Realms of the Dragons II
Edited by Philip Athans
FAERIE IRE
Or, How Zyx Thwarted a Human Invasion
Erin TETTENSOR
The Year of the Turret (1360 DR)
Zyx was a nimble dragon. Being only four inches long, his body did
not require a great deal of lift to achieve flight, which meant his
delicate wings could devote most of their attention to maneuvering.
This they did with tireless energy, thrumming at a pace that made
them nearly invisible to the naked eye. His tail, meanwhile, was
long in proportion to the rest of his body—almost ridiculously so.
Acting as an efficient rudder against the air currents, it allowed
Zyx to execute sharp changes in direction, darting this way and
that with a precision that would make even the most agile
hummingbird envious.
All of which was terribly fortunate, for otherwise the yuan-ti
would have squashed him like a bug.
"Vermin!" the halfblood hissed, swatting at Zyx with the flat of
her scimitar.
"Oops!" sang the faerie dragon merrily as he swept out of the way.
"Too slow!"
To drive the insult home, he landed momentarily on the edge of the
snakewoman's blade, a taunting smile curling the corners of his
mouth.
But his triumph was short-lived. The yuan-ti took another wild
swing, and her weapon bit deep into the trunk of a tree. Zyx nearly
choked in dismay.
"Clumsy fool!" he cried. He nipped forward and poked the halfblood
in the eye. An unimaginative means of attack, perhaps, but the
injury to the tree demanded quick retribution. "That yellowwood is
several centuries your senior!" he scolded. "Show some
respect!"
"I'll show you your own insides, insect!"
She made a grab at the tiny nuisance, but Zyx evaded her with
disdainful ease, leaving her clutching empty air.
"Show me, then!" the faerie dragon mocked.
The yuan-ti obligingly charged, and Zyx retreated—but only a short
distance. He hovered just out of reach, grinning. And in a sudden
flash of inspiration, he winked. It was a master stroke. Enraged
beyond all reason, the yuan-ti made a final lunge at her tormentor,
crashing through the underbrush with murderous intent.
She never made it. The trap gave way beneath the creature's weight,
plunging her through the jungle floor and into the cunningly
concealed pit below.
There was a solid thud. Branches and leaves tumbled in like an
afterthought. Then, for long moments, all was silent. Zyx hovered
over the trap, peering into the gloom to ascertain the fate of his
victim.
"I hope she's not dead," he muttered. He could not bear the thought
of even a single yuan-ti escaping future harassment.
Presently, however, there came a rustling from the pit, and Zyx
breathed a relieved sigh. The snakewoman had righted herself, and
resumed spitting and cursing as she
tried in vain to claw her way out of the trap.
"Good luck!" Zyx called down to her. "I hope the ants aren't too
much of a bother. It's that time of year, you know!"
His last barb safely lodged, Zyx left the yuan-ti to the mercy of
the jungle and drifted up into the canopy in search of a quiet
place to catch his breath. Pestering the evil snake-men was
amusing, to be sure, but it was also thoroughly
exhausting.
He alit on a large banana leaf, stretching out in the trough to
allow the late afternoon sun to warm his scales. It was a luxury he
indulged in when he could, for the rainforest surrendered few
unbroken hours of sunlight. Soon his eyelids were drooping lazily,
blurring his view over the rolling waves of green before him.
Nearby, a hawk circled above the treetops, scanning for prey. Even
to the bird's keen eyes, Zyx would appear as nothing more than a
sunbathing lizard—an appetizing morsel indeed. But the faerie
dragon had little to fear. His bliss-inducing breath weapon was
enough to keep him safe from even the most ill-intentioned
predators, and he had few qualms about using it. As far as Zyx was
concerned, the world could use a little more joy.
Still, it was best to be vigilant. The little dragon blinked in an
effort to stay awake, forcing himself to focus on the idle drifting
of the hawk. His eyes followed the bird as it wheeled to the west,
toward the gorge. There the glistening band of ocher that was the
River Olung wound its way toward the distant coast of Chult. But
something was amiss with the view. A dark tendril rose ominously
against the horizon, weaving and swelling like an angry cobra.
Frowning, Zyx twisted to his feet and peered into the
distance.
"Smoke," he murmured.
It was an uncommon sight. Fires seldom occurred naturally in such a
wet climate, and Zyx was not aware of any intelligent species
inhabiting the area. He would treat with unalloyed scorn any
suggestion that yuan-ti were "intelligent." Zyx
was not the kind of dragon to allow something as crude as evidence
to interfere with carefully cultivated prejudice.
Wide awake, Zyx abandoned his leaf. Part of his duty as
self-appointed guardian of the forest was to investigate unusual
occurrences such as these. Thus far, he had acquitted himself
admirably in that regard. Why, only last winter he had thwarted an
invasion of wayward butterflies who had become disoriented in their
annual migration. If Zyx did not look after these things, no one
would.
When he came nearer the smoke, there was no mistaking the smell of
fresh wood. The dragon curled his nose in disgust. What kind of
savage would fell a living tree when there was plenty of deadwood
about? A stray yuan-ti, no doubt, for no other creature capable of
building a fire lived within a hundred leagues.
Or so Zyx had believed. But as the leaves gave way before him, he
was confronted with a sight that drew him up short—a truly horrific
sight, one that every forest creature dreads beyond all others. A
tremor of shock ran through the faerie dragon, and he landed
clumsily on a branch. It could not be. Not here.
No, Zyx thought desperately, this is quite wrong. It was a
human.
He had never seen one before, but he knew it the moment he saw it.
The way it stalked about the clearing as though it owned the place,
trampling rare grasses and delicate fungus. The way it attacked a
rotting log that was home to millions of tiny creatures, picking it
aside like a scab to reveal a great wound in the moss beneath. Zyx
averted his gaze in sorrow. How many deaths just then? How many
generations of work wasted?
The man paused in his destruction to survey the area with narrowed
eyes, the kind of eyes that take brutal stock of their
surroundings, slotting everything—animal, vegetable, or
mineral—into categories: "useful" or "nuisance." Zyx knew that
look. It was not the look of a passing traveler.
His darkest suspicions were confirmed a moment later when the man
called out and two more of his pernicious kind appeared, axes slung
over their shoulders.
"How's it coming?" the first man called.
"Slowly," replied one of his companions. "Reckon it'll take at
least a tenday to widen the path enough to let the wagons
through."
"Naw," snorted the third man. "Four days, maybe. Once Ivor and the
rest get here, it'll go faster."
The first man grunted, casting a squinted look into the sky, and
said, "Better get on with it. Be dark soon."
Taking up a hammer and stake, he scanned the ground with an
appraising eye. Zyx realized with horror that the man was erecting
a tent.
The little dragon tasted blood. It was only then that he realized
he had been biting his tongue. The tip of his tail twitched
anxiously, causing the branch beneath him to shudder in
sympathy.
This would not do. It would not do at all.
Something had to be done.
Fortunately, it did not take long for a plan to blossom, for Zyx's
brain was a uniquely fertile place for plots and schemes.
"Don't get comfortable," he growled under his breath, his gaze
burning into the interlopers. "You won't be here for
long."
"Cirro."
There was no response. "Cirro!"
As anyone who has ever tried to wake a mist dragon will tell you,
it is not an easy task. For such creatures sleep is a sacred rite,
an inviolable space, taking its place alongside
meditation, rumination, and other places of deep thought. He who
wakes a mist dragon does so at his own risk, for who knows what
wondrous subconscious revelations he might be
interrupting?
Fortunately, Zyx was not troubled with such worries. As far as he
was concerned, Cirrothamalan had already experienced rather more
epiphanies than was generally advisable for a non-deity.
"Cirro," he said, "I've come to tell you that I'm leaving the
forest."
A luminous slit of yellow appeared, and a vertical pupil dilated
eagerly. Zyx checked a sigh. He had feared his ploy would work.
Though it pained him to admit it, he had the inescapable impression
that Cirrothamalan was not always grateful for his
company.
"Leaving?" rumbled the mist dragon. He raised his ponderous head.
"How tragic. I am sorry to see you go."
"That's very kind of you," Zyx replied, immune to sarcasm. "But
perhaps I've exaggerated a little. What I meant to say is that I'm
leaving this part of the forest—temporarily—because I have urgent
business elsewhere."
Cirro's eyelids dropped to half mast. "That's fascinating," he
said, his tone suggesting something less than complete fascination.
"I am truly grateful you disturbed my sleep to advise
me."
"Think nothing of it—we're friends, after all. But actually, I need
your help." The little dragon adopted a very serious expression and
added, "That is to say, the forest needs your help."
Cirro yawned in a manner not entirely befitting one who has
received a call to service, and said, "Go away, Zyx."
"You haven't even heard what I'm going to say," the faerie dragon
noted. "Aren't you curious?"
"Have I ever been curious, Zyx? Was I curious when you came to me
complaining of rogue butterflies? Was I enthralled by your
description of political infighting among the howler
monkeys? I have more important things to think about. There are
great puzzles in this world that need solving, one of which is why
faerie dragons cannot leave anyone in peace."
That said, Cirro lowered his head and curled around himself,
signaling the conversation was over.
But Zyx was not one to pick up on subtle cues.
"You'll be interested this time, Cirro," he said. "Humans have
moved into the forest."
He should have liked this pronouncement to be followed by a clap of
thunder from the heavens.
Had it been, perhaps Cirro would have taken it more seriously. As
it was, the mist dragon merely stretched languidly and mumbled, "It
was only a matter of time."
"Nonsense!" snapped Zyx. He began to pace nervously on his branch.
"They've already made camp, and I heard them talking about bringing
wagons in! I'll bet they're here for the trees. I know all about
the kinds of things they make out of hardwood. Ghastly," be added
with a shudder.
"Mmm," said Cirro. His voice had taken on the thickness of
near-sleep.
"And," continued Zyx, pronouncing his next words deliberately,
"they're barely a league from your grotto."
Cirro was on his feet so quickly that the breeze knocked Zyx from
his perch. The little dragon had to flutter furiously to avoid
falling into the river below.
"My grotto?" Cirro roared.
Like most of his kind, Cirrothamalan had a favorite spot for
contemplation, a secluded retreat from which he could reflect on
the wonderful mysteries of life. The turbid pool itself held little
interest for the mist dragon, but the caves beyond were sacred to
him. Veiled as they were by a thundering waterfall, the caverns
were largely inaccessible to smaller beasts—such as faerie dragons,
for example. The grotto was Cirro's sanctuary, jealously guarded.
Few forest creatures dared venture near its hallowed
banks.
"When the humans find it," Zyx intoned, "they'll claim it for their
own. They'll draw water from it. They'll wash their clothes in it.
They'll bathe in it."
That last image produced equal shivers of disgust from both
dragons. Cirro commenced to pace. His great claws sank deep into
the clay of the riverbank, sending frogs and dragonflies scattering
for their lives.
"All right, faerie dragon," he boomed. "What do you
propose?"
"We've got to get rid of them," Zyx said. "Right away."
"Agreed. I'll attack tonight, under cover of darkness. When the
rest of them arrive, all they'll find is little pieces
of—"
"Er... ugh... Cirro," Zyx interrupted, grimacing. "That's not quite
what I had in mind."
The mist dragon frowned. "What's this?"
"There mustn't be any killing. It's out of the question."
Cirro's scowl deepened. He muttered something unflattering about
faerie dragons, but Zyx was unperturbed.
"We only need to scare them," he insisted. The tip of his
serpentine tail began to twitch with excitment. "You know, make
them think the rainforest is unsafe."
"The rainforest is unsafe," Cirro returned. "Have you actually got
a plan, faerie dragon, or are you simply talking to hear yourself
speak?"
Zyx regarded him with an air of infringed dignity. "Of course I
have a plan," he sniffed. "And a good one, too. Watch
this."
An army of yuan-ti burst through the trees, scimitars raised and
jaws slavering. There were hundreds of them, each one more
fearsome-looking than the last. Their fiendish cackles reverberated
through the gorge, causing the surrounding trees to erupt with
terrified birds. Grinning eagerly, the snakemen advanced toward the
dragons. Their leader's eyes fixed hungrily on Cirrothamalan, and
it drew a claw across its throat in cruel mockery.
The mist dragon sighed and looked away from his impending
doom.
"Yuan-ti don't cackle," he pointed out.
Zyx tilted his head, considering the snakemen with a critical eye
before he conceded, "Hmm. Maybe not,"
"And unless I'm much mistaken, they're not usually pink."
"They are not pink!" Zyx retorted, scandalized. Then he peered more
closely. "A bit rosy, perhaps, but certainly not pink."
"Face it, faerie dragon," Cirro chuckled as the yuan-ti faded from
view, "you're terrible at illusions. You won't fool anyone with
that nonsense, not even humans."
Zyx pouted. Yet he was forced to admit that the mist dragon was
right—he had never been much good at conjuring.
"Still," Zyx said, "it doesn't matter. That wasn't my idea
anyway."
Cirro gave him a wry look. "Really."
"No, no, of course not. I was just playing around. My real idea has
to do with you."
At this, the mist dragon turned his head away slightly, one eye
narrowed. "What do you mean?" he asked.
Zyx ignored the skepticism in his friend's voice and said, "You can
scare the humans away yourself, Cirro, without hurting them at all.
Trust me, I know just the thing____"
The mist crept into the camp like an assassin. It moved slowly at
first, coiling leisurely around the abandoned tools and soaking the
canvas of the tents. It clung to the waning campfire until nothing
remained but defeated wisps of smoke that curled weakly from the
damp ashes. At length it stole through the open flaps of the tents
where it lingered like a bad dream, enveloping the sleeping forms
until the chill became too much to bear and one by one the men
opened their eyes.
They awoke to a world of gray. So thick was the fog that they could
not see their own hands in front of their faces. They staggered out
of the tents, confused, groping in an obscurity no lantern could
banish. But the mist did more than tumble benignly through the
clearing.
It began at an idle pace, seemingly unthreatening. The fog stirred
as though touched by a light breeze, tentacles of mist gently
probing the campsite. Though the men could feel no wind on their
faces, it was obviously there—for what else could account for the
strange motion of the fog? And soon the phantom breeze began to
gain in strength, building until it was a veritable gale. Tent
flaps fluttered and snapped; the horses screamed and strained
against their leads. The fog seemed to take on corporeal form,
picking up bits of debris and tossing them recklessly about. The
men bent their backs and shielded their eyes as dust and leaves
whipped around the camp in a vicious cyclone.
They shouted to each other, but their voices were lost, smothered
by the clotted mist. Those sounds that reached their ears told of
destruction: the snapping of rope, the rending of fabric. Though
they could not see for the impenetrable cloud, the men knew their
camp was being devoured.
Then suddenly, inexplicably, it was over. The phantom wind ceased
its torment. The fog vanished like steam. Dazed, the men glanced
around in utter bewilderment, patting themselves numbly as though
expecting to find themselves injured.
Of the camp, little remained but the clearing itself. The tents,
the tools—even the horses were gone. Not a trace of debris
remained. Were it not for the impressions in the grass, there would
be no evidence that the place had been inhabited at all.
"A storm?" spluttered Cirro, outraged. "They called it a storm?"
Unable to properly express his disgust, he expelled a large puff of
vapor.
"I know," Zyx said with real sympathy. "I was disappointed too. If
it's any consolation, it was great fun to watch."
Cirro's two-word reply suggested it was of little
consolation.
Zyx regarded his friend in the pitying manner of a parent imparting
a painful lesson and said, "I'm afraid fog just isn't very
scary."
Cirro narrowed his eyes and took a credible snap at the faerie
dragon, perhaps to prove that he was indeed capable of being
scary.
"I know," Zyx tittered nervously, dancing out of the way. "It was
my idea. But don't worry. I've got another one. A better
one."
"Not interested," grumbled Cirro. "I will handle this my way,
faerie dragon. Enough of your ridiculous schemes."
He opened bis great wings and gazed up into the canopy, searching
for a gap through which to negotiate his bulk.
Zyx had a sudden vision of appalling carnage, and he landed bravely
on the mist dragon's nose.
"Wait a moment. Hear me out," said Zyx. Cirro's eyes crossed as he
attempted to focus on the tip of his snout, and Zyx used the
distraction to forge ahead. "We've been going about this the wrong
way. We've been letting reality get in the way of our
planning."
So perplexed was Cirrothamalan by that statement that his eyes
crossed even farther.
"I should know better," Zyx continued with a sigh. "I was being far
too realistic."
"What are you talking about, faerie dragon?"
Zyx smiled patiently and explained, "Let me put it this way. What's
the scariest thing in the jungle?"
The mist dragon considered that a moment, then offered,
"Woodpeckers?"
Though not the only birds to attempt nesting in the various crooks
of Cirro's oft-inert form, woodpeckers were certainly the most
painful.
"You're not trying," Zyx frowned. "Think about it from a human's
point of view."
With those revised instructions, it didn't take Cirro long to come
up with the answer, and his eyes widened with dread.
"The Uluu Thalongh?" he whispered. Even a creature so great as a
mist dragon dared not speak the name too loudly.
"The Uluu Thalongh!" Zyx exclaimed with triumph, fear being the
exclusive province of the rational.
Cirro succumbed to an involuntary shiver. Of all jungle predators,
the Uluu Thalongh inspired the most terror. Though no one—not even
the learned Cirrothamalan—could say what the creature truly was,
one thing was certain: it was undisputed lord of flesh-eaters, and
the very rumor of its proximity was enough to evacuate many miles
of rainforest.
"Zyx," Cirro rumbled uncomfortably, "we cannot—"
"Relax. We don't need the real Uluu Thalongh. Reality only gets in
the way, remember? All we need is for the humans to believe the
Uluu Thalongh is nearby. That camp will be emptier than a sloth's
head in no time!"
Cirro smiled despite himself. It was, he had to admit, a good
plan.
"But how do we accomplish it?" asked the mist dragon. "Surely you
do not expect the humans to be taken in by one of your ridiculous
illusions. The Uluu Thalongh is not known for its rosy
complexion."
Zyx ignored the barb. "We don't need illusions," he
insisted.
"Oh really? And how do you suggest we evoke the great
monster?"
"Impersonation," Zyx replied, as though it was the most obvious
thing in the world. Cirro's expression darkened. "My hearing must
be failing
me, faerie dragon. I thought you said 'impersonation.'"
"I did. We'll pretend to be the Uluu Thalongh. Simple."
A little known fact: the axiom about steam coming out of the ears
originated with an annoyed mist dragon. A wisp was even then
working its way up the side of Cirro's head.
"Simple indeed!" the mist dragon snarled. "As simple as you are!
You propose to impersonate a creature that slips inside trees and
turns branches into jaws? You must have been dropped on your head
as a hatchling!"
"You have no imagination," Zyx sniffed, wounded. "It will
work."
"How?"
The little dragon brightened and said, "I thought you'd never ask.
Tell me, Cirro, how do you feel about mud?"
A strange keening sound pierced the air. It was at once hollow and
sharp, as though someone played upon a cracked wooden pipe. The men
winced and covered their ears against the shrill noise, gazing
accusingly up at the canopy to identify the offending
bird.
But the sound did not emanate from the treetops. Instead it came
from deep within the bush, somewhere to the north of the camp. The
men peered into the dark recesses of the jungle, but the thick
foliage was impenetrable. The piping continued eerily, weaving
among the branches like a sinuous tree snake.
"What is it?" Maddock whispered. Something about the sound
compelled him to lower his voice.
"It's no bird, that's for sure," said Ivor. He bent to retrieve his
axe, and the more experienced of the men followed suit. The jungle
was no place to take chances. "And it's getting closer."
Filar grunted and spat on the ground. "Reckon we'd better go check
it out."
He pulled his sword from its sheath, turning it over to inspect the
edges. The loss of his axe had forced him to use the sword as a
tool, and hours of chopping vegetation had left the blade in dismal
condition. Still, it would do the job if necessary.
"You men stay here," Ivor instructed the others. "Shout if you see
anything."
He gestured at Filar and Maddock, and the three of them left the
relative safety of the clearing for the unknown dangers of the
brush.
-—ecre—*
"They're coming!" whispered Zyx with glee.
He was rather proud of his shrill, piping cry, fancying that it
sounded a great deal like the bone-chilling call of the Uluu
Thalongh. Since neither he nor Cirro had ever heard the
bone-chilling call of the Uluu Thalongh, there was no one to
disagree with him.
"How close are they?" Cirro wanted to know.
The mist dragon was covered from horn to claw in a thick layer of
mud, and was therefore quite unable to see. He had been forced to
rely on Zyx's convoluted directions to find the clearing, and
considered it nothing shy of a miracle that he had arrived
unscathed. Even more impressive, most of the stray branches Zyx had
affixed to his body had survived the journey. So far, things were
going smoothly.
"They're about a furlong away," Zyx estimated. "That gives you just
enough time to get ready. Now remember: think tree."
"Tree," repeated Cirro without much enthusiasm. He drew himself up
on his hind legs, propping himself with his tail for additional
balance. He felt utterly ridiculous.
Zyx did not help matters, clucking his tongue disapprovingly. "No,
no! Your forelegs need to come up. Up! Like branches. There you
are."
Cirro had a sudden, pained vision of how he must appear. "If you
breathe a word of this to anyone, faerie dragon, I'll swallow you
whole."
"Dear Cirro, you're such a joker. Now be quiet. They're almost
here. You remember what to do?"
Ivor expected their mysterious quarry to be camouflaged, but he
couldn't have guessed how well. If Filar hadn't shouted, he would
have walked right past it: an enormous tree, oddly misshapen by
strange, grotesque bulges. The tree's appearance was alarming
enough, but what caused Filar to cry out—and Ivor to leap back with
a curse—was the sudden movement of a branch.
For a brief moment Ivor thought himself imagining things, but
no—the branch was definitely reaching for him. Worse, the limb
ended in what appeared to be a set of long, sharp teeth. Ivor
staggered back in shock, his mind reeling.
All of that was strange enough, but what followed was stranger
still. The tree shifted its immense bulk, and there came a crashing
sound. Everyone—including the monstrous tree—looked around in
confusion. Another crash, and the source of the sound became clear:
the smaller branches of the tree were falling off. One by one they
tore away from the trunk, plummeting to the ground far below. Filar
had to leap back to avoid the leafy bombardment.
Faced with the sudden defection of its appendages, the monster
seemed unsure of what to do. It withdrew a few paces, then hovered
uncertainly, allowing the men to get a better look at it. Bereft of
its treelike appearance, it was little more than an enormous column
of mud. But it was a column of mud with eyes, teeth, and
claws.
Ivor felt the blood drain from his face as he realized what he was
looking at.
"It's..."he faltered.
"What?" Maddock prompted, his voice barely above a whisper. "It's a
mudman!"
The pronouncement was met with general consternation. "But there's
no such thing as a mudman!" Filar whimpered. "No?" Ivor gestured
wildly with his axe. "What do you call that, then?"
Faced with an incontrovertible argument, Filar conceded the point.
As for the mudman, it appeared to be reconsidering its options, for
it had drawn back even farther and was engaged in a heated argument
with a nearby branch. The creature was obviously quite
mad.
"We'll have to kill it," Ivor said in a low voice. "We'll be
sending for our families soon, and I'll not have a mudman around my
boys."
"Too right," growled Maddock.
Their resolve hardened, the men advanced toward the inattentive
creature. They would catch it unawares, and it would all be over
before the mudman even knew what hit it.
By the time Zyx saw the weapon, it was already too late. The blade
caught Cirro in the left haunch, biting easily through the dried
mud. The mist dragon howled and wheeled around, his tail very
nearly decapitating a large man with an axe. A third man, also with
an axe, took a swing at Cirro's foreleg.
"No!" Zyx shrieked, "Stop!"
He was seized with terror. Not for Cirro—the mist dragon was quite
capable of scalding the humans to the bone. But that was precisely
the problem.
