the bones and caught a mass of them in his
beak. His neck muscles bunched beneath his feathers as he strained
to bite through.
The serpent tossed its head, shaking the griffon loose from his
perch, and caught him in its jaws. The pressure burst Vengeance's
body open as if he were a ripe piece of fruit. With a ghastly
sucking sound, the bones slid out of his body, rattled dowiv the
serpent's gullet, and snapped into spaces along its body, adding to
its mass.
Bareris's lips drew back in a snarl, for Vengeance had been a good
mount, steady and loyal. The bard rose, readied his mace, and
started singing.
The slithering, clattering wall that was the serpent's body slid
past Malark, and he considered how best to attack it. He despised
the undead for the abominations they were and fought them at every
opportunity, always hopeful that this time, his foe might kill him.
Death was a gift—one he had long ago spurned by armoring himself
against the ravages of age and becoming an abomination in his own
right. Since that time, he sought to atone for his folly by
honoring the greatest of all powers. One day, perhaps, the
multiverse would deem his service sufficient. Then, despite the
formidable combat arts he had learned from the Monks of the Long
Death, a blade or arrow would slip past his defense, and he could
pass into the darkness.
Striking with one hand, then the other, swinging his batons like a
demented drummer, he battered the creature's flank. Bones cracked
and snapped with every stroke, but he couldn't see if the creature
was weakened. Sorcery might be the only thing that could destroy
the snake. If so, the best tactic might be to hold the serpent's
attention, buying Aoth and Bareris the chance to cast their spells
without interference.
He scanned the wall of bone, found his bearings, and sprinted
toward the creature's head, bounding over open graves on his way.
Armed with a scythe, a surviving skeleton rushed in on his flank.
Malark broke stride, leaped high into the air, and kicked to the
side, driving his heel into the creature's neck. The attack
shattered the skeleton's spine and its head tumbled free. Then the
spindly figure fell to pieces, and its bones flew through the air
to integrate into the snake. Malark ran on.
As he neared its head, he heard Bareris singing. The tune was
mournful, dirgelike, but it sent a thrill of fresh vitality through
Malark's limbs.
Bareris had managed to lay an enchantment on himself, and he
flickered in and out of view. Malark knew his friend was solid one
moment, but not the next. With luck, he'd be safely
intangible if the snake's fangs slammed shut on him. But that was
not a certainty, so he dodged when his colossal adversary struck at
him, and pounded back with his mace.
Mirror was intermittently visible as well. Taking advantage of his
lack of a solid foe, he was trying to attack the interior of the
serpent's body, and was alternately inside and out as the creatures
mass writhed back and forth.
Aoth chanted the words of an incantation, spun his glowing spear
through mystic passes, and the snake's head swiveled toward him.
Plainly it was intelligent, but then, Malark had already guessed
that, because it had laid a trap for them. It, had lured its foes
into striking distance before manifesting, and had choosen ground
where the yawning graves might keep them from maneuvering to their
best advantage.
Aoth leaped backward, evading the attack and carefully preserving
the precise cadence his chant required. A sphere of bright white
light shot from the luminous head of his spear. It struck the snake
on the snout and exploded into twisting, crackling arcs of
lightning.
The attack charred the serpent's head, but caused no noticeable
injuries. It reared for another strike.
Completing his dash, Malark interposed himself between the creature
and Aoth. "Get up in the air," he called out. "Bareris, stay away
from it. Mirror and I will keep it occupied."
Aoth shouted Brightwing's name, and the griffon, who'd already
taken to the air and had been wheeling overhead, maneuvering to
make an attack, furled her pinions and dived toward her master.
Bareris scrambled backward, his head twisting as he sought to keep
his eyes on his foe without falling into one of the
graves.
Malark lost track of his allies after that, because the snake
spread its jaws wide and lunged at him. He had to hold his
attention on his adversary. It was his only hope of
survival.
He forced himself to delay his dodge, lest the serpent adjust its
aim. He waited until the last instant, then spun to the right. The
creature's jaws smashed shut beside him.
Malark bellowed a war cry, slammed the serpent as hard as he could
with a baton, and bashed a substantial breach in the weave of bones
beneath the jagged-edged eye socket. Apparently, Aoth's lightning
had weakened the tangled lattice, allowing the baton to inflict
significant harm.
The serpent finally reacted almost like a living creature, jerking
its head away as though the strike had caused actual
pain.
"That's right!" Malark called. "I'm the one who can hurt you the
worst! Fight me!"
The snake obliged him with a few more attacks, which gave Bareris
time to sing a spell unhindered. A shuddering ran down the length
of the snake, breaking certain bones and shaking others loose from
the central mass.
The serpent's body twisted around as it oriented on Bareris. Malark
had to move quickly to keep the bony coils from knocking him down
and grinding him beneath them. The movement left him yards away
from the creature's head, with little hope of diverting it from the
bard.
Then Mirror flew up from the ground to hover right in front of the
serpent's face. His ghostly sword sliced back and forth.
The snake tried to catch him in its teeth, while Bareris sent
shudders and convulsions tearing through it, and Malark battered it
with his cudgels. At first, Mirror either dodged the creature's
bite or oozed free unharmed. But then the colossal jaws clamped
down again, and the malignancy of the snake's own supernatural
nature finally overcame the protection afforded by the ghost's
phantasmal condition. Mirror fell from the gnashing teeth tattered,
fading, dwindling, and incapable of continuing the fight. Bareris
cried out in dismay.
Overhead, Aoth chanted words of power. For the first
time,
Malark felt truly confident that he and his companions would
prevail. War magic won battles more often than not, provided the
war mage positioned himself out of reach of the foe and conjured
unimpeded.
With a great clatter, the serpent arched itself and hurtled up into
the air. Malark had forgotten their earlier guess that their quarry
might be capable of flight.
Aoth and Brightwing had evidentally lost sight of the possibility
as well, for they were flying low, and the griffon took a heartbeat
too long to start swooping out of the way. It looked to Malark as
if the serpent would snag her in its jaws.
Bareris gave a thunderous shout. The noise jolted the snake, and
its strike missed.
Aoth bellowed the final words of his incantation. An orb of
mystical force, glowing a dull blue, flew from his outstretched
hand. It struck the serpent like a stone from a trebuchet, and with
a prodigious crack, broke it entirely in two. The sections
collapsed, and Malark raised a hand to shield his head from the
rain of bone.
He watched to see if the serpent would reassemble, but couldn't
detect even a slight twitch. The thing looked utterly
destroyed.
Aoth and Brightwing glided back to earth. The rents in Mirror's
substance began to mend, and his vague form took on definition. He
was going to be all right.
"What's the proper term for that thing?" Malark asked. "A living
bone yard?"
"I don't know," said Aoth. "I've never heard of such a beast
before. The necromancers' creations grow stranger every
year."
"Well, the important thing is that we won."
Aoth's mouth twisted. "Did we? The peasants are dead. Will anyone
else come and work this isolated, poorly protected patch of land
and feed us in the coming year?"
"They'll dare it if someone in authority orders them to.
What
ails you, friend? I thought Bareris was the gloomy one." Malark
gave the bard a wink, which he didn't bother to
acknowledge.
"I just...." Aoth shook his head. "Mirror isn't the only one. We're
all ghosts. Ghosts of the men and lives that ought to have
been."
"How do you mean that?"
"I don't know," said Aoth, "but sometimes I feel it."
chapter o^e
26-29 Ches, the Year of Blue Fire
H ezass Nymar, tharchion of Lapendrar and Eternal Flame of the
temple of Kossuth in Escalant, drew breath to conjure, then
hesitated. What, he thought, if the lich or his spies are watching
me at this very moment? Or what if the lords of the south
disbelieved his statements, or chose to kill him on sight, without
even granting him a hearing?
He scowled and gave his head a shake, trying to dislodge his
misgivings. Yes, it was dangerous to act, but it might well prove
even more perilous not to. He wouldn't let fear delay him
now.
He recited the incantation, the ruby ring on his left hand glowed
like a hot coal, and the dancing flames in the massive marble
fireplace roared up like a bonfire, completely filling their
rectangular enclosure. Hezass walked into the blaze.
Without bothering to look back, he knew that the four archer golems
would follow. Carved of brown Thayan oak with longbows permanently
affixed in their left hands, the automatons
were Hezass's favorite bodyguards, in part because they were
incapable of tattling about his business no matter what persuasions
were applied.
Beyond the gate he'd opened lay an entire world of flame. The air
was full of cinders, the sky, nothing but swirling crimson smoke.
Fires of every color hissed and crackled everywhere, some as tiny
as blades of grass, some the size of shrubs or trees, and some as
huge as castles or even mountains, without the need for fuel to
feed them. The yellow ground was an endless glowing furnace with
streams of magma running through it. Birds or something like them
flew overhead, a herd of four-legged beasts stood on a rise in the
distance, and even they were made of fire.
The extreme heat would have seared flesh and ignited oak instantly,
except that Hezass's power protected him and the golems. Indeed, he
found this realm exhilarating, and had to take care lest that
excitement swell into a delirious joy that could make him forget
his purpose.
He walked until the prompting of his spell pointed him toward a
patch of blue-white fire the size of a cottage. He led the golems
into it and out the other side.
As he'd expected, the other side was one of the scores of
ceremonial fires burning behind the altars of the Flaming Brazier,
the grandest temple of Kossuth in all Faerun. Eyes glowing,
shrouded in nimbuses of incendiary power, images of the god glared
from the walls and the high vaulted ceiling.
Despite the lateness of the night, it didn't take long for a
Disciple of the Salamander, a warrior monk performing sentry duty,
to discover Hezass while making his rounds. In other circumstances,
the exchange that followed might have been comical, for the poor
fellow plainly didn't know whether to react with hostility or
deference. Hezass was a supposed enemy of the Council of Zulkirs
and all who gave it their allegiance, but he
was also a hierophant of the church, decked out in all the pomp of
his formal regalia.
Fortunately, it was easy for the disciple to resolve his dilemma.
He only had to do as Hezass requested and fetch Iphegor
Nath.
The High Flamelord arrived with a handful of monks in tow. He was a
tall man with craggy, commanding features. His muscular physique,
the uncanny glow of his orange eyes, and the tiny flames that
crawled on his shaved scalp and shoulders all combined to make him
resemble the traditional depiction of the deity he served. His
simple attire stood in marked contrast to Hezass's gemmed and
layered vestments, for, most likely roused from his bed, he'd only
taken the time to pull on breeches, sandals, and a shirt.
Hezass dropped to his knees and lowered his eyes. Iphegor let him
remain that way for a long time.'
Finally, the High Flamelord broke the silence. "You realize, I'm
going to drown you."
Inwardly, Hezass winced. "Drowning is the traditional punishment
for an apostate, Your Omniscience, and thus inappropriate for me. I
walked through the god's domain to come here. How could I do that
if I'd renounced my priesthood?"
"You renounced the church," Iphegor growled. "You renounced
me."
"With all respect, Your Omniscience, that is incorrect. I freely
acknowledge your supreme authority ... in matters of theology. The
matter of who should govern Thay is a political
question."
"And your answer is—the creature whose treachery slew scores of the
Firelord's priests."
"I confess, I made an error. I've come here to rectify
it."
"By sneaking an armed force into the temple."
"What, these?" Hezass waved his hand at the golems standing like
statues behind him. "They have their uses, but it's laughable to
think that four of them could prevail against all
the magic and armed might protecting the Flaming Brazier. I simply
wanted to present myself with the dignity an escort affords. Now,
do you truly intend to keep me on my knees for the entire parley,
and to conduct it in the hearing of these good monks? I'm sure
they're pious and loyal, but even so, it would be
indiscreet."
"Get up," Iphegor said. "We can talk in the chapel over there.
Leave your puppet bowmen outside, and I'll do the same with the
monks."
A statue of Kossuth bestowing the gift of fire on humanity
dominated the shrine. The golden light of votive fires gleamed on
the crimson marble. In the mosaic on the wall, the god presided
over a court of red dragons, efreet, and other creatures whose
natures partook of elemental flame.
"So," Iphegor said, seating himself on a bench, "how do you propose
to atone for your sins?"
Since the High Flamelord hadn't given him leave to sit, Hezass
remained standing as he explained his proposal.
When he finished, Iphegor stared at him for several heartbeats,
until Hezass, who'd just negotiated the Plane of Fire without
discomfort, felt sweat starting to ooze under his arms. Finally,
the big man said, "You string words together as glibly as ever. But
after all the lies you've told over the past ten years, how can you
possibly expect anyone to believe you?"
"I've already explained that my link with our god remains intact.
How could I not desire reconciliation with the head of my
faith?"
Iphegor snorted. "How many times have I offered my forgiveness,
only to have you wipe your arse on it by slinking back to Szass
Tam? I've lost count."
"I confess. I've maneuvered for power and wealth. I've put my own
welfare ahead of every other concern, doing whatever seemed
necessary to survive amid a war of wizards. Which makes
me no worse than many other nobles and officials in Thay. But I
know that's not the man I want to be. I want to be steadfast and
honorable and worthy of the god we serve."
"That would be inspiring if I thought you meant it."
Hezass sighed. "If you can't believe I've had a change of heart,
perhaps you'll credit this. The Council currently occupies a goodly
portion of eastern Lapendrar. I'd like those lands back, and in
reasonable condition."
"And you doubt Szass Tam's ability to recover them?"
"He may succeed, or he may not. Even if he does, I don't approve of
the way he's conducting the war. I understand the strategic points
of causing flood and drought, slaughtering peasants, and poisoning
the soil, rain, and streams. Since his legions are largely undead,
the resulting scarcity of food hurts his enemies more than it
injures him. But what will be left of the realm after he wins? I
don't want to live out my days as the pauper governor of a ruined
province. I want the old Thay back!"
Iphegor grimaced. "As do I. So I'll tell you what I'll do. I still
don't trust you, but I will ask the Council to listen to your
blandishments. They can make up their own minds about
you."
