All right, human. I’ll tell you what you want to know.

In primordial times dragons ruled Faerûn. The problem was that we were as contentious a people then as we are now. Yet if we had simply set about slaughtering our fellows whenever we felt so inclined, the resulting chaos might have brought us to the brink of extinction.

Fortunately our ancestors found a way to manage the struggle. They vied for dominance by manipulating lesser beings like pawns on a game board, and scored points when their agents eliminated the minions of a rival.

Mostly the players manipulate events from the shadows to achieve various goals and score points thereby. The general idea is to plunge the realms clustered around the Alamber Sea into war.

War to weaken a land until it can no longer withstand a dragon conqueror. Or until it finds itself in such desperate straits that it will embrace a dragon protector.

But I warn you. You won’t like it very much.