"Cirro, please!" begged the tender-hearted faerie dragon. "Don't
hurt them! Oh, this won't do at all!" He flitted to and
fro
like a confused bumblebee, wringing his forefeet in distress.
"Think, Zyx, think!"
Below, Cirro unfurled a wing, knocking all three humans to the
ground.
"Get them away from me, Zyx!" he snarled. "I'll do what I
must!"
To demonstrate the point, the mist dragon slammed his tail into the
ground, leaving a deep trough.
This display of strength should have sent any creature into
headlong retreat—any sensible creature, that is. But the humans
remained stubbornly in place, trading near-misses with the
mud-caked dragon. One man hacked continually at Cirro's legs, his
pitiful blade finding the occasional tender spot. Another took
opportunistic swings witb his axe, catching the dragon on the move
and thus adding force to his blows.
Cirro kept them at bay as best he could, blowing harmless clouds of
steam to obscure their view. But eventually he would lose patience,
and when that happened, the steam would become deadly.
There was only one thing to do. Zyx threw himself heroically into
the path of the nearest human, preparing to blast the man's face
with his bliss-inducing breath. But the faerie dragon's
inexperience with humans proved costly, for the graceless creatures
were quicker than they appeared. There was a blur of motion, and
everything went dark. Zyx was caught.
"Unhand me, you filthy beast!" The tiny creature scowled defiantly
at the three faces looming above, its lower jaw jutting forth in an
almost comical gesture of bravado.
"What's this now?" Maddock muttered.
Even as he asked the question, he cast another wary
glance
at the mudman. The monster had withdrawn the moment its ally was
captured, but it remained only a few paces away,
watchful.
"It's a flying lizard," Ivor declared.
His pronouncement provoked an indignant squeak from the
captive.
"Lizard indeed!" said the creature. "I happen to be a faerie
dragon, and I'll have you know that it's very bad luck to catch
one!"
"Eh?" Ivor blinked. "Faerie dragon?"
At that, Filar let out a loud, expressive groan.
When his companions regarded him with bemused expressions, he
explained, "I've heard of them, right enough. My brother up on the
coast had a run-in with one last spring. Caused him no end of
headache. They spend all day playing practical jokes on whatever
poor souls live nearby. Plague a man till he's mad, they will." He
shook his head ruefully. "If we live here, we'll never be rid of
the little vermin!"
"I say!" objected the diminutive dragon. "Is that kind of language
really necessary?"
Ivor ignored it. He hoisted his hand in Filar's direction and
asked, "You really think this thing is a faerie dragon?"
Filar shrugged. "It's a talking lizard with wings. What else would
it be?"
"Think it'll bother us?"
"Reckon so. It's in its nature."
Ivor cursed violently. "Just our luck, isn't it? Bet there isn't
another one of these things for a thousand leagues!" He looked over
the little pest in disgust, then opened his hand and shook it free.
"Be gone with ye, then," he growled.
The dragon lingered a moment as though it would speak, but wisely
thought better of it. Its tiny form darted through the trees and
disappeared.
"You're just letting it go? " Maddock cried. He had obviously
envisioned a more permanent solution.
With a gesture, Ivor reminded him of the presence of the mudman.
"It's a big forest," he said, "and this place don't have much to
recommend it."
"Bad company," agreed Filar, "and bad weather besides. If we're
gonna rebuild the camp anyway, we might as well find someplace a
little more hospitable."
Their perfectly rational concerns had nothing whatever to do with
abject fear of the mudman, whose exact nature had been called into
question by its unexpected conversion to a quadruped. (Subsequent
fireside accounts would identify the monster as the lesser-known
but equally fearsome mudbear.)
"Move on, then?" suggested Maddock.
"Reckon that's the most reasonable course," said Ivor, with a very
reasonable expression.
Thus agreed, the men withdrew from close proximity to the mudman,
taking reasonably quick strides back to camp.
"Cirro, I've come to tell you that I'm leaving the
forest."
The mist dragon did not so much as open his eyes. "Go away, Zyx,"
he growled.
It had been nearly a month since the incident with the humans, and
Cirro had not heard a peep from the faerie dragon. Only then did he
realize how much he'd enjoyed the reprieve.
"I mean it this time," Zyx sighed. "And I just wanted to say that
I'm really going to miss you."
Cirro raised his head. He had never heard Zyx sound so earnest. "Is
this the truth?" he asked. "Where are you going?"
"The other side of the gorge."
The mist dragon narrowed his eyes and asked, "Is that not where the
humans were going?"
Zyx's expression was all innocence. "Someone's got to keep an eye
on them," he pointed out.
But Cirrothamalan was no fool. "You can't resist, can you? They are
simply too tempting a target!"
A coy smile worked its way across Zyx's snout. "But it was such
fun" he murmured. His eyes grew unfocused, as though he was
reliving a sweet memory.
"I doubt the humans thought it was much fun," Cirro
noted.
The faerie dragon overlooked that observation with his usual
blitheness. "It will be a grand adventure," he said. "But I shall
miss you, my friend."
It seemed Zyx was in earnest after all. Cirro rose to his feet, and
with due ceremony offered the traditional farewell of his
kind.
"Good-bye, Zyx. May the mysteries of life unfold themselves to
you."
As the tiny dragon flitted away, Cirro felt a peculiar weight in
his stomach, as though he had swallowed a large stone. Was it
possible? Might he actually miss the little pest?
"I'll come back to visit someday!" Zyx piped as he disappeared from
view.
The stone in Cirro's stomach vanished, replaced by an ill-tempered
growl. He might have guessed. One was never truly rid of a faerie
dragon. They were as clinging as a burr, as nagging as a
conscience. He could name several diseases that were easier to be
rid of. Still, some part of him welcomed such constants in life.
And when Zyx returned, as he no doubt would, some part of Cirro
would welcome the faerie dragon too.
THE WOMAN WHO DREW DRAGONS
Rosemary Jones
The Year of the Helm (1362 DR)
Of course, if that female painter hadn't shown up about the same
time that Guerner called for more drinks, the tavernkeeper Varney
might not have pursued his great idea about dragons. At least, that
was what Varney said later. Mrs. Varney just said, "Well, isn't
that like Varney, trying to blame somebody else for his
troubles."
It all started with Varney's customers, as Varney pointed out to
Mrs. Varney. Those customers, a group of regulars, were having one
of their endless nightly debates about the habits of dragons and
their own fortitude during encounters with the scaly
beasts.
"So I just twitched the string like this, and up leaps that black
dragon. Thought his whole cave was infested by snakes, and he lets
out this roar and
races away. Leaving me in possession of all his treasure," said the
gnome Silvenestri Silver, wriggling a piece of twine across the
table.
In the middle of winter, in the dark days that marked the end of
one year and the beginning of the next, Silver spent most of his
time in his favorite tavern, the Dragon Defeated, telling tales of
his past exploits as a treasure-stealer. When the roads dried out
and warmer weather came, he'd be away to a bigger city to look for
work. Sembian cities held certain perils for a professional
treasure-hunter (like rival claimants to his prizes and unkind
people who whined that he'd cheated them of their share), so Silver
preferred to wait out winter in Halfknot, the small town with a
mixed population of humans, dwarves, and gnomes where nothing much
ever happened.
Varney and his wife scrubbed the tables, moving around the group of
listeners gathered around the gnome and his string. Mrs. Varney
wished that they'd all go home and whispered to Varney that it was
time to shoo everyone out the door. But Varney disagreed. Winter
was too slow a time for the Dragon Defeated and its owner to lose
any chance of an extra purchase.
Looking over the group arguing about dragons, Varney knew the order
wouldn't come from the dwarf, Badger Bates. The dwarf would nurse
his one drink all night unless someone else paid. If the human,
Wyrmbait Nix, hadn't lost all his coin to Silver in one of their
numerous bets, he might buy something to eat. The big man was
always hungry and not too fussy about Mrs. Varney's cooking. Of
course, His Honor, Grangy Guerner, part-time magistrate and
full-time ratcatcher, always had plenty of jingle in his pocket,
but he rarely lingered in the tavern for any length of
time.
"Dragons aren't afraid of snakes," said the dwarf Badger Bates,
taking up the thread of his never-ending dispute with Silver about
which of them knew the most about the dragons.
He pointed one dirty finger at the gnome sitting across from him.
"All I'm saying is that proof is proof. I've never seen any proof
of your story except a snip of dirty twine. Now folks know when I
tell about Malaeragoth, I'm going show them proof of my words. I've
got my scale, don't I?"
Bates tapped the iron box sitting beside his plate. The dwarf
worked in the local foundry but had once dug gardens and built
fountains for the wizard Uvalkhur the Undaunted. When certain rival
wizards murdered the old man in his own home, Malaeragoth, the
sapphire dragon and sometimes steed of Uvalkhur, suddenly appeared
before the thieving wizards ransacking the mansion and revenged his
former master. Almost one hundred years had passed since the day
that Malaeragoth tore apart the manor to play cat-and-mouse games
with the murderers, but the ferocity of his vengeance remained a
favorite tale in Sembia. Of all those who'd occupied the manor that
day, only Badger Bates had escaped with his life. And from that day
to the present, no more had been seen of the sapphire
dragon.
"And besides, the last time that you told that story about the
black dragon, you said you cast an illusion of one snake crawling
across his den," argued Bates. "Now when I talk about
Malaeragoth—"
"One snake, ten snakes, what does it matter?" Silver said, cutting
off Bates's last sentence. "You're missing the point. What I'm
trying to say is that it pays, and pays well if you're hunting
someone else's treasure, to know who you're stealing from. Dragons
are no different from people. Know their habits, know where they
keep their loot, and know how to trick them. That dragon—and I
never said that he was the usual sort of black dragon—that dragon
had what the wizard called a pho-bee-a. Couldn't abide snakes in
any form. And when he saw a snake, or thought he saw one, he
ran."
"I am the last person alive to have actually seen Malaeragoth and I
can produce my proof anytime I want," Bates
persisted, flipping open the lid of his iron box. The shimmering
sapphire scale inside shone like an evening star in the tavern's
dim light. "Besides, Malaeragoth wasn't one of your commonplace
black dragons that any reprobate gnome illusionist could trick,"
finished Bates in a huff.
"I paid good gold for information about that black dragon," snarled
Silver, "and more for a great snake illusion. That's what made it
possible for me to defeat that dragon—and a lesser gnome couldn't
have done it. You may have been clever enough to pick up that
scale, after you crawled out of whatever hole that you hid in, but
avoiding Malaeragoth isn't the same as tricking a dragon in his own
lair!"
"Humph," said Badger Bates. "Proof is proof, and I still don't see
anything on the table."
"I've got the scars from my encounters, and nobody asks me to plop
those on the table when I tell my stories," said Wyrmbait Nix. "But
scars or no scars, I still believe the gnome. As for putting things
down on the table, Silver pays for his fair share of the drinks,
which is more than you've ever done, Badger," continued Nix, who
made his living capturing baby dragons for wizards' menageries. He
spent his winter months in town, offering to show any lady in the
tavern his scars, including the terrific bite mark left on his leg
by a baby blue dragon. "And neither of you has spent day after day
crawling through dark dank holes after those nasty-tempered
wyrmlings!"
"Yeah, well, they don't call you Wyrmbait for nothing," said
Silver. "But I'd rather steal a treasure and keep a whole skin,
than carry around a bag of hissing, wiggling baby dragons nipping
at my fingers. Nasty way to make a living, Nix, nasty."
"Baby bites," scoffed Bates. "Why that's nothing compared to the
fury of Malaeragoth. He ripped Uvalkhur's roof off with one swipe
of his claws. He hunted Uvalkhur's killers through the hallways
like one of Guerner's terriers after rats. I saw
him, and that's more than either of you have ever seen—a great old
dragon like that, fighting with all his strength!"
The ratcatcher Guerner suddenly spoke up. "Well, I've never seen a
dragon, and I've never wanted to see one. Catching rats is enough
vermin for me. But I like hearing your stories, makes these winter
nights pass quicker. I'll stand you a drink all round for your
tales. Hey, Varney, draw us four more cups," he said to the
tavernkeeper.
Varney smirked at Mrs. Varney. He'd been right and she'd been
wrong, it was worth staying open a little longer.
The chink of Guerner's coin dropping into his box sparked Varney's
big idea, or "another one of Varney's big ideas" as Mrs. Varney
would say in later years to friends and relations. Middle of the
tenday, middle of the winter, was such a lonely time for a
tavernkeeper's coin box in Sembia. It had been another lousy winter
for trade. There'd been talk of odd trouble in odd places, ghosts
in the forests and suchlike. In a small town like Halfknot, where
Varney ran the Dragon Defeated, people relied on travelers for
their extra coin. And when the gods, elves, Zhentarim, and who knew
what else kept disrupting trade, well, then, it meant everyone got
very nervous and hoarded what gold they had.
But with the Year of Maidens passed and the Year of the Helm begun,
Varney wanted to encourage customers to stop saving and start
spending at the Dragon Defeated. Advertising Mrs. Varney's meat
pies as being made from the best ber-rygobblers hadn't done the
trick. In fact, some unkind bard had started a song about "Mrs.
Varney's Rat Pies."
As Varney served Guerner's round, a woman blew through the tavern's
door with a cold, wet wind and an offer to repaint the Dragon
Defeated's sign. Varney just knew that her offer was all that was
needed to start his great idea attracting a little cash to his
tavern.
Small and fair-haired, the painter's skin held that ruddy brown
tinge of a wanderer who spent most of her time
outdoors. Spots of color sprayed across her hands, the marks of her
trade.
"I was heading east," the painter said, "but the roads are rivers
of mud and I'm tired of slipping and falling every third step. So
I'm stopping in Halfknot until the roads dry out. I'm painting
signs for the baker, the butcher, and the hostler. I'll do yours
too in return for a few meals."
Varney promised as many meat pies as the painter could
eat.
The next morning, Varney, the painter, and Mrs. Varney discussed a
new design for the Dragon Defeated's well-weathered sign. The
current placard depicted a group of men attacking a rearing white
dragon.
"I noticed your sign when I first came to town," said the painter,
standing underneath it, ignoring the rain dripping on her head and
down her neck. "That dragon is simply awful. The neck is all wrong,
the head's too small, and those wings! They look like a bird's
wings, not a dragon's!"
"Can you add a princess, dear?" asked Mrs. Varney, who was a
sentimental soul. "You know, one of those girls all dressed in fine
silks with a little tiny crown perched on top of her curls, being
rescued by the lads? Like in the stories my granny told."
"Well," said the painter. "I don't know as much about princesses as
I do about dragons, but I can draw one. What else?"
"Can you make the chaps in the sign look like those three over
there?" asked Varney, pointing a thumb at Silver, Bates, and Nix,
who were walking down the street. The gnome, the dwarf, and the
human were still arguing about who knew more about
dragons.
The painter looked them over. "Don't you want something better? I'm
not sure that they'll attract the customers."
"I want it to look just like them," said Varney. "I've got an idea
about those three."
Once the repainted sign was flapping in the gusts of winter wind,
Varney nailed another smaller sign next to his door advertising
free beer on the slowest night of the tenday in return for a good
dragon story.
Much to the town's surprise, Varney lived up to his promise. Every
storyteller got one free beer—small and a bit watered, but free.
Also, Varney had every listener and storyteller put a coin or a
button or a packet of pins in a cup. At the end of the evening, the
best story was awarded the cup, with the tavern's own "dragon
defeaters" Silver, Nix, and Bates acting as judges. Of course, food
and additional beer were charged at Varney's usual rates, and the
winner most often stood the company an extra round, all of which
meant that Varney's coin box started to fill up very
nicely.
So Varney's idea worked, as Varney liked to tell friends and
relations in later years. More people came to the Dragon Defeated,
just to hear a story well told, and after a few ten-days, as the
weather improved and travel became easier, the promise of a free
beer and the possibility of winning a cup of coins and buttons
spread up and down the roads, drawing more out-of-towners and
regulars from other taverns. All sorts of strange folk began to
appear at the Dragon Defeated to compete with their
story.
Silver, Nix, and Bates took to strutting around town because of
their positions as "dragon experts." The dwarf even promised to
give Malaeragoth's sapphire scale to the first person who managed
to astound all three judges.
On the night of the "unfortunate incident," as Varney described it
in later years, the Dragon Defeated was packed with a lively,
hard-drinking crowd of humans, dwarves, and gnomes. A human fighter
with well-oiled leather armor and a really big sword slung across
his back finished his tale of hand-to-claw combat with a green
dragon with a thump of his fist on his chest. The audience looked
between him and the judges, waiting to hear what the trio
thought.
"Well," said Nix, cleaning his teeth with an ivory toothpick, "if
you'd lunged a bit more and ducked less, you could have finished
the fight in half the time. If you're going to go hunting dragons,
you can't be afraid of being nipped on the arm or leg. Bites heal.
Look at my scars. Besides, we heard something similar from a man
from Triel last tenday, didn't we boys?"
"Yup, I don't think that story is worth even a button," said Bates,
who was known throughout Halfknot as a dwarf so cheap that he
wouldn't give away the time of day for free. There was a running
side bet going at the Dragon Defeated that no one would ever get
Malaeragoth's sapphire scale from the dwarf. "Besides, I like to
see a bit of proof, I do. Anyone can tell a fancy story, but not
everyone can produce solid evidence."
"I think the whole thing showed a lack of finesse," Silver said,
washing his fingers in a porcelain bowl. "With a little bit of
guile," added the gnome, using his embroidered hankie to dry off
his fingertips, "he could have had the head off that creature and
been out of the forest without even pulling that really big sword
out of its scabbard. If he'd studied his dragons before he went,
he'd have known how to handle them. Everyone knows that you're most
likely to find green dragons there and those type of dragons are
cross-eyed and easy to confuse."
"You're wrong," said the sign painter, sitting in the corner
nearest the fire and eating one of Mrs. Varney's meat pies. "A
green dragon is not that easy to kill and they're never
cross-eyed."
A number of heads turned to stare at the woman. She smiled slightly
at the three dragon experts and continued to eat her pie with calm,
deliberate bites.
"What do you know about greens, missy?" said Nix.
"I've painted a hundred or so, and I've never seen a single crossed
eye," she replied, saying more than she'd said in all
the previous tendays. Behind her table, her large pack leaned
against the wall. The roads outside were dry, she was dressed for
traveling, and she'd come for one last meal before leaving town.
Being on her way out of Halfknot, she obviously didn't care who she
offended that night. Or, at least, that was Mrs. Varney's
explanation of the subsequent events.
"What do you mean, madam, that you've painted greens?" said
Silver.
"I draw dragons," said the woman. "My name, by the way, is Petra.
The dragons sometimes call me Ossalurkarif, but I prefer Petra. I
definitely prefer Petra to 'missy' or 'madam.'"
"Lady Petra," said Silver, leaping up on his table so everyone
could see him, then making an elaborate bow, "my apologies for
these repeated questions, but what do you know about
dragons?"
"More than you do." Petra sighed and pushed her pie aside. "I've
sat and listened for all these tendays. And your tales are all very
pretty and well-told. But not one of you has really looked at the
dragons that you say that you've met. You've fought them, you've
killed them, you've stolen from them, and once or twice, you've
even had a conversation with one. But none of you have ever noticed
much more than if a dragon is green, red, or blue."
She reached behind her and pulled a number of long metal and oiled
canvas tubes out of her pack.
"I draw dragons," she said again. "Somebody has to. We live in a
realm filled with dragons, but what does anyone really know? Your
wizards talk of Draco Mystere, but what good is reading the words
of others compared to actual field study? Why you won't find in
books whether a red adult has one or two phalanges or the color of
a bronze hatchling's tongue. But I can show you that! And I can
prove greens don't have crossed eyes."
Petra opened one of the tubes and drew out a number of tightly
rolled parchments. As she spread them across her
table, people stood up to get a better look, causing the gnomes to
join Silver on the tabletop so they could see over the heads of the
humans. The dwarves just muscled themselves to the front of the
crowd. As the sound of "oohs" and "aahs" rose from the crowd,
Varney stopped pouring beer and boosted himself up on the bar to
see Petra's drawings.
Filling every inch of the vellum were dozens and dozens of drawings
of green dragons. There were greens in flight, rearing up to peer
over treetops, curled around a clutch of eggs, and resting with
chins across crossed claws, looking like tabby cats asleep in the
sun.
"Look there," said Petra, pointing at the head of a green dragon
with eyes deep-set under a row of hornlets and crest fully
extended. "Perfectly normal eyes. Not a sign of
crossing."
"Well," said Silver finally. "I guess I got my dragons a little
mixed up. It's the whites that have crossed eyes."
"No," said Petra, pulling another tube from her pack and twisting
it open. "Whites have beautiful eyes. Much more variation in eye
colors than other dragons, in fact, probably because of the white
scales. I've seen whites with blue eyes, green eyes, and the most
wonderful shade of amber. The one with amber eyes was a very old
dragon whose scales had gone a lovely shade of cream, with just a
slight tint of azure on the belly. He said that all his brothers
had amber eyes, but none of his sisters, who tended to have
lavender or violet eyes."
"You talk to dragons?" said Nix, managing to sound both intrigued
and disbelieving at the same time. "You've spoken with white
dragons?"
"The polite ones," answered Petra with a shrug. "If I'm painting a
big portrait. It can take hours sometimes and they do get so bored
posing. I guess that's why I like doing the little sketches more,
like the ones of the greens. There I'm just drawing them quickly as
they go about their lives. It
seems less intrusive somehow. Dragons are very sensitive about such
things."
"So how many kinds of dragons have you drawn?" challenged Nix.
"I've captured more than three different species in my time. I
could show the bites on my leg from a blue, and the one on my arm
from a green, and the one from a red wyrmling on my—"
"Not in front of the ladies," cried Froedegra, the blacksmith's
daughter, who knew very well where the little red dragon had bit
Nix and never wanted to see that scar again.
"Thank you, but you don't need to show me anything," said Petra. "I
know the bite of one dragon from another. I've drawn copper dragons
on the High Moor, red dragons playing in a volcano's fire, gold
dragons reading scrolls in labyrinths, white dragons sliding
through snow and ice, bronze dragons being ridden by wizards on
battlefields, blue dragons burrowing beneath hot sands, and black
dragons flying above the salt marshes, where the world is neither
sea nor land, but a bit of both. I've walked all the Realms from
end to end, just to draw dragons."
As she recited her catalog of dragons, Petra pulled scroll tube
after scroll tube from her pack. Dragons crawled, walked, swam,
flew, dug, ran, stretched, fought, and slept in the dozens of
drawings spread across all the tables of the tavern. More dragons
in more colors than anyone had ever seen before. Silver and Nix
were silenced.
But Badger Bates was moved to speak, because he knew that if he
displayed the awe that the others showed, he'd lose Malaeragoth's
sapphire scale. And Bates never gave up anything without a
battle.
"There's no sapphire dragon here," he said, surveying the drawings
that littered the tavern. "There's one that I've seen that you have
not: Malaeragoth in his rage! I saw him that day he ripped up the
wizard's killers, and nobody has seen him since."
"Malaeragoth! That dragon is dangerous to draw," said Petra,
frowning at the name. "I painted him once and only once, as he
paced through his cold caverns, but he caught sight of my painting
in his scrying mirror and sent a servant to steal the picture from
me."
"Easy to say, hard to prove," answered Bates. "I don't believe you.
That old dragon has been gone for a hundred years. There's many
here who know that I'm the last alive to see him."
Petra shook her blond head at the dwarf's taunt and began to gather
up her pictures, rolling them tightly and packing them back into
their protective tubes.
"Malaeragoth served Uvalkhur in Sembia many years ago," continued
Bates, "and I was digging a fountain for the wizard's garden when
thieves snuck in and murdered the master in his own place. And I
can give you proof that I was there that day, for here's
Malaeragoth's own scale," said the dwarf, banging his iron box down
on the table and flipping open the lid.