Aoth steeled himself for an ordeal. When convening for a council of
war, the zulkirs sometimes commanded the attendance of their
tharchions, whisking them to the site of the meeting by magical
means. The military governors, in turn, made it a habit to bring a
trusted lieutenant or two, which meant Nymia Focar occasionally
dragged Aoth along.
He supposed he should be used to it, but after all these years, he
never felt fully at ease in the presence of the notoriously cruel
and capricious wizard lords. It didn't help that, of everyone in
the hall, with its long red wooden table and jeweled crimson
banners
hanging from the rafters, he was the only person who didn't look
like a proper Mulan.
Still, the zulkirs probably deserved commendation for possessing
the prudence to seek advice, especially considering that the
council was less than it once had been. Not that there was any real
shortage of intelligence. The bloated Samas Kul, shrewish Lallara,
clerkish Lauzoril, glowering Nevron with the brimstone stink
emanating from his person, and the comely Dmitra Flass were as
shrewd as anyone could wish. But Kumed Hahpret, who'd succeeded the
murdered Aznar Thrul as zulkir of Evocation, and Zola Sethrakt,
representing what little remained of the necromancers after Szass
Tam suborned most of the order to fight on his behalf, had proved
to be less impressive intellects than their predecessors. And the
chair once occupied by the traitorous Yaphyll sat empty. The Order
of Divination hadn't yet elected a leader to replace her.
Aoth stiffened when Iphegor Nath ushered Hezass Nymar into the
chamber. The fire priest's faithlessness had, on more than one
occasion, cost the Griffon Legion good men and mounts. But Aoth
couldn't vent his anger in such an assembly, at least not yet. He
had to sit quietly while Hezass spoke his piece.
When the whoreson finished, the zulkirs sent him out of the room
under guard. "Well," said Dmitra, who often acted as presiding
officer, to the extent that the other haughty zulkirs would
tolerate, "what do you think?"
"Question him under torture until he dies of it," Lallara said.
Powerful as her magic was, the zulkir of Abjuration could easily
have erased the outward signs of advancing age, but had instead
allowed time to cut lines and crow's feet and loosen the flesh
beneath her chin. It made her bitter manner all the more
intimidating.
Dmitra smiled. "That's my first impulse, also, but I
wouldn't
want to waste a genuine opportunity. Your Omniscience, what's your
opinion? What game is Nymar playing this time?"
Iphegor frowned. "Your Omnipotence, I wish I knew. Much as it irks
me to admit it, he hasn't lost his connection to the Lord of
Flames. He's still a priest, and it's possible he wishes to mend
his quarrel with me, just as he asserts. In addition, I find his
claim that he only ever served Szass Tam to achieve a life of
opulent wealth, and that he fears that such an existence is
slipping forever beyond his reach, to be plausible. Still, there's
no disputing the man's a treacherous worm. Who knows where his
allegiance really lies, or where it will reside
tomorrow?"
"Not I," said Samas Kul. If Hezass was in fact motivated by
avarice, he ought to sympathize, for, taking full advantage of his
position as Master of the Guild of Foreign Trade, he'd made himself
the richest man in Thay even before his ascension to leadership of
the transmuters. His red robes reflected the fact, for they
glittered with more gems and precious metal than any of the other
costly attire on display in the chamber. Unfortunately, even the
finest raiment couldn't make his obese, sweaty, ruddy-faced form
attractive.
Lauzoril pursed his lips and pressed the fingertips of his hands
together to make a pyramid. "The important question," the zulkir of
Enchantment said in his dry tenor, "isn't whether Hezass is a
scoundrel, but whether his information is accurate. If so, then as
Dmitra Flass observed, we may have a chance to win a meaningful
victory at last."
"I concur," Nevron said, scowling so fiercely that anyone who
hadn't heard his words might have assumed he disagreed. A number of
his tattoos took the forms of hideous faces, the countenances of
the demons and devils that, as a master conjurer, it was his
particular art to command. "Szass Tam descends from the heights to
lay siege to the Keep of Sorrows. We swing an army in behind him.
They'll be the hammer, and the castle and the
edge of the cliffs, the anvil. We'll pound the necromancers, and
they won't be able to retreat."
"You can't count on Nymar to bring the troops he pledges," Samas
said. "He'll keep them in their garrisons to protect the lands he
still holds, and afterward, claim sickness in the ranks prevented
them from marching. Or else, that his scouts reported Aglarondan
troops maneuvering on the western border, and he had to leave his
men in place to protect against a possible invasion. He's done it
before."
"I remember," Dmitra said. "He doesn't much care to ride heroically
into battle, does he? But if we can prevail on him to bring his
army as far as the western bank of the River Lapendrar, to make
certain Szass Tam can't maneuver in that direction, that in itself
would be a help."
"Right," Nevron said. "We can do the real work ourselves, if we
commit enough of our own strength."
Samas responded, as well as Lallara, in much the same vein. Before
long, it became clear to Aoth that, without bothering to say so
overtly, the zulkirs had decided on a strategy. Now they were
discussing how best to implement it.
Aoth gnawed his lower lip. In theory, he and the zulkirs' other
subordinates were present to provide their opinions, and he would
have preferred to hold his tongue until someone specifically asked
for his perspective. But it didn't seem that any of the mage lords
meant to do so.
Wishing he were somewhere else, he cleared his throat.
"Masters?"
The zulkirs all turned to regard him, some more coldly than others,
but none with extraordinary warmth. "Yes, Captain?" Dmitra
said.
"I think," said Aoth, "we should evaluate Hezass Nymar's claims
carefully, and not just because he's a known traitor and liar. I
realize that many of you have magic to determine
whether a man is speaking the truth as he understands it, and I
imagine you've applied those tests in this instance. But on the
face of it, the scheme he's attributing to Szass Tam makes little
sense."
"Why?" Nevron asked. "The Keep of Sorrows is an important fortress.
If he takes it, it will be far easier for him to strike into
Tyraturos, and if he's successful there, it opens the High Road for
incursions into Priador."
"Yes, Your Omnipotence," said Aoth, "//"he's successful. But the
keep is generally considered impregnable, or nearly so. Until now,
Szass Tam has only undertaken major battles and sieges under
conditions advantageous to himself. Most of the time, he picks away
at us, raiding, burning crops and granaries, killing a few folk
here and there to raise as zombies and swell the ranks of his
legions. He's been slowly tipping the balance in his favor, as
if-—as Hezass Nymar suggested—he doesn't care how long it takes to
win, or what condition the realm is in when he does. Why, then,
would he suddenly change tactics and commit his troops to such a
reckless venture?"
"Because he's grown impatient," Lallara said, "and made a mistake.
The wretch isn't infallible, whatever you and fools like you may
imagine."
Aoth glanced at Nymia Focar in the forlorn hope that his superior
would support him. She was an able warrior and capable of seeing
the sense in what he was saying. But, as he expected, she gave him
a tiny shake of her head, warning him to desist. The motion made
the silver stud in her left nostril flash with a gleam of lamplight
and the rings in her ears clink faintly.
He wished Malark were present. Dmitra often heeded his opinion, but
hadn't seen fit to bring him. Perhaps he was busy with some other
task.
Milsantos Daramos might also have spoken on Aoth's behalf, for the
former tharchion of Thazalhar had been both
the canniest and the bravest Thayan general in recent memory.
Unfortunately, he'd succumbed to old age three years
back.
In the absence of such men and the counsel they might have offered,
Aoth stumbled on alone. "I understand that the lich is capable of
miscalculating. Everybody is. But I still worry that there's
something about this situation we don't understand."
Samas grunted. It made him seem even more swinish, if that was
possible. "You realize, Captain, that if the lich marches on the
Keep of Sorrows, we have no choice but to defend it. Unless' you
advocate simply opening the gates and surrendering."
Aoth clamped down hard to keep resentment from showing in his face
or tone. "Of course not, Master. But the keep should be able to
resist a siege for a considerable time. We needn't be in a hurry to
commit the bulk of our forces to defend it, and we needn't look to
Nymar for anything. We can proceed cautiously."
"And perhaps lose the castle as a result," Lallara rapped. "Perhaps
even forfeit the opportunity to win the war."
"Which is something," Dmitra said, "we cannot afford. You said it
yourself, Captain, more or less. Time is on Szass Tam's side. We
must defeat him while we're still strong."
Aoth inclined his head. "Yes, Your Omnipotence. I
understand."
Tammith Iltazyarra winged her way through the night sky as a flock
of bats, the lights of Escalant shining below. The sea reflected
Selune's crescent smile, and the haze of glittering tears that
followed her, like an obsidian mirror. Tammith's inhuman senses
registered the sea in somewhat the same way that a living person
might discern the presence of a wall or cliff face looming close.
She didn't merely see it, but felt it as a confining
pressure. It exerted a force upon her, because no vampire could
cross open water.
Once upon a time, her transformation into a swarm of
leathery-winged beasts would have significantly altered her
consciousness. The human—or quasi-human—Tammith was prey to shame
and regret, and the bats were not. But it had been a long while
since such feelings troubled her in any of her various guises. She
supposed that meant she truly was dead now, and she was glad of it.
Existence was easier this way.
Their shrill cries echoing from roofs and walls to guide them, the
bats flew into an alley, checked a final time to make sure no one
was watching, then swirled together. In a moment, they merged to
become a petite, dark-haired woman in a plain cloak and gown. In
other circumstances, she would have worn a sword and mail, but she
didn't feel vulnerable without them. Her most formidable weapons
were always with her. Xingax, curse him, had seen to
that.
She walked onward, through streets that were busy even after dark,
because Escalant was a thriving port. Though under Thayan
governance, it was a colony, geographically removed from the realm
proper, and as a result, the zulkirs' war had yet to blight it. In
fact, the contented faces, well fed and unafraid, the music and
laughter sounding from the taverns, and the scarcity of soldiers
reminded her of Bezantur as it had been when she was alive.
Something stirred inside her, some vague approximation of
melancholy or nostalgia.
Then the temple of Kossuth came into view, and she quashed the
feeling, whatever it was, to focus on the task at hand.
Like all the Firelord's houses of worship, this one was a
zig-gurat, built of blocks of cooled lava. Fires burned on either
side of the door, on the terraces leading upward, and at the apex
of the pyramid.
Tammith again felt a pressure, because the flames were
the
sacred symbols of Kossuth, and although no priest was trying to use
their power to repel her, there were plenty of them, and more holy
force, concentrated inside the temple.
Still, since the ziggurat was a public place, it should be possible
for her to enter. It would simply take spiritual strength and
resolve.
As she advanced, Tammith fought the urge to lean forward as if she
were struggling against a strong wind. Her skin grew hotter and
hotter.
She stumbled as she climbed the steps to the entrance. Fortunately,
the two warrior monks standing guard at the top didn't take any
notice. Perhaps they were used to the sick and the lame hobbling up
to pray to the god for healing.
Grimacing with effort, she forced herself across the threshold, and
then the pressure and heat abated. Wherever she looked, more fires
burned, altars stood piled with offerings, and images of Kossuth
glowered at her, so the aversive sensations didn't vanish entirely.
But it seemed that by coming this far and asserting her supremacy,
she'd heightened her resistance. She should be able to bear the
unpleasantness for a time.
She reached out with her mind, and the results were disappointing.
The priests and monks evidently did a good job of waging war
against rats, or perhaps the rodents simply found the pyramid with
its hard stone walls and scores of open fires uncongenial. But
every large structure provided a home for at least a few such
vermin, and she summoned them to rendezvous with her as she prowled
onward, doing her best to look like a worshiper heading for her
favorite shrine or chapel.
The ruse lost its utility when she reached the staircase leading
up. The higher reaches of the temple were closed to everyone but
clerics and monks. Before continuing onward, another vampire might
have become a bat or rodent to make himself less conspicuous. But
Tammith could only transform into a
cloud of bats or a scurrying carpet of rats. Those guises were more
likely to attract attention than a single human figure, and the
same was true of a hulking wolf, or billows of mist flowing along
in the absence of a breeze. Best, then, simply to slink on two
feet.
The rats she'd collected on the first story scurried behind her.
The eyes of a few more gleamed from the shadows on the level above.
Somewhere in the ziggurat, a choir commenced a hymn, the sound of
the nocturnal ceremony echoing through the stone
chambers.
Fortunately, most of the temple's occupants were asleep. That fact
and her talent for stealth allowed Tammith to reach the highest
level and the antechamber of Hezass Nymar's personal apartments
undetected. Shelves stuffed with ledgers and documents lined the
walls. During the day, clerks would be hunched over writing desks,
quills scratching. Petitioners and underlings would lounge on the
benches, awaiting the high priest's pleasure. But at this time of
night, no one was around.
But no. She was mistaken. Perhaps no person was here, but something
was. She couldn't see it, but she suddenly sensed its scrutiny, its
watchful expectation.
Perhaps it was a guardian creature, or some sort of unliving but
sentient ward. Since it hadn't attacked or raised an alarm
immediately, it might be giving her a chance to prove she belonged
there. By speaking a password, or something similar.
"Praise be to Kossuth," she said. The odds were slim that she'd
guessed correctly, but she couldn't see that she had anything to
lose by trying.
Heat exploded through the chamber. Something hissed and a wavering
yellow brightness splashed the walls. Tammith pivoted and saw the
creature that had emerged from nothingness to destroy
her.
It was a spider as big as a pony, with a body made of
glowing
magma, with flame dripping from its gnashing mandibles. Its eight
round eyes gave her a lidless, inscrutable stare.
This was bad. She'd spent the past decade battling every devil and
elemental Nevron that the Order of Conjuration could raise, and had
learned early on why it was difficult to fight entities like the
spider. If she closed to striking distance, the heat emanating from
its body would burn her to ashes.
Better to subdue the spider without fighting if she could. She
stared into its row of eyes and willed it to cower before
her.
Instead, it sprang. She leaped out of the way, snatched up one of
the benches, and threw it. Tavern-style combat would make too much
noise, but that couldn't be helped.
The bench smashed into the spider and clattered to the floor in
burning pieces. One of the arachnid's legs dragged, twisted and
useless. The injury didn't impair the creature's quick, scuttling
agility, but it was a start.
