[29]
Although the discussion of possible threats and methods of magical attack stretched on through much of the afternoon, at first Breaker did not dare voice his own greatest concern. This was a possibility that had occurred to him as he watched the squirrels he chased from the driver's bench scurry along the wagon's tongue.
He hoped that the Wizard Lord had not thought
of it, and for that reason he did not mention it; while the Seer
apparently always knew when the Wizard Lord was watching or
listening, Breaker was not convinced the Wizard Lord might not have
other ways to spy on them beyond direct observation. He did not
intend to say anything about his worries lest the Wizard Lord
overhear and decide to try out Breaker's idea.
If he could think of an
effective way to counter it, then mentioning it to the others would
make sense, but until he did he preferred to keep quiet.
Of course, he could ask questions that might
lead to devising a defense. He mulled that over for a time, and
when he had watched the largely recovered Archer return to the
driver's seat and the drenched and shivering Scholar clamber back
into the wagon, he finally spoke up.
"The Wizard Lord can possess
any animal, can he not?" he asked.
"So long as he has the eight
talismans, yes," the Seer replied, as she wrapped a dry cloak
around the Scholar.
"And is there any way to
reverse this possession, to free the beast from his
control?"
The others exchanged
glances.
"If you speak the beast's
true name and order it to be free, you can counter the Wizard
Lord's influence," the Speaker said. "I attempted to do as much
with the squirrels. But you must speak the name clearly and fully,
and be heard by the creature's ler. And it may be necessary to
repeat this several times; it depends on how much of his own power
the Wizard Lord has put into the enchantment."
Breaker hesitated, but
decided this was the counter he had wanted. He said, "I think it
might be wise, then, if all of us knew and could say the true names
of our oxen. We can't afford to kill them, should they turn on us
or lead us astray."
"The oxen?" The Leader glanced at the wagon's
door. "A very good point, Sword. Very clever. Babble, could you
help us out with this?"
"Of course." She muttered something incomprehensible, then went to the opening. "I'll be right back."
Breaker watched as she clambered out onto the
bench beside the Archer, her hood pulled forward to protect her
from the rain; then he turned his attention back to the
Leader.
"I don't understand why he's
giving us this chance to rest and recover," Breaker said. "Look at
the Archer—he was down, but after the squirrels the Wizard Lord
made no attempt to finish him off, and now he's back in the
driver's seat. Why hasn't the Wizard Lord sent more animals after
us, or used his lightning to knock down more trees?"
"He's only human," the
Scholar said, shivering. "Surely he needs to rest, too."
"But he has his magic," the
Seer replied. "He has superhuman strength and endurance—Sword's
paired talisman provides that. And using magic isn't as taxing as
lifting and hauling. No, I think he's giving us time to think; he
still wants us to turn back, he doesn't want to kill us."
"Perhaps the ler are displeased with him, and
it's they who are demanding a rest," the Leader suggested. "The
Speaker said that the spirits of the animals resented what he
did."
"But that's in the nature of his wizardry," the
Scholar said. "His talismans let him command ler, not merely
negotiate with them, or make requests, as priests and lesser
wizards might. His talismanic ler are bound to him, as ours are
bound to us."
"Give someone too many
commands and he may rebel," the Leader said, "no matter what oaths
he might have given. And isn't it so that the ler of the individual
animals are not bound by talismans, but by their true names? He
uses the talismans to learn those names, but it's the names that
give him power over the beasts, and perhaps they're resisting that
power."
"Or perhaps he can only learn
and use so many true names at a time," Breaker suggested. "Magic
does have limits, doesn't it? Mine certainly does."
"And the lightning?" the Seer
asked. "That's not done with names." "Perhaps those ler have
reached their limit," the Leader said. "After all, while I don't
know what lightning really is, it's natural, it comes from the
sky—perhaps whatever reservoir it draws upon has run dry for the
present, and needs to be . . ."
"He's listening," the Seer
interrupted. She turned. "A spider, I think, somewhere in that
corner."
"If it's a spider, then he's
just spying on us," the Leader said, addressing the indicated
corner. "I had wondered whether he might want to talk—whether
perhaps he's come to his senses and is ready to resign."