"I never said that you were a liar, though you were more than rude
to call me one," answered Petra in the same calm voice that she had
used to tell Nix and Silver that they knew nothing about green
dragons' eyes. "Malaeragoth's scale that may well be. It's off an
old dragon, and a sapphire too. The color and the size are evidence
of that. But if you've seen Malaeragoth's rage than you know that
the sapphire dragon is a dragon best left sleeping. I wouldn't go
shouting his name and boasting of my knowledge quite so loud. It's
not for nothing that he's taken to calling himself the Unseen
Dragon."
"Well," said Silver, determined to regain his status as dragon
expert before the crowd, "Badger's not a complete fool. Proof is
proof, as he likes to say. You could have drawn your pictures from
the stories that you've heard here. You've been listening to us all
winter long. How do we know that you've seen these beasts with your
own eyes?"
"Because I only draw what I have seen and all my dragons are true
in every detail," answered Petra, and her voice went a little
higher at being questioned by the gnome as well as the dwarf. "And
if you had any brains behind your eyes, you'd give me that cup that
sits on the bar. For I've shown you more of dragons tonight than
any tale told here this winter!"
Bates sucked in his breath and blew it out again. "Show me
Malaeragoth," he said, "and I'll give you Malaeragoth's sapphire
scale and double the coins in the cup as well."
The tavern crowd gasped. The sapphire scale might be rare, but coin
out of Bates's purse was something even rarer.
"Done!" said Petra, for like most painters, she never could resist
a bet. "I'll draw Malaeragoth as I last saw him, old and wily, and
as fond of magic as any wizard! But he's a large dragon and I need
a large space to paint." She looked around the room and walked over
to the north wall. Mrs. Varney had whitewashed the plaster only a
few days before. Petra looked at Varney, still sitting on the top
of his bar, and asked, "May I paint the dragon here?"
Varney agreed, thinking that a mural of the sapphire dragon would
draw the drinkers just as much as any story. And that, as Mrs.
Varney would say in later years, was just typical of Varney's
foolishness.
Petra called for raw eggs and clean water to mix her paints. Varney
brought the ingredients, totaling the cost in his mind and
determined to add it as "extras" to her tab. From her pack, Petra
pulled out her paint box with its jars of powdered pigments and its
multitude of brushes. She grabbed a stick from the fireplace and
sketched the outline of Malaeragoth upon the wall. In her drawing,
the dragon was frozen in midstep, facing a floating
mirror.
Petra mixed the colors on the lid of her paintbox, which unhinged
to become a separate tray holding five colors and three brushes. At
first, she painted with a broad brush, tipped with oxhair, and laid
down large strokes of a deep sea blue.
Then she painted with a smaller brush, tipped with fox fur, the
finer details of Malaeragoth's scales, claws, ears, and nose in
ultramarine and turquoise. Last, she took up a tiny brush, tipped
with squirrel hair, to add minute dots of lapis and gold dust to
the dragon's form. Malaeragoth twinkled like a jewel upon the wall,
and the sapphire scale in Bates' box shown with the same blue
light. Looking closely at Malaeragoth's long throat, the crowd
could even see where a single scale had dropped away and been
replaced by a newer, lighter blue scale.
Petra painted very fast, something that she had learned from trying
to draw pictures of dragons in flight, but dawn light was showing
at the windows before she was done. Her audience stretched and
shook some sleeping gnomes awake as she cleaned her brushes with
quick economical moves.
Nix and Silver shoved and pushed other people aside to take a
closer look at the dragon, but Bates remained in his chair,
clutching his iron box in one white-knuckled hand.
While the crowd admired the vibrant sapphire dragon, Petra mixed
new colors in her box lid and painted a smaller picture within the
frame of the painted mirror. But no one except Varney looked at
Malaeragoth's mirror, painted as floating before the dragon. In the
painted mirror, Varney saw his own tavern with himself counting
coins into his coin box behind the bar and others craning to look
at a woman painting upon the wall a sapphire dragon looking at
them. It was, thought Varney, a very clever conceit and he felt
very pleased about the new mural decorating the wall of the Dragon
Defeated. Unlike the sign creaking in the wind outside, he wouldn't
even have to pay the painter in kind for the new decoration of his
tavern.
"Well," said Petra to Bates as she worked on the picture in the
mirror, "is that not Malaeragoth to the life?"
The dwarf had not moved, nor spoken, nor slept for the entire
night. Instead, he'd sat on a stool watching the painter
with his face growing redder and redder as she got closer to
finishing her portrait of the sapphire dragon. Looking at the black
anger in his scowl, Nix and Silver knew that the dwarf had lost his
bet, but they winked at each other, sure that Bates would find a
way to wiggle out of paying.
"Not to the life," said the dwarf after a long, long pause. "I'm an
old dwarf and I know what I know. I'm not going to be tricked by
some woman."
The crowd murmured their disapproval. "Why it's a fine picture,"
said Nix, "you can almost see the beast breathe!"
"Still," added Silver for mischief's sake, "the dwarf doesn't lie.
What's wrong with the painting, Badger?"
"Malaeragoth had eyes," said Bates pointing to two empty holes in
the dragon's head where Petra had not laid a speck of paint upon
the plaster. "If she'd really seen him, she'd know what color they
were."
"As green as unripe plums when he's content, as bright as summer
lightning when he's angry," answered Petra.
"Show me!" challenged the dwarf.
"Best not," said Petra, packing up her paints and all her brushes
except one tiny brush tipped with golden hair. "Better that you
should pay me as you promised and leave Malaeragoth as he stands.
Leave his eyes blind. The old wyrm doesn't like people spying on
him. And" she added in an angry undertone, "I don't like people
trying to weasel out of a bet."
"If you can finish it, and finish it right," said Bates, "I'll pay.
But not a penny before that, and not the cup either. Don't you lads
agree?"
"Well," said Nix, who had a tingle in his big toe that reminded him
of the time that a red hatchling had bitten him to the bone, "I
think the lass has done a very fine job. It's definitely not your
ordinary blue dragon. It's a sapphire as sure as anything, and
who's to say it's not Malaeragoth."
"I do!" shouted Bates. "I'm the last living person to see that
dragon and only I know what his eyes look like!"
Since Silver loved to make trouble, he sided with the dwarf. "An
unfinished painting is like a tale without an end. We've never
given the cup away to any story that didn't have a proper ending.
Varney, what do you say?"
Varney made another mistake at that moment by saying, "I say that
you're the judges. If you don't think it's worthy of the cup, the
cup and the coins stay here. Not a single button for the lady. And
you, Miss Petra the Painter, owe me for your drinks and those eggs
and water for your paints."
Petra flushed as red as Bates. "Have it your way," she muttered,
loud enough for Nix to hear and remember afterward. "I warned you.
But it's your wall. And your lives."
She picked up the little brush tipped with golden hair and pulled a
silk-wrapped jar out of the side pocket of her pack. She unscrewed
the ivory lid of the jar and dipped the brush into it. Something
sparkled on the tip of the brush but nobody could say for sure what
color was the paint. With quick, deft strokes, Petra filled in the
eyes of the dragon.
The dragon's eyes were beautiful, iridescent as pearls and green as
new plums, and they sparkled in the pale winter sunlight shining
through the cracks of the tavern's shutters. The play of shadow and
light upon the dragon's head made the eyes look alive, thought
Varney.
"I'll take my payment now," said Petra, grabbing the cup off the
bar and tipping the coins and buttons into her pack. She was
heading toward the door as she talked.
To everyone's amazement, Bates did not protest. The dwarf let out a
long, loud sigh.
"Yup," he said. "It's Malaeragoth!" And he added in a stubborn,
angry tone, "But it's not a very good likeness! He was much uglier
than that."
At the sound of its name, the painted dragon blinked and took a
long, hard look into the painted mirror that floated in front of
it. Varney stared at the painted mirror too. He saw the crowd
within the mirror turn, and shove, and move
in a swell of mixing painted colors, pushing away from the painted
dragon staring at them with a malevolent gaze.
Varney saw his own painted jaw drop open in surprise. His painted
wife rushed to his side. And he felt Mrs. Varney's hard grip upon
his arm.
"Run, you old fool, run!" she shrieked.
On the wall, Malaeragoth's painted lips curled back from long,
gleaming fangs.
"It moved!" cried Nix, diving for a window and tearing at the
shutter as he spoke, years of dragon hunting propelling him away
from possible danger.
Silver followed close upon his heels.
"No," said Badger Bates, stubborn and argumentative to the last,
"it can't move. It's just a picture."
But even as Bates spoke, the painted dragon coiled off the wall,
leaving gaping holes in the plaster behind him. Stones and plaster
crashed and ricocheted through the screaming, running crowd. Varney
shoved Mrs. Varney behind the heavy wooden bar and threw himself
over her.
"Ooof," said Mrs. Varney.
"Hush," said Varney.
The painting crumbled slowly like a dam dissolving before raging
flood water. Plaster and stones, flecked with a blue rainbow of
painted colors, washed across the floor.
Chairs and tables snapped like twigs beneath the dragon's great
weight as he advanced into the room. Malaeragoth lashed his tail
free of the painting and the roof beams cracked as he rose to his
full height, pushing up against them. Malaeragoth roared, a psionic
blast that blew through the crowd like a storm wind through a flock
of birds. The sheer force of Malaeragoth's cry buckled the
remaining walls and blew out the shutters. Nix and Silver leaped
through the open window and ran as fast as they could, never
stopping until they reached the edge of town.
But Badger Bates stood firm, rooted by the sheer shock
of seeing the sapphire dragon again and frozen by the fury of
knowing that he was not the last living person to witness
Malaeragoth's fabled rage.
And Malaeragoth fell upon Badger Bates, crushing him beneath
sapphire scales. The dragon raised itself off the dead dwarf,
roared once more, and vanished as suddenly as it had
appeared.
When the dust cleared from the collapse of the north wall and the
subsequent fall of the Dragon Defeated's roof, Varney and Mrs.
Varney crawled out from their hiding place behind the bar and began
to pick through the ruins.
Once assured that the sapphire dragon was gone, Nix and Silver,
being very thankful to still be alive, returned to help
them.
"Well," said Silver, rummaging through Badger's flattened remains
as any good thief would, "there's nothing of value here." He
slipped his former friend's purse into his own pocket and blew the
dust of the crushed iron box and Malaeragoth's sapphire scale off
his hands. "What have you got there, Nix?"
"It's the sign," said Nix. He called to the tavernkeeper trying to
dig out his squashed coin box from the rubble. "Hey, Varney, do you
want this?"
The sign's paint had been scraped away in several places, leaving
the rearing white dragon without a head, showing only two of the
three adventurers, and depicting just the remains of the painted
dwarfs left boot. But the princess, with a tiny crown perched on
top of her golden curls, was still smiling valiantly at her
rescuers.
"Aww," said Nix, "it's a terrible shame that it's so ruined. It was
a grand picture. Maybe you could have the painter woman paint it
again. She said she was sorry for what happened, but
Bates shouldn't have tried to cheat on a bet."
Varney shuddered. "Not her. I'll have nothing more to do with a
woman who draws dragons," he said. "She's off to the east, says she
wants to study landwyrms."
Varney took the sign from Nix and stared at it for a few
minutes.
"I have an idea," Varney said, getting more and more enthusiastic
as he talked. "I'll cut it down and just save the princess. We
could call the new place something like the Royal Rescue and hire a
bard to sing tales of royal ladies in love. Everybody likes a good
love story in the springtime. Stories about princesses are much
safer than letting people draw dragons on a wall."
But that princess idea, as Mrs. Varney would say in later years to
friends and relations, was just the start of another of Varney's
disasters.
THE HUNTING GAME
Erik Scott de Bie
Flamerule, the Year of the Wave (1364 DR)
The caravan rolled along, the wagons creaking, the men coughing and
cursing, and the horses whinnying, just as it had for miles and
miles before across the Heartlands. The road to Baldur's Gate would
be a long one, one that many of the gruff caravan guards had seen
many times before. They were familiar with it, familiar enough to
watch gullies, turns, stands of trees, and boulders that made up
familiar ambush spots.
The scouts were so preoccupied with watching for trouble at their
flanks, front, or rear, such that few paid attention to a dark
shape in the sky.
Few except Alin Cateln.
Looking out the window, idly plucking at his harp as the wagon in
which he rode jostled on, the young bard wondered absently if it
was a wisp of
cloud or some high-flying night bird. The trip had passed so
uneventfully that he was eager to make up distractions for himself
on this, the sixth day out of Hill's Edge. His seat tossed him up
and down, but still it was more comfortable than a
saddle.
"Say, what's that, do you reckon?" he asked the driver.
The gruff-faced man looked at the sky. "What?"
"That shape right there," Alin said, pointing.
"There? The only thing that ain't cloud?" he asked, and Alin
nodded. "That'd be Selune, boy, on her nightly walk."
Alin rolled his eyes. Of course the man had not seen it. Just like
that, the shape—if it had even existed outside his
imagination—vanished.
The stopover in Hill's Edge had been entirely too long and
torturous, for the warm Flamerule nights—especially in the hot Year
of the Wave—had kept joviality and company outside the inns and
taverns where he had needed to play for his lodging and meals.
Dashing young men with songs on their tongues and blushing maidens
with flaxen or dusky hair and faces tanned golden by the sun... too
bad Alin had been trapped indoors.
The wagon gave a shake and disrupted his reverie. Tossing the dark
hair that fell in spikes across his face, Alin plucked a sour note
on his harp. Ever since that day when his father had sent him away
for failing at the Cormyrean academy, Alin had always needed to
sing for his supper, or for rides with caravans, and not make
merry.
Even on the road, he had to compete with another, much more
practiced minstrel: an adventuring bard by the name of Tannin, who
traveled with the caravan along with his adventuring companions.
The caravanners would surely put Alin off soon—he only hoped they
waited until Triel.
There came shouts from outside, but he ignored them. Surely it was
just another arguing match between two of the caravan
guards.
Unbidden, the words of a song came to his lips, and he strummed a
few notes on the harp.
"I walk the road both winding and true," he sang. "It leads to
friends both old and new."
Alin was in the midst of remembering the third line when the front
half of the wagon vanished in a flash of burning crimson fury. The
force of the blast threw him back, shattering open the shutters on
the wagon window as his body flew out. Immolated by flames spawned
from the Nine Hells themselves, Alin screamed in pain and terror.
Through the darkness, he could see only one thing—the flash of a
terrible, dark eye wreathed in crackling flame.
Then he saw nothing.
-—<icn>—'
When light came back into the world, Alin was aware of a sensation
of softness surrounding his body. He wondered, for a moment, if he
had made it to the Great Wheel and if he would see his mistress
Tymora any instant.
Then, after a few happy breaths, Alin realized he was hungry—in
fact, he was starving. A brief look around told him he was not
quite in Brightwater yet. Instead, Alin was merely tucked under
thick blankets and staring up at the ceiling of a
bedroom.
He tried to rise, but his head exploded in lancing pain. At first,
Alin was afraid his head had come free of his body, but he soon
realized—by feeling with his fingers—that it was still attached to
his neck.
What a terrible dream, Alin thought.
Finally, after many abortive attempts, Alin managed to lever
himself out of bed. He was nude but he was not cold. The window,
open to the night air, let in a pleasant breeze. The room was
simple, bare, and small, with only a bed and a chair for furniture.
His light tunic, indigo-dyed vest, and leather
breeches, neatly folded, sat on the chair. Alin picked them up and
inhaled their scent—not flowery, but clean.
For a moment, as he dressed, Alin wondered if it was all just a
dream. Then he heard voices. The joyous sounds of a tavern rose to
meet him from down a flight of stairs.
Still rubbing his head but smiling, Alin went down.
The atmosphere in the common room of Triel's Singing Wind Inn was
on the somber side, though travelers still raised tankards and mugs
in toasts to companions long gone and new friends made. Several
spoke in hushed voices about a dragon attack, but Alin didn't know
if it was for real, or just the ale talking. The rafters were
smoke-stained and the air was thick with the scent of pipes,
spilled ale, and unwashed bodies. A bard strummed on a harp and
sung a tawdry ballad of gallant but stupid knights and the lusty
barmaids who loved them.
Alin inhaled deeply and felt his lungs burn. He loved every moment
of it.
Over in the corner, Alin glimpsed an unusual pair—a hulking man in
dark leathers with a greataxe standing by the table and a thin
woman in silks and robes who must have been half the man's
size—sharing a quiet drink. He did not have time to see more, as a
meaty hand came from the side to catch his shoulder.
"Hey, look who's up!" a friendly voice said.
Alin turned. Beside him was a hefty man in a gold and white tunic.
His skin was fair, his hair gold, and he wore a thick
mustache.
"I'm sorry, have we met?" asked Alin, who didn't know the
face.
"If by 'met,' ye mean 'hauled yer half-dead carcass from the
burning wreck of a caravan and healed ye while Thard
carried
ye back 'ere,' then aye, we've met," the man said. "After the
dragon, ye're lucky to be alive—thank the Morninglord for young
bones!"
It came back to Alin in a flash: the caravan, the flames, and the
burning eye. Apparently, it had not all been a dream.
"You... you saved my life?" Alin asked. "How can I repay
you?"
"Well, yer name would be a good start," the man said. He took
Alin's hand. "Mine be Delkin Snowdawn, Morning Brother of
Lathander, o' Luskan. And who might ye be?"
"A-Alin," the young bard managed through teeth clenched against the
pain in his hand. Delkin's grasp was certainly a firm one. When the
priest finally released his hand, Alin put it behind his back and
rubbed it. "Alin Cateln, of Tilverton."
"Ah, a Cormyrean," Delkin said. "Good wine there—some o' the
best."
Alin nodded dumbly. He was about to speak again when Delkin seized
him about the waist and pulled him along.
"Ye've got to meet me friends, the other Moor Runners," he boomed.
"And, seeing as how ye're awake, let me get ye a drink to put ye
back to sleep."
Alin blinked, and the priest laughed and added, "Ah, I just be
kiddin' with ye."
"Moor Runners?" Alin asked. That sounded familiar.
"Won quite a name for ourselves in the Evermoors, killing trolls,"
Delkin replied. "Though that be quite a while back, the name just
stuck, ye know. Come o'er here."
Alin could not refuse as the priest half carried him over to the
mismatched pair he had seen before.
"Thard and Inri," Delkin introduced, indicating the hulking man and
the slight woman in turn.
"My lord, my lady," Alin said with a low bow.
The man was even bigger close up. The woman was a petite elf maid,
with hair like gold and a complexion to match. The two completely
ignored Alin.
He stood there a moment, uncertain, and looked at Delkin, but the
priest was already gone. He turned back to the companions. His mind
racing fast, Alin did the only thing he could do: he searched for
clues as to what he should say. His eye caught on the design etched
in the blade of the greataxe.
"The blades of Tempus, emblazoned upon a swift steed," he said.
"That means you are a warrior of the Sky Ponies, correct? Such a
heavy axe—you must be a strong warrior."
The hulking man looked at him curiously and asked, "Aye, what of
it?" His voice was rough and deep.
The bard turned to the elf maid next. "And you, fair lady, by your
garb I make you to be a sorceress—shifting veils that change colors
in the light, to reflect the chaos that is your magic, am I right?"
he asked.
She looked at him for the first time, and her eyes were startlingly
pink and red in hue.
"And your gaze, like the sunrise..." Alin began. "It reminds me of
a ballad. Ah, many a time I've spent, on soft-packed ground with my
dear lassie, watching the golden jewel climb lazily, my arm around
her, gazing more into her eyes than the rise...'"
By the time Delkin brought him the promised drink, Alin was sitting
with the two, rattling on and on about his journeys, art, and life
story. Thard wore a soft, proud smile, and even Inri's eyes were
dancing.
"Ye make friends quick," Delkin praised him as he passed tankards
of ale around the table. The barbarian took his tankard and drained
it off in one gulp.
"Your companions are fine adventurers," Alin said. "I was merely
listening to their stories—they are the ones worthy of praise, not
I."
"Mayhap," Delkin said. He eyed Inri suspiciously, and the elf
maid's eyes twitched toward him. "Though they be having ulterior
motives____"
Alin's brow wrinkled and he asked, "What ulterior motives?
"
The Moor Runners looked at one another.
"I had doubted it before," Inri said. If moonlight could dance,
Alin thought, it might have been her voice. "But not now. We wish
to have you join us."
"As our skald ... er, bard," Thard rumbled.
Delkin nodded and smiled broadly.
Alin was stunned. "But, what, why?" he asked. "You... you just met
me, and now you want me to be part of your band?"
Delkin wrapped his arm around Alin. "Ye see, Alven—" he
began.
"Alin," the bard corrected him.
"Right. Our bard, Tannin ... well, he... ah, departed at the
caravan, and we're looking for a replacement."
Alin's suspicions were confirmed—the Moor Runners were the
adventurers who had been with the caravan.
"A replacement?" asked Alin. "And you want me?"
"That be yer trade, aye?" replied the priest. "We heard ye sing
along the road, and—"
"I'd love to come with you!" Alin shouted, startling the Moor
Runners. None had expected such a reply, and so quickly, but none
protested.
"Good," Thard rumbled. "Been needin' a good tune, e'er since Tannin
was killed."
"Killed?" asked Alin.
An unhappy Delkin flinched and glowered at Thard.
"In the dragon attack," Inri explained.
"Aye, wretched beast took us by surprise," Delkin mused. "Poor
Tannin ... 'Tis a risky line of work, adventuring
and all____" He looked at Alin. "Er, not that ye'll be in
any
danger."
Alin realized he should have been terrified, but instead he felt
excitement rushing through him.
"A dragon?" Alin asked. "You can kill such a creature,
right?"
The Moor Runners looked at one another, dubious.
Finally Delkin shrugged and said, "Aye, definitely. Ah, well ...
mayhap. Well, ah, not actually, no. Well, what we really
need..."
Just then, the doors of the Wind swung open and crashed loudly
against the interior walls. The heads of the inn's patrons, as
though pulled by invisible reins, jerked toward the disturbance,
and more than a few breaths caught.
The fiery-haired woman who entered the common room was tall, slim,
and stunning. Black leather and plate in the Thayan style, complete
with spikes like talons, wrapped her muscular frame. A black
half-cape fell from one shoulder and a sheathed, curved sword was
thrust through her belt of dark reptile skin. A silver ring in the
shape of a winged dragon swallowing its own tail gleamed from her
right hand. A spiked gauntlet covered her left. Her pale face was
lean and sharp, and her eyes—gleaming dark orbs—had a hungry look
to them.
"Who be the beauty, I wonder?" Delkin said.
Inri looked sharply at him, then turned wary eyes back on the
stranger. Alin said nothing. He just sat there, stunned.
The silence lasted only a moment before the woman spoke. Her voice
was powerful, almost husky, and easily caught the attention of all
who heard.
"I understand you've a dragon about," she said.
"Aye? What of it?" a one-eyed patron scoffed.
"I'm looking for a few brave souls who'll help me dispose of the
beast," the woman replied. "I need a tracker and a mage, if
possible."
"Help ye?" another man asked. Alin recognized him as a snide
caravanner. "Some lass in ridiculous..."
He trailed off when a sliver of metal appeared at his throat. A
gasp ran through the common room. No one had seen the woman so much
as move, much less draw her blade. The man trembled, his mouth
hanging open.
"Ryla Dragonclaw," she said from between clenched teeth. "Remember
it."
The man quivered in fear under the intensity of her gaze.
"The Dragonslayer!" Alin blurted. His voice sounded blasphemously
loud in the awed stillness.
Ryla's eyes flicked to him and she sheathed her sword with a
flourish. Leaving a relieved caravanner behind her, Ryla walked
toward the Moor Runners, her step smooth and confident.