Tammith scurried to grab another bench, keeping an eye on the
spider lest it jump at her again. Instead, it reared onto its hind
legs, exposing the underside of its body. Burning matter sprayed
from an orifice in its abdomen.
The discharge spewed in a wide arc and expanded in flight to become
a kind of net. Caught by surprise, Tammith tried to dodge, but was
too slow. The heavy mesh fell over her and dragged her to her
knees. Its blazing touch brought instant agony.
With burning, blackening hands, she struggled to rip the adhesive
web away from her body. Another weight, far heavier than the mesh,
slammed down on her and crushed her to the floor. Liquid fire
dripping from its fangs, the spider lowered its head to
bite.
She wasted a precious instant in desperate, agonized squirming,
then realized what she needed to do. Focusing past the distractions
of pain and fear, she asserted her mastery of her own mutable
form.
Tammith dissolved into vapor. Even the lack of a solid body failed
to quell the ache of her wounds, but the spider could no longer
bite her, and its bulk and web couldn't hold her any longer. She
billowed up around it and streamed to the other side of the
room.
Given the choice, she might well have kept flowing right out the
door. But although she was a captain in the legions of the north,
she was also a slave, magically constrained to obey Xingax and
Szass Tam. The latter had ordered her to accomplish her mission at
any cost.
That would require slaying the spider, and she couldn't do it as a
cloud of fog. She had to become tangible once again.
As she did so, she glanced at her charred hands and her arms where
the sleeves had burned away. New skin was already growing, but not
quickly enough. If the arachnid seized her again, it would likely
hurt her so severely as to render her helpless.
She spun and scaled one of the bookcases, then released the shelves
to cling to the ceiling. Intent on climbing up after her, her
adversary raced across the floor.
She grabbed the bookcase and strained to heave it away from the
wall. She could use only one hand and had no leverage, and for a
moment, she feared that even her vampiric strength would prove
insufficient. Then she felt the case's center of gravity shift, and
it toppled.
It crashed down on top of the spider. She dropped after it, then
jumped up and down to smash the arachnid's body. Layers of paper
and wood insulated her from flames and the worst of the heat. At
first, the wreckage rocked back and forth as the spider tried to
drag itself out, but after several impacts, its struggles
subsided.
Tammith grinned, and then something hit her like a giant's hammer.
Her guts churned and her skin burned anew, glowing, on the brink of
catching fire. She reeled back and Hezass
Nymar stepped from his apartments into the antechamber. She could
barely make him out, for the man assailing her with the power of
his priesthood stood shrouded from head to toe in Kossuth's
fire.
Tammith ordinarily had a strong resistance to the divine abilities
that most priests wielded against the undead. But Nymar was a high
priest standing in his place of power, and she was already badly
hurt. His righteous loathing ground at her flesh and
mind.
She silently called to the rats, crouching in the shadows. She
hadn't sought to use them against the spider. They would have
burned to death in a heartbeat, most likely without the beast even
noticing their presence. But maybe they could help her
now.
The rodents charged Nymar and clambered up his bare feet and
ankles, biting and clawing. He yelped, danced, and flailed, trying
to dislodge them. It broke his concentration, and his nimbus of
flame, along with Tammith's sickness and paralysis, vanished
altogether.
Tammith rushed Nymar, grabbed him, and slammed him down on his
back. The rats scurried away. She bashed the priest's head back and
forth, pinned him, and showed him her fangs. She needed willpower
to refrain from tearing her captive's throat out and guzzling him
dry. She was still in pain, and such a meal would speed her
healing.
"Please," he gasped, "this is a mistake. I'm on Szass Tam's
side."
"No," she said. "You slipped away to betray him to the council. As
he knew you would. As he intended." "I... I don't
understand."
"Since you were sincere, you were able to win a measure of their
trust despite your history of treachery. But now that your task is
accomplished, it's time to cement your allegiance where it
belongs."
"I swear by the holy fire, from now on, I truly will be loyal." "I
know you will."
"You made too much noise! The monks are surely coming even
now!"
"I know that, too. I can hear them. But by the time they arrive,
I'll be gone, and you'll explain how an assassin tried to murder
you, but you burned the dastard to ash. They'll have no reason to
doubt you, as long as you hide the marks on your neck."
chapter two
16-29 Tarsakh, the Year of Blue Fire
The griffon rider came running to tell Bareris that some of the
legionnaires were violating the patrol's standing orders. The
soldier found his immediate superior in consultation with
Aoth.
When the two comrades investigated, they discovered a griffon
crouching outside the hut in question. No doubt its master had
stationed it there to keep anyone from interfering with the
mischief inside. Aoth brandished his spear at the beast and it
screeched, lowered its white-feathered aquiline head, and slunk to
the side.
Bareris tried the door. It was latched, so he booted it
open.
The round dwelling was all one room, with a stove in the center, a
loom to one side, and a bed on the far end. Their faces pulped and
bloody, a man and a woman sprawled on the rush-strewn earthen
floor. Two of the soldiers responsible were holding a sobbing,
thrashing girl—Bareris put her age at twelve
or thirteen—spread-eagled atop a table. The third was tearing off
her clothes.
The door banged against the wall and all three jerked around. Aorh
could have simply snapped orders at the men, but he was too angry
to settle for mere words. He lunged at one and struck with the butt
of his spear. The ash haft cracked against bone and the man fell,
tatters of skirt in his hand. The other two released the child and
scrambled out of reach.
Aoth took a deep breath. "You know the rules. No looting except for
what an officer gives you permission to confiscate, no beatings,
and no rape."
"But that's provided the rustics are friendly," said the soldier on
the left. "Provided they cooperate. These didn't."
"What do you mean?" asked Aoth.
The warrior picked up a clay bowl from the table. Somehow, it
remained unspilled and unbroken. The legionnaire overturned it, and
a watery brown liquid spattered out.
"The villagers are supposed to give their best hospitality to the
zulkirs' troops," he said. "Yet this is what they serve us. This
slop! Isn't it plain they're holding the good food back?"
Aoth sighed. "No, idiot, it isn't. Last year's harvest was bad, the
winter was long and harsh, and they've barely had time to begin the
spring planting. They'll go hungry tomorrow for want of the gruel
they offered you tonight."
The griffon rider blinked. "Well... I couldn't know, could I? And
anyway, I'm almost certain I heard one of them insult the First
Princess."
"Did you now?"
"Besides," the soldier continued, "they're just peasants. Just
Rashe—" It dawned on him that he might not be taking a wise tactic
in light of his commander's suspect ancestry, and the words caught
in his throat.
"The two of you," said Aoth, "pick up your fellow
imbecile
and get out of here. I'll deal with you shortly." They did as
instructed, and then Aoth turned to Bareris. "I trust you know
songs to calm this girl, and to ease her parents' hurts."
"Yes," Bareris said. He applied the remedies as best he could, even
though charms of solace and healing no longer came to him as
naturally as they once had.
With the parents back on their feet and the girl huddling in her
mother's arms, Aoth offered his apologies and a handful of silver.
The father seemed to think the coins were some sort of trap, for he
proved reluctant to accept them. Aoth left the money on the table
on his way out.
"What's the punishment?" Bareris asked. As the miscreants'
immediate superior, he was the one responsible for administering
discipline.
"Hang the bastards," Aoth replied.
"You don't mean that."
"They deserve it. But you're right. Nymia would string me up if I
executed two of her griffon riders just for mistreating a family of
farmers, especially on the eve of a major battle. So five lashes
each, but not yet. Let them sweat while you and I have a
talk."
"As you wish." They'd already been talking when the soldier came to
fetch them, but Bareris inferred that Aoth had something more
private in mind. Sure enough, the war mage led him all the way
through the cluster of huts and cottages. The men-at-arms watched
as their officers tramped by.
Beyond the farmhouses were fields and pastures, which gave way to
rolling grasslands that made up the greater part of Tyraturos.
Bareris scrurinized the landscape stretched out beneath the evening
sky, still banded with gold where the sun had made its farewell,
and charcoal gray high above.
Earlier that day, they'd ascertained that the bulk of Szass Tam's
army was marching well to the northwest, and it was
unlikely that even the lich's scouts and outriders had strayed this
far from the main column. Still, it paid to be cautious.
Aoth led his friend to a pen made of split rails. It held no
animals, only a scattering of leprous-looking toadstools. The war
mage heaved himself up to sit on the fence, and Bareris climbed up
beside him.
"Well," said Aoth. "Ten years since I discovered you and Mirror
hiking out of the Sunrise Mountains."
Responding to his name, Mirror wavered into view. Maybe he'd been
with them all along. For a moment, the phantom resembled the bard,
then Aoth, and then settled into a blurred gray shadow that
scarcely possessed a face at all. His presence chilled the
air.
Aoth acknowledged the ghost with a nod. "Ten years since we started
fighting Szass Tam." "Yes," Bareris said.
"Have you ever thought it might be time to stop?"
Bareris cocked his head. A strand of hair spilled across his eye
and he pushed it up, noticing in passing just how matted and greasy
it was. "I don't know what you mean."
"A griffon rider could be out of Thay before anyone even realized
he'd decided to leave, and then, well, Faerun's a big place, with
plenty of opportunities for a fellow who knows how to cast spells
or swing a sword."
"This is just blather. You'd never abandon your men."
"We'll invite them to come along. Think how much a foreign prince
will pay to employ an entire company of griffon riders."
"You must be tired if that unpleasantness back in the hut upset you
as much as this."
"It wasn't that. At most, that was the last little weight that
finally tipped the scale. Do you ever ask yourself why we're
fighting?"
"To destroy Szass Tam, or at least to keep him from making himself
overlord."
"And why is that important, when he has as much right to rule Thay
as anyone ? When the lords who oppose him are just as untrustworthy
and indifferent to anything but their own interests?"
"Because they aren't. Not quite, anyway. Don't you remember? We
made up our minds on the subject back in that grove, when the
necromancer came to speak with us."
"Yes, but over the course of a decade, a man can change his
opinion. Consider this. Samas Kul cast his lot with the lich for a
season or two. Yaphyll's allied with him now. Half the tharchions
jump back and forth like frogs. By the Abyss, I doubt that even
Nymia would stay loyal if she thought she'd fare better on the
other side, and then where would you and I be with our preferences
and principles?"
"It's more sensible," Bareris said, "to consider where you actually
are. Our mistress and the zulkirs have treated you well. They've
given you command of the Griffon Legion and purses full of
gold."
"Things I never wanted. I was happy as I was. If they want to
reward me, I wish it could be with their respect. Respect for my
judgment and experience." Aoth shifted slightly atop the
fence.
"Now I see. They offended you by rejecting your advice. But I'll be
honest with you. It isn't plain to me that you were right and they
were wrong."
"It isn't plain to me, either, but I feel it, just as I've sensed
such things once or twice before. We believe we've out-thought the
enemy, but we haven't. Something nasty is going to happen at the
Keep of Sorrows, and I'd rather be far away when it
does."
"You say that, but I know you're not a coward," Bareris
said.
"You're right. I have my share of courage, or at least I hope I do.
What I lack is a cause worth risking my life over. For a long
while, I thought I was fighting to save the green, bountiful Thay
of my boyhood, but look around you. That realm's already
dead,
trampled by armies and poisoned by battle sorcery. I'm not a
necromancer, and I don't want to waste the rest of my days trying
to animate the rotting husk that remains."
"And neither should you," Aoth continued. "I understand why you
fight—to avenge Tammith. But from all you've told me, she'd weep to
see what your compulsion has made of you—a bard who never sings
except to kill. I think she'd want you to lay down your grief and
hatred and start life anew."
He's made up his mind, Bareris realized. He's going to saddle
Brightwing and disappear into the sky, even if I refuse to go with
him.
And that would be a disaster. Aoth had matured into one of the most
formidable champions in the south. The cause could ill afford to
lose him, and it certainly couldn't manage without all the griffon
riders, who might well follow where their captain led.
Bareris would have to stop him.
"You know me too well," he said, infusing his speech with
enchantment. "It is hate that drives me, and I won't pretend
otherwise. But your judgment is too pessimistic where our homeland
is concerned. What sorcery has broken, it can mend. Given a chance,
the old Thay will rise again, blue skies, thriving plantations,
mile-long merchant caravans, and all."
Aoth's eyelids fluttered. He gave his head a shake as if it felt
muddled and he needed to clear it. "Well, it's possible, I suppose.
But for it to flower again in our lifetime—"
"We need to win the war quickly," Bareris said, "before it further
fouls the earth, water, and air, and further depopulates the
countryside. I agree, the zulkirs agree, and that's why they intend
to strike hard at the opening Szass Tam is giving them. You see the
sense in it, don't you?"
"Yes," Aoth admitted, his speech ever so slightly slurred. "I do
understand, just as I understand that they're cunning, and
mine
is only one dissenting voice. It's just..." He seemed unable to
complete his thought.
"If you understand, then help! Keep your oath. Stand with me and
the rest of your friends. If we win, you'll share in the glory and
all the good things that will follow. If we lose, at least you
won't live out your life wracked with a betrayer's guilt, wondering
whether your prowess might have meant the difference."
"Fastrin the Delver went mad," Mirror said in his hollow moan.
Bareris jerked around, and Aoth did too, despite his light trance.
Over the years, they'd grown used to the ghost hovering around, but
he spoke so rarely that his utterances still tended to
startle.
"He wanted to kill everyone," Mirror continued. "Some folk fought,
some ran, and either way, it didn't matter. He got everyone in the
end. But I'm glad I'm one who fought."
Bareris's mouth tightened in exasperation. The terse story agreed
with the history Quickstrike the gravecrawler had once related, and
almost certainly represented one of Mirror's rare glimmers of
authentic memory, but that wasn't the point. Though the ghost
appeared to be recommending courage, his story also implied that
those who dared to cross archwizards like Szass Tam could
anticipate only destruction. That moral seemed likely to bolster
Aoth's doubts and so disrupt the influence Bareris was
weaving.
But Aoth sighed and said, "I suppose I'd feel the same way. Death
gets us all eventually, doesn't it? If not in the form of an
ambitious lich or crazy warlock, then in some other guise. So you
might as well stick by your comrades and follow the banner you've
chosen no matter how ragged and faded it becomes."