"Somehow, I doubt it,"
Breaker said.
"You were just asking why
he's paused in his assault," the Leader retorted. "Perhaps that's
why."
"He released the spider, if that's what it
was," the Seer said. "But I think he's . .
. he's not entirely gone,
somehow."
Her final word was partially obscured by the Speaker's
scream.
Breaker and the Leader dove for the door
simultaneously, and almost collided there; at the last instant
Breaker caught himself, and the Leader plunged through first, out
into the pounding rain—which abruptly stopped. The wagon, too,
abruptly stopped, just as Breaker thrust his head through the door,
and he almost toppled forward onto the Leader's back.
The Speaker was standing in the mud beside the
left lead ox, clutching the reins and looking the beast in the eye;
the other oxen appeared confused, and were moving uneasily in their
harnesses.
And the ox spoke, its voice a
distorted bellow that was clearly audible, now that the rain's
drumming had faded to the faint patter of water dripping from the
trees and metal cage. The inhuman tone made the words hard to
understand at first, but never quite unintelligible.
"/ am not about to
surrender!" it said. "I was allowing you time to come to your
senses. Can't you see how much damage your attempts to destroy me
will cause? You can still go home peacefully. We can all go on as
before. I've shown you I can hurt you, despite your protections—and
rest assured, I will kill you if I must."
"And for each of us you kill
your power will be lessened, and the rest will be more determined
to slay you," the Leader said.
"But we are a long way from
that, as yet," the ox replied. "I have only begun to demonstrate
how much I can make you suffer without killing you. You mourned
that guide I slew, and you barely knew her—what, then, when I
destroy your homes with lightning and fire? What will you feel when
I kill the Thief and her children, or the Beauty's adopted clan
sisters, or the Swordsman's family, off in the northern
valleys?"
Breaker felt a sudden
chill.
"You wouldn't dare," the
Leader said.
"Wouldn't I? What about your useless brother,
Boss? Do you want to see his daughter orphaned? His true name is
Faral imz Dorra shadas Bik . .
."
"We know you can find names," the Leader
interrupted. "And yes, I'm sure you found Faral and Wirra, and you
could kill them—and do you think that would make me stop? Then I'd
have a personal vengeance to pursue, as well as my duty!" . "And
you'd have Wirra's death on your conscience—your own
niece."
"You don't seem to be
troubled by the slaughter of all your friends and family," the
Leader retorted. "I think I could live with it, if I avenged them
with your death. Why not resign now, and save us all the
grief?"
"Arima first, in your
family," the ox said, twisting its head in Breaker's
direction.
"Arima?" Breaker said,
blinking.
"Your older sister, the musician—her true name
begins Arima sama Tisna."
"It does? You mean Harp?"
"You Northerners—you don't know your own family's names!" The ox
shook its head. "Strange, strange people."
"You killed your own people, and you call me
strange?" Breaker marveled.
"And after her, your other sisters, one by one, and then your father, and your mother, and your friends, those loutish barley-farmers—I can kill them all, one by one, until you give up this mad idea of defeating me."
Breaker stared at the ox, unable to frame a reply.
Did the Wizard Lord really
mean what he said? Would he kill Harp and Fidget and Spider, and
their mother and father, if Breaker kept going?
But it was his duty to go on,
to destroy the Wizard Lord, precisely so that the mad Dark Lord
would not kill more innocents. It was the role he had accepted when
he became the Swordsman.
He had been warned that it would change his
entire life, set him apart from everything he had known, but he had
never thought it would mean his family, maybe all of Mad Oak, would
be held hostage, perhaps killed.
The memory of the blasted wasteland that had
been Stoneslope rose up before him, and superimposed itself upon
his memories of Mad Oak, and he found himself imagining the
desolation—the pavilion burned down to stone and ash, the houses
roofless and empty, the square strewn with his friends' bones,
Harp's harp broken apart in the wreckage, the strings snapped and
curled.
That could happen—it wasn't an empty threat or
some story from centuries ago, it could actually happen.
The old stories spoke of how some of the Dark
Lords had laid waste to their enemies, in particular the Dark Lord
of Kamith t'Daru, but Breaker had never really thought about what
that meant, what the survivors would have seen and felt. He felt
physically ill, his stomach cramping—but he was not going to give
in.