"You know me," she said to Alin, her words meant only for
him.
He tried to stammer out a response, but no words would come. Her
direct speech and her burning gaze thrilled and stunned him. Struck
dumb, the bard could only look at that vision of loveliness, her
hair painting a crimson corona around her sensuous face.
"Well met, Lady Dragonclaw," Delkin started.
"Just Ryla," the dragonslayer said. "I am no lady, nor a
knight."
The priest shrugged and went on, "Ryla, then. I be Delkin Snowdawn,
captain o' the Moor Runners. This is Alin Catalan—"
"Cateln," Alin breathed.
"Right," Delkin said. "Alin Catalan of Tilverton—" he gestured to
Inri and Thard—"and these be—"
"Ah, adventurers," she interrupted the priest, continuing to speak
to the bard.
The two other Moor Runners narrowed their eyes. Ryla looked
directly at Alin and mouthed his name, as though turning it over on
her tongue. A shiver of thrill passed down his spine.
"Just what I need," the strange woman added.
Inri looked at Ryla, then at Delkin, but it was Alin who spoke. "To
slay your dragon?" he asked with unmasked excitement.
"Tharas'kalagram," Ryla replied. "Yes. A red wyrm I've followed
this far. I know where he's headed, and I need some brave and..."
She looked Alin up and down. Her eyes were burning. "Hearty
adventurers to help me kill him."
As she stared at Alin, she licked her lips ever so slightly, so
only he could notice.
"My apologies, dragonslayer," Delkin said, taking the prompt from
Inri. "We're a bit occupied at the moment replacing our bard, and
we can't be bothered to—"
"We'll do it!" Alin said.
The other Moor Runners looked at him with expressions ranging from
the shock on Delkin's face, to the surprise registering through
Thard's features, and the horrified disdain in Inri's
eyes.
Ryla's ruby lips curled up in the vestiges of a smile.
"Rest well, then, brave sir bard," she said. "We leave at dawn, for
the Forest of Wyrms."
"Who gave you the right to speak for us?" Inri asked as soon as
Alin came out of the inn, rubbing his eyes in the bright
sunlight.
"What?" asked Alin as he finished securing the cuffs of his tunic.
"I thought..."
The Moor Runners were all saddled and ready before Alin, who was
unused to rising at first light. Atop a giant black stallion, Thard
was a giant in furs and boiled leather. On a white mare next to
him, Inri rode sidesaddle, clad in green and silver silks. In scale
mail and a white tabard with the sunrise of Lathander, the priest
Delkin looked nervous on his dun. With a whistle from her rider,
Delkin's steed stepped in front of Inri's mare and the priest spoke
to calm the sorceress.
"Alkin, I'm all for dragon slaying, but can we really trust this
heroine o' yers?"
Alin didn't get a chance to correct him as Inri spoke up. "She
wears a magical ring—and that is all. Would a dragonslayer really
be so naked of magic?'
Thard nodded. Even though the Uthgardt people didn't make extensive
use of magic, he had to agree. "Something seems wrong."
"Maybe she's just ... amazing," the bard argued. He patted Neb, his
strong Cormyrean steed. He was pleased the horse had survived the
dragon's attack. "Thayan armor is renowned, and a katana—a
Kara-Turan blade—is the finest sword ever made. Mayhap she doesn't
need magic."
The Moor Runners were all about to protest, but something silenced
them. Alin felt a presence behind him.
"Mayhap I don't," offered Ryla's sultry voice.
Striding up to them, the dragonslayer was radiant. The dark armor
made a striking contrast with her milky skin and her hair seemed
afire in the sunrise. Her eyes were fixed on Alin. He lost himself
again in those smoldering eyes.
After a moment, Delkin cleared his throat. "You have no horse,
Lady?" he asked.
"I've always preferred to carry myself," Ryla said without breaking
the gaze she shared with the bard. She paused, but only for a
breath before adding, "On my own two feet."
Delkin grinned, but saw—from a look at his companions— that
lightening the mood was a lost cause.
"We shall outpace you for certain," Inri said. "Unless you run as
fast as you draw steel."
Ryla looked away and fixed her deadly gaze on the elf maid, who met
it, but soon shrank back, seeming to grow smaller on her steed.
Thard fingered his axe, and a slight smile crossed Ryla's
face.
"You can ride with me," Alin offered, startling all. They all
looked at him—Inri in disbelief, Ryla with a slightly bemused
smile. "As you wish," Inri said.
She turned to the north, muttering something under her breath in
Elvish, and urged her steed into a trot. The mount gave a snort but
started walking, and Thard's steed followed. Delkin shrugged and
turned as well.
Ryla looked up at Alin with thanks written on her pale features and
offered a playfully dainty hand. He pulled her up, and was startled
at her grip—it was more powerful than that of Captain Agatan, the
strongest soldier he had ever known. She mounted behind him and
wrapped her arms gently around his waist. His face flushed, but he
would not turn and let her see.
"Hold tight," he murmured.
"Always," replied Ryla. Her whisper, so close in his ear, startled
and excited him.
The journey to the Forest of Wyrms took most of the day, with short
breaks for meals and walking the horses. During the entire ride,
Ryla had pressed her body close against Alin, and when they had
walked the horses, she'd stayed close to him. It didn't seem she
was doing it intentionally—indeed, Ryla hardly seemed aware of
either her proximity or her effect on the bard—but Alin hardly
cared. He could feel the soft swell of her slim stomach juxtaposed
against the cool steel of her armor. The odd duality was
thrilling.
"What is it you've got there?" the bard asked Delkin, trying to get
his mind off the beautiful dragonslayer. He had wondered about
Delkin's saddlebags all morning.
"Oh, ye mean these?" the cleric asked, unbuckling and lifting one
of the flaps. Contained in the saddlebags were thick, heavy pots
and pans, spoons, ladles, and other cooking utensils. "There ain't
nothing beats a good meal on the road, I always say."
"You're a cook?" Alin asked, eyeing Delkin's ample belly.
The sturdy priest laughed. "No, no," said Delkin. "I'm more an
eater than a cooker. But Thard's a cook to rival the finest in
Waterdeep. He'll be cookin' dinner this e'en ... ye'll see what I
be meaning."
They broke for a highsun meal among a stand of boulders. Delkin
broke out the trail rations and began dividing them, but Ryla
declined the hardtack and dried fruit, saying she was not hungry.
None of the Moor Runners protested. They fell to their meal while
she went around one of the boulders.
After a few minutes of biting the hardened bread, Alin found he was
not hungry either. Or, at least, not for trail rations. Rather, he
hungered and thirsted for Ryla's presence. He excused himself and
followed the dragonslayer. His exit drew glances ranging from the
bemused, in Delkin's case, to the suspicious, in Inri's. Alin
climbed the small mountain of giant rocks in search of a certain
fiery-haired warrior.
It didn't take the bard long to find Ryla. The beautiful
dragonslayer was perched on the highest boulder, gazing all around,
like a queen surveying her lands. She was turned away from his
approach, and her blade lay across her lap. As the sunlight played
along the katana's length, it almost seemed that the crimson dragon
etched on the steel was alive and dancing.
"Looking for our quarry?" Alin asked.
Ryla leaped to her feet and spun, blade up and ready. The bard,
startled, stumbled back toward the edge of the boulder. He teetered
on one foot and fought to keep his balance.
He realized Ryla was laughing. The woman had sheathed her katana
and extended a hand to help him. He took it, and she pulled him up
with seemingly little effort.
"You could say that," she replied. "Though, really, I'm just
looking."
Almost the same instant Alin realized she was still holding his
hand, Ryla let him go and moved away. She took up Her
position on the rock again, one leg bent close to her chest. Her
hair shimmered in the sunlight.
Breath was hard to come by for the bard, though he knew he would
have to remember to breathe or he would pass out on his
feet.
"Lady Dragonclaw?" Alin asked.
"Just Ryla," replied the dragonslayer. She glanced at him to
accentuate her point. "I'm no lady."
"Oh, aye. I remember." Alin felt warmth rising in him at the
familiarity. "Ryla ... You must tell me about your travels—your
exploits. I collect stories, and you're famous, after
all."
"There's not much to tell." Ryla looked away and said, "I hunt
dragons. 'Tis a game, nothing more." "A game?"
A smile played across Ryla's fine features. Alin felt self
conscious and looked away.
She said, "To me, 'tis a game, as surely as you skip rocks over
water or fought with wooden swords as a child. Some hunt foxes,
some boars. I hunt dragons. A hunting game."
Alin drank in her words for a moment before he realized she had
stopped.
"But..." he said, "but surely there is more!" He looked back, and
she was smiling mischievously. "Like, ah, how many have you slain?
How do you seem so young when your legend was told in my father's
day? You are no elf maid! Why do you vanish for years at a time and
return in the tales? Whence your armor, or your sword? Are they of
some great epic make—a master smith, or an archmage?"
"Nothing so fancy," replied Ryla. "As to how many, surely you can
count." Alin had noticed the twelve spikes on her armor before, but
he finally realized what they were: dragon claws. "And 'tis not
polite to ask a lady her age."
"I thought you were no lady," returned Alin.
Ryla gave him a devious smile. "Some secrets I'll keep,"
she
said. "Except to observe that those stories you mention were
probably told in your grandfather's day, not your
father's."
Alin's eyes opened wide in surprise, but the dragonslayer's lips
moved no more. He left her to her surveying and climbed back down,
his mind roiling.
The sun was dipping in the east. The Moor Runners had been
traveling over flat plains for a long while, and they were about to
ride over a rise when they heard a bird's cry from above. Inri
waved them to stop. The sorceress put out her arm and gave a fey
whistle. In a moment, a black raven swooped down and landed on her
bracer. Then the bird began speaking to Inri in perfect
Elvish.
"Her familiar," Delkin explained.
Ryla gave a snort.
The raven finished and Inri nodded. At her short command, the bird
squawked and flew off.
Inri turned to the Moor Runners and said, "Anthas says there is a
war party of ores encamped immediately to the north—a score or more
of them."
Delkin nodded and said, "Aye, then, we'll break here and
camp."
The Moor Runners swung down from their horses and began unstrapping
their saddlebags. Alin dismounted and offered his hand up to Ryla.
The dragonslayer, however, did not notice.
With a suspicious look on her fine features, she glared at Inri
from atop Alin's steed, and asked, "Why are we stopping?"
"It wouldn't make sense to waste our energy on a score of ores,"
Delkin explained as he unrolled his travel tent. "They're not
hurting anyone at the moment—let them be for now."
"They're vermin," argued Ryla with a hiss. "They should be
destroyed."
"But we're hunting a dragon," reminded Alin. "Not ores."
The dragonslayer regarded him with a venomous stare. He could see
her temper flaring again.
"I hadn't forgotten," she said as she pulled the reins from his
hand. "Don't make camp just yet. I'll be right back."
With that, she wheeled to the north and kicked Neb into a gallop.
Fiery hair and black half-cape streaming behind her, she flew over
the plains toward the ore camp.
"Morninglord's heel!" shouted Delkin.
The Moor Runners dropped their gear and scrambled to mount and
follow. Deprived of his horse and pack, Alin began running after
Ryla. Of course, the horse easily outdistanced him. As soon as he
got to the top of the hill, he stopped and his jaw dropped in
shock.
A hundred yards away, Ryla had just reached the ore encampment,
where there were considerably more than a score of ores. There were
perhaps three-dozen of the creatures, all with weapons close to
hand. They leaped up with shouts of alarm but Ryla didn't even
hesitate. The flame-haired woman pounced from the charging Neb,
steel flashing in her hands, and slammed her feet into the first
ore to rise. She rode him down and fell onto the others with blade
and fist.
Logic told Alin that she was hopelessly overmatched, but Ryla
didn't hesitate for a heartbeat. She laid into the ores with her
blade, slashing left and right. Everywhere her blade fell, dead and
dying ores tumbled down, and her fist slapped weapons aside and
knocked more of the creatures from their feet. Blades struck her
armor but she shrugged them off without pause.
Alin felt a song of battle coming to his lips, unbidden, and he
sang as loud as he could, praying Ryla could hear him and take
heart from his song.
In short order, though, he realized the ballad was not meant to
encourage her. Rather, it merely praised her ferocity.
There
was no grace or finesse to her fighting, only sheer brutality and
phenomenal strength.
After a single verse had been sung and a dozen ores felled, the
other Moor Runners arrived and stared at the woman tearing through
the ores like an incarnation of fury.
"By the dawn____" Delkin breathed.
Ryla slashed down, disemboweling a yelping ore on her right, and
knocked a berserker down on her left with a punch. An ore stepped
on her katana blade, held it pinned, and raised its greataxe over
its head with a deep war cry. Ryla roared right back, jerked the
blade up with a pulse of her mighty shoulders, throwing the ore off
its feet into the air, and cut the hapless creature in two as it
fell to the ground. Then she spun and caught a high slash from
behind.
Neb, who had been left unmolested by the ores who were more intent
on the wild woman attacking them, had circled around and soon
trotted to a stop next to the loudly singing bard.
Alin's ballad cut off as he realized Inri was casting a spell.
Tongues of flame curled and licked around her silvery bracers and
condensed between her hands into a bead of crimson. Alin's eyes
went wide—he had seen war wizards sling fire before—and moved to
stop her, but Thard held him back. Alin realized he could not break
Inri's concentration, or the spell might go awry and explode in the
midst of the Moor Runners.
He watched, helpless, as the elf maid opened her eyes and threw
toward the battle, where the last of the ores had surrounded Ryla.
An inferno burst in the camp, and Alin averted his eyes. He could
hardly hear the screams over the dull roar of the flames.
When he looked back, the camp was a smoldering ruin. His heart
fell—he thought Ryla killed for sure—but then he saw
movement.
Delkin motioned Alin to mount his waiting horse then he
led the Moor Runners down the hill toward the blackened
encampment.
Tapping her blade against her boot, Ryla was waiting for them. The
fire had seared the blood from the katana blade and her skin, but
had not blackened either. It seemed the flame had done nothing
except purify her.
"You're alive!" the bard gasped in relief.
As Alin came closer, however, he saw that her legs were trembling.
He leaped from his saddle and rushed to her. Weak, Ryla collapsed
on his shoulder. She felt surprisingly light, almost frail in his
arms.
"Didn't think... I could... handle it, eh?" Ryla asked, her breath
short. She held up her right hand. The silver dragon ring glowed
fiercely.
"Your ring blocks fire?" asked the bard.
Ryla gave a weak laugh. "Something ... like that," she
replied.
As Alin helped her mount Neb, Ryla flashed a look at Inri ... a
little smile that set the elf maid bristling as though at a thinly
veiled threat.
The Moor Runners set up camp a mile outside the Forest of Wyrms. At
a distance, the forest looked peaceful, almost inviting. The
towering redwoods were spread out enough to accommodate several men
walking abreast, and rose majestically into the sky. Alin could not
help singing a soft ballad about the place that he'd learned in
Cormyr. The Moor Runners seemed comforted by his voice—except for
Ryla, whose expression was unreadable.
"A bold and epic tale will be our deeds, or a dark and tragic one
will be our deaths," Alin sang. He felt a little thrill run through
him, and he hesitated to begin another verse.
"Restrain yer enthusiasm," Delkin said with a clap on the
shoulder that startled Alin out of his tune. The bard looked at the
priest in shock, but Delkin smiled. "And getyeself some rest. We've
got a big day ahead of us tomorrow." He gestured at Alin's rapier.
"I haven't even asked. Ye know how to use that thing?"
"Ah ... of course!" Alin said. "I've taken lessons since I could
walk, and—"
"Good," the cleric rumbled. "Ye might need it tomorrow."
"Tomorrow?"
"There be dragons 'ere, boy," Delkin said. "Hope ye paid attention
at those lessons, though them beasts don't take to fencing
much."
The priest rumbled with laughter and walked back to where Thard was
cooking, a dozen paces away.
Alin smiled. He pulled his harp out of his saddlebags and unwrapped
it carefully. Easing it into its accustomed position against the
calluses inside his arm, he strummed a few notes on the strings. He
wondered if he might spend a few hours that evening working on the
new lay he was composing: The Ballad of Dragonclaw.
"Eyes like fire, atop a golden spire..." he sang. "Surveying the
land, queen of the hunting game..."
He stopped himself. He had not meant to sing those words. It was
just something Ryla had said, words that were running through his
mind. The hunting game...
"A dangerous game," he breathed.
"I can't eat this!" Ryla's angry voice came. "It's practically
raw."
Alin turned his head just in time to see Ryla hurl a haunch of
venison in Thard's face. The barbarian barely caught the seared
meat before it smacked into his nose. Sizzling juices still came
off the meat, however, spattering his skin, beard, and fur
coat.
" 'Ware, ye wench!" he roared, as though castigating an impulsive
child who was throwing a tantrum. He slapped the meat aside and
into the dust.
Delkin tried to save the venison but his fingers were too clumsy
and he dropped it.
"Justiciar's hand!" the priest cursed. "It's ruined!"
Delkin rounded on Ryla and the Moor Runners fell silent. From the
looks on their faces, Alin guessed that he had just discovered how
one went about making the normally ebullient cleric furious: wasted
food. Putting his hands on his hips, he gazed death at the
dragonslayer.
Ryla was not about to back down. She drew herself up even taller
than her intimidating frame should have allowed and faced the
broad-shouldered priest. Her pursed lips said nothing but Alin
could see them trembling a tiny bit. He got the distinct sense,
however, that it was not from fear.
Delkin seemed to have composed himself, though Alin could see his
hands trembling." 'Twas cooked in the Uthgardt style," he rumbled.
"Perfectly seasoned, lovingly handled. Thard is a master cook, and
ye have insulted him. Apologize." It was not a request.
"It wasn't cooked enough," Ryla retorted with a dismissive wave.
"Your master cook is a master fool."
" 'Twas well done—half burned, even, just as ye asked!" Delkin
roared. "Apologize!"
"I refuse," responded Ryla.
"Ye insult all o' us!" Delkin shouted. "Apologize!"
"No."
There was silence. The four adventurers stared at the dragonslayer
in varying degress of shock. Thard's gaze was stony, Inri's
suspicious, and Delkin's outright furious. Alin looked at Ryla with
sympathy, and he could not keep the longing out of his
gaze.
The dragonslayer looked around at the four faces and found nothing
that pleased her in any of the gazes. Her lip curled up in a
self-righteous sneer.
"Is this what passes for heroism these days?" she asked. "Rudeness?
Discourtesy? Suspicion?" She looked at Delkin,
Thard, and Inri respectively as she spat those three words. "Are
all of you adventurers this unwelcoming to those who would call you
friend?"
There was no response. The Moor Runners looked at her with wide
eyes, but no one spoke. Alin gaped. Thard brooded. Delkin flushed.
Inri just looked at Ryla with a baleful glare.
Ryla made a dismissive sound in her throat then said,
"Pathetic—"
With that, she turned on her heel and stormed out of the campsite
toward the trees.
The three Moor Runners looked at Alin, dumbfounded.
"She'll get over it," the bard assured them. "She's not really
angry."
"I hope a dragon eats every one of you!" the dragonslayer shouted
back, rage hot in her voice.
The Moor Runners, all but Inri suitably chagrined, sent helpless
looks the bard's way.
"Ye go and talk to the lass," suggested Delkin with downcast eyes.
"She be in no mood for any o' us."
Before the suggestion even passed the cleric's lips, Alin was
already following the dragonslayer.
She walked only a short way before picking up the pace, and even
began running. The bard followed without hesitation, clutching his
deep indigo cloak against the night's chill. She was making
excellent time, and his talents had never exactly run to
running.
Alin decided to file that joke away for future use.
In a few minutes, Ryla passed between the tall redwoods at the edge
of the Forest of Wyrms and Alin pulled up short, perhaps a hundred
yards behind her.
He reached into his tunic and drew out a silver coin on a leather
thong. Then he gave a short prayer. "Lady Luck, for the love I bear
thee, don't let a dragon pounce on me!"
He kissed the symbol and jogged toward the wood. Clouds
came over the moon, so he pulled out a sphere of glass and strummed
a high note on his harp. With the touch of his bardic magic—little
more than a cantrip of power—the large marble began to glow with a
soft, red-white radiance akin to a torch.
He came upon Ryla in a small grove near the edge of the forest. Her
katana discarded, she was punching one of the trees with her spiked
gauntlet, taking off chunks of reddish wood with each left-handed
strike. The bard watched for a moment, awed at her strength, and
cleared his throat.
Ryla stopped punching the tree and leaned against it, her back to
him, as though the strength had gone out of her.
He took a step forward and said, "Ryla..."
She turned, her eyes burning. Her features were luminous and almost
feral under Sehine's glow. Water had stained her cheeks and seemed
to gleam crimson in his magelight.
"What do you know?" she demanded. "What gives you the right to
judge me?"
"I'm not judging you," Alin said.
"Then why are you here?" pressed Ryla.
"I..." The bard trailed off. How could he speak, when she was so
beautiful in the moonlight? Somehow, he managed, "I only thought
I'd ask you ... about my ballad."
"A ballad?" Ryla looked intrigued. "What ballad?"
She took a step toward him.
"Ah! A-about you," he stammered. "The ballad of—of
Dragonclaw."
"A song about me?" Ryla said, one scarlet eyebrow rising.
As she walked toward him, her hands deftly unbuckled the black
breastplate she wore and slid it over her head. It fell to the
ground, revealing her gray undershirt—an undershirt soaked with
sweat and clinging tightly to her skin.
Alin swallowed. It had grown even harder to think
coherently.
"Ah, yes... a ballad."
She stepped within reach, unbuckled her black leather skirt, and
stepped out of it.
"Wri-written b-by me." Alin stuttered. He felt warm all
over.
"Tell me, good sir bard," Ryla purred. He had had no idea she could
sound like that. She raised her right hand and ran the back of her
fingers down his cheek. Her touch sent tremors through his body.
"Is there anyone... special, back home, waiting for her
dark-haired, blue-eyed hero to come home a dragonslayer?"
She stepped closer and stared into his eyes.
"N-no," Alin said.
Ryla pressed her body against his, and chills shot through him. He
could see tiny flecks of what he thought was crimson in her eyes.
She was so beautiful____
"Though I ... I've always loved ... the lady Alusair ... from
afar."
"A princess, eh?" Ryla murmured. She pressed her lips against his
cheek and her breasts against his chest. "I can hardly
compete."
"Oh, it's just—" she kissed his neck and ear—"a boy's
fantasy."
"A fantasy...." she whispered.
She pushed him down, and Alin fell on his rump. One foot on either
side of him, Ryla towered over him. She pulled the tunic over her
head and stood in the moonlight in only her boots and ring. Her
hair was a fiery cascade and her flawless skin sparkled. She put
her hands on her hips. The movement only emphasized her
curves.
"Who is your princess now?" she asked with a lusty smile.
"Y-you are," the bard stammered.
"Perfect answer."
Then Ryla slid down onto him, and Alin lost all ability to think.
He didn't need to.
"What's new with ye, boy?" Delkin asked Alin, clapping him hard on
the shoulder.
The bard didn't even notice. They were deep in the Forest of Wyrms,
one of the most dangerous places in Faerun, with certain death all
around, but he hardly thought about it. His star-struck eyes were
fixed on Ryla's smooth shoulders as she strode ahead of them, her
black half-cape shifting in the light breeze, and her hair a
scarlet cascade.
"Oh, nothing," the bard replied. "Just musing over a dream I had
last night."
The dragonslayer's face, by chance, half turned to him. An errant
strand of hair fell across her face. Alin felt warm all
over.
"Several times, last night," he added.
"By the looks of yer musing, it must've been a good 'un," the
priest said with a snicker. Then Delkin's expression turned
serious. "Don't let it distract ye. There be dragons 'ere, and ye
needs be on yer guard. What can ye tell us o' this
place?"