Bareris's shoulders slumped with relief. Beneath that emotion was
the hint of another—a vague, uncomfortable squirming that might
have been shame—but it subsided quickly. "Now that's the Aoth I've
known for all these years."
Aoth snorted. "Yes, Aoth the fool." His mail clinking, he slid off
the fence. "Let's go back and get the flogging over
with."
Perched on a mound at the edge of the sheer drop that was the First
Escarpment, girt with a double ring of walls, the Keep of Sorrows
had never fallen, and wise men opined it never could. Still, as
Nular Zurn, the castellan of the granite fortress, stood on the
battlements and studied the advancing host through his spyglass, he
felt tense anyway.
It wasn't just the size of the besieging force, though it was huge,
darkening the plain like a vast stain and flying the standards of
every tharch and order of Wizardry, since Szass Tam claimed
dominion over them all. Nor was it the knowledge that the lich
himself was down there somewhere. What troubled him was the nature
of the troops under his command.
Throughout its history, Thay had employed undead troops, the Zombie
Legion, dread warriors, and the like. During his thirty-five years
of soldiering, Nular had, of necessity, grown accustomed to such
creatures. But he'd never seen so many gathered together, rank upon
rank of withered and sometimes eyeless faces, and enclosed wagons
shrouded in pockets of unnatural gloom carrying entities that could
only move around between sunset and dawn. Although the host was
still some distance away, the wind already carried its carrion
stink, and he wondered how the lich's companies of living warriors
could stand marching in the thick of it.
Nular glanced up and down the walkway. Lacking spyglasses, his own
soldiers couldn't see the advancing army as well as he could, but
they could discern enough to discomfit them. He could read it in
their faces.
"Where's our hospitality?" he said, raising his voice
sufficiently
to carry along the battlements. "Why do you stand mute when guests
have come to call? Say hello!"
Its gray hide creased with scars and spittle flying from its mouth,
a blood ore sergeant screamed an ear-splitting battle cry. In
moments, all the ores joined in and the human warriors too,
although the latter couldn't compete with their pig-faced comrades.
Their shouts were all but lost in the din.
As the noise subsided, the company looked steadier. The sergeant
turned to Nular. "Lord! The closest ones are in catapult
range."
"I believe so," said Nular, "but wait." The zulkirs promised a
swift resolution to the siege, but in case they were mistaken, he
intended to use catapult stones, ballista bolts, and all other
resources with care.
"Look!" someone shouted.
Nular peered outward again. Riding in from the west, a dozen
horsemen galloped into the open space between Szass Tam's army and
the keep. From their course, it was plain they rode for their
lives, hoping to reach the latter.
Szass Tam's archers reacted within a moment or two, and arrows
arced through the air. Nular expected to see men and horses fall,
but instead, they simply popped like soap bubbles until only a pair
of riders remained. The others, Nular realized, had been illusions
intended to draw the enemy's attack.
More shafts flew at the real horsemen and their mounts, but glanced
harmlessly away. The riders had a second defensive enchantment in
place. Nular realized the fools might actually reach the keep.
"Open a sally port!" he shouted.
Voices bellowed, relaying his command. Then a huge shadow soared up
from a patch of darkness in the midst of the enemy host and flew
toward the riders.
Nular had difficulty making out its shape, but it resembled a giant
bat. "Shoot the thing!" he shouted. "Where are our
spellcasters?"
Bows creaked, crossbows snapped, and arrows droned through the air.
Several found their mark, but failed to penetrate the bat-thing's
hide. It raced ahead of the horsemen and whirled around to face
them. Mystical energy, visible as ripplings in the air, streamed
down at them from its head.
Nular winced in anticipation of the horsemen's destruction, but
they had another trick to play. Riders and mounts vanished and
reappeared several yards closer to the castle. The leap whisked
them out of the way of the creature's blast, which covered the
piece of ground they'd just vacated in ice.
The shadow bat wheeled, seeking its quarries once again. Twisting
in the saddle, one of the riders pointed a wand. Fire streamed from
the tip of the weapon and splashed against the creature's wing. It
convulsed and began to fall.
Then the beast spread its wings, arrested its plummet, and swooped
toward the riders again. But by that time, the men were pounding
through the sally port. Nular heard the small gate slam shut after
them.
The bat flew high enough to peer over the outer wall of the keep.
But if it thought to continue the chase, the sight of so many
soldiers standying ready and the wizards and priests scurrying to
aid them, must have discouraged it, for it wheeled and retreated
toward the rest of Szass Tam's army. Legionnaires cheered and
howled derision after it.
Nular descended the stairs to the courtyard. By the time he
arrived, the newcomers had already dismounted, thrown back their
cloaks to reveal the crimson robes beneath, and started drinking
the cups of wine the grooms had brought them. They set the-goblets
aside to greet Nular.
One rider was exceptionally pudgy for a Mulan, and a wand dangled
from his belt. The other had sharp, haughty features and was
missing the fingers on his right hand. Both were panting and
sweat-soaked, with a gray cast to their skin.
"Masters," Nular said, "are you all right?"
"We will be," said the Red Wizard with the maimed hand. "The
nightwing—the creature that chased us—moves in a kind of poison
cloud, but now that it's flown away, the sickness will pass. My
companion is So-Kehur, and I'm Muthoth. We're messengers from
Hezass Nymar."
"He sent two," So-Kehur wheezed, "in the hope that at least one of
us would make it past the enemy."
"What is your message?" Nular asked.
"The tharchion and his army have crossed the Lapendrar safely,"
Muthoth said, "less than a day's march to the north, and without
the necromancers knowing about it. The governor will move in and
strike when the time is right, in concert with the forces closing
in from the north and east."
"I'm pleased to hear it," Nular said. In fact, he was astonished
that the infamously unreliable Nymar had actually decided to commit
his troops and person to battle. "And also honored to have you as
my guests. Unless you're minded to try to slip past Szass Tam's
army a second time."
"Thank you, no," Muthoth said. "We'll stay here where it's
safe."
Dmitra Flass knew she wasn't the most powerful illusionist in Thay.
She had her skill at politics and intrigue and her primary role in
the opposition to Szass Tam to thank for her election as zulkir in
the wake of Mythrellan's demise. Or perhaps, knowing that whomever
succeeded Mythrellan would likewise receive the lich's homicidal
attentions, no one else with any brains had wanted the
job.
In any case, Dmitra was zulkir whether her arcane capabilities
justified it or not, and only the zulkir, by virtue of the rituals
that
had consecrated her ascension, could perform the task required of
her now. Accordingly, she sat chanting in the dark, stuffy confines
of the enormous rocking, creaking carriage—essentially a
conjuration chamber on wheels—for bell after sleepless bell. A
circle of her underlings recited with her, sending flickers of
light, whispers and chiming, surges of heat and cold, baseless
sensations and manifestations of unreality, dancing through the
air. But those wizards were able to work in shifts. As the
essential hub of a vast and intricate mechanism, Dmitra had to
perform her function continuously.
That mechanism consisted of far more than the occupants of a single
carriage. Other such coaches rolled among the marching legions of
Eltabbar. Their positions would define a magical sigil if any
flying creature gazing down from above had the knowledge and wit to
connect them with imaginary lines. The entire fleet of wagons had
its counterparts amid the armies of Tyraturos and Pyarados, all
working as one to keep Szass Tam's scouts and soothsayers from
discerning the foes advancing on their flank and rear.
Dmitra reached the conclusion of one lengthy incantation and drew
breath to start another. Then someone touched her on the shoulder.
She turned and saw Malark. For a moment, a stray wisp of illusion
painted iridescent scales across his brow.
Careful not to unbalance the forces at play, she uncoupled her
power from the structure she'd created. It could manage without
her, but only for a little while. "Is it midday?" she asked, her
throat raw and dry.
"Yes," Malark said, "just as you ordered." He offered her a goblet
of water.
It was cold, a pleasant surprise given the army's current
circumstances. Malark must have persuaded a wizard to chill it with
conjured frost. She gulped it greedily.
"I also have food," the spymaster said. "Raisins, dried apricots,
bread and honey—"
"I'll start with that." He proffered a silver tray. "Do we know,"
she continued after her initial bite, "whether all this effort is
actually accomplishing anything?"
He shrugged. "My agents can't see any indication that Szass Tam
knows we're creeping up on him, and the diviners say they can't,
either. Since I don't practice their mysteries, I've little choice
but to defer to their expertise. I imagine their opinion is
reliable. After all, we have the entire Order of Illusion working
in concert to do what you do best."
"You're right," she said, "that should suffice, but you don't know
Szass Tam like I do. He's a genius, and a master of every school of
wizardry. So can we really hide whole armies from him, or was that
Rashemi griffon rider correct? Is this a feckless plan?"
Malark smiled. "Captain Fezim would be gratified that you recall
his opinion, though chagrined to hear you call him Rashemi. But in
response to your question, I can only say that in war, nothing is
certain, especially when facing an enemy like Szass Tam. But
brilliant though he is, you've always proven his equal in guile
whenever it truly counted. So I trust your judgment, and think you
ought to trust it, too."
"Thank you," she said, and felt a swell of affection. Collecting
and evaluating intelligence was a demanding task, especially in the
midst of an army on the march. She hadn't required that Malark
attend to it and also ride alongside her coach to guard her while
she was vulnerable, fetch her food and drink, and soothe her
frazzled nerves. He'd volunteered for the latter duties, as he
always did his utmost to assist her, and without wheedling for
lands and lucrative sinecures like so many courtiers.
"Once we destroy Szass Tam," she said, "I'll make you a tharchion,
or whatever else you want."
"Some people might object to that, considering I'm not Mulan, nor
even a Thayan."
"Then they'll just have to choke on it, because I mean it—whatever
you want."
He inclined his head. "You honor me, but let's discuss it after the
war is over. Right now, all I truly want is to kill a great many of
your enemies."
Aoth glanced around, making sure he knew where everyone was, as his
command winged its way across a sky that was clear and blue for
once. Bareris gave him a nod. Aoth felt a fleeting pang of
hostility, and then wondered why.
"Because your eyes water every time he comes near," Brightwing
said.
Aoth snorted. "You've been known to stink yourself."
"That's different. I'm an animal. I'm allowed. Do you resent him
for persuading you not to desert?"
"No." A new thought struck him. "Do you? If I left, you'd enjoy a
safer, more luxurious life, too. You could gorge on horseflesh
every day."
The griffon laughed her screeching laugh. "Now you tell me! But no.
You raised me to fight, and I wouldn't want to miss a battle like
this. Look at them down there."
They were soaring high enough that Aoth had called upon the magic
in one of his tattoos to ward off the chill. High enough that he
could gaze down on them all—the legions of Pyarados, Eltabbar, and
Tyraturos converging on the foe. They were visible to him because
the same spell of concealment that cloaked them enshrouded
him.
When he contemplated them, he reflected on how difficult it could
be for even two companies to coordinate once separated by any
distance. It seemed little short of miraculous that, marching
through spring rain and mud, all the diverse elements of
this
great host had managed to assemble in the right place at the right
time to close the trap on Szass Tam. And on top of that, there was
still no indication the lich knew they were coming.
As anticipated, the shield of illusion failed at the end. Aoth knew
it when horns started blowing and living men and ores began
shouting amid the necromancers' army. That force had arranged
itself to threaten the Keep of Sorrows, and now companies scrambled
to defend against the enemies who'd suddenly appeared in the
opposite direction.
The southerners meant to hit them before they had the chance to
form ranks. Their own bugles blew, their blood ores bellowed, and
clouds of arrows blackened the air. Aoth brandished a spear, and
the Griffon Legion hurtled forward.
A flat, leechlike undead known as a skin kite flew up at Aoth.
Brightwing caught it in her talons and shredded it. Aoth rained
lightning and flame on the massed foes on the ground, while Bareris
sang noxious clouds of vapor and hypnotic patterns of light down
into their midst. Their fellow riders shot arrows from the
saddle.
"Beware!" Brightwing lifted one wing and dipped the other, turning,
and then Aoth saw the danger—several yellowed, rattling horrors,
reanimated skeletons of giant raptors, seeking to climb above
them.
There were too many for the griffon to handle alone. Aoth pointed
his spear at the closest and flung darts of emerald light from the
point.
The knight was undead, its face a rotting skull inside its open
helm. Its flying steed, with its night black coat, blazing eyes and
breath, and hooves shrouded in flame looked demonic, but
nonetheless alive.
If so, Bareris thought, it should be susceptible to enchantments
that couldn't affect its master. Murder, his new griffon,
maneuvered to keep away from it while he sought to sing it
blind.
When the horse balked, jolting the corpse-knight in the saddle, he
knew he'd succeeded. He sent Murder streaking at it.
The undead knight spurred its mount and hauled on the reins, but
couldn't induce the sightless, panicked creature to move in any way
useful for defense. Abandoning the effort, it braced its lance in
both gauntleted hands and aimed to impale Murder as he
closed.
Bareris leaned forward, swung his spear, and knocked his
adversary's weapon out of line. Murder's talons stabbed deep into
the black horse's body, and for a moment, they all fell down the
sky together. Then the griffon pulled his claws free, lashed his
wings, and flew clear. The knight and his destrier smashed into the
ground.
Bareris cast about to locate the next threat. He couldn't find one.
For the moment, the patch of air in which he and Murder had been
fighting was clear of foes.
Good. He and Murder needed a chance to catch their breath. While
they did so, perhaps he could figure out how the battle was
progressing.
When he surveyed the battlefield, he decided it was going well.
Hammered by flights of arrows and quarrels, by the devils and
elementals of the conjurors and the firestorms and hailstones of
the evokers, by sword and mace and spear, Szass Tam's battle lines
were buckling, and his warriors had nowhere to retreat. Yielding to
the pressure only moved them closer to the walls of the Keep of
Sorrows, where the defenders maintained their own barrages of
missiles and spells.
Ten years we've been fighting, Bareris thought, and by dusk it
could all be over.
It should have been cause for rejoicing, but he felt empty. He
Scowled and looked around for something else to kill.