Because if he once yielded,
where would it stop? The Wizard Lord could kill anyone who
displeased him, and then threaten to kill more if Breaker and the
others retaliated, and where would it stop? It could only end in
the Wizard Lord's death, and the only question was how soon that
end would come.
Breaker had agreed to be a
hero, and now the time had come to mean it, to be a hero, despite
what it would cost him. He couldn't surrender, couldn't give in to
the Wizard Lord's threats, even if it meant his own family would
die.
He thought he was going to throw up.
He had thought of heroism in
the form of flashing swords and braving magical assaults, not of
letting his unsuspecting sisters be murdered.
"Give it up," the ox said.
"Go home."
"I can't," Breaker whispered.
"You know I can't."
"You're only making it worse," the Leader said. "You surrender, resign, go home—no one more needs to die."
"Go home?" the ox lowed. "To where? To what?"
Breaker's memory of Stoneslope reemerged, and
he shuddered.
"I am the Wizard Lord," the ox said. "I will always be the Wizard Lord; I will never return to anything less."
"Then you'll die," the Leader said. "Is that really better?"
"We all die, sooner or
later," the ox replied. "Even the name of the Council of Immortals,
like everything else they say, is a lie. We all die—but the
question is when, and rest assured, if you continue your quest you
will die before I do, and your families and friends with
you."
"Do you have anything more to
say, or are you just going to keep repeating this?" the Leader
demanded.
"I have told you what must
happen," the ox replied. "It is on your heads if you continue to
deny my rightful authority as the Wizard Lord to slay those who
defy me."
"Speaker, free that poor
beast," the Leader said. The Speaker nodded, then cleared her
throat and made a low, sweet sound. The ox trembled, stamped, shook
its head—then lowed wordlessly.
"It's done," the Speaker
said.
"Good," Breaker said, with a
shudder. He did not like talking to the Wizard Lord; it never
seemed to lead anywhere, and the constant threats and warnings made
him uneasy—but most of all, such conversations reminded him that he
was trying to kill someone, that he was expected to thrust a steel
blade through that man's heart.
"The Wizard Lord" was an
abstraction; killing the Wizard Lord didn't seem so very dreadful
in the abstract. But when the Wizard Lord acquired a voice, even a
borrowed one, and spoke to Breaker, that made it all more tangible,
and uncomfortably so. That voice belonged to a person, one with a
heart and mind of his own—albeit a sick, dark heart and a twisted
mind. Breaker knew the Wizard Lord had killed dozens of innocent
people, but except for the one guide he had known only briefly,
none of those people seemed entirely real. They were dead, though
not entirely gone, and Breaker had never met them, never spoken
with them, while they lived. The pale suffering ghosts they had
left behind were not people, but merely echoes and
shadows.
But Harp, and Fidget, and
Spider . . .
"Drive on," the Leader told
the Archer, and with a command and a snap of the reins the Archer
set the oxen in motion and the wagon rolling.
Breaker, the Leader, and the Speaker scrambled
back inside as the rain began anew, and for the next half-hour or
so, after the Beauty, the Scholar, and the Seer had been informed
what the ox had said, the party concentrated on learning from the
Speaker the true names of the oxen. Their pronunciation did not
come naturally to human throats.
Only after conversation had
ceased, bringing what might have been called a companionable
silence had it not been for the creaking of wheels and the constant
roar of the rain, did the Beauty stir and ask, "Is anyone
considering it?"
Breaker glanced at her
scarf-wrapped face and those deep, lovely eyes, gleaming warmly in
the golden lanternlight.
"No, of course not," the Leader replied.
"Considering what?" the Scholar asked. "Turning back," the Beauty
said. "Letting the Wizard Lord be." "Oh."
There was a moment of embarrassed
quasi-silence; then the Scholar coughed, breaking the tension.
"This dampness is getting to me," he muttered. "When will we reach
the Thief's house, Seer?" the Leader asked, and the conversation
turned to distances and routes and speeds—but Breaker found himself
watching the Beauty, and saw that her eyes, all he could see of
her, were troubled.