Shaking his head to clear it of his daydreams, Alin pursed his
lips. He recalled all the stories he had ever heard of the Western
Heartlands and the Forest of Wyrms.
"It's said green dragons have claimed this place," explained Alin.
"And for good reason. The beasts infest the forest as thickly as
jackrabbits."
"Keep yer eyes open," said Delkin with a nod.
Alin nodded. He looked at the other Moor Runners as they picked
through the dense helmthorn brush, trying not to be stabbed by
needles that were as long as a man's hand. Scanning the ground in
front of them, Thard was impassive as always, but his hand was on
the axe at his belt. Ryla followed close behind him, ready to draw
her blade at a moment's notice. Only Inri's attention seemed not
focused on the task at hand. Instead, she watched Ryla's every move
with suspicion,
and more than once Alin caught her hand moving through the gestures
of a spell.
"What's with Inri?" the bard asked Delkin.
Delkin wore a bemused smile when he turned to Alin and said, "Oh,
Madam Sorceress isn't too happy she's no longer the on'y lass
around us Moor Runners anymore. Women kin be competitive, if'n ye
know what I mean. At least she 'as Thard."
Alin's mind filled in the details. "Is that all?" pressed
Alin.
"An' she be suspicious," the priest admitted. "Lady Dragon-claw's
magic be concealed."
Alin raised a finger to his lips in thought.
"Aye, a mystery," agreed Delkin. He looked up at the front of the
group. "Lady Dragonclaw, ye're sure our dragon's here? I haven't
seen or heard anything."
"My apologies, but you're a priest, not a scout," Ryla said, not
bothering to correct him regarding her name. "And yes. I saw him
land here, and he hasn't left since the attack on the
caravan."
Reassured, the Moor Runners continued on, looking all around, all
the time. Alin pressed all his senses into service, using the
techniques he had learned from his master to extend his hearing
into the surrounding trees.
Thus, he was startled when Inri appeared at his side, seemingly
from nowhere.
"Is she not suspicious?" the elf asked. "How could she have seen
thisTharas'kalagram land here, when she was near Triel with the
rest of us?"
Alin turned a scowl to her. "Find someone else to listen to your
suspicions," he said. "Focus on the task ahead."
"Quiet you two," Ryla said. "I hear something."
"What is it?" Delkin asked.
Ryla turned to him and said, "A dragon."
At that moment, a huge green wyrm burst from the trees
with a roar, not ten paces from the dragonslayer. The beast was at
least forty feet long and muscles pulsed along its entire
serpentine body. Fiery eyes glared death down upon the five
adventurers, and putrid green spittle dripped from its daggerlike
fangs. Delkin shouted, raising his symbol of Lathander high, even
as Thard drew his axe and Inri prepared a spell.
The creature rose up above them, its jaws opening wide. Alin would
not have been surprised to see two cows from back home fit between
those jaws.
Tempus!" Thard shouted, swinging his greataxe with shattering force
against its foreleg.
The dragon screeched as several of its scales caved in and green
blood sprayed the barbarian.
It lashed out at him with its other claw, an attack he barely
ducked. The sword-length talons slashed a nearby tree in two. Thard
kept rolling, for the fangs were not far behind.
Standing behind Delkin, Inri finished her chant and pointed over
his shoulder, sending a bolt of lightning at the beast. It slammed
into the dragon's chest, causing the huge body to spasm with
electricity. Enraged, the beast breathed in and its chest
bulged.
"Dragonbreath!" Delkin shouted, then immediately fell into a chant
to Lathander.
The shout jarred Alin, who realized he had been watching
open-mouthed as the dragon attacked, unable to respond as quickly
as his fellows. His first order of business was to shut his gaping
mouth, then he dived behind the priest.
At that instant, the creature exhaled, and a vast spray of
corrosive green gas fell upon them. Alin screamed, for he saw
choking, burning death coming for him, but the gas didn't sear his
flesh. Instead, it billowed and raged around them, pushed aside by
a shimmering golden shield surrounding Delkin's holy
symbol.
"Ha ha!" came Ryla's shout.
The dragonslayer flew out of a nearby tree and drove her
katana deep into the crown of the dragon's head. The wyrm shook and
roared, but Ryla held on, wrapped her legs around its forehead, and
pulled the katana out, only to plunge the blade into it again and
again.
Thard came at the dragon's body again, swinging and hewing its
green scales with his axe. He again went for the wound he'd made on
the beast's leg, and more blood flew. The dragon, distracted with
Ryla, made only half-hearted attempts to pull its injured claw
away. Meanwhile, it pawed at its head with the other
talons.
Alin felt a surge of triumph and leaped to his feet. Harp in hand,
he plucked a discordant note and sent a wave of disharmony toward
the dragon. The sound struck the creature and it recoiled for the
barest of instants, keeping it from knocking Ryla from its
head.
The dragonslayer screeched again and sliced her katana into one of
the wyrm's eyes. The dragon roared and shook its head frantically,
throwing her off. She flew, limbs spiraling wildly, over fifty feet
through the air. She landed on her face a dozen paces away from
Alin.
"Ryla!" Alin shouted, running from the circle of the priest's
power.
"Alin, no!" snapped Delkin, dropping his shield as his
concentration broke.
Thard may have been fast, but he was not fast enough to dodge the
dragon's bulk as the creature lunged into their midst, barreling
the hulking barbarian aside like a discarded child's toy. As Alin
leaped at Ryla to cover her body with his own, a sweeping tail
struck him in the midsection, launching him through the air. As he
flew, he heard the screams of the other Moor Runners.
Then he slammed against a great redwood, and he heard nothing at
all.
When he woke, a soft hand was touching his forehead. At first, he
tried to kiss it, but then he realized it was not Ryla but Inri who
was waking him.
"We were all knocked cold, but Ryla killed the beast," Inri said
before he could ask.
He sat up at once, a hundred questions on his lips, but Inri cut
them off with a silent command to follow as she started away. The
bard stood, finding his body aching but whole, and made his way
after the sorceress. She mercifully slowed her walk to allow him to
follow.
When they arrived back at the spot where the dragon had come upon
them, Alin was chilled to the bone. Thard peeked from beneath a
bloody bandage across his forehead and leaned heavily on a long
shovel. Arms crossed, Ryla seemed unhurt—causing Alin's heart to
leap—but wore a grim frown. Even Inri had not escaped unscathed;
she wore one arm in an improvised sling.
It was the fifth member of their party who caused Alin's breath to
catch.
Delkin lay half buried in a shallow grave. His face, burned black
by the dragon's breath, was unrecognizable—Alin could only tell it
was him by the honey-gold curls.
With a strangled cry, Alin dropped to his knees by the priest's
grave.
"Don't touch him!" Inri shouted. "The acid will burn your flesh as
well."
Alin might have ignored her and reached for his friend, but Thard
caught him in time. As it was, he merely wept into the barbarian's
strong arm.
Ryla gave an exasperated sigh. "I told you we didn't have time to
bury him," she said. "The night is coming, and when the dragon
wakes—"
"For pity's sake," Inri begged. "Just a few more
minutes."
The dragonslayer rolled her eyes but shrugged in
acceptance.
Alin stood and walked toward her. He looked at Ryla with a shocked
expression, and she flashed him a seductive smile. When he gave no
response, she turned and pointed.
Just up the path, a bloody ruin decorated the small clearing: the
remains of the green dragon. Dozens of tree trunks lay snapped and
splintered on the ground. Some trees even lay pulled up by the
roots. Blood and bits of dragonflesh spattered the trees that were
left standing a sickly green color. The creature looked as though
it had been torn in half lengthwise, and huge gashes had torn its
thick carapace to ribbons. Many of its exposed bones were
splintered, as though some great force had thrown it against those
broken trees.
Alin's thoughts leaped to Ryla—he had known the dragonslayer was
strong, but how strong was she?
The bard looked back, a question in his eyes, and Ryla
smiled.
"And I know where its lair is," she said.
The dragon's lair was huge, a yawning cave bored in the side of a
small volcano. Two rotting green dragon carcasses lay outside, grim
watchguards that delivered a dark message to any brave or foolish
enough to enter. The bodies were fresh, and assailed the cave with
a foul odor.
"At least he won't smell us," Alin observed to no one in
particular.
Ryla smiled and waved the party of four forward. Thard, axe in
hand, took point, with the dragonslayer and Inri following close
behind. Alin, rapier drawn, took up the rear, but he didn't know
how effective he would be in an attack. His sword seemed woefully
inadequate compared to the others' weapons.
Entering the place was a shock, for the cave's darkness was much
warmer than the light outside. The adventurers
could see nothing in the blackness, and Alin recast his light
spell. The light extended only a few feet in every direction, and
the darkness pressed upon it like a living, breathing foe.
Unrecognizable bones and bits of arms and armor littered the wide
tunnel. The occasional snap of bones or metallic rustle of armor
was the only sound. No rats, spiders, or other vermin scuttled by
their feet. Alin suspected that few living creatures would survive
long in the lair of a dragon.
They didn't have far to go through the oppressive blackness to
reach Tharas'kalagram's inner lair. Less than a hundred paces in,
they came upon a glowing cavern. Peering over the lip of a higher
ledge, the four could see a gargantuan serpentine beast slumbering
amidst piles of gold and gems. The horde was huge, a treasure out
of a bard's epic tale. Gold and silver sparkled and dazzled,
threatening to blind any who looked upon it at the wrong angle. The
dragon that slept upon it was even larger, at least double the size
of the green wyrm that had attacked them in the forest.
"Good, he's asleep," Ryla whispered. "Let's go."
With that, she disappeared into the forest of
stalagmites.
"Ryla?" Alin asked. "Ryla!"
He slapped a hand over his mouth to stifle his shout when they all
heard a rumbling sound from below. They didn't have time to look
over the edge, though, as another earth-shaking snore came up from
the lair.
"She gives us no strategy?" Inri asked. "What... ?"
Ryla reappeared from behind the stalagmites, an irritated
expression on her face.
"All right, all right," she growled. "Thard, you strike from
hiding, then run—that rocky outcropping there." She pointed down in
the dragon's lair toward a smaller tunnel and fallen boulders that
would provide cover. "Inri, you stay up here and hit the beast with
all the magic you can muster. Alin, help Inri."
"What about you?" the bard asked.
The end of Ryla's mouth turned up in a smile. "Once Thard hits him,
Kalag—the dragon—will awaken. When it attacks him, that's when I go
on top of it and take out its eyes. When the dragon is blinded, we
have the advantage."
Thard and Alin nodded. Only Inri looked unconvinced.
"Magical protections?" she prompted, as though reminding a
youngster.
A flicker of something passed over Ryla's face, but it was gone
before Alin could read her features.
"If you must," she said in apparent exasperation.
"Thard will need the most," Inri said.
She began casting spells upon the barbarian, keeping her voice low.
Alin did the same, ransacking his brain for spells he knew that
might help the man. Finally, he settled on one of his most powerful
charms—a spell of invisibility.
Inri nodded as he cast it, as though grateful.
"Take this spell too," said the sorceress. "It will allow us to
converse without speaking."
She chanted a few arcane syllables under her breath, and a silvery
radiance fell over them. Ryla flinched but grudgingly remained in
the aura of radiance.
Gods! Alin said through the bond.
Yes, came Inri's voice in his mind. Try not to fill our minds with
meaningless exclamations, though.
Instead of shutting his mouth, Alin emptied his mind, suitably
chastened.
When they were finished, Thard picked Inri up so they could share a
kiss. Cheeks flaming from embarrassment at the passionate feelings
he felt through the mental bond, Alin stole a longing glance at
Ryla, but the dragonslayer looked preoccupied with planning. He
could also feel no thoughts coming from her—perhaps she knew how to
hide her thoughts from others, even with Inri's spell. He turned
away before she could read his thoughts.
The Moor Runners took up their places, Thard heading
down closer and Ryla disappearing up the wall. Excitement shivered
down Alin's spine as he waited. Thard looked like a hero of legend,
picking his way between stalagmites as effortlessly as though they
were tree trunks. All the while, he kept his eyes fixed upon the
dragon's slumbering form and his hand on his axe handle.
Is it asleep? Inri asked Thard.
They could feel the barbarian's mental confirmation.
Alin clutched his rapier hilt firmly but dared not draw it, for he
feared the sound it would make. Besides, he reminded himself, such
a tiny blade would be nigh useless against the colossal dragon that
awaited them. He called to mind his bardic tricks and the magic
that would summon them, but even there he could do little but
conjure dancing lights or perform feats of legerdemain. Once again,
he felt useless in a fight, but he didn't feel out of place.
Rather, he was there to bear witness to the epic battle sure to
unfold—he would write it into The Ballad of Dragonclaw
and—
Then they heard Thard's confusion in their minds. Wait, this is not
the beast that attacked the caravan.
What? asked Alin. He could feel Inri's confusion and suspicion as
well.
The scars are different.
At that moment, the dragon's eyes opened and its gaze fixed on
Thard. Crimson, fiery death filled its mouth and its eyes were
burning with terrible laughter.
Tempus!" the barbarian shouted, throwing himself forward.
Through the mental link, they felt more than saw his scorching
doom. "No!" Inri screamed. "Ryla!" She began a spell of
escape.
But then the words stopped as a blade protruded through her chest
and blood leaked from her lips. Ryla slid the katana out and spun
the elf around. Inri blinked, too stunned even
to gasp in pain, and the dragonslayer took her head off with a
backhand slash. The headless body tumbled over the ledge, and down
into the dragon's lair.
Alin looked up at Ryla with absolute confusion. The dragonslayer
smiled and planted a kiss on his forehead. Then she made her way
down toward the dragon, stripping off her armor piece by piece as
she went. When she reached the bottom, she stood before the beast
with only the silver ring on her right hand.
The dragon growled and pulled back, as though to pounce, but Ryla
laughed. Laughed!
"Oh, come now Kalag," she said. "Surely you recognize
me."
"You broke the rules, Rylatar'ralah'tyma," the dragon
growled.
Alin's limbs froze at the mighty sound, but his hair rose for an
entirely different reason. The name—Rylatar—he had heard that name
before.
The dragon continued, "You're not allowed to change. The
rules—"
"Are our rules, anyway," she countered with a dismissive wave. Then
Ryla ran her hands down her arms and over her beautiful, bare skin.
"Really Kalag, you'd rather I were horribly scarred by some lowly
green's acid gas? My beautiful body...."
The wyrm scoffed. "You're hideous as it is," he hissed.
A lovely pout appeared on Ryla's lips. "You don't like the ring?"
she asked, holding it up as though modeling it for him. The silver
sparkled in the firelight.
The dragon's lips pulled back in a sneer.
Ryla shrugged and said, "Fine."
She slipped the ring off her finger, and the bard watched with a
mixture of horror and wonder as her body rippled and grew, her skin
sloughing off and revealing crimson scales and deep indigo wings.
Her head lengthened and her sparkling
white teeth became fangs. Within a breath, Ryla had grown to the
size and shape of the other dragon. Her red scales sparkled in the
firelight.
"Eyes like fire, atop a golden spire," Alin found himself singing
under his breath.
His mind seemed far away. As it stretched and snapped, he was
vaguely aware that he had lost something.
"A thought occurred to me, about the age," Ryla growled. "We should
assume elf bodies in the future... just so we don't seem too
young."
"'We'?" Kalag asked.
"Oh, yes," Ryla said. Her talon held out the tiny silver ring to
the other dragon. "I'm done being the hunter—time for me to be the
hunted. I found you, now it's your turn to hunt me."
The dragon looked at the ring and asked, "Why do you do it?The
adventurers? Why?"
Ryla rumbled, as though with mirth. "I enjoy the deception," she
said. "And I brought you meat. What are you complaining
about?'
"I wonder, sometimes, if you're not fond of them," Kalag
growled.
"I'm not fond of anything," retorted Ryla.
"Sharp death in hand, whose passion knows no name..." Alin sang as
he felt reason fleeing.
He fought the desire to babble incoherently, but it wasn't for fear
that the dragons would hear him, but only because it would disrupt
his song.
"Then you won't object when I eat the little bard who's hiding up
there," reasoned Kalag.
"Actually, I would object," Ryla replied.
Kalag shot her a look that could only be a dragon's form of
jealousy, and Alin would have shivered if he had maintained his
sanity. Instead, he chuckled.
Ryla caught the glare and said, "I propose a new hunting
game: one where we're the hunters, he's the hunted, and he gets a
head start."
Alin's ears pricked and shivers of terror shot down his spine. His
shattered mind hardly registered the threat, though. It was too
busy putting words to his music, music twisted by
madness.
"Mercy? From you, Rylatar?" Kalag smiled. "Very well then. How much
of a head start?"
"Oh, five years will suffice," she said. "The lives of dragons are
long—it will be but a summer's day to us, but a lifetime of fear
for him."
"This bard must be special, to warrant such treatment."
At the notion, Ryla scoffed—an action that sent flame lancing out
to melt a stalagmite.
"If you must know," she said. "It's because he's composing a very
nice ballad. This way, he'll have time to finish it."
"Ruling her land, queen of the hunting game!" the maddened bard
sang with a smile as he climbed to his feet.
Then came the most hideous sound he had ever heard— and would
always hear as he ran—booming and thunderous, but dark and
mocking:
A dragon's laugh.
THE ROAD HOME
Harley Stroh
21 Marpenoth, the Year of the Shield (1367 DR)
Worthless band o' cutthroats, scoundrels, and knaves," the dwarf
spat, climbing atop a scarred oak table. His hard eyes searched the
war weary faces of the crowded inn. "Who among you slakes his
thirst with blood and fills his belly with battle? Who in all of
Moradin's creation has so little fear of death?
"The Company of the Chimera!" the dwarf bellowed, answering his own
query with a triumphant roar. "The finest company of rogues ever to
cast dice with the Gods of War!"
The common room erupted with cheers that shook sawdust from the
ceiling. Flagons were raised high and naked blades flashed in the
smokey light of fat-lamps. For two tendays the Company of the
Chimera had occupied the Inn of the Seven Silvers, cowing the
locals until none dared to pass the inn's
double doors. Hired to guard over the Sembian waystation and twenty
miles of the Dawnpost highway, the mercenaries had done more damage
and caused more terror than any brigands in memory.
"Join us, dragon-tribe girl!" Tombli stabbed a blistered finger
toward the long-limbed barbarian sitting by an open window. "Or are
the women of the North as icy as their winters?"
Clad in tanned pelts and an oiled sealskin cape, Saskia was immune
to the frosty draft that had driven her companions close to the
crackling hearth. With pale white skin and crystal blue eyes, she
might have been cunningly carved from ice herself, were it not for
the raven black hair that spilled to the middle of her back. A
notched sword rested against her shoulder, the barbarian's only
companion. She surveyed the company, their noses red with drink,
their bellies soft and full.
"Keep your toasts," Saskia said. "I'll take my drink with
warriors."
"If the copper-counting lords of Sembia choose to pay our band to
watch over their packs of ratty bondsmen, then I say let them pay!"
Tombli dropped from the table. "We've earned our season's keep and
not a Chimera has fallen."
"Your peace is killing us, little man."
Tombli loosened the jeweled dagger at his waist, the symbol of his
devotion to Abbathor, the dwarf god of greed and avarice.
"As captain of the company, I command you to drink."
The barbarian wrapped her arms around her bastard sword and pulled
the hood of her cape down over her eyes.
Snarling, Tombli stole a brand from the crackling fire. He kicked
the door of the inn open wide and cast the log into the darkness.
It spun to a flaming halt in the center of the road.
Tombli slammed a flagon onto the table before Saskia and
challenged, "Drink or fight."
A chill breeze cut through the room and Saskia's eyes flashed from
beneath the trim of her hood. The inn erupted with cheers and
catcalls when the barbarian pushed the flagon away.
Saskia rose slowly and stretched like a cat, her lips pulled into a
grim smile. Wagers were made and grimy coins changed hands. By the
time the barbarian had shed her cloak and tied her sleeves up,
every warrior sober enough to walk had stumbled outside. Laying her
sword to the side, Saskia strode out into the street to drunken
shouts and wild applause.
A biting pain erupted from the back of Saskia's thigh. The
barbarian fell to her knees in surprise, a war dart buried deep in
her leg. Tombli stood silhouetted in the doorway, another dart
readied to throw.
"Civilization is making you slow," Tombli laughed. "Half a year
ago, it would have been impossible to hit you. Now I'd have to try
to miss."
He drew back his arm to throw again.
Cursing, Saskia flung herself to the ground. A dart hissed past,
but she was prone, with no way of dodging the others that were sure
to follow. With a swipe of her hand, Saskia hurled a scattering of
gravel at the dwarf. It was a desperate move. Nothing could
distract the dwarf lord's trained arm.
Tombli's laughter was cut short when a pebble exploded against his
chest in a flash that lit up the night. The dwarf staggered back,
momentarily stunned. Saskia was equally surprised, but a life spent
hunting beasts on the wild tundra had trained her to seize every
opportunity, no matter how improbable. Saskia's vision went red and
she sprang at Tombli, roaring like a tiger. The pair fell back
inside the inn, Saskia's fierce blows raining down on Tombli's
face.
It took half a dozen Chimeras to pull her off the dwarf. Tombli sat
up slowly, his face pulped and bloodied.
"Hold her down," he mumbled through a swollen lip. Tombli
tore a tankard out of the hands of the nearest Chimera and stumbled
forward until he stood above the barbarian. His beard was soaked
with blood and his forge-hardened face grimaced in pain.
"To the Company of the Chimera!" Tombli shouted, raising the
tankard high. The company echoed the dwarfs toast with sullen
murmurs. Gripping Saskia's hair in his fist, he emptied the tankard
over her head. "To the Company of the Chimera. Many heads, one
purpose."
"Lie still," Grummond ordered, his greasy hands working the tip of
the dart from Saskia's leg. The company's surgeon was a smashed
nose half-ore who had seen more battle with his one good eye than
all the rest of the company together.
"Fightin' the captain," Grummond scoffed. Pressing his hands to
either side of the wound, Grummond leaned into her leg and sank his
teeth into the tip of the dart. With a jerk of his head he tore the
dart loose and spat it onto the floor. "Were you half drunk or half
daft?"
"The dwarf thinks too highly of himself," Saskia said, "and he's
guiled you all into fearing him."
"Tombli's a war-caster o' Abbathor. Nothing but trouble, that one."
The half-ore poured a rust colored syrup over the ragged wound and
gave her thigh a slap. "His father was an exile o' the Rift Clans,
his mother a duergar princess. Ain't no dwarfhold gonna adopt a
half-gray bastard. Tombli's been takin' that pain out on the world
ever since."
"If he's such an almighty priest, how come you do all our
healing?"
"Not every priest's a healer," Grummond said, his one good eye on
the door. "But if n you hate him so much, why stay with the
Chimeras?"
Saskia shrugged. "A wolf needs a pack, an Uthgardt needs a tribe.
It is the way of things."
Grummond studied her. He had known many barbarians, but there was
something different about Saskia. The North-lander had no mirth to
match her melancholy. She didn't fight out of bitterness, like
Tombli, or greed, like the company. Instead it was as if a war-worm
had curled up inside her belly, giving her a hunger for battle that
refused to be sated. The only challenge worthy of her respect would
be the one that killed her. Anything less merited only disdain and
scorn.
Grummond turned to put away his oils and salves and said, "So how'd
you witch up that bit o' magic?"
"What do you mean?"
"The flash, the boom!" Grummond laughed. "I lost a pair o' gold
crowns to that pretty little trick."
"I don't know what you're talking about," Saskia growled, something
ancient and cruel flashing in her blue eyes.
"All right," Grummond held up his hands in defense. "Didn't mean
nothin' by it. You know who your friends are."