To So-Kehur's relief, the keep's temple, with its altars to
Kossuth, Bane, and an assortment of other deities, was empty of
priests. No doubt they were all outside tending the wounded and
casting maledictions on the undead.
Of course, even had the clerics been in attendance, it was unlikely
they would have objected to So-Kehur visiting the shrine. When the
defenders of the keep learned that a siege was imminent, they'd
surely started watching for spies and scrying. But by entering the
castle despite the northern army's supposed efforts to stop them,
and then delivering good news, he and Muthoth had diverted all
suspicion from themselves. As the castellan had promised, they were
honored guests.
Still, some busybody might have found it odd if one of the
newcomers showed an interest in the crypts. So-Kehur appropriated a
votive candle and hurried down the stone steps, getting himself out
of sight before anyone wandered in.
The wavering yellow candlelight revealed massive sarcophagi, the
lids sculpted into the likenesses of those who rested inside. Slabs
of marble graven with names, titles, and dates, with mottos,
coats-of-arms, and the sentiments of the bereaved were mortared
into the surrounding walls. Apparently no aristocrat had died in a
while, for dust lay thick and cobwebs choked the walkways. The air
smelled of dampness and decay. So-Kehur extracted the scroll Szass
Tam had given him, unrolled it, and hesitated.
He wasn't afraid of the act he was about to perform for its own
sake. He sometimes thought that his necromancy and the entities it
summoned were the only things that didn't frighten him.
But
once he cast the spells, everyone in the fortress would know him
for the enemy he truly was. Everyone would do his or her utmost to
slaughter him on sight.
But it didn't matter that he was afraid. He was mind-bound, and had
no choice. The enchantment might not poison a man if he made an
honest effort to carry out Szass Tam's orders and then gave up when
the task proved impossible. The magic was subtler than that. But it
would smite So-Kehur if he didn't even try.
He read the first trigger phrase on the vellum, releasing the spell
contained therein. Stone grated and crashed as coffin lids slid
open and marker stones fell away from the vaults behind them.
So-Kehur winced at the racket, but doubted anyone would actually
hear it. The battle raging outside the castle was even
noisier.
He recited the second trigger. A cold breeze gusted, nearly blowing
out his candle. The smell of decay thickened, and the spiders
skittered in their webs.
A dead man sat up in his coffin. Another stuck his head out of a
newly opened hole in the wall.
Some of the dead, more recently deceased or artfully embalmed,
retained a goodly portion of their flesh. Others had deteriorated
to mere rickety-looking skeletons, but it didn't matter. Infused
with the power of necromancy, they could all fight, and many
already carried swords and axes. As befitted knights and warriors,
they'd been laid to rest with their weapons and armor.
Milky eyes fixed on So-Kehur. Empty, mold-encrusted orbits turned
in his direction. The dead awaited his command.
"Range through the castle," he said, "and kill everyone you find,
except for me and a man with the fingers missing on his right
hand." The way Muthoth liked to insult and bully him, it would
serve him right if the dead went after him as well. But
however obnoxious, the other necromancer had been So-Kehur's
partner in desperate endeavors for a long time, and he was the only
ally who could stand with him now.
Or at least the only one who thought and spoke and
breathed.
Muthoth sat cross-legged on the floor of the bedchamber. He
breathed slowly and deeply, from the belly. He sank deeper and
deeper into his trance, deeper and deeper into himself, until he
reached the cell or psychic cyst that caged the thing
within.
So-Kehur had smuggled death into the Keep of Sorrows on a roll of
parchment. Recognizing Muthoth as a more powerful necromancer and a
stronger will, Szass Tam had chosen him to bring an even more
terrible weapon to bear, and to carry it entombed in his own mind.
At times the oppressive weight and the whisper of alien thought had
nearly driven him mad, and he was eager to put an end to the
torment.
Which didn't mean he could afford to rush. The entity was inimical
to all life, but since it hadn't enjoyed being imprisoned any more
than he'd enjoyed containing it, it now hated him more than
anything else in the world. Accordingly, he recited the incantation
of release, or rather, of transfer from one form of binding to
another, with the utmost care.
The caller in darkness, as such abominations were known, howled up
around him in that realm of concept and image they both occupied.
The entity was a vortex of dark mist with anguished faces forming
and dissolving inside it. Their shrieks pounded at him. They'd
blast his mind apart if he let them, then tear the pieces out to
add to the collective agony that was their source.
Steeling himself against the onslaught, Muthoth repeated the words
of command he'd just recited. The caller recoiled from him, then
vanished.
For an instant, Muthoth was confused, then he realized it had
transferred itself to the physical plane. It hoped the surface of
his mind would prove vulnerable to assault while his awareness was
focused deep inside.
He hastily roused himself, suffered a fleeting illusion of extreme
heaviness as his psyche fully meshed with his corporeal form. The
demented ghost—or amalgam of ghosts—raved around him. It looked
just as it had inside its quasi-imaginary dungeon, but its howls
were silent now, albeit as palpable and hurtful as
before.
He recited the spell a third time, and the caller flinched from
him. Its power stopped beating at him, although the psychic howling
didn't abate.
"Go forth," he panted, "and kill every living person you meet,
unless I tell you otherwise." He intended to trail along behind the
caller, where he'd be safe. He hoped that if the entity encountered
So-Kehur, he'd spot his fellow necromancer in time to keep the
thing from attacking. If not, well, the fat fool wouldn't be much
of a loss.
Still, So-Kehur had a role to play. As the dead men he'd already
roused proceeded with the work of slaughtering the garrison, he'd
make new zombies of the fallen, just as Muthoth intended to
reanimate the caller's victims. As the defenders' numbers dwindled,
the ranks of their enemies would swell.
Xingax liked to ride on the shoulders of a hill-giant zombie. It
made folk assume that a being who resembled an oversized, leprous,
and grossly deformed fetus couldn't get around by
himself, and he liked being underestimated in that way. It gave him
an edge when ill wishers sought to kill him.
Or rather, it had worked that way in the past, but he'd discovered
that in the midst of a battle like this, his mount was a liability.
Even at the center of the northern host, sticking up higher than
the heads of the people around him increased the likelihood of
being pierced by arrows or fried by flares of arcane energy. So now
he simply floated in the air beside Szass Tam.
Xingax disliked the roaring, dangerous chaos that was warfare, and
privately felt that he shouldn't have to endure it. He was an
inventor, sage, and artist, not a brute. Thus, it galled him to
recognize that he himself was responsible for his presence at the
battle. After Bareris Anskuld had mutilated him, he'd repaired the
damage with a hand and eye harvested from the body of the fallen
nighthaunt Ysval, then learned to wield the abilities the grafts
conferred. As a result, Szass Tam had incorporated him into his
battle strategy.
The lich had created half a dozen hovering eyes, then sent them
soaring up into the sky. Periodically he opened his mind to the
sights the disembodied orbs beheld. It allowed him to oversee the
progress of the battle as a whole. He signaled the end of such an
interlude by pivoting toward Xingax.
"Is it time?" Xingax asked.
The lich smiled. "It is, indeed. Our enemies smell victory. They're
pushing in hard, and that means they won't be able to disentangle
themselves from us later on. So remember what I taught you, and use
your power."
Xingax closed his natural, myopic eye so only Ysval's round white
orb could see. He raised the nighthaunt's oversized, shadow black
hand to the heavens, clenched the clawed fingers into a fist, and
strained with all the considerable force of his will.
Responding to his summons, darkness streamed across the
sky. For the Keep of Sorrows, night fell early, and across the
length and breadth of Szass Tam's army, wraiths and other fearsome
entities exploded from the wagons, tents, and pools of shadow used
to shield them from the light of day.
Tammith looked around. The horses stood ready, but she couldn't see
any clear path along which she and her command might ride to engage
the enemy.
Fortunately, the vampires of the Silent Company, made up largely of
progeny Tammith had created over the years, had other ways of
reaching the foe.
"We fly!" she called, then dissolved into bats. Her warriors each
transformed into a single such creature. None of them had inherited
her trick of breaking apart into an entire swarm.
She led her spawn over clusters and lines of combatants to a
company of mounted knights. By the looks of it, they'd just
finished butchering a band of ghouls.
The Silent Company dived at the southerners. Midway through her
plummet, Tammith yanked her bats back into a single human body. It
was a difficult trick and it hurt, but it was necessary, because
her target wore plate armor and had his visor down. The bats
wouldn't be able to hurt him.
She crashed into the knight, swept him from the saddle, and hurled
him to the ground beneath her. The impact probably killed or at
least crippled him, but she ripped the visor off his helm and drove
her stiffened, mail-clad fingers deep into his head to be
sure.
She sprang to her feet, found another target, and stared at his
face. Addled by her hypnotic power, he faltered, giving her time to
draw her sword. As she leaped up at him, his wits returned, and he
swung his shield to fend her off. He was too slow,
though,
and the point of her sword punched through his breastplate into his
vitals.
Meanwhile, the other vampires attacked like lethal shadows, until
all the riders were dead. Tammith looked around for new foes and
saw the griffon riders wheeling and swooping overhead.
Since the Silent Company could fly, it could engage the zulkirs'
aerial warriors—but no. By all accounts, Bareris was still alive,
and had joined the Griffon Legion.
Of course, she didn't love him anymore. The predator she'd become
was incapable of loving anyone. Sometimes she even hated him for
failing her as he had.
But still: no. Now that the battlefield was dark, Szass Tam had
other warriors capable of fighting in the air, and the Silent
Company could find plenty of work to do on the ground.
Malark considered himself as able a combatant as any in Thay. He
had, after all, had centuries of life to perfect his disciplines.
But he couldn't use them to best effect standing in a shield wall
or charging in a line. The philosopher-assassins of the Monks of
the Long Death hadn't modeled themselves with those sorts of group
endeavors in mind.
Thus he preferred to fight on the fringes of the battle, and found
plenty of enemies to occupy him—skirmishers, warriors separated
from their companies, and undead horrors so savage and erratic that
even the necromancers mistrusted their ability to control them.
Accordingly, they didn't even try, just shooed them off in the
general direction of the zulkirs' army to rampage as they
would.
He kicked an ore in the chest and burst its heart, then used his
batons to shatter the skull of a yellow-eyed dread warrior.
He
dispatched foe after foe, all the while exulting in the slaughter.
Until the ground began to shake.
The first jolt knocked some warriors to the ground. Malark took a
quick step to keep his balance, then glanced around to see what was
happening.
On the plain to the north, entities huge as dragons heaved up out
of the earth. Dirt showered away to reveal forms akin to those of
octopi, but shrouded in moldy cerements. Vast black eyes glaring,
tentacles clutching and churning the soil, they dragged themselves
toward the rear of the legions of Eltabbar.
As he stared dry-mouthed at the colossi, Malark wondered if Szass
Tam and Xingax had created them or unearthed them from some
forgotten menagerie of horrors, and wondered too how the enemy had
managed to bury them in the field beforehand without anyone in the
Keep of Sorrows noticing. Well, caverns riddled the earth
hereabouts, and from the first days of the war, the necromancers
had employed zombies with a supernatural ability to dig. So perhaps
they'd tunneled up from underneath.
Not that it mattered. What did was that the squid-things were about
to smash and crush their way into Dmitra's soldiery like boulders
rolling over ants, and that meant Malark's place was at her side.
He sprinted toward the spot where the standards of Eltabbar and the
Order of Illusion, both infused with magical phosphorescence,
glowed against the murky sky.
Since the day he'd first sat on griffon-back, Aoth had loved to
fly, but now, for an instant, he hated it and the perspective it
afforded. He wished he didn't have such a perfect view of victory
twisting into ruin.
Gigantic tentacles lashed and pounded, smashing the infantry and
horsemen of Eltabbar to pulp. Those few warriors who
survived the first touch of the kraken-things' arms collapsed
moments later, flesh rotting and sloughing from their bones.
Meanwhile, strengthened by the creatures that had emerged with the
premature night, the army assembled before the Keep of Sorrows
counterattacked ferociously and started to drive the southerners
back.
By rights, the castle's defenders should have fought to hinder
that. They should have kept up a barrage of arrows and magic from
the battlements, or attempted a sortie beyond the walls. But they'd
stopped doing anything. Plainly, the necromancers had found a way
to kill or incapacitate them.
Aoth felt a sudden surge of hope when the legions of Lapendrar
appeared in the northwest. Maybe, driving in on the kraken-things'
flanks, Hezass Nymar's men would have better luck fighting the
behemoths than the soldiers they were pounding flat by the
moment.
But it soon became clear from their maneuvering that they weren't
inclined to try. Rather, in a betrayal that seemed the crowning
achievement of his life of opportunism and disloyalty, Nymar meant
to attack the southern host.
The object of the zulkirs' strategy had been to surround and trap
Szass Tam. Now, with the lich's soldiers on one side, the
squid-things on another, and the legions of Lapendrar on a third,
their army was the one boxed in.
"And I could have gorged on horseflesh every day," Brightwing
said.
Aoth managed a laugh, though it felt like something was grinding in
his chest. "It sounds pretty good right now, doesn't it?"
"The other riders are looking to you," the griffon said. "They need
orders."
Why? Aoth thought. The day is lost whatever we do. Still, they had
a duty to fight until Nymia Focar or one of the zulkirs gave them
leave to retreat.
"We attack Nymar," he said. "If we hit hard before his men can form
up properly, maybe it will do some good." He brandished his spear,
waving his men in the proper direction, and they hurtled across the
sky.
Szass Tam knew he'd won the battle, and that meant he'd as good as
won Thay, but it was no reason to let up. Any zulkirs who escaped
might cause trouble later, delaying the start of his real work, to
which all this fighting and conquering was merely the necessary
prelude.
Of course, if they realized their cause was lost, it was possible
they'd all whisked themselves to safety already. They certainly
wouldn't tarry out of any misguided devotion to the doomed
followers who lacked the same ability to make a magical
retreat.
Still, he had nothing to lose by dropping his line in the water. He
sent his magical eyes flying this way and that, swooping over the
enemy army to locate his rivals.
And there was Dmitra, looking sweaty, pale, and exhausted. She'd
wearied herself maintaining the shield of illusion that, she
imagined, kept him from discerning the southern army's approach,
and had cast many more enchantments during the battle. Nor was she
done yet. Reciting hoarsely and whirling a staff, she meant to hurl
fire at the undead kraken crawling in her direction.
SzassJTam summoned the Death Moon Orb inro his hand. The jet and
magenta sphere was the size of an apple this time, as small as it
ever shrank, but fortunately, its potency didn't vary with its
size. He focused his will to wake its magic, then
hesitated.
Because, at the end, the Death Moon Orb hadn't worked on Yaphyll.
And these days, Dmitra, too, was a zulkir.
He snorted his misgivings away. He still didn't understand
everything that had passed between Yaphyll and himself, but he
didn't regard her resistance to the orb as part of the mystery. No
charm of domination succeeded every time. Still, in its way, the
artifact was the most powerful weapon in all his arsenal, and he
had nothing to lose by trying it. If Dmitra proved impervious to
its magic, he'd simply change tactics.
With a gesture and a spell, he placed an image of himself, complete
with the orb, before her. A lesser wizard couldn't have used the
sphere at such a distance, but Szass Tam believed he could, and
while doing so, he'd be less vulnerable than if he'd moved his
physical hody into the center of an enemy army, beleaguered and on
the brink of rout though it was.
When she glimpsed his shadow from the corner of her eye, Dmitra
pivoted to face him and continued her incantation. He, or his
image, would be the target of the fire spell if he chose to let her
complete it. He didn't. He held out the Death Moon Orb, and she
staggered. Her staff slipped from her spastic fingers.
"It's all right," he said. "I should punish you for your betrayal,
but I always liked you, and you were always useful. I'll make you a
lich and then you can join the new circle of zulkirs I'm assembling
to serve me. How does that sound?"
Her eyes rolled. Shuddering, she fumbled at her scarlet robe,
seeking one of the hidden pockets and whatever talisman it
contained. But she lacked the coordination to reach it.
Szass Tam concentrated, bearing down to crush what little capacity
for defiance remained. "For now, you can help my leviathans
slaughter your soldiers. Don't worry, the brutes won't strike at
you if I don't want them to."
At that moment, squirming and shoving his way though the mass of
panicky legionnaires, Malark Springhill lunged into view.
Capitulating to Szass Tam's orders, Dmitra oriented on the
spymaster and started chanting. Realizing she meant him
harm,
Malark dropped into a fighting stance. He obviously hoped he'd be
able to dodge whatever magic she was about to conjure.
Then, despite her skill and the coercive power of the orb, she
faltered, botching the spell. Szass Tam didn't blame her. He, too,
had frozen, as true wizards all across Faerun undoubtedly had. They
sensed what had happened, if not how or why. Mystra, goddess of
magic, had just perished, and with her death, the Weave, the
universal structure of arcane forces, convulsed.
Corrupted by sudden chaos, the Death Moon Orb exploded in Szass
Tam's grasp.
Aoth felt a shock so profound that for an instant it obliterated
thought. He assumed, when he was once again capable of assuming
anything, that some hostile priest or wizard had cast a spell on
him. Yet he seemed unharmed. "Are you all right?" he asked his
mount.
"Yes," Brightwing said. "Why wouldn't I be?"
"I don't know." But the whole world abruptly tasted wrong. He
supposed it was because the combatants had unleashed too much magic
that day, enough to scrape and chip at the fundamental
underpinnings of matter, force, time, and space. Reality was sick
with it, and a magic-user like himself could feel irs
distress.
But reality and he would have to cope. The battle wasn't
over.
The ground rumbled, heaving up and down like the surface of the
sea. Some powerful spellcaster had apparently decided to conjure an
earthquake, and as far as Aoth was concerned, it was a good idea.
The tremors knocked down many of Hezass Nymar's warriors and threw
their ranks into disarray. In flight, the griffon riders were
unaffected.
"Kill them!" Aoth bellowed. Brightwing dived at Nymar. Aoth had
been trying to get at the whoreson ever since their
two forces engaged, and now he saw his chance. His comrades plunged
at other targets.
As Brightwing plummeted, talons outstretched, and Nymar scrambled
to his feet and lifted his shield, Aoth noticed the scarf wrapped
around the tharchion's throat. Suddenly he had a hunch why Nymar
had switched sides again. It cooled his hatred, but didn't shake
his resolve. The fire priest was still an enemy commander and still
needed to die.
"Break off!" Bareris shouted, his voice magically amplified so
everyone could hear. "Fly higher! High as you can!"
Brightwing flapped her wings and started to climb. Aoth turned this
way and that, trying to determine what had alarmed his friend, then
gasped.
A wall of azure fire, or something that resembled flame even though
it burned without fuel, heat, or smoke, was sweeping across the
ground, and across the army of Lapendrar, from the south. Aoth saw
that it killed everyone it touched, but no two victims in the same
way. Bones and organs erupted from a legionnaire's mouth as he
turned inside out. One of Kossuth's monks dissolved in a puff of
sparkling dust. A knight and his horse melted into a single
screaming tangle of flesh. Nymar froze into a statue of cloudy
crystal.
The blue flames towered high enough to engulf many of the griffon
riders. They shredded one man and his mount and plucked the heads
and limbs from another pair. Then, despite Brightwing's desperate
attempt to rise above it, the fire took her and Aoth as well. Pain
stabbed into his eyes and he screamed.
By sheer good luck, Xingax had wandered behind his hill-giant
zombie when the blast flared and roared at the center of the
northern army, and his hulking servant shielded him. It
collapsed, a flayed and blackened ruin, and when he looked over the
top of what remained of it, he wondered for a moment if the
explosion had destroyed Szass Tam as well.
But obviously not, for the lich clambered up from the ground. He
was surely hurt, though. Previously, despite his withered fingers
and the occasional whiff of decay emanating from him, he could have
passed for a living man. Now, with all the flesh seared and scoured
from his face and hands, his eyes melted in their sockets, his
undead nature was plain for all to see. The hem of his tattered
robe was on fire, but he didn't seem to notice.
"Master," Xingax said, "what happened?"
Szass Tam oriented on him without difficulty. A lich didn't need
eyes to see. "Can you still transport both of us through space?" he
croaked.
Xingax didn't see why not. Such instantaneous travel was a natural
ability for him. "Yes."
"Then take us inside the Keep of Sorrows. If So-Kehur and Muthoth
accomplished their task, we should be as safe there as anywhere,
and I don't want to risk jumping any farther."
"As you command," Xingax said. "But what in the name of the Abyss
is happening?"
"We don't have time for an explanation," the necromancer replied.
"Suffice it to say, we need to employ your talents, because I can't
trust mine anymore. Not for the moment, anyway."
Szass Tam vanished, seemingly vaporized by some sort of explosion,
although Malark assumed the archmage hadn't really perished as
easily as that. Dmitra had fainted, which was better than if she'd
remained under the lich's spell and kept trying to murder her own
officer. The kraken-things had slowed their
irresistible advance and weren't smashing at the soldiers of
Eltabbar as relentlessly as before. A few colossi were even
pounding at one another.
It all looked like good news, but Malark couldn't rejoice because
he didn't understand any of it. Nor would he, so long as he was
stuck amid the clamorous, milling confusion that was Dmitra's army.
He needed to oversee the situation from the air.
But he couldn't leave his liege lady stretched insensible on the
ground. He picked her up, draped her over his shoulder, and trotted
toward the place where he'd left his horse tied.
Another tremor shook the earth. He staggered, caught his balance,
and scurried on.
The agony in Aoth's face abated, and he felt the steady bunching
and releasing of Brightwing's muscles beneath him. Somehow both he
and the griffon had survived the power that had killed so many
others.
He realized that in response to the pain, he'd reflexively shut his
eyes. He opened them, then cried out in dismay.
"What's wrong?" Brightwing asked. When he was slow to answer, she
joined her mind to his to determine for herself. Then she hastily
broke the link again. She had to if she was to see where she was
going, because her master had gone blind.
But it wasn't ordinary blindness. He could still see something. In
fact, he had the muddled impression he could see a great deal. But
he couldn't make sense of it, and the effort was painful, like
looking at the sun. His head throbbed, and, straining to hold in a
whimper, he shut his eyes once more.
"I'll carry you to a healer," Brightwing said.
"Wait! The legion. Look around. Did anyone else survive?"
"Some."
"Bareris?"
"Yes."
"Then I need to put him in charge before—" Brightwing's pinions
cracked like whips and her body rolled. Aoth realized she was
maneuvering to contend with an adversary or dodging an actual
attack. An instant later, the air turned deathly cold, as if a
blast of frost were streaking by. "What is it?" asked
Aoth.
"One of those big shadow-bats," the griffon said. "I'll see if I
can tear up its wing bad enough that it can't fly." She hurtled
forward, jolting Aoth back against the high cantle of his
saddle.
If their assailant was a nightwing, she had no hope of defeating it
by herself. Aoth had to help. But how could he, when he couldn't
see?
By borrowing her senses, of course, just as he had many times. He
should have thought of it immediately, but the inexplicable
onslaught of the blue flame and his sudden blindness had robbed him
of his wits.
By the time he tapped into Brightwing's consciousness, she'd nearly
closed on her opponent. At the last possible instant, the bat-thing
whirled itself away from her talons and struck with its fangs. The
griffon dodged in her turn, but only by plunging lower, ceding the
nightwing the advantage of height. Brightwing streaked through the
air at top speed to get away from it.
"Turn around as soon as you can," Aoth said. "I can't target it
unless you're looking at it."
"You won't be able to target it if it bites your head off,"
Brightwing growled, but she wheeled just heartbeats
later.
He saw the nightwing was close, and swooping closer. He aimed his
spear at it and rattled off an incantation. As he did, he could
tell that something else was wrong.
When he cast a spell, he could sense the elements meshing like
machinery in a mill, and feel the power leap from their
interaction. But though he'd recited the words of command with the
necessary precision, the magic's structure was out of balance. The
components were tangling, jamming, and producing nothing but a
useless stink and shimmer. Meanwhile, the bat-thing had nearly
closed the distance. Brightwing waited as long as she dared, then
swooped in an attempt to pass safely beneath it.
Aoth had emptied his spear's reservoir of stored spells over the
course of the day's fighting. But he could still charge the weapon
with destructive force. Or he hoped he could. For all he knew, even
that simple operation had become impossible.
He spoke the proper word, and to his relief, he felt power flow and
collect in the point of the spear. Then Brightwing hurtled under
the shadow creature, and he couldn't see it anymore. He thrust
blindly, and the spear bit into its target. The magic discharged in
a crackle.
"Did I kill it?" he asked.
Before Brightwing could answer, agony ripped through her body,
beginning in her chest. Linked to her mind, Aoth endured a measure
of it as well. His muscles clenched and his mouth stretched into a
snarl. Brightwing floundered in flight, and for a moment, Aoth
feared she was about to die. Then the pain abated as her
extraordinary hardiness shook off the effect of the supernatural
attack.
"Does that answer your question?" she rasped.
She turned, and he could see the nightwing for himself. The thing
wasn't flying as fast or as deftly as before. But it was still
pursuing.
For want of a better plan, he tried another spell, and felt it
taking something like the proper form. But he was straining against
a resistance, as if he were forcing together puzzle pieces that
weren't truly mates.
It worked, though. A cloud of vapor sprang into existence directly
in front of the bat-thing, so close that the creature couldn't
avoid it. It hurtled in and the corrosive mist burned its murky
substance ragged, in some places searing holes completely
through.
The creature fell, then flapped its tattered wings and climbed at
Aoth and Brightwing.
But then Bareris and Mirror dived in on the entity's flank. The
bard ripped the nightwing's head with a thunderous shout. The ghost
closed and slashed with his phosphorescent blade. The bat-thing
plummeted once more, and this time unraveled into wisps of
darkness.
Bareris and Mirror ascended to reach Aoth, who tried to look at
them with his own eyes. Maybe his blindness had been temporary.
Maybe it was gone.
Then he clamped his eyes shut again as though flinching from
overwhelming glare. Although, beneath the unnaturally darkened sky,
glare couldn't possibly be the problem.
Bareris's face had become a lean, hard mask over the years,
betraying little except a hunger to kill his enemies. Yet now he
gaped in surprise.
"What?" Aoth asked. "What did you see?"
"The blue flame," Bareris answered. "It's in your eyes."
Terrified and disoriented, Dmitra thrashed. A steely arm wrapped
around her chest and immobilized her.
"Easy," Malark said. "You're safe now, but you don't want to flail
around and fall."
When she looked around, she saw that he was right. She was sitting
in front of him on his flying horse, high in the air. His other arm
encircled her waist to hold her in the saddle.
"I apologize if this seems unduly familiar," Malark said, "but I
had no other way of carrying you out of the thick of battle. Do you
remember what happened?"
The question brought memory flooding back. She gasped.
"Szass Tam disappeared in a blaze of fire," Malark said. "He isn't
controlling you anymore."
"That's not it," she said. "His influence was . . . unpleasant, but
it's over. I'm unsettled because the Lady of Mysteries is
dead."
"Do you mean the goddess of magic?" he asked, sounding more
intrigued than alarmed. But then, he wasn't a magic-user, and
didn't understand the implications.
"Yes. And for the moment, her destruction taints the well from
which all mages draw their power."
"Your enchantments made this horse," Malark said. "It isn't going
to dissolve out from underneath us, is it?"
She smiled, appreciating his unruffled practicality. It steadied
her in moments of stress, not that she would ever admit such a
thing. "It seems to be all right."
"I'm glad. If we're not in imminent danger of falling, may I
suggest you take advantage of our elevation to look at what the
goddess's death has done to our battle?"
It was a sound suggestion. But the charm that enabled her to see
like an owl, cast when Szass Tam shrouded the field in darkness,
had run its course. She murmured the incantation once
again.
It was a petty spell for an illusionist of her abilities, and she
was accustomed to casting it with unthinking ease, the way a master
carpenter would hammer a nail. But she felt the forces twisting out
of her control. She had to concentrate to bind them into the proper
pattern.