A shout went up from the common room.
"Gruumsh's blood," the half-ore swore. "What now?"
Tombli leaned into the room, jerked a thumb at Saskia, and said,
"Get up and put some civilized clothes on. I need your
eyes."
A band of trappers had ridden into the waystation. The company
gathered to meet them, crowding around the men and their heavy iron
cage. By the time Saskia had limped outside Tombli was already
engaged in a shouting match with a swarthy Calishite, trying to
drive down the trapper's price by bluff and bluster.
The man's armor was brutally torn in several places and a long
bandage wrapped the length of his leg. Whatever was
in the cage had given the trapper and his fellows a hard time of
it.
Saskia eased through the crowd then stopped short.
The trappers had caught a dragon.
Saskia had seen images of drakes before. She had seen the
likenesses of great wyrms inked onto scraped hides, carved from
ivory and wood, gilded in gold and silver, and painted on cavern
walls. But the miniature dragon, no larger than a cat, had
something every representation had lacked. Like an exotic sword
polished to a razor's edge, the dragon was beautiful.
Long lines of sinewy muscle tensed and corded beneath glossy scales
the color of wine. A pair of sharp horns curled above dark eyes
that flashed violet, framing a savage maw filled with needle-sharp
teeth. Its delicate wings strained anxiously against the tight
confines of the cage, and the body ended in a serpentine tail
tipped with a single ivory barb.
Tombli whispered from Saskia's elbow, "What in the Nine Hells is
it?"
Saskia struggled to translate the Uthgardt word to Common, but the
best she could manage was a vulgar approximation of:
"Apseudodragon."
Tombli snorted. "A sort-of-dragon?" He spun back on the Calishite
and shouted, "Cheating son of a djinni! One hundred golden lions
and not a falcon more!"
While Tombli and the Calishite fell back into vicious bargaining,
Saskia knelt before the cage. The wyrm's gemstone eyes were
timeless, utterly indifferent to the concerns of man. Its scaled
kin had reigned long before the press of cities and farms, and
would exist long after the last eldritch tower crumbled to
dust.
Free me, sister.
Saskia flinched. She hadn't heard Uthgardt spoken since she had
fled her home. The dragon hissed with impatience. Again the words
leaped into her mind.
Free me!
As a girl Saskia had been plagued by dreams in which entire flights
of great wyrms filled the skies. Worse, her dreams had worked tiny
miracles on the world around her. When Saskia had nightmares,
lights danced across the northern skies, sentries reported watch
fires flaring blue and red, and rusting blades were made bright.
The tribe's aging shaman, terrified of what he couldn't explain,
declared her visions to be portents of evil and did everything in
his power to purge her of the wicked taint. But every ritual and
ceremony failed and in the end Saskia was branded a witch, damned
by an untapped potential she couldn't control.
Free me!
"No," Saskia said, her voice a fierce whisper. Her eyes narrowed to
shards of ice and her words slipped into Uthgardt. "I sacrificed
fortunes to your troves, swore my spirit to your totem and placed
my body upon your altar." She spat on the ground. "Your kin denied
me."
Before Saskia could stand, the dragon's long tail shot between the
bars of the cage. It struck once, as delicate as a lover's caress,
slashing a crimson arc across her cheek.
Saskia fell backward, her blood flaring as the dragon's poison
charged through her veins. The weight of her own body bore down
upon her like a coat of wet furs. Her head lolled weakly and her
fingers went numb. As the sky darkened, her ears were filled with
the thunder of a roaring drum.
Once more the voice leaped unbidden into her mind.
We did not deny you. You denied us.
Saskia slept and as she slept, she remembered.
She was standing on a steep slope, knee deep in drifting snow.
Before her rose a towering chain of granite peaks that stretched to
the sky.
The Spine of the World.
Behind her the mountains fell away through rolling clouds of snow
and blowing ice. A relentless wind hammered her body, threatening
to pluck her from the mountain and hurl her into the whirling white
abyss. Her cheeks were black with frost, her fingers and toes were
numb with cold, and her eyes burned from days of seeing nothing but
endless expanses of white.
Kicking and punching holds into the slope, Saskia continued her
climb.
A tenday ago the elders of her village had given her a choice:
leave the tribe forever or submit to the Trial of the Dragon.
Saskia had chosen the trial: to travel alone through the
wilderness, without weapons or provisions, to the summit of the
Uthgarheis, the lonely peak that ruled the Spine of the World.
There, atop all of creation, she would be met and judged by the
spirit totem of her tribe.
Uthgar had favored her early in the trial, sending a goblin war
band tripping and snorting across her path. It had been easy enough
to ambush their scouts. Armed with a goblin waraxe Saskia was able
to kill a snowbound caribou, taking its hide for warmth and smoking
its fatty meat for rations. Arriving at the base of the Uthgarheis,
she rested for a day then started her climb along the rocky
southern ridge.
That was two days ago.
She hadn't slept since beginning the climb. The caribou hide was
frozen stiff around her, and her bundle of smoked meat had begun to
dwindle. Still she pressed on, climbing ridge after icebound ridge.
To give up was to accept that she was a witch, a corrupt soul given
over to wickedness and evil. Saskia knew that couldn't be true, and
meeting with the elder spirit would prove it.
On the third day she summited the slender pinnacle of rock that
crowned the Uthgarheis. Delirious with exhaustion and triumph, she
crawled before the shelter of a fallen cairn and
collapsed, too tired to see if the Elder Spirit was waiting for
her.
The howl of a thousand starving wolves woke her from her sleep.
Sitting up, Saskia looked to the north. A dark storm rolled toward
her, sliding across the sky like a black avalanche. Shards of
blowing ice cut her cheeks and day turned to night.
The first gusts tore away her meager shelter. Shouting a war cry,
Saskia raised her axe high and buried it into the rocky ground. She
held on with the last of her strength and cried to the Great Worm
for mercy.
Saskia had thought she had survived the Great Worm's
Trial.
It hadn't begun.
Eight days later Saskia stumbled back into camp, frozen in body and
numb in soul. The Great Worm never came. She slept for days,
slipping in and out of a delirious fever that made her skin hot to
the touch. When the fever finally broke, the tribe's shaman came to
her tent and told of her the Great Worm's death. The Elder Spirit
had been killed by a company of villains only two days after she
began her quest. They had gutted his lair, taken his hide like
savages, and carried away the dragon's wealth on the backs of
slaves and mules.
Her trial had been in vain. Like a foolish child wishing on falling
stars, her passionate prayers had gone unheard.
The next morning Saskia left for the south, swearing never to
return.
Saskia stretched out on the ground, her long limbs sore from
inaction. Dawn would be coming soon, but sleep eluded the
barbarian. Left in its place was the anxious exhaustion so common
to the cities of man. Of all the curses visited on
civilized folk, that was the worst: to go through their waking
hours half asleep and their sleeping hours half awake.
Saskia's dreams had returned. Nightmares of massive golden drakes
that blotted out the sun with their blinding wings, silk-scaled
terrors the color of soot, white dragons that drove winter's
hoarfrost before them. The dragons swooped out of the northlands
like a winged plague, storming the walled cities of man and laying
waste to all in their path.
At one point in every dream, the largest and oldest dragon, his
scales mottled with age, would beckon to her with a single claw,
his clouded eyes smoldering like the embers of a dying fire. Then
two words would thunder inside her mind: Join us.
Even the memory was enough to make her start. Yes, Saskia thought,
sleep could wait.
Saskia exhaled hard and she gazed longingly into the clear sky.
Hunting with her father she had learned to track the stars as they
made their course across the heavens, but entire tendays passed
without her noting the changes of Selune. She had come south hoping
to outrun her curse, but all she had lost were the things she
valued most. Saskia knew she couldn't stay with the Chimeras any
longer, but where was a barbarian to go after being cast out of her
tribe?
The crash of metal broke the night's fragile peace. Saskia pulled
herself up and followed the muffled ringing back to its
source.
Tombli was in the stables, waging a one-sided battle against the
caged pseudodragon. He rained blows down upon the cage with a war
club, his drunken laughter filling the night.
"Dance, mighty wyrm!" Tombli commanded. "Earn your keep!"
The pseudodragon's barbed tail had been amputated the day after it
attacked Saskia. It was defenseless before the dwarfs
cruelty.
Saskia slipped silently into the dark shadows of a stall.
The dwarf took the key from his belt, jangling it just out of the
dragon's reach.
"Come on, pretty thing. Show me a little wrath.
"No?" Tombli asked with disappointment. Unable to fit the ring back
onto his belt, the drunk dwarf cast it aside and traded the club
for his jeweled dagger. "Worthless lizard. Better to sell your
vitals to the mages and tan your hide for my boots."
The barbarian stepped from the shadows, bringing both fists down on
Tombli in a blow that would have felled an ox. The dwarf staggered
two steps backward then lashed out blindly with his blade, the
dagger cutting a glowing green line in the darkness. Grummond had
warned Saskia of Tombli's wicked blade, a serpentine dirk that wept
poison, but the barbarian hadn't believed such a thing was
possible.
The dwarf regained his balance and charged her with a roar. Saskia
plucked the club from the ground and broke it against the dwarf's
head as he rushed passed. Tombli fell to one knee, then pulled
himself back up, his hard black eyes aflame with rage.
Saskia settled into a crouch and readied herself for another
charge.
Growling a prayer, Tombli drew a short rod of iron from a pouch and
stabbed his dagger toward the sky. He was answered with a
resounding crack that shook the air. Saskia fell to the ground,
every muscle in her body contracted into painful knots.
"Think to fight me, barbarian?" Tombli spat out a mouthful of
blood. "You and the wyrm are one and the same: feeble pets, without
tooth or guile."
Finally the pseudodragon came alive, hurling itself at the bars of
its cage with all the fury of a true drake. The cage crashed to the
ground, but the stout bars held.
"Gnash all you like, lizard," Tombli snorted. "Those bars are
enchanted cold iron, and the finest turn-picks in Sembia would
think twice before trying that lock."
Saskia strained in vain against the dwarf's spell. Tombli saw the
frustration rising in her blue eyes and began to chuckle.
"Grim spell, isn't it? No one ever forgets their first time. I like
to follow it with something I call 'Abbathor's Flowering.' " The
dwarf whispered a soft prayer and laid the tip of his dagger
against the bare skin of her neck. A shock shot through her body,
tracing blue lines of lightning along the veins under her skin. Her
veins pulsed once, twice, then burst through the surface of her
skin.
Saskia tried to scream but her jaw was clenched shut. Frustrated by
her helplessness she could only moan incoherently, tears mixing
with the blood running down her face.
"You fear the pain."
She could feel the dwarf's excited breath on her lips. "You don't
have to say it," Tombli whispered. "I can see it in your
eyes."
Defiant rage erupted from Saskia's proud heart. What did that vile
dwarf know of pain? Pain taught her people what it meant to be
alive. From birth to death, pain was the single constant in the
life of an Uthgardt warrior. It wasn't the pain she feared, but so
pathetic an end, slaughtered like a pig by a southern
priest.
"Watch closely, dragon. It's been years since I've had the pleasure
of skinning a woman alive."
Tombli's threats fell upon deaf ears. Filled with self-loathing,
she was beyond the reach of his grubby, blistered fingers. Saskia
had come south seeking escape, but like the dragon, she found
herself in a cage. Worse, hers was one of her own choosing, and she
would die in it.
Free me!
Saskia's soul flared. Years of frustration and denial were erased
in a single moment, eclipsed by her rage. She commanded the
universe and it leaped to obey.
The key lifted from the ground, held by an invisible
hand.
Delicately, but without hesitation, it drifted into the lock and
gave the softest of turns. Tombli looked up, his blistered face
wrinkled with confusion, just in time to see the cage door swing
open.
The drake exploded into motion, distilling days and nights of
torment into a whirlwind of fangs and claws. Tombli swung his
dagger this way and that, but to no avail. The dragon spun around
the dwarf like a dizzying cloud of razors, laying open Tombli like
a butcher slicing ham.
Crying in terror, Tombli buried his ragged face in his hands and
charged for the door of the stables. The pseudodragon lashed out
once with its stump of a tail and caught Tombli's heavy boot,
spilling the dwarf into the moldy hay. Tombli fought to his knees
with a choking wail and scrambled from the stables and into the
darkness.
The pseudodragon settled on Saskia's hip, fastidiously licking the
blood from its claws. Inch by painful inch, Saskia's muscles began
to unknot, and soon she found she was able to stand.
Greetings, mistress. Iam the Wyrm Aeristhax, heir apparent to the
mighty Akilskyls, Wyrm of Renown.
"A witch," Saskia said, her voice a mix of despair and disgust.
"I'm a witch."
Witch, sorceress, wizling, bruja, hag... a thousand words for a
thousand tribes of man. Deny the Blessing as it suits you; we will
have more pressing issues soon enough.
The dragon examined its claws.
Really.you southern women think too much. It's a wonder you have
time for life at all.
Saskia started to correct the dragon then stopped. Perhaps she was
a witch; what of it? Unless she found some weapons, and quickly,
she would be a dead witch. The Company of the Chimera was a hundred
strong and had allies throughout the heart of Sembia and all the
Dales. Saskia smiled openly at the thought of a running battle with
an entire mercenary
company. It was the sort of feat that only a barbarian could hope
to pull off.
At the back of the stables were two crates of weapons, cast-offs
and rejects from the company's cache. Saskia rummaged through the
crates, discarding the weak and delicate, finally settling on a
stout shortspear and a brace of heavy throwing daggers.
Aeristhax flew to her shoulder, growling softly.
The mountain-born has raised the alarm.
Saskia nodded and together the pair slipped outside.
Dawn was coming quickly, the village awakening with the crack of
drover whips. Saskia cut two horses from the corral, not troubling
with a saddle or reins, simply tying on halters. She was almost
finished when a voice called for her to stop.
Saskia turned to see Grummond standing on the edge of the corral.
The healer wore a coat of burnished chain mail and carried an ore's
recurve bow. A handful of black-shafted war arrows were thrust into
the ground at his feet.
"You nearly killed the captain," said Grummond as he knocked an
arrow and took aim. A dozen other Chimeras fell in line behind him.
"We can't let you go."
Saskia swung easily onto the back of the first horse. She was
answered with the sharp snap of a bowstring. Aeristhax hissed in
anger as the arrow cut its way toward them.
Saskia waved her hand the way another woman might have batted at a
fly. Intuitive sorcery, pent up for years, coursed through her,
directing the weft and warp of the Weave. The arrow ricocheted off
an invisible wall and shot into the sky, tracing a long black arc
through the dawn.
Saskia howled in triumph and raised her spear high, her body
crackling with power. The Chimeras broke into a charge then skidded
to a stop. The barbarian was glowing with an unearthly blue
radiance. Grummond waved them back, his bow forgotten.
Aeristhax gave a coughing hiss and took to wing. Saskia kicked hard
at her mount and the horses leaped into a gallop, following the
dragon north to freedom.
Night came peacefully to Tassledale. Aeristhax hunted in long, lazy
circles on the last winds of the fading day, while Saskia made camp
on the rocky crest of a hill overlooking the village of Archtassel.
She had ridden until the horses could go no farther. The mounts
rested, grazing on the meager autumn grasses. The lights of
Archtassel slowly winked to life as mothers called their children
home and farmers made their way back from the fields.
Surveying their peaceful tranquility, Saskia understood why dragons
rampaged through such lands. Like every living thing, civilizations
were meant to rise and fall. Ripe fruit was meant to be
plucked.
But thoughts of conquest could wait for the morrow.
Saskia knelt on the ground before a pile of twigs and dead wood. At
a word the fire sprang to life, the wood cracking and popping as
mundane flames settled in, a trail of sweet smelling smoke curling
into the chill night air. Saskia warmed herself at the fire's side
and whittled a stick into a skewer while she waited for Aeris to
return with dinner.
Above her the Five Wanderers shone brightly, twinkling as they made
their chaotic way across the heavens. Saskia looked up from her
fire and measured their progress.
HOW BURLMARR SAVED THE UNSEEN PROTECTOR
Kameron M. Franklin
Uktar, the Year of the Gauntlet (1369 DR)
It would probably be the last caravan to Leilon before winter
brought snow to the passes of the Sword Mountains. Burlmarr hovered
over the circled wagons, listening to the gnomes as they sat around
the campfire discussing the weather. Or, at least that's what he
imagined they were discussing. He couldn't actually hear their
voices, but he could see their lips move, and he knew what time of
year it was, so that seemed like the logical thing they would be
talking about.
The fire had nearly burned itself down to glowing coals when the
traders finally turned in. A solitary gnome tossed another log on
the embers and crouched down to stoke the flames back to life with
a few long breaths. He stood up, stretched, and spent a moment
gazing at the night sky before trundling
over to a wagon and lifting a crossbow from the back. After loading
it, the gnome began an inspection of the wagon circle, keeping one
eye on the shadows that occupied the rocky terrain around
them.
Burlmarr made his own rounds, tirelessly floating back and forth
over the camp. The mountains were far from safe. Ore raiders or
marauding monsters often made their way through the passes from the
north, looking for anything that would provide enough sustenance to
last them through the harsh conditions of the coming months. The
caravan would be an irresistible target.
Movement in the shadows up the mountainside to the north of the
campsite caught Burlmarr's attention. He swept the terrain with
eyes that could see well beyond a thousand feet, and easily spotted
the source of the disturbance a few hundred yards away. In black
and white vision that ignored the lack of light, he saw a warband
of ores making its way toward the sleeping gnomes. With a thought,
Burlmarr glided up to meet them and get a better look.
He could count about fifty of them as he got closer, creeping from
the boulders and outcroppings that dotted that side of the pass.
They wore piecemeal armor of stiff hide and metal scales, some with
crude helmets covering their porcine heads and others only unkempt
masses of gray dreadlocks. Even so poorly armed, there were more
than enough to overwhelm the caravan, but not a number that would
give Burlmarr any trouble. It would probably be best if he
confronted them away from the gnomes' campsite. The only thing left
was to decide on the best tactics to use. That's when he noticed
the hill giant bringing up the rear.
The brute stood about ten feet tall, but would probably have been
at least six inches taller where it not stooped over enough that
its thick, powerful arms hung past its knees. The giant wore a
patchwork of hides, some with the fur still on it. As the brute
strode down the mountain, it was picking
up boulders with one hand and stacking them in the crook of its
other arm.
As mighty as he was, Burlmarr could not be everywhere at once. The
ores were spread too far apart for him to eliminate in one attack,
and he had to stop the giant before it was close enough to hurl
those rocks onto the unsuspecting caravan.
Burlmarr's foreclaws materialized first. Then he was looking down
at the ores past his blunt snout covered in scales and whiskers of
faded white and deep gold. He opened wide and shot a cone of flame
into the midst of the warband. The fire swept through the rear
ranks of the ores and raced over the hill giant, consuming them in
its hunger. Burlmarr turned to face the remaining ores, only to see
them running wildly down the mountain toward the camp. He cursed
himself for a fool. Of course the survivors would panic and run
when he appeared in their midst. He had to act fast. The ores would
reach the gnomes in seconds.
Burlmarr stretched out his right foreclaw and spoke.
"Svent throden ghiks mirth krahkxiss!"
A thick bolt of electricity lanced out from a claw and struck the
nearest ore then arced to the next, and the next, and the next,
until the twenty or so remaining raiders all lay motionless on the
mountainside, smoke wafting from charred holes in their torsos. The
gnomes were safe.
Burlmarr wept as he melted back into the blackness of the
night.
"Mother!"
Burlmarr barely got the word out before he retched again, though
this time he was able to lean over the bed enough that the
remaining contents of his stomach spilled onto the floor instead of
the bed sheets. Dizzy and weak, he swooned and nearly toppled out
of the bed, but his mother appeared
just in time to lay him back against the pillows.
"Oh, my poor boy, just look at you."
"I'm sorry, Mother. I didn't mean to make a mess. My head just
hurts so bad."
"Did you have another one of those dreams?"
Burlmarr nodded slightly, hoping to avoid making the throbbing
worse. It was the third night in a row he'd had the dream, which
was always a little different. Mostly a different location, though
once he could hear instead of see. He knew they were all the same
dream because in every one, he was a dragon. The same dragon, he
was pretty sure.
And there were always gnomes. Gnomes from the village. Gnomes he
knew.
"Well, we can't have you sleeping in soiled linens," his mother
said.
She helped him out of bed and walked him over to the hearth, where
she lowered him to the floor. After wrapping a blanket around him,
she rolled up the bed sheets and used them to clean the mess.
Burlmarr's eyelids began to droop, so he lay down before the
glowing embers in the fireplace and drifted off to sleep before his
mother could finish making the bed with fresh sheets.
The caravan arrived in Leilon just before supper time. After
unloading the ore they brought and purchasing winter supplies for
the village, the gnomes made their way to the Knight's Goblet to
get a late meal. The tavern catered to travelers, and was known for
its roast boar served with thick slices of nutty-flavored bread. It
was quiet in the common room as the gnomes sat at their table
eating. Trade was slow that time of year. Most merchant companies
had stopped sending their caravans through the passes for fear of
getting caught in a mountain storm.
"There was something going on up in the mountains last night, I
tell you," one of the gnomes insisted through a mouthful of boar
and bread. "Fire and lightning was flashing all over the
place."
"Would you stop with this, already," another of the gnomes groaned.
"It was nothing more than a storm."
"How could it have been a storm if there weren't no clouds in the
sky," the first gnome protested. "Besides, I'm pretty sure I saw
him."
"Who?"
"You know. The Unseen Protector."
The whole table went silent as everyone stopped eating to stare at
the gnome. Then they broke out in raucous laughter.
"That's nothing but a fireside story told to children by the
village elders."
"I did see him." The gnome's face was flushed and his voice was
defensive. "A great gold dragon, just like the stories
say."
"If it was the Unseen Protector," one of the others blurted out
between guffaws, "then how did you see him?"
The gnomes slapped the table and held their bellies as laughter
overtook them again. The lone gnome stood up, his face a mixture of
fury and embarrassment, and left the table.
Daikon had heard enough as well. From his vantage at a nearby
table, his back to the gnomes, he was just another human and had
been able to eavesdrop on the entire conversation without drawing
attention to himself. It was time to report back on his
success.
His hooded cloak wrapped tightly around him, Daikon left the warmth
and light of the inn's common room and walked out into the dark
street, his breath a puff of white before him in the chill night
air. It was a brisk walk to the camp in the hills outside of town
where his men waited. Thoughts of power kept him warm. The Archmage
Arcane had been vague in his promises, but Daikon had
enough
ambition to fill in the blanks himself.
He nodded to his bodyguards as he emerged from the shadows at the
camp's perimeter. His assistant slept under the cart that had been
used to haul the bribe they'd taken to gain the hill giant's help.
That would have to be retrieved before some scavengers stumbled
upon it, or the Archmage Arcane would be displeased. Daikon made a
mental note not to bring it up just yet.
Rummaging through his pack in the rear of the cart, Daikon removed
a gray lump of stone. He crawled into the back of the cart, the
stone cupped in his hands. With a deep, steadying breath, Daikon
closed his eyes and envisioned a frail, withered man, his frame
bent with old age.
This is Daikon. The hill giant's forces attacked the caravan and
were destroyed by what the gnomes called their 'Unseen Protector.'
You were right.
Of course I was right, came the surly reply. Now quit wasting my
time. I don't want to hear from you again until you have confirmed
the Protector's identity.
Daikon kept his mind clear until he returned the stone to its place
in his backpack. It didn't hurt to be safe. Only when it was tucked
away did he once again ponder why the Archmage Arcane had sent him
on his mission. What was so important that not even the archmage's
closest aides could be trusted? Why had he been chosen, summoned
from the Sea Tower in the middle of the night then teleported to
the small town of Leilon as soon as he'd agreed?
There were rumors that Arklem Greeth was preparing to step down,
that a successor would be named. Perhaps the mission was a test of
his loyalty and ability. Not that Daikon expected to be named
archmage so soon, but there would definitely be some shifting of
positions once the new Archmage Arcane was pronounced.
With a smug smile, Daikon hopped out of the cart and kicked his
assistant. It was time to make some plans.
The gnomes woke up early, ate a quick breakfast, and moved their
wagons out before most of Leilon stirred. The past night's mirth
was replaced with an air of expectation and urgency. Everyone
couldn't wait to get home.
As the caravan climbed the mountain trail, the golden touch of the
morning sun on the snow caps kept everyone's spirits light and
cheerful. They stopped for lunch near where they had camped the
last night on the trail. There were no charred remains left on the
mountainside. One of them mentioned that the Unseen Protector must
have removed all the bodies and even the gnome who swore he had
seen the battle laughed.
Laughter turned to gurgles, blood spilling from his mouth, when a
crossbow bolt pierced his throat. Another bolt sunk into the chest
of the gnome across from him, followed by a missile of colored
light that smote the gnome to the left.
The remaining gnome sprinted for his wagon, desperately wishing the
Unseen Protector was real and would suddenly appear. He dived
underneath and curled up in a ball next to one of the wheels,
shaking in fear.
"Come out, little friend," a voice called from somewhere out of
sight. "We want to talk."
The gnome didn't move, but his eyes darted back and forth trying to
locate the source of the voice. It sounded very familiar, but he
couldn't quite place it. If it was a friend, he needed to warn them
about the ambushers.
"You should find a place to hide," he called out, "we were just
ambushed. They ... they killed everyone else. The attackers could
still be around."
"We took care of them. You have nothing to worry about. Come,
talk."
"A-all right," the gnome stammered as he crawled out from under the
wagon. "I'm coming out."
Daikon's bodyguard dumped the last gnome beside the rest, lining
them up in a row and rolling them onto their backs. Daikon returned
from where they had left their cart and waved for everyone to
gather around the bodies.
"Now that we have all the information we need to locate
Ieirithymbul, along with the names and daily routines of enough
gnomes who live there, it's time for the final act that will make
our infiltration of the village possible."
Daikon opened the bag he had gone to retrieve and pulled out a
silver pendant with a crystal embedded in its center. He held it in
front of them and they leaned in to get a closer look. The crystal
was so clear he knew they could see their own
reflections.
"I have three others like this," Daikon continued. "They were
crafted by the Brotherhood and provided for us by the Archmage
Arcane so that we could complete this task for him. When the wearer
puts on the pendant, his form is altered to that which he first
envisions in his mind. He keeps that form as long as he wears the
pendant.
"When I give you your pendant, I want you to first spend a few
moments concentrating on one of these." Daikon nudged the dead
gnome nearest him. "Once you have the image firmly in your mind,
put the pendant on."
When he was sure they understood, Daikon handed each a pendant and
assigned them a gnome to study. He let the others go first to be
sure they did it right. Each stood over their particular gnome for
a few moments before slowly fastening the pendant around their
necks. As they did, their forms shimmered and shrank until they
resembled the gnome lying at their feet. After his assistant's
transformation was complete, Daikon placed the final pendant around
his neck and underwent his own.
"All right, we're finished with these," he said,
motioning
to the bodies. "Dump them in a ravine or something where they won't
be found, along with our cart. Then let's load up in their wagons
and get moving. It's still a few days ride until we get to the
village."
«—and—-
Burlmarr sat on a stool, hunkered over a spinning grinding wheel.
He held the rough piece of quartz in his hands against the wheel to
remove waste and give it the general shape one of the older
apprentices used to practice the facet cuts Master Thintagast
taught. He paused for a moment to allow Ambry thynn, a fellow
apprentice who was furiously pumping the pedal that powered the
grinder, to stop for a breath and pour water over the wheel.
Through a window in the far wall, Burlmarr could see townsfolk
passing by under the bright sun. It wasn't easy keeping his
thoughts on the task at hand.
The caravan should be returning from Leilon any day now. Will
everything be ready for the celebration in time?
"I know I'll be ready," Burlmarr replied, keeping his eye on the
quartz as the wheel wore it down. "I just hope I don't get sick
again."
"Ready for what?" Ambry thynn asked between breaths.
"You asked me if I would be ready for the party the elders are
going to throw when the caravan returns."
"I did not."
"Yes, you did. I heard..." Burlmarr looked up to see Ambrythynn's
brow furrowed and the corner of his mouth turned up in a way that
said he had no idea what Burlmarr was talking about. "Never
mind."
I'm going to ask Lissa to marry me. I've already spoken to her
father, and he's agreed to help build us a house if I complete my
apprenticeship by next Greengrass.
"By Greengrass?" Burlmarr couldn't keep the incredulity from his
voice. "Don't you think that's a little soon, considering
we both just started with Master Thintagast this past summer?
Besides, I thought you had your eye on Maree Blimthalloon?" "What
are you talking about?"
"Ha, ha. That's a good joke, trying to make me think I'm hearing
things. Don't worry, I won't tell Maree." "Tell Maree what?" "That
you like Lissa Boavartarr." "I don't. Who told you that?" "You did,
just now." "I did not."
"It was funny the first time, Ambrythynn, but the act is getting
old." Burlmarr sat up and rubbed his temples with the hand not
holding the quartz. "I'm starting to get a headache and I want to
get this done before we have to go home, so let's just get back to
work."
"Fine." Ambrythynn frowned, but went back to pumping the
pedal.
Halbrondell, your goat got into my cabbages, again! I've just about
had it with that beast. I'm of half a mind to take it to the
butcher as payment for the damages!
Burlmarr's head seemed to explode and the room spun like a child's
toy. He crashed to the floor wretching.
"Burlmarr? Master Thintagast, something's wrong with
Burlmarr!"
The voice sounded like Ambrythynn's, but it was very distant, and
getting farther away. The pain in Burlmarr's head was unrelenting,
and he slipped into unconsciousness.
When Burlmarr awoke, he found himself lying in a cot with Goodwife
Thintagast seated at his side. Master Thintagast leaned over her
shoulder, and all the apprentices crowded around behind
him.
"Don't try to get up yet," Goodwife Thintagast said,
gently
pushing Burlmarr back down as he atempted to sit up. "You had a
nasty fall, there. Fortunately, it seems your head was just as hard
as the floor."
Several snickers escaped from some of the apprentices.
"All right, everyone back to the shop," Master Thintagast prodded.
"Looks like young Burlmarr is going to live. As for you," he said
turning back to Burlmarr, "why don't you head home for the
day."
He smiled warmly and nodded before following the other
apprentices.
Once he had proved to Goodwife Thintagast that he could stand on
his own two feet for more than a few seconds, Burlmarr was sent on
his way. He took the walk home slowly, stopping to sit when he felt
out of breath or light-headed. It gave him time to consider what
was happening to him.
The episodes had started almost a month ago, with increasing
frequency as his fortieth birthday approached. For a moment, he
wondered if it was some sort of family disease or curse, but all
the relatives he could think of had lived long, healthy lives. He
decided he would ask his mother, though, just to be sure.
As he neared his home, Burlmarr realized he'd never before fallen
sick during the day. Most of the time it was at night, following
particularly vivid dreams. Dreams about a dragon. About being a
dragon.
Palarandusk hovered over the village green in the semisolid,
invisible form that had kept him alive and active well past the
years even dragons considered the twilight of life. That was, in
part, a result of the many experiments he had been
subjected
to while enslaved to the Netherese sorcerer Mileirigath. But even
that powerful magic was beginning to fail and he had, as of yet,
been unable to recreate the combination of spells that originally
altered him, his vast knowledge of the arcane, and the many tomes
he had taken with him when the Empire of Netheril fell
notwithstanding. Some stop-gap measures had been discovered, but
most of those never worked more than once. One or two even had
unexpected side effects. Well aware that any day may be his last,
he remained diligent in his guardianship of the gnomes of
Ieirithymbul.
The caravan had just arrived and the gnomes were gathering to help
unload the provisions brought from Leilon. He was glad to see that
everyone had made it back safely, though he regretted not having
been able to escort them home. Unfortunately, some aggressive
Forgebar dwarves had needed persuading that their intentions for
Ieirithymbul and its mines were misguided. It would take the
dwarves months to recover and find their way back to the
surface.
By the time he made it back to the caravan, they were only a day
out from the village. So Palarandusk returned to drift amongst his
beloved children, eavesdropping on their plans, their dreams, and
their quarrels. It made the sacrifices worthwhile to think he
played a part in shaping their lives. Protecting the little village
may not be as glorious as his days of defending Neverwinter, but
the intimacy he had with the gnomes of Ieirithymbul was much more
satisfying. He knew their names, watched many grow up, wept for
their losses, and celebrated their successes alongside
them.
It was the celebrations and feasts that he enjoyed the most. During
those times, the normally taciturn gnomes opened themselves up to
reveal their zest for life, and Palarandusk would bask in the
energy like a lizard on a rock at highsun. For that reason, he was
looking forward to the celebration that would take place the
following night. He had listened in on the elders' plans. It would
be a typical feast, like all the past
ones the gnomes threw when the last caravan returned before the
snows blocked the passes, but Palarandusk would enjoy himself no
less. There would be plenty to see.
Burlmarr sat at the edge of the green, watching the dancers spin
around the crackling bonfire in the center of the celebration area.
He felt dizzy and flushed, though he hadn't touched a drop of the
ale provided by Master Brimmloch for the festivities. It was likely
the sickness. He had gotten his hopes up that he could make it
through the party—there had been no episodes the day before—but he
should have known better. He lowered his head into his hands, his
temples throbbing. Perhaps it was time to go home.
He stood up, and suddenly he could see the entire village green,
but from above, as though he was a bird flying overhead in the
night sky. The sudden change in perspective overwhelmed Burlmarr
and he lurched forward, stumbling a few steps before losing his
balance and plopping to the ground.
Burlmarr squeezed his eyes shut. He could still see the green from
above, but without the conflicting information from his own
vantage, the vertigo quickly passed. He remained seated, however,
rooted to the spot by fear and uncertainty.
What was happening to him? It was almost as if he were seeing
through someone else's eyes.
In his mind, he watched as those eyes drifted across the green,
pausing occasionally to focus on a pair dancing, or some animated
discussion that Burlmarr couldn't hear. Then he watched as the eyes
got closer and closer to a young gnome huddled on the ground, his
hands covering his face. Burlmarr moved his hand to reach an itch,
and the gnome in his mind's eye did the same.
Burlmarr gasped. The eyes were looking right at him. He was
watching himself!
Struck by an impulse, Burlmarr rose unsteadily to his feet and
swept his arm out in front and above him. He touched nothing, but
the motion of his arm slowed momentarily at the arc of its swing,
as though the air in that area was congealing. A wave of nausea
swept over him, and he thought he heard someone grunt. Burlmarr sat
back down, trembling.
"Who's there?"
"Can you see me, little one?" The question whispered in his ear
like a gentle rumble.
"N-no. But I can see me. I mean, even though I have my eyes closed,
I can still see, but it's like I'm seeing what somebody else sees."
Excitement and terror had taken hold of Burlmarr's voice. The words
rushed out like the waters of a swollen river over its banks.
"Except now I'm not only seeing things, but I'm hearing voices,
too. I'm starting to think I may be drunk, even though I didn't
have any ale. Or maybe this is a fever dream. I've been really sick
lately."
"No, little one, you are neither intoxicated nor ill. I can assure
you that I am very real, but this would not be the appropriate
place to prove that. Can you still see what I am seeing?"
Burlmarr nodded as the view shifted to look away from the green and
out into the night.
"Good. Use my eyes to follow me. I would like to talk with you for
a bit and learn more."
In his mind, Burlmarr moved between buildings, making his way
toward the edge of the village, but he hadn't taken a step. The
excitement that had been pumping through Burlmarr's veins suddenly
crashed against a dam of caution. What was he doing, prepared to
wander out of the village in the middle of the night after some
disembodied voice? What if the voice belonged to some creature that
was trying to lure him away so it could feast on his
heart?
But Burlmarr knew it was no soul-sucking, flesh-eating monster he
was being asked to follow. No, the whole thing was too much like
his dreams. He didn't know how, but he was sure he was seeing
through the eyes of a dragon. And in the back of his mind, the
childhood stories the village elders told whispered to him a hope
of who that dragon might be.
Flushed once more with excitement, Burlmarr walked after the voice.
His steps were hesitant and awkward. It was disorienting to use
another's eyes. His legs were distrustful of the sensory
information, their movements jerky like a puppet on strings. When
the view in his mind halted a few yards ahead of him, Burlmarr had
to resist the urge to stop, continuing forward until he appeared in
the picture in his mind.
Soon, they left behind the sounds of the village and its
celebration. Buildings were replaced by sparsely wooded hills, the
pale moon bathing the terrain in its cold light.
They began to climb up into the treeline when Burlmarr's vision
went black.
"I-I can't see," Burlmarr said.
He strained his ears, trying to capture some sound that would
indicate his companion had not continued on and left him, but all
he heard was the night breeze amongst the trees.
"Open your eyes."
Burlmarr cried out, jumping backward and losing his balance. His
arms flailed and his eyes popped open to see the stars in the sky
as he fell on his rear.
"I am sorry, little one. I did not mean to startle you."
"That's... that's all right. What happened?"
"I would guess that the link between our senses was broken
somehow."
"Right. Of course." Burlmarr felt his cheeks burn with
embarrassment. "So, what do we do now?"
"I suppose we could introduce ourselves," the voice replied.
Burlmarr thought he detected a note of amusement.
"All right. I guess I'll go first. My name is Burlmarr. I'm a gnome
from the village of Ieirithymbul, but you already knew that. Um,
I'm apprenticed to Master Thintagast. I live with my mother and
father. I have..."
"That is quite enough," the voice chuckled, a deep rumbling that
gently rattled Burlmarr. "There will be plenty of time for me to
learn your life's story. For now, it is enough that we know each
others' names."
"But I don't know yours."
"Oh, I think you do. Or at least you know one of them. Do you
really have no idea who I am?"
"Well, I have a guess, but I can hardly believe that it would
actually be you."
"Would you like to know for sure? Would you like see who you are
truly speaking with?"
Burlmarr opened his mouth to shout yes, but his voice got stuck in
his throat and all he could do was vigorously nod his
head.
"Very well," the voice said, and a blunt snout twice the size of
Burlmarr's head appeared not six feet away, long, tubular whiskers
of gold and white trailing from a scaly jaw. Two eyes of molten
gold winked into existence, glowing from underneath a pair of horns
that swept back to a long, sinewy neck. Twin frills ran down the
length of the neck from the back of the dragon's head to just above
its thickly corded shoulders. Great wings, oversized replicas of
the neck frills, sprouted from its shoulders to sweep back along
the length of its body to the tip of its tail. The dragon's form
swamped Burlmarr's field of vision, blotting out the countryside,
but Burlmarr was not afraid. No gnome of Ieirithymbul could ever
fear the majestic creature that stood before him.
"I am Palarandusk, once called the Sun Dragon." The wyrm's lips
parted in a toothy smile that conveyed a sense of warmth and
friendship. "You know me as the Unseen Protector."
108* Kameron M.
Elder Gromann plodded home. Revelers were still about, but he was
tired, and he hadn't seen his wife in a while. Kay-lindrra was
probably already in bed, waiting for him, and she didn't like
sleeping alone.
There were no lights on when he entered, though the moonlight was
more than enough for his eyes to see by. However, once he closed
the door, even that was taken away. Fortunately, Gromann knew the
layout of his house well enough that it made no
difference.
"Kaylin, dear, I'm home," he called out softly, making his way back
to the bedroom.
There was no answer. Perhaps she was already asleep. His eyes were
starting to adjust to the darkness as he turned the corner into the
room. He paused. Two dark shapes stood at the far side of the bed.
A third dark mass lay at the head of the bed.
"Kaylindrra?"
A pair of hands grabbed Gromann's right arm and jerked him into the
room. Four small globes of green-white light sprang to life across
the bed, revealing the four gnomes who drove the caravan: Drom,
Merem, Furnis, and Sudo. Drom sat on the bed next to Kaylindrra,
his hand over her mouth and a knife resting against her neck. Her
eyes were wide and darting wildly.
"What is going on? In the name of Garl Glittergold, if this is some
kind of prank____"
"Oh, it's no prank, old man," Merem said. The glow from the lights
cast eerie shadows across his face and made the tone of his skin
seem sickly. "And we are not who you think."
Merem lifted a crystal amulet, which Gromann just then noticed,
from around his neck. As he did so, his form seemed to distort and
grow, until a human towered there, wrapped in a hooded
cloak.
" Wh-what do you want? "
"You are going to show us where we can find the lair of this dragon
you call the Unseen Protector."
"I don't know what you're talking about. That's just a bedtime
story told to children."
Kaylindrra squealed from behind her captor's hand as he pressed the
knife against her skin hard enough to draw a drop of
blood.
"Don't test my patience. We know there is a dragon that protects
your caravans, your village. And we know that in your stories, the
dragon has revealed himself to the elders. If the dragon is real,
then perhaps that is true as well.
"In fact, I'm willing to bet your little woman's life that it is.
What do you say? Am I right, and you'll take us on a late night
stroll? Or does your wife die?"
"No, no. You're right," Gromann pleaded. "I can lead you to him.
Just don't hurt her. Don't hurt my Kaylin."
"Tie her up," the man who had been Merem said to the one who looked
like Drom. He hung the crystal amulet around his neck once more and
quickly turned back into Merem. "We don't want anybody to know what
we're about just yet."
Gromann watched through teary eyes as Kaylin was bound to the bed
and gagged. Then the false Merem pushed him out of the
room.
"Is there a back door out of this place? " He asked as the rest of
the false gnomes filed out behind him. Gromann nodded and led them
out of his house through the kitchen.
They made their way quietly through the village with only the night
stars as witness. The festivities were all but over and no one was
out and about so far from the green. Gromann led them out of the
valley and up into the foothills of Felrenden, desperately trying
to remember where the ancient gold dragon had revealed himself,
several years past. There was a cleft with an old statue of marble
inside....
After a couple hours of searching, the man disguised as Merem
jerked Gromann to a halt.
"Are we going to get there soon, old man? I hope you're not trying
to stall or something."
"Please, it was a long time ago. I'm trying to remember. I'm not
even sure if this is his only lair."
"Well, hurry up. This is taking too long."
He let Gromann go and they started walking again. A few minutes
later, and Gromann thought he recognized an outcropping of
rock.
"I think this is it," the elder exclaimed.
Excitement stirred within his breast at a sudden thought. If the
Unseen Protector did show himself, if Gromann had found his lair,
it seemed likely the gold would make short work of the men. Gromann
quickly hid his grin.
"This? It's nothing but an overhang with some odd bits of art and
other trinkets laying around." The false Merem did not sound
convinced. "What are you trying to pull, old man?"
"The Unseen Protector has no need for a home like mere mortals. He
is invisible and without form, appearing only when he is ready to
strike." Gromann couldn't help but slip into his storyteller
voice.
"Save your fireside showmanship for the children," Merem snorted.
"All right, let's get set up," he ordered the others. "I'll summon
the Archmage Arcane."
He removed the crystal amulet and was once again human. From a
pouch on his belt, he produced a small stone and stood silently for
a moment, holding it in the palm of his hand. Then he returned it
to his pouch and took a few steps backward.
A brilliant white light flashed into existence where the man had
stood. It began to expand in an oval until it was seven feet tall,
energy crackling at its edges. Once its growth stabilized, a foot
emerged, followed by a knee, and the rest of a heavily armored man.
Not two seconds after, a form bent with age
hobbled out, his bald crown ringed by long, white hair leading the
way. A handful of other humans brought up the rear, dressed in a
similar fashion as the one who had summoned them. The portal closed
with another flash.
"You have done well, Daikon," the old man said as he directed the
others to begin setting up some strange rods around the
cleft.
"Thank you, Master."
"Now, who do we have here?" The old man came to stand before
Gromann. Bent over as he was, he stood only a little taller than
the gnome.
"I am Froga Gromann, elder of Ieirithymbul." Gromann straightened,
pride in his voice.
"So you are, so you are." He patted Gromann's head patronizingly
then turned back to the others and said, "Are we ready? Daikon,
please position the bait. Quickly, now. The dragon should be
arriving any minute. I made sure our arrival was suitably
announced."
Daikon dragged Gromann a few feet until they were in the middle of
the circle of rods that had been planted into the ground. He used
the amulet again to transform into Merem and drew a dagger from his
belt.
"Night, night, old one."
He swung the hilt at Gromman's head and everything went
black.
Palarandusk drifted, invisible and intangible, up the hillside
toward where he had seen the flash of light. The little one,
Burlmarr, should have been home in bed by then. An interesting
gnome, that one. Palarandusk would have to keep his eye on
him.
As he climbed into the foothills, the dragon realized he was
nearing one of his many stashes of treasure that were
hidden
around the valley of Felrenden. Then he saw the two gnomes huddled
at the base of an outcropping. He surged forward, worry growing in
his heart. One of the gnomes looked hurt.
When he was within a few feet, Palarandusk slowly materialized his
head. One of the gnomes shrieked. The other, older gnome lay
motionless. Palarandusk could see a large bruise forming on the
side of his head. Was that Elder Gromann?
"Do not be afraid, little one," said the dragon. "Are you
hurt?"
"Y-yes," the young gnome stammered, "I-I mean, no. I'm fine, but
Elder Gromann is hurt. I came to find him when his wife said he
hadn't come home from the celebration."
"What was that flash of light?"
"I don't know. I just got here myself and found Elder Gromann lying
on the ground. I can't get him to wake up. Can you help
us?"
"Let me see what I can do."
Palarandusk moved forward and began to materialize fully. A scent
in the air stopped him. There were men about. Palarandusk had been
the target of adventurers seeking trophies before. Perhaps the
elder had been kidnapped by them to use as bait. In which case, he
had walked right into their trap. In fact, he then noticed the rods
spaced at intervals around the outcropping.
"Fool, it is too late. There will be no escape." The young gnome
had become a human wrapped in a hooded cloak, slinking toward the
edge of the ring.
"Erans ne!" another voice cried out to Palarandusk's
left.
The dragon whirled to face it. Recognizing the command phrase, he
began to dematerialize. Arcs of energy shot toward him from the
ends of the rods, each arc a different color. As they neared the
dragon, rather than striking him, they encircled him from his snout
to the tip of his tail. He was suddenly solid again, and he
couldn't move.
"Welcome, great Palarandusk." The old man who had shouted the
Draconic words came forward to stand in front of the dragon at the
perimeter of the snare. "You have been bound in an anti-magic
stasis field. You are immobile, cut off from the Weave. You are
mine. I could kill you, if I wished.
"Fortunately, you have something I need. I know that you possess
magic from the fallen Empire of Netheril. I know you have used that
magic to prolong your life. As you can see, I am not exactly young
anymore." The man chuckled at his own joke. "In exchange for the
magic you used, I will set you free."
Burlmarr tiptoed into his home. It was a few hours before sunrise,
and he'd hear no end of it if he woke his parents. He slipped off
his shoes and trousers and snuggled under the covers. There was too
much to think about to fall right to sleep, however. He had spent
the last few hours—he had lost track of just how long—talking with
the Unseen Protector. He still couldn't believe he had spoken with
a dragon, let alone a childhood-story-come-true.
The subject of their conversation had been just as amazing.
Palarandusk had questioned him extensively about his sickness and
his ability to apparently link to the dragon's senses of sight and
hearing. After casting several spells, it had been determined that
the ability was not magical in nature. Palarandusk knew of some
individuals who had learned to manifest mental powers through a
regimen of strict discipline that took months, even years of
subconscious scrutiny and introspection. That Burlmarr did so
without such training meant he was likely some sort of "wilder."