When her vision sharpened, a secret, timid part of her wished it
hadn't, for now she could see how Mystra's death had
infected the world. Dislodged by recurring earth tremors,
avalanches thundered down the sheer cliffs on the First Escarpment.
In the distance, curtains of blue fire swept across the landscape,
sometimes cutting crevasses, sometimes lifting and sculpting the
plain into hills and ridges.
The upheaval was vast and bizarre enough to transfix any observer
with terror and awe, but Dmitra could afford neither. She had an
army to salvage, if she could. With effort, she narrowed her focus
from the widespread devastation to the chaos directly
below.
Before Mystra's death and the mayhem that followed, Szass Tam had
been on the verge of victory. Now Dmitra doubted that any living
creature on either side even cared about winning. Combatants of all
kinds were simply struggling to survive, for the wounding of magic
had smashed a conflict in which thau-maturgy had played a dominant
role into deadly confusion.
Some of Szass Tam's undead warriors remained under the control of
the necromancers, and, with their living comrades, were attempting
to withdraw into the Keep of Sorrows. But others had slipped their
leashes. Mindless zombies and skeletons stood motionless. Gibbering
and baying to one another, a pack of hunchbacked ghouls loped away
into the darkness. Gigantic hounds, composed of corpses fused
together and three times as tall as a man, lunged and snapped at
the wizards who chanted desperately to reestablish dominance. Each
bite tore a mage to shreds, and when swallowed, a wizard's mangled
substance was added to his slayer's body.
Meanwhile, the southerners faced the same sort of chaos. Demonic
archers—gaunt, hairless, and gray, possessed of four arms and
drawing two bows each—abruptly turned and shot their shafts into
three of Nevron's conjurors. An entity with scarlet skin and
black-feathered wings swung its greatsword thrice and killed an ore
with every stroke.
Half the kraken-things sprawled motionless. The others dragged
themselves erratically around, striking at southerner and
northerner, at the living, the undead, and devils,
indiscriminately.
"We have to try to disengage at least some of our troops from this
mess," Dmitra said. And for such a withdrawal to have any chance of
success, she would have to command it. She was reasonably certain
her fellow zulkirs had already fled.
"We'll try to find Dimon and Nymia Focar," Malark said. Responding
to his unspoken will, his horse galloped toward the ground as if
running down an invisible ramp.
chapter three
30 Tarsakb-8 Mirtul, the Year of Blue Fire
The door squeaked open, and Szass Tam turned in his chair. Azhir
Kren and Homen Odesseiron faltered, their eyes widening. Their
consternation was silly, really. As tharchions, they were
accustomed to eyeless skull faces and skeletal extremities. They
commanded entire legions of soldiers of that sort. But their master
had always presented himself in the semblance of a living man, and
though they knew better, perhaps they'd preferred to think of him
that way. If so, it was their misfortune, because the truth of his
condition was suddenly unavoidable.
"It's nothing," Szass Tam said. "I'll reconstitute the flesh when
it's convenient." And when he was sure he could perform the
delicate process without the magic slipping out of his control.
"Don't bother kneeling. Sit by the fire, and help yourselves to the
wine."
"Thank you, Your Omnipotence," Azhir said. Skinny and
sharp-featured, the governor of Gauros had doffed her plate armor,
but still wore the sweat-stained quilted under-padding.
"We're crowded," Homen said, "but all the troops have a place to
sleep." An eccentric fellow with a perpetually glum and skeptical
expression, trained as both soldier and mage, he wore the
broadsword appropriate for a tharchion of Surthay, and also a wand
sheathed on the opposite hip. "The healers are tending to the
wounded, and we can feed everyone for a while. Nular Zurn stocked
sufficient food for the living, and the ghouls can scavenge corpses
off the battlefield."
"Good," Szass Tam said.
Homen took a breath. "Master, if I may ask, what happened? We were
winning, and then . . ." He waved his hand as if he didn't know how
to describe the immolation that had overtaken them.
Szass Tam wasn't sure he could, either. He disliked admitting that
all sorcery, including his own, was crippled. But Azhir and Homen
were two of his ablest generals, and they needed to comprehend in
order to give good advice and make sound decisions.
But because it would do no good and might shake their faith in him,
he didn't admit that he should have known what was coming—that
Yaphyll's prophecy had revealed the event, if only he'd had the wit
to interpret it. The white queen had been Mystra, the black one,
Shar, goddess of the night, and the assassin, Cyric, god of murder.
The fall of the city, the collapse of the cavern, and the agonies
of the tree referred to the ordered structures of magic crumbling
into chaos.
Now that he'd had a chance to reflect, he thought he might even
understand how Yaphyll's initial prediction of victory had so
resoundingly failed to come true. It would have, if the world to
which it pertained had endured. But Mystra's demise was a
discontinuity, the birth of a new reality, where the rules were
different and certainties were warped.
In touch with that terrible tomorrow, Yaphyll had seized some of
the blue fire—enough to break the hold of Thakorsil's
Seat and negate the power of the Death Moon Orb. Szass Tam supposed
he was lucky it hadn't empowered her to do worse.
By the time he finished his abridged explanation, Azhir and Homen
were gawking at him. He felt a twinge of disappointment. He
understood that since they were mortal and not archmages, he could
scarcely have expected them to share his own perspective, but it
was still irksome to see two of his chief lieutenants looking so
flummoxed and dismayed.
People, even the best of them, were such flawed and inadequate
creations.
"What does this mean for all of us?" Homen asked.
"Well," Szass Tam said, "plainly, we failed to win the overwhelming
victory we anticipated, and now we're facing some unexpected
problems. But we took the Keep of Sorrows. That's
something."
"If the ground doesn't crumble beneath it and cast it all the way
down into Priador," Azhir said.
"Portions of the cliffs are still collapsing," Szass Tam said, "but
I examined the granite beneath the castle. It will hold."
"That's good to know." Homen drained his silver cup. "But when I
asked what this all meant, I was asking about... the whole world, I
suppose. Is everybody going to die?"
Szass Tam snorted. "Of course not. Do you imagine the gods are
necessary to the existence of the universe? They're not. They're
simply spirits, more powerful than the imps that conjurors summon
and command, but much the same otherwise. Deities have died before,
goddesses of magic have died, and the cosmos survived. As it will
again. As for us, we simply must weather a period of
adversity."
"How do we do that?" Azhir asked.
"My thought," Szass Tam said, "is that we must garrison the Keep of
Shadows. It's too valuable to abandon. It can play a vital role
when we go back on the offensive."
"But you don't intend to continue attacking now," Homen
said.
"No. We need to withdraw the majotity of our forces back into the
north, to rebuild our strength and lay new plans. But you two are
the soldiers. If you care to recommend a more aggressive course,
I'm willing to listen."
Azhir and Homen exchanged glances. "No, Master," the latter said.
"Your idea seems the most prudent."
"Good. Then let's sort out the details."
Bareris sang a charm of healing, plucking the accompaniment on the
strings of his yarting. Mirror, currently a smeared reflection of
the bard, hovered silently beside him.
Aoth had been escorted to a dark tent, and sat with bandages
wrapped around his eyes. He opened them from time to time and
glimpsed the world for just a moment, even though a man with normal
vision wouldn't have seen through the bandages or in the dark. Then
sight turned against him, jabbing pain into his head, and he had no
choice but to flinch away from it.
He felt a cool, tingling caress on his face, a sign that the song
was trying to heal him. Bards too were reportedly having difficulty
casting spells, but not as much as wizards.
Still, Aoth doubted the charm would be any more effective than the
prayers of the priests who had sought to help him already, and at
the end of the song, he was proven right. Another peek brought
another sickening spasm, and he gritted his teeth and
hissed.
"I'm sorry," Bareris said. "I don't know anything else to
try."
"It's all right," Aoth said, although it was anything but. He felt
a pang of resentment and struggled to quell it, for there was no
reason to take out his frustrations on his friend. He
could
scarcely blame Bareris for failing to deliver what even
accomplished clerics could not achieve.
"At least," Bareris said, "you can see through Brightwing's
eyes."
"Yes, that solves everything. I just have to live the rest of my
life outdoors."
"No, you have to resign yourself to being a blind man indoors, at
least until your friends find a way to restore you. But outside,
you'll be whole. You'll be able to fly, cast spells, and fight the
same as always."
"No. I won't. It's clumsy when your sight isn't centered in your
own eyes. It throws off everything in relation to your hands and
body."
"In time, you'll learn—"
"Stop! Please, just stop. How are the men and the
griffons?"
"The army's still in disarray, and we left much of the baggage
train behind when we ran. But I made sure our company got its fair
share of what food there is, and of the healers'
attentions."
"Good. The Griffon Legion's yours now, what's left of it. I'm sure
Nymia will proclaim you captain."
"If she does, I'll accept, but only until you're ready to resume
your duties."
"That's good of you to say." Aoth opened his eyes. He'd found that,
even though he knew the discomfort that would follow, the urge
periodically became irresistible. An instant later, he
stiffened.
Because he saw two Barerises, the figures superimposed. One—the
real one, presumably—sat on a campstool, cradling his yarting in
his lap. Smirking, the illusory one dangled a marionette and
twitched the strings to make it dance. The puppet was thick in the
torso, clad in the trappings of a griffon rider, and clutched a
spear in its hand.
A throb of pain closed Aoth's eyes again, but it wasn't
as
overwhelming as usual. He was so shocked, so appalled, that it
blunted his physical distress.
He took a deep breath. "I've told you, this blindness isn't like
normal blindness."
"Yes," Bareris said.
"I'm beginning to sense that at certain moments, it may even turn
into the opposite of blindness. It may reveal things that normal
eyes can't see."
"Really? Well, then that's good, isn't it?"
Aoth felt a crazy impulse to laugh. "Perhaps it is, if it shows the
truth. You can help me determine if it did. I was ready to desert,
and you talked me out of it. Remember?"
Bareris hesitated. "Yes."
"Did you seek to persuade me as any man might try to influence
another, or did you use your voice to lay an enchantment on
me?"
This time Bareris sat mute for several heartbeats, a silence as
damning as any confession. "I did it to save your honor," he said
at last, "and because I knew you'd feel like a coward if you
left."
"Liar! You did it because you wanted me, and the riders who would
follow my lead, to stay and fight. For ten years, I've been your
only friend. I've sought out your company when everyone else
shunned your bitterness and your obsession. But you never truly
felt friendship for me, did you? I was just a resource you could
exploit in persuit of your mad vendetta."
"It's not mad."
"Yes, it is! You aren't Szass Tam's equal, fighting a duel with
him. You're just one soldier in the army his peers have fielded
against him. Even if the other zulkirs defeat him, it won't be your
triumph or your revenge. Your part in it will be miniscule. But you
can't see that. Even though you're just a pawn, you had to try to
push your fellow pawns around on the game board, and as a result,
I'm crippled!"
"Maybe not forever. Don't give up hope."
Aoth knew precisely where his spear was. He could grab it without
looking. He sprang up from his stool and only then opened his eyes,
using his instant of clear and painless vision to aim the weapon at
Bareris's chest.
The earth bucked beneath his feet and pitched him forward, spoiling
what should have been the sudden accuracy of his attack. Vision
became unbearable and his eyes squeezed shut. He toppled to his
knees and the spear completed its thrust without any
resistance.
"If you'll allow it," Bareris said, "I'll help you up and back into
your seat."
"No." Aoth realized he didn't want to kill the bard anymore, but he
didn't want anything else from him, either. "Just get out and stay
away from me."
Bareris panted as if he'd just run for miles. His guts churned and
his eyes stung.
"He swore an oath to serve the tharchion and the zulkirs," he said,
"and so did 1.1 was right to stop him."
He was talking to himself, but to his surprise, Mirror saw fit to
answer. "You deceived him," said the ghost. "You broke the code of
our brotherhood."
"There isn't any brotherhood!" Bareris snapped. "You're remembering
something from your own time, getting it confused with what's
happening now, so don't prattle about what you don't
understand!"
His retort silenced Mirror. But as the spirit melted back into the
shadows, he shed Bareris's appearance as if it were a badge of
shame.
"What about a taste of the red?" a rough voice whispered.
Startled, Tammith turned to behold a short, swarthy legionnaire
who'd opened his tunic to accommodate her. She'd known she was
brooding, but she must have been truly preoccupied for the soldier
to sidle up to her unnoticed, her keen senses
notwithstanding.
Those senses drank him in, the warmth and sweaty scent of his
living body and the tick of the pulse in his neck. It made her
crave what he offered even though she wasn't really thirsty, and
the pleasure would provide a few moments of relief from the
thoughts tumbling round and round in her head.
"All right." She opened the purse laced to her sword belt, gave him
a coin, then looked for a place to go. Big as it was, the Keep of
Sorrows was full to overflowing with the northern army, but a
staircase leading up to a tower door cast a slanted shadow to
shield them from curious eyes.
As they kneeled down together, voices struck up a farmer's song
about planting and plowing, which echoed through the baileys and
stone-walled passageways of the fortress. Today was Greengrass, the
festival held to mark the beginning of spring. Some folk evidently
meant to observe it even if Thay had little to celebrate in the way
of fertile fields, clean rain, and warm, bright sunlight.
Tammith slipped her fangs into the legionnaire's jugular and drank,
giving herself over to the wet salty heat and the gratification it
afforded. It lay within her power to make the experience just as
pleasurable for her prey, but she didn't bother. Still, the
legionnaire shuddered and sighed, and she realized he was one of
those victims who found being drained inherently erotic.
He should be paying me, she thought with a flicker of
amusement.
The tryst was enjoyable while it lasted, but brought her no closer
to a decision. She sent her dazed, grinning supper on his way,
prowled through an archway, and spotted Xingax riding piggyback on
a giant zombie at the other end of the courtyard.
"Daughter!" he cried. "Good evening!"
Reluctantly, she advanced to meet him.
"Good news," Xingax said. "I'm going home. It's no surprise, of
course. I assumed Szass Tam would need me there to help rebuild his
strength, but I'm still delighted. Perhaps you can come along and
command my guards."