The sickness was probably a symptom of his inability to control the
power, a result of overtaxing his mind. It would lessen—and
eventually go away, Burlmarr hoped—as his mastery over the ability
grew.
That still left the reason of why Palarandusk was the target of the
link. It might have been because of the place the Unseen Protector
held in the subconscious of Ieirithymbul, but the dragon had never
been more than bedtime tales to Burlmarr. Palarandusk felt it was
more likely connected to the various spells that sustained him.
Perhaps one or more of them were natural attractants of mental
energy.
Burlmarr yawned and rolled onto his side. All his thinking had
finally exhausted his mind. His eyes were dry and his eyelids
heavy. He quit trying to keep them open.
No sooner were his eyes closed than he began to dream. He was up in
the hills surrounding the valley the gnomes called home. It was
night, but the area was lit by arcs of multi-colored energy. The
arcs held him trapped, staring straight into the face of a bent old
man.
Burlmarr sat bolt upright in bed. It wasn't a dream. Palarandusk
was in trouble. He leaped out of bed and pulled his pants on. His
mother rushed into his room as he was fastening the laces of his
shoes.
"Is everything all right? Are you sick, Burlmarr?"
"I'm fine, Mother. I have to go."
"But it's the middle of the night."
"I'm sorry. A friend's in trouble. I'll explain later."
He brushed past her and raced out the door.
As Burlmarr climbed out of the valley, his pace began to slow,
allowing his thoughts to catch up with his actions. Questions crept
forward from the back of his mind. How was he going to find
Palarandusk? He hadn't recognized anything in the quick view he got
from the dragon's perspective. What was he going to do when he got
there? He was no great hero, like Ardabad, Braeder, or Pheldaer. He
could barely control what little power he did have. If something
was powerful
enough to capture the great dragon, what hope did he have against
it?
Burlmarr shook his head, trying to break free from the doubts. It
didn't matter. Palarandusk was his friend. He would find a way to
help.
At least locating the dragon wouldn't really be a problem.
Burlamarr could see a flickering, multi-colored light in the
distance already. It was probably the energy that held
Palarandusk.
After another hour of walking and climbing, Burlmarr ducked behind
a boulder only a few yards away from Palarandusk and his captors.
He couldn't tell if the dragon was in any sort of pain, but he knew
he probably didn't have long to think of something. He had to
disrupt the arcs of energy.
A rod shooting forth an arc of red energy stood just a short
distance from where Burlmarr hid. Next to it, though, was an
armored man with a greatsword strapped to his back. He was facing
away from Burlmarr, but the gnome knew there was no way he could
reach the rod without being seen. If only there was some way he
could distract the man. Burlmarr considered one of the minor
illusions he could create, but he didn't want to draw anyone else's
attention with sounds or light.
At his wit's end, Burlmarr sat back and growled in frustration. He
didn't come all that way just to be useless. He would think of
something if he had to beat his head against the boulder until the
sun came up.
That was it. He would use his head. If he had the ability to link
with someone else's senses, perhaps he could temporarily shut those
senses down. All he needed was a few seconds in which to race out
and tear up the rod.
Not sure exactly how to proceed, Burlmarr focused on the armored
man and reached out with his mind. He was surprised when he
actually touched something. It was like a bundle of emotions and
memories. The sensation almost overwhelmed Burlmarr and he pulled
back instinctively.
Taking a deep breath, he probed again, and found another bundle. As
soon as he touched it, he could smell sweat mixed with metal, feel
the weight of steel plates on his shoulders, and hear the crackling
of energy. Smiling with success, Burlmarr imagined each and every
one of those senses shut off, and the sensations disappeared. He
realized then that the emotions and memories were no longer there,
either. It was as if the man's entire brain had shut
down.
Without a moment to waste, Burlmarr sprinted for the rod and yanked
it out of the ground with all his might. The arc of red energy
sputtered and went out.
Burlmarr stood basking in his triumph, the rod held aloft. From the
corner of his eye, he caught movement and turned. There was a sharp
crack and Burlmarr fell backward to the ground, the rod in his
hands cleanly cloven in two. The armored man had shaken off
whatever Burlmarr had done to him, drawn his sword, and swung at
the gnome. Only the fact that he had been holding the rod above his
head when he turned had saved him, the stout shaft deflecting the
blade.
The armored man advanced on Burlmarr, and the gnome scrambled
backward on the ground. In two long strides, the man was on the
gnome and thrust his sword through Burlmarr's stomach, pinning him
to the dirt. Burlmarr screamed in agony, blood flecking his
lips.
From behind him, he heard Palarandusk roar. A huge shadow enveloped
him, and he saw the dragon's jaws snap over the armored man, biting
him in two. A chant began to Burlmarr's right and he turned his
head to see the bent old man waving a staff before him.
"I don't think so," said the dragon. "I've had enough of your magic
tonight."
Palarandusk began speaking rapidly in his own tongue. He finished
first and a funnel of whirling wind appeared above the old man. It
quickly descended upon him, beating him to the ground. When it
finally touched down, it picked the old
wizard up and swung him around inside its funnel, finally flinging
him screaming into the night. Palarandusk then charged off in
another direction, and Burlmarr heard shrieks that were silenced by
the whoosh of flames.
Burlmarr's feet grew cold and he made an attempt to pull the blade
from his midsection, but his strength was gone. He laid back,
coughing up more blood. The stars in the night sky were growing
dim, though Burlmarr was sure it was still a few hours before dawn.
He blinked, and a scaly paw appeared above him. It grasped the
sword hilt between its claws and removed the weapon. Another paw
gently scooped up the gnome and brought him face to face with
Palarandusk.
"I am sorry, little one. I would not have wished harm to come to
you even if it meant my death." Tears where forming in the dragon's
eyes. "I have no magic that would heal you. All I can do is promise
that your sacrifice will not be forgotten. May Garl Glittergold
give you a place of honor in the Golden Hills."
Burlmarr smiled at his friend, and closed his eyes.
A TALL TALE J.L. Collins
The Year of the Tankard (1370 DR)
Flickering torches mounted on a pair of poles were the only guide
for their eyes as they approached the decrepit barn. Once used for
storage for the remote lumber camp, it had become home to old, worn
out equipment, hay, and as refuge once a year for a peculiar
traveling caravan.
They approached in silence, their voices having fallen in unsure
expectation of what might await them inside. Myth, legend, rumors,
each they knew well enough, but would they actually see what lived
only in their imaginations? In their nightmares? The forest was
quiet, and though their feet knew the paths and treeswell, their
pace slowed, expectation turning to hesitation leading only to
doubt, and fear.
The peeling paint and warped wood walls, once
comforting reminders of seasons past, had become as eerie as the
walls of a crumbled keep, with secrets etched into every stone.
More than once they looked over their shoulders for eyes that were
not there. They knew it was foolishness to expect to find anyone
else in their isolated home, yet on that night they did not feel
alone at all____
"I've seen a dragon!" exclaimed Nollo, an excited grin evident on
his young face.
The three other boys, along with the half-elf girl, exchanged looks
ranging from amusement to irritation at the claim. McDodd, as
expected, was the first to voice his disbelief.
"The closest thing you've seen to a dragon, wagon-boy, is a sand
snake bitin' you in your rear when you dropped your breeches to wet
the sand!" The biggest of the boys, McDodd often used his size to
intimidate the others into agreeing with him. It rarely
worked.
Craster giggled, and though he was as small and skinny as Nollo he
was filthy compared to the young boy's groomed appearance. His
laugh regularly followed McDodd's biting remarks. Nollo frowned at
McDodd's rebuttal. Though a few years younger, he did not back down
from the larger boy's taunts.
"I have too seen a dragon. I even fed it! And they're called
wyrms!" Nollo bit back the rest of his reply, as though realizing
he might be saying too much.
McDodd inhaled, preparing another sarcastic remark when Kirsk held
up his hand, causing the bigger boy to exhale sharply.
"What? You think he's actually tellin' the truth? He's as big a
liar as his father," McDodd said.
He couldn't resist challenging Kirsk's attempt to silence him.
Though physically bigger, McDodd stopped short of
intimidating him into agreement, as Kirsk's quiet confidence
unnerved the braggart. Kirsk glanced at the half-elf girl Syndar,
catching her gaze with his deep blue, nearly black eyes, before
turning back to Nollo.
"Tell us about your dragon, Nollo, and what you fed it." Kirsk's
words were spoken with a gentle encouragement.
Nollo smiled and said, "I gave it deer meat, and some fish left
over from my father's cooking pot. It was really hungry, so I stole
another fish from the bucket, feeding it to him whole. His teeth
were so big, he bit it in half and swallowed both bites at
once!"
Nollo used his fingers to mimic the gaping jaws of his dinner
companion.
McDodd could not hold back. "That's the stupidest thing I've ever
heard, and Craster says a lot of stupid things."
Craster started laughing at McDodd's comment then sheepishly
scratched the back of his neck with his black fingernails. He
looked the beggar in his tattered breeches and patchwork
tunic.
McDodd continued, "Everyone knows dragons eat cows, horses, and
elves. Especially elves." His mouth turned into a cruel smile as he
leered at Syndar.
She met McDodd's gaze evenly and said, "The only stupid one McDodd
is you. A dragon wouldn't even eat you because you're so stupid.
Dragons eat wild animals that roam too close to their lair. They
even raid the occasional orchard if they want some sweet fruit. My
mother told me about dragons from a book she keeps." Syndar spoke
with the voice of a girl trying to be a woman, surrounded by boys
who were not yet men. Kirsk smiled as she stuck her tongue out at
McDodd who was shaking his head.
"Explain to me again why we let her up in our tree? Fruit? Is she
saying dragons eat fruit? I think elves have fruit between their
ears. It rots, becoming soft and mushy." McDodd gestured to his ear
as he spoke. "Your mother won't know, she
left the elven kingdoms to come live in a stupid boring lumber
camp. I doubt she even owns a book. What good are books in a lumber
camp? Next you're going to say that she's still teachin' you magic
too, right?"
"She is you dullard! One day I'll turn you into toad and you'll beg
me to turn you back, but I won't, because all I'll hear is some
stupid frog and I'll kick you into a puddle and forget all about
you."
Syndar's face turned an angry pink, and though blessed with the
ageless beauty and grace of her elf mother, she already
demonstrated the temper and strong-willed nature of her human
father.
Kirsk intervened. "Leave it be, McDodd. If Syndar says she knows
magic, then one day she'll show us. Nollo is our guest in the tree,
let him finish his story."
Kirsk waited for McDodd to press the issue, but the bully relented,
glaring before punching Nollo in the arm.
"You heard 'im. So what else did your dragon eat? Some of those
stupid animals your father tries passing off as monsters? He should
be arrested."
Nollo rubbed his arm. "No, he curled up and went to
sleep."
Kirsk's curiosity got the better of him. "Nollo, dragons don't
usually eat fish fed to them by humans. Why didn't the dragon
didn't eat you instead?"
"Because he was caged," Nollo said. "I wouldn't feed a dragon if it
wasn't caged. That's stupid."
His reply was so immediate, Kirsk almost believed him.
Craster laughed again, prompting McDodd to punch him.
"A cage?" McDodd pressed. "I doubt you saw a dragon in a cage. They
happen to be as big as a castle and fly so high you can't see
them."
McDodd waited for the boy's reply then looked surprised when Syndar
supported the braggart.
"Nollo, that's a tall tale and you know it," she said.
"Dragons
are too strong. If they can carry a horse and rider into the air,
they could break out of a cage pretty easy."
She smiled at the young boy, as if to encourage his story while
keeping him honest.
Nollo sighed, staring out as a warm breeze wafted through the
framed window of the tree house. A lantern on the floor cast
shadows along the wall.
"You can keep them in cages if they're small enough," Nollo
replied, his voice so quiet the others almost missed it.
"What do you mean small enough?" Kirsk persisted. "You mean like a
baby dragon?"
Nollo glanced up, nervous, nodding slowly.
Kirsk smiled and asked, "Where is this baby dragon then?"
Nollo pulled a knife from the pocket of his soft breeches.
Elegantly dressed with his embroidered shirt, he wiped some dirt
from his polished boots and notched the wood by his feet.
"Not 'posed to say," he said. "My pappy would get mad."
McDodd opened his mouth, but Syndar spoke first. "Was it one of the
carnivals back east? You said your father took you 'round the
southern edge of the desert. My mother says tribes of men and
wandering tent cities live within sight of the sands. Is that where
you saw it?"
Nollo shook his head in silent disagreement, stabbing at the floor
of the tree house.
To the surprise of all, Craster uttered their unspoken question:
"You sayin' yer pappy got a caged dragon up in that
barn?"
Nollo looked up too quickly, his expression betraying
him.
"Who told you that?" the boy asked. "There's no dragon, I just... I
saw one once. You're lying!"
Kirsk reached out a calloused hand to Nollo's shoulder and said,
"It's all right Nollo, we know what's in the barn. Every year you
and your father spend a tenday restocking for the
journey west toward the Sword Coast. Every year we share tales, and
every year you tell us about the beasts, wizards, and barbarians
you encounter. We don't care if it's true, we just like your
stories. It's better than listening to McDodd burp and break wind
everyday, for sure."
Both Syndar and Craster laughed, causing the bigger boy to turn
red, threatening Kirsk with a punch. Craster switched sides and
encouraged the fight.
"Yeah, knock 'im, McDodd. Knock his teeth in!"
Syndar rolled her eyes, and Kirsk sat motionless, familiar with the
bully's threats.
"One day, Kirsk," McDodd threatened even as he lowered his arm.
"One day you'll get what's coming."
Ignoring the bully, Kirsk regarded Nollo and said, "Tell us about
the barn. Your father must have something special if you aren't
supposed to tell anyone. What is it? A talking bird? You swore once
you had a talking bird, but when we went to see it, he just pooped
in Craster's hair. That was funny, only because Craster did all the
talking."
Syndar giggled at the familiar story, and McDodd punched Craster in
the arm just because.
"Nothin' special. Just... animals," Nollo mumbled, looking out the
window.
McDodd finally found a target for his frustration. "Ha! Just like
the time you told us you had a beholder—a floating eye sack that
could turn us to stone. 'Cept when we arrived, it wasn't floating,
or wavin' its eyes around. Just some pumpkins that grew into a
giant pumpkin, with a rotted hole for a mouth, and stems you swore
were once eye stalks. Last year, you swore your pap had a drow girl
in a cage. Syndar was so scared she wouldn't go into the barn. She
believed you, but I knew better. Funny how the evil dark elf was
actually Grapper's daughter covered in dirt and soot. A chimney
sweep's daughter paid to pretend she was drow. Your pappy is so
cheap, he didn't even give her fake ears!"
McDodd laughed with Craster joining in. Teh, yer pap is cheap! And
stupid!"
Nollo flushed red, his embarrassment becoming anger at the
taunts.
"You're all just stupid tree-cutters!" Nollo shouted. "You wouldn't
know a dwarf from a gnome from a halfling. I have fed a dragon. I
did it tonight. And I said they're called wyrms!"
He stopped his outburst, seeing looks of surprise from the four
local youth. They had never heard him so angry before.
"I... I should go," Nollo said. "My pappy is mad if I'm late two
nights in a row."
As he started for the rope ladder hanging from the side of the tree
house, Kirsk's gentle hand paused him.
"Do you really have a baby dragon in the barn?"
Nollo stammered out his reply. "Y-yes."
"Well, I give the kid respect," said McDodd. "Three lies in three
years, and each bigger than the last."
Kirsk looked back to Syndar, who voiced everyone's thoughts: "Let's
go see it."
Nollo shook his head and said, "No! I promised my pappy I wouldn't
tell. It's his big surprise for carnival this year. Every year he
gets mad when no one comes to see his animals, so he said he'll get
something so special, they'll beg him to stay and run the show all
year long. Please, I won't be able to sit for a month if he finds
out."
The others looked to each other as McDodd said, "I'll go, just to
prove what a liar you are."
Nollo looked to Kirsk, his expression changing as a new thought
emerged.
"If he thinks I'm a liar, then I'll prove him wrong. 'Cept you all
have to pay a coin each to see it. Two if you want a touch." Nollo
grinned, secure in the knowledge his father couldn't be sore if he
turned profit like he was taught to.
Craster whined, "I ain't got no coins."
McDodd punched him, right in the same spot, and said, "Yer stupid.
We ain't payin' no coins to see a lizard in a cage. I'll bet you
it's a lizard with wings of cloth, 'cause his pap is stupid and
cheap."
Craster winced as he rubbed his arm. "Yeh, stupid and
cheap."
Kirsk shared a secret smile with Syndar before gesturing to the
open night before them.
"Here's the deal Nollo," he said. "You take us to the barn, and
show us your dragon. We'll pay you a coin each if we agree it's
real." McDodd started to swear but Syndar pinched him as Kirsk
finished, "In fact, if you have any fish left, I'll pay an extra
coin to feed it myself. Is that fair, 0 carnival master?"
Nollo smiled at the title, swinging onto the ladder. "Sure is!
Better count your fingers though, you might not have them all when
you're done!"
The young boy nimbly climbed down as Kirsk helped Syndar find her
footing on the ladder. The pair exchanged another glance as Craster
blew out the lantern, the night swallowing them.
Nollo led them to the warped peeling doors of the barn, wincing as
the rusted hinges moaned when opened. Inside, the musty smell of
hay, horses, and lantern oil greeted them. Poorly lit, they could
hear the whinny of the caravan horses. Nollo crept forward, taking
them around the back of one of the wagons, to a shroud-covered
cage.
Nollo turned back to face them and said, "Remember, one coin each
for a look, two if you want to touch it."
McDodd shook his fist as he spoke. "I'll give you two of something
else if you don't hurry up."
Nollo ignored the threat, puffing out his chest in preparation for
his performance. "In all the realms there is no monster
so
fearsome, no danger so... so... dangerous, no beast so horrible
that they cause fear by their very name!"
Nollo gestured grandly as Syndar whispered to Kirsk, "Can a dragon
be fearsome and horrible at the same time?"
Kirsk smirked as Nollo's voice rose. "Cast away your eyes gentle
folk, for you dare not see what I am about to show..."
But McDodd had had enough. He pushed the smaller boy out of the
way, and grabbed the shroud and yanked it off, revealing a battered
steel cage. The bars were warped from repeated blows, and the top
of the cage was punctured from dozens of rents and tears. The cage
was more fascinating than the mottled brown creature curled up
inside it. Dull scales adorned the torso, and a long thick tail
curled tight to the sleeping body.
"Gods, the stink!" McDodd said as he wrinkled his nose in disgust.
"That's the ugliest lizard I ever saw."
Nollo unsuccessfully tried pushing the burly McDodd back.
"It's a dragon you axe-head, and you're the one that
stinks."
Syndar crept close, studying the creature as it stirred at the
noise. One reptilian eye popped open, surveying the group. The
beast opened its tooth-filled snout, a leathery tongue sliding out
in a lazy yawn.
Nollo said, "See? No lizard has that many teeth. Them's dragon
teeth. Stick your finger in and see for yourself. Just make sure
you have enough fingers left to count your coins."
Kirsk smiled at Nollo's bluster, and looked to Syndar.
She shrugged, looked back to the cage, and said, "I've only read
about them in my mother's book, I've never seen one. I expected it
to be... to be..."
McDodd finished her thought. "Bigger, right? A dragon is as big as
this barn, not smaller than my dog."
As if in answer, the creature let out a cry that sounded more like
a squawk than a roar. Its tail flipped back and forth for a moment,
rattling the cage, and it sent an expectant look Nollo's way.
Disappearing behind another wagon, Nollo returned, struggling to
carry a bucket stinking of day old fish. Grabbing one of the slimy
offerings, he hoisted it toward the cage.
McDodd stole it from his hand. "Good thing this isn't really a
dragon, you'd be too weak to even care for it."
As McDodd slid the fish through the bars of the cage, the creature
grew more animated. Syndar and Kirsk looked at each other as a thin
membrane momentarily unfolded from the side of the body before
disappearing against the scales once more.
McDodd wasn't finished having his fun, and as the creature opened
its mouth to take the fish, he snatched it back,
laughing.
Nollo, furious, made a grab for the fish. "Don't tease it. Give it
back!"
Kirsk started to complain, but McDodd drowned him out. "Ha! A
dragon would'a ripped the fish right from my hands. They move so
fast yer dead before you even see them. This is just a lazy, fat
lizard."
McDodd held Nollo away with one hand, slowly swinging the fish in
his other.
"McDodd, stop," Syndar said, but her warning fell on deaf
ears.
"I'm helping it hunt, see?" the bully said. "It's moving its neck
now."
McDodd swatted at the snout, landing a blow that caught the
creature on the end of its nose. It croaked as it pulled back, a
surprisingly dexterous claw pawing its face. It shuddered before
sliding its neck back as McDodd leaned closer to the cage, laughing
as the creature struggled to escape the smell. Kirsk had just
decided it was time for that fight between him and McDodd, when the
beast sneezed, sudden and violent.
A burst of flame shot from its mouth, promptly igniting McDodd's
hair.
McDodd stood straight up, his hair smoking, then screamed as though
he had seen the dead walk.
"Put it out! Put it out! Put it out!" he shouted as he ran in
circles, swatting at his head.
Craster stood dumbfounded. Syndar burst into hysterical laughter,
as Nollo ran to the cage to check on the wyrmling. Kirsk could only
stare as his lips curled into a horrified smile.
"It's burning! It's burning! It's burning!" McDodd screamed. He
continued his frantic running, still smacking the top of his
head.
Kirsk overcame his amused shock, yelling at Craster to grab a
bucket that sat on the floor of the barn beside a trough. The two
boys scooped their buckets into the water as McDodd screamed that
he'd kill them all, running toward Kirsk and Craster. In one fluid
motion, he bent over at the waist to expose the top of his head,
just as Kirsk threw the water where McDodd's head used to be.
Craster stumbled into McDodd at the same moment, drenching the
bully from the waist down. Kirsk's water splattered uselessly on
the floor behind the bully.
McDodd shrieked, his head smoldering. The captive dragon grew
excited at the boy's terror, struggling against the confines of the
cage.
Syndar steadied herself as she caught her breath, then noted the
ends of her hair standing straight out from her head. She reached a
hand to them even as Nollo felt the hair on the back of his neck
rise. Kirsk and Craster were too busy swatting at McDodd to notice,
and McDodd was too busy swatting back in pain and anger.
Nollo jumped back from the cage as the wyrmling's excitement turned
to violent rebellion. It began ramming its head against the top if
the cage as hard as it ever had.
A low hum sounded inside the barn, and Syndar tried to speak, her
voice lost as the buzzing intensified. Her hair stood up even more,
as did the boys', then the buzzing stopped.
Their world exploded in a shower of wood and debris.
The entire rear wall of the barn burst inward, the cries of the
baby dragon lost as a massive shadow stepped into view. They all
saw the horn-tipped snout at the end of a scaled neck that opened
to reveal a row of horrifying fangs. The bellow started low and
guttural, rising to a roar of unbridled fury. Blue scales glistened
in the fragments of light from the moon that shone through the
missing wall and roof.
McDodd sat up, many feet from where he had been standing, unaware
that the blast of wind had finally extinguished his head. His
favorite weapon, a quick tongue and blustering threats, were
useless to him.
For a moment there was silence, then the rending sound of metal
signaled the wyrmling had burst free from its cage.
That sound was followed by another roar from the blue dragon,
causing them all to clutch their ears. One heavy claw from the blue
ripped open the wagon, revealing a ruined cage and an unconscious
Nollo lying amidst the debris. The blue had no appetite for the
human boy, and snapped its head at the sound of clawed feet that
scurried across the floor.