Tammith's upper lip wanted to rise, and her canines, to lengthen,
but she made herself smile instead. "I believe you made me so I
could charge into the fiercest battles, not stand sentry waiting
for foes who, in all likelihood, would never find their way to
me."
"I suppose you're right," Xingax said, "but maybe you can at least
escort me to the sanctuary, and then I can send you back again.
I'll ask Szass Tam about it." He leaned over the hulking zombie's
shoulder, reached down, and stroked her cheek with the hand that
was shriveled, twisted, and malodorous with rot. Her skin crawled.
Then his mount carried him on his way.
If I have to travel with him, Tammith thought, he'll know. He isn't
a necromancer himself, not precisely, but he, or one of the wizards
in his train, will figure it out.
Then they'd change her back, and she wondered why she'd needed to
ponder for so long to realize that would be unendurable.
As the singers struck up another song, she made her way to a sally
port and peered around. As far as she could tell, nobody was
watching her. She dissolved into mist and oozed through the crack
beneath the secondary gate.
She drifted across the battlefield with its carpet of contorted,
stinking corpses. The crows had retired for the night,
but the rats were feasting. Most of the enormous squid-things had
stopped moving, but three of them were still crawling aimlessly
around.
When she reached the far side of the leviathans, she judged she'd
put enough distance between herself and the castle to risk changing
from fog to a swarm of bats. It was unlikely that a sentry would
notice her in that guise, either, and her wings would carry her
faster than vapor could flow.
Just as she finished shifting, a creature big as an ogre pounced
out of nowhere. Its head was a blend of man and wolf, with crimson
eyes shining above the lupine muzzle. Dark scales covered its naked
body. It had four hands and snatched with two of them, catching a
bat each time. Its grip crushed and its claws pierced, and even
those beasts that were still free floundered with the shared
pain.
"Turn into a woman," Tsagoth said, "and I'll let them
go."
She didn't have to. She could survive the loss of some of the
creatures that comprised herself. But it would weaken her, and she
was reluctant to allow that when she knew Tsagoth could keep pace
with her however she chose to flee.
She knew because their abilities were similar. He was a blood
fiend, an undead demon who preyed on living tanar'ri in the same
way that vampires hunted mortal men and women.
She flowed from one guise to another, and he released the captive
bats to blend with the rest of her substance. She shifted her feet,
but subtly; she didn't want him to see she was ready to fight. But
he evidently noticed anyway, because his leer stretched
wider.
"You should have fled," he said, "as soon as the blue fire came,
and you realized the enchantments compelling your obedience had
withered away."
"Probably so." Irredeemably feral and in some cases stupid to their
cores, a number of ghouls and lesser wraiths had bolted
instantly. She, however, had long ago acquired military discipline,
and during those first moments, it had constrained her as
effectively as magic. Only later had she recognized that escape was
an option for her as well.
"Now you've missed your chance," Tsagoth continued. "The
necromancers understand that they may not have complete control
over even those undead who obediently followed them into the keep.
They charged me to watch for those who try to stray."
"Good dog," Tammith said.
Tsagoth bared his fangs. "Do you really think it wise to mock me?
Your powers are just a debased and feeble echo of mine. I can
destroy you in an instant if I choose. But I'd just as soon reason
with you."
Tammith shrugged. "Reason away, then." At least a conversation
would give her time to ponder tactics.
"You hate our masters," he said. "I understand. So do I. But you
thrive in their service. You're a celebrated warrior, and Szass Tam
promises you'll be a rich noblewoman after he wins the
war."
"I don't want gold or station. I want my freedom."
"Your freedom to do what and go where? Where, except in Szass Tam's
orbit, is there a place for a creature like you? And even if it
were possible for you to escape me, where could you be safe from
the other hunters the lich would send after you?"
"I don't know yet, but I'll figure it out."
"You understand, the blue fires are still raging back and forth
across the world destroying all they touch. The earthquakes are
still shaking towns to rubble. It's the worst possible time to
forsake your allies and strike out on your own."
"Or the best. The necromancers may decide they have more important
things to think about than chasing after me."
"At least return to the castle and ponder a while longer. Don't act
recklessly."
"I don't have 'a while longer.'" She smiled. "You truly don't want
to fight me, do you? Because you sympathize with me. You wish you
could do what I'm doing."
He glared as if she'd insulted him even more egregiously than
before. "I don't sympathize with anyone, least of all one of your
puny kind! But of course, I've tried to break my own bonds. It's
like a vile joke that the blue fire liberated common ghouls and
spectres and left a blood fiend in his chains."
"Try again," Tammith said. "Don't fight me. Change into your bat
guise and fly away with me."
"I can't." Suddenly, he sprang at her.
Fortunately, she was ready. She whirled out of the way and drew her
sword, then cut at Tsagoth as he lunged by.
The enchanted blade bit deep into Tsagoth's back, staggering him.
She ripped it free and slashed again.
Tsagoth spun back around to face her. His left arm swept downward
to meet her blade. The weapon sliced his wrist, but it was only a
nick, aftd the block kept the sword from cutting another gash in
his torso.
At the same time, he raked at her with his upper hands. She
recoiled, and his claws tore through her sturdy leather jerkin to
score the flesh beneath. If she hadn't snatched herself backward,
great chunks of flesh would have been torn away.
She leaped farther back, simultaneously extending her sword to spit
him if he charged. He didn't, and they started circling.
He gazed into her eyes and sent the force of his psyche stabbing at
her like a poniard. She felt a kind of jolt, but nothing that froze
her in place or crushed her will to resist. She tried the same
tactic on him, with a similar lack of success.
Her wounds itched as they closed. The cut on Tsagoth's wrist was
already gone, and no doubt the more serious wound on his back was
healing too. In theory, they could duel the night away, each
suffering but never quite succumbing to an endless
succession of ghastly injuries. Until the sun rose, when she'd burn
arid he wouldn't.
But it was unlikely to come to that. As he'd boasted, he was the
stronger, and if she couldn't beat him quickly, he was apt to wear
her into helplessness well before dawn.
He murmured a word and ragged flares of power in a dazzling array
of colors exploded from a central point like a garish flower
blooming in a single instant. Tammith was close enough that the
leading edge of the blast washed over her and seared her like
acid.
Even as she staggered, she realized her foe had wounded her but
likewise given her an opportunity. Fighting in a war of wizards,
she'd seen this same attack, and understood how it worked when it
achieved its full effect. Perhaps she could convince Tsagoth that
it had done so. It all depended on her skill at
pantomime.
She fell on her rump as if her mind and body were reacting too
slowly for her to catch her balance. She dropped her jaw in what
she hoped was a convincing expression of surprised dismay and
started to rise, all with the same exaggerated lethargy.
Tsagoth sprang at her, all four hands poised to snatch and rend.
She waited until the last instant, then abandoned her pretence of
sluggishness and thrust the point of her sword at his
chest.
She knew the ruse had fooled him when he failed to defend himself
in time. The blade plunged into his heart.
He kept clawing at her, but for a moment, the shock of the injury
made his efforts clumsy, and except for a scratch down the side of
her face, she was unharmed. She tore her sword free and slashed
open his belly. Guts came sliding out.
He plunged his talons into her shoulder and nearly tore her arm
off. It wasn't her sword arm, but it might be next time, or he
might manage something even worse, because his wounds were no
longer slowing him.
She had to finish this exchange quickly. One sword couldn't parry
four sets of talons for long. She dodged out of his way, swung the
blade high, and sheared into his luminous scarlet eyes. Then she
broke apart into bats, localizing the injury of her mangled
shoulder in one crippled, expendable specimen.
The bats flew in the general direction of the Keep of Sorrows, the
weak one trailing behind the others. She made sure their wings
rustled audibly.
Tsagoth peered after her. Two red gleams appeared above his muzzle
as his eyes reformed. Tammith could only hope they couldn't yet see
as well as before, and that the desire to catch her and hurt her
had pushed every other thought out of his head.
He vanished and instantly reappeared in her path, hands raised to
rip the bats out of the air. He didn't realize that by shifting
through space as he had, he'd placed himself directly in front of
one of the squid-things that still showed signs of animation. Now,
if the giant would only react!
It did. Trailing filthy tatters of mummy wrappings, a gigantic
tentacle rose and slammed down on top of the blood fiend's head,
smashing him to the ground. Then it coiled around him, picked him
up, and squeezed. Bones cracked and their jagged ends jabbed
through his scaly hide.
Ready to dodge, Tammith waited to see if the leviathan would strike
at her, too, but it didn't. A scattered swarm of bats evidently
wasn't as provocative a target as a nine-foot-tall undead
demon.
She wasn't certain that even the squid-thing could destroy Tsagoth,
but she was confident he wouldn't pursue her any time soon. As she
swirled upward, she pondered one of the questions her adversary had
posed: Where, indeed, could she go now?
Situated at a juncture of secondary roads, Zolum was a humdrum
farmer's market of a town. As far as Dmitra could recall, she'd
never visited the place before, and she felt none the poorer for
it.
But at the moment, it possessed two attractions. Even for
battle-weary legions, it was only a few days' march east of the
Keep of Sorrows, and it was still standing. No wave of blue flame
had obliterated it, nor had any earthquake knocked it down. So the
council's army had crowded in, compelling the burghers to billet
soldiers who ate their larders bare.
As Zolum was second-rate, so too was the hall of its autharch with
its flickering oil lamps, plain oak floor, and simple cloth
banners, devoid of gems or magical enhancements. In other
circumstances, some of Dmitra's fellow dignitaries might have
sneered at the chamber's provincial appointments, or groused about
a lack of luxuries. Not now, though. Everyone had more important
things to think about.
Which was not to suggest that everyone was frightened or downcast.
His nimbus of flame burning brightly, Iphegor Nath looked excited,
and Malark smiled as if life were merely a play staged for his
diversion, and the plot had just taken an amusing turn.
A soldier led Aoth Fezim and helped him to a chair. The captain
wore a dark bandage wrapped around his eyes.
It was a pity about his blinding. He was a good officer. Still, he
couldn't command the Griffon Legion as he was.
The most interesting thing about him at that moment was that he was
an anomaly. The blue fire had injured but not killed him, and since
the zulkirs needed a better understanding of that enigmatic force,
Dmitra had a mind to vivisect him and see what could be learned.
Although it could wait until he was in one place and his legion in
another. Supposedly, the men liked him, so why distress them and
perhaps undermine their morale when a modicum of tact could avoid
it?
The autharch kept a little brass gong beside his seat at the big
round table, presumably to command everyone's attention and
silence, and Dmitra clanged it. The assembly fell silent, and the
others turned to look at her. "Your Omnipotences," she said, "Your
Omniscience, Saers, and Captains. Not long ago, we believed
ourselves on the brink of defeat. But fate intervened, and now we
have another chance."
Samas Kul snorted. Although no one had set out food in the hall, he
had grease on his full, ruddy lips and a half-eaten leg of duck in
his blubbery hand. "Another chance. Is that what we're calling
it?"
Dmitra smiled. "What would you call it?"
"Considering that we have reports of whole cities and fiefs burned
or melted away, of the land itself tortured into new shapes, I'd
call it a disaster."
"That," said Iphegor, "is because you don't understand what's
happening." He raked the company with the gaze of his lambent
orange eyes. "What you take to be a calamity is actually an
occasion for great rejoicing and great resolve. Kossuth has always
promised that one day the multiverse would catch fire, and that
much of it would perish. It's our task to make sure it's the
debased and polluted portions that burn, so that we'll dwell in a
purer, nobler world thereafter."
"Nonsense," Dimon said. The tharchion of Tyraturos had even fairer
skin than most Mulans, and blue veins snaked like rivers across his
shaven crown. He was a priest of Bane, god of darkness, as well as
a soldier, and wore the black gauntlet emblematic of his
order.
Iphegor pivoted to glare at him. "What did you say?"
"I said you're talking nonsense. This blue stuff isn't really fire,
and your god and his prophecies had nothing to do with its coming.
It's here because Shar and Cyric killed Mystra. We know that much
even if we know precious little more, so you might as
well stop trying to convince us that the crisis means we ought to
exalt your faith above all others."
"You see only the surface of things," Iphegor replied. "Look
deeper."
"That's always good advice," Dmitra said, hoping to avert an
argument between the two clerics, "whatever god one follows. We
need to weigh our options and choose the one that will leave us in
the strongest position when the disturbances end."
"Assuming they ever do," Lallara said.
"They will," Dmitra said, trying her best to sound certain of it.
"The question is, what shall we do in the meantime?"
"Make peace," Lauzoril said.
"No!" someone exclaimed. Turning, Dmitra saw that it was Bareris
Anskuld. She wondered briefly why he'd remained on the other end of
the room from Aoth. They generally sat together if they both
attended a council, and it seemed odd that he wouldn't be at his
comrade's side in the moment of his misfortune.
Prim and clerkish though he was, Lauzoril was also a zulkir, and
unaccustomed to being interrupted by his inferiors. He gave Bareris
a flinty stare. "Another such outburst and I'll feed you to your
own damn griffons."
With a visible effort, Bareris clamped down on his emotions.
"Master, I apologize."
"As is proper," Lallara said. "But I might have produced an
outburst myself, if you hadn't beaten me to it."
"I hate Szass Tam as much as any of you," Lauzoril said. "But the
truth is, we've all been fighting for ten years, with neither side
able to gain and keep the upper hand. As a result, Thay was on its
way to ruin even before the blue fires came. Now the realm truly
stands on the verge of annihilation. All of us who possess true
power should work together to salvage what we can. Otherwise, there
may be nothing left for anyone to rule."
"Are you talking about reestablishing the council as it once was?"
Zola Sethrakt asked, her voice cracking. She was a youthful-looking
woman, comely in an affected, angular sort of way, who never went
anywhere without a profusion of bone and jet ornaments swinging
from her neck and sliding on her arms. As a result, she could
scarcely breathe without clattering. "I'm the zulkir of Necromancy
now!"
"Rest assured," Lauzoril said, "you will always enjoy a place of
high honor."
"Every order has the right to elect its own zulkir, and mine chose
me!" Zola screeched.