A NOTE ON DEVERRY DATING
Deverry dating begins at the founding of the Holy City, approximately year 76 C.E. The reader should remember that the old Celtic New Year falls on the day we call November i, so that winter is the first season of a new year.
A ‘Note on the Pronunciation of Deverry Words
The language spoken in Deverry is a member of the P-Celtic family. Although closely related to Welsh, Cornish, and Breton, it is by no means identical to any of these actual languages and should never be taken as such.
Vowels are divided by Deverry scribes into two classes: noble and common. Nobles have two pronunciations; commons, one.
A as in father when long; a shorter version of the same sound, as in far, when short.
O as in bone when long; as in pot when short.
W as the oo in spook when long; as in roof when short.
Y as the i in machine when long; as the e in butter when short.
E as in pen.
I as in pin.
U as in pun.
Vowels arc generally long in stressed syllables; short in unstressed. Y is the primary exception to this rule. When it appears as the last letter of a word, it is always long whether that syllable is stressed or not.
Diphthongs generally have one consistent pronunciation. AE as the a in mane. Al as in aisle. AU as the ow in how. EO as a combination of eh and oh.
EW as in Welsh, a combination of eh and oo.
IE as in pier.
OE as the oy in boy.
UI as the North Welsh wy, a combination of oo and ee. Note that OI is never a diphthong, but is two distinct sounds, as in carnoic, (KAR-noh-ik).
Consonants are mostly the same as in English, with these exceptions:
C is always hard as in cat.
G is always hard as in get.
DD is the voiced th as in thin or breathe, but the voicing is more pronounced than in English. It is opposed to TH, the unvoiced sound as in th or breath. (This is the sound that the Greeks called the Celtic tau.)
R is heavily rolled.
RH is a voiceless R, approximately pronounced as if it were spelled hr in Deverry proper. In Eldidd, the sound is fast becoming indistinguishable from R.
DW, GW, and TW are single sounds, as in Gwendolen or twit.
Y is never a consonant.
I before a vowel at the beginning of a word is consonantal, as it is in the plural ending -ion, pronounced yawn.
Doubled consonants are both sounded clearly, unlike in English. Note, however, that DD is a single letter, not a doubled consonant.
Accent is generally on the penultimate syllable, but compound words and place names are often an exception to this rule.
I have used this system of transcription for the Bardekian and Elvish alphabets as well as the Deverrian, which is, of course, based on the Greek rather than the Roman model. On the whole, it works quite well for the Bardekian, at least. As for Elvish, in a work of this sort it would be ridiculous to resort to the elaborate apparatus by which scholars attempt to transcribe that most subtle and nuanced of tongues. Since the human ear cannot even distinguish between sucb sound-pairings as B> and <B, I see no reason to confuse the human eye with them. I do owe many thanks to the various elven native speakers who have suggested which consonant to choose in confusing cases and who have laboured, alas often in vain, to refine my ear to the elven vowel system.
GLOSSARY
Aber (Deverrian) A river mouth, an estuary.
Astral The plane of existence directly “above” or “within” the etheric (q.v.). In other systems of magic, often referred to as the Akashic Record or the Treasure House of Images. Aura The field of electromagnetic energy that permeates and emanates from every living being.
Aver (Dev.) A river.
Bel (Dev,) The chief god of the Deverry pantheon.
Blue Light Another name for the etheric plane (q.v.).
Body of Light An artificial thought-form (q.v.) constructed by a dweomer-mastcr to allow him or her to travel through the inner planes of existence.
Brigga (Dev.) Loose wool trousers worn by men and boys.
Broch (Dev.) A squat tower in which people live. Originally, in the homeland, these towers had one big fireplace in the centre of the ground floor and a number of booths or tiny roomlets up the sides, but by the time of our narrative, this ancient style has given way to regular floors with hearths and chimneys on either side of the structure.
Cadvridoc (Dev.) A war leader. Not a general in the modern sense, the cadvridoc is supposed to take the advice and counsel of the noble-born lords under him, but his is the right of final decision.
Captain (trans, of the Dev. ·pendaely.} The second in command, after the lord himself, of a noble’s warband. An interesting point is that the word taely (the root or unmutated form of -daely,) can mean either a warband or a family depending on context.
Dun (Dev.) A fort.
Dweomer (trans, of Dev. dwunddaevad.) In its strict sense, a system of magic aimed at personal enlightenment through harmony with the natural universe in all its planes and manifestations; in the popular sense, magic, sorcery.
Ensorcel To produce an effect similar to hypnosis by direct manipulation of a person’s aura. (True hypnosis manipulates the victim’s consciousness only and thus is more easily resisted.)
Etheric The plane of existence directly “above” the physical. With its magnetic substance and currents, it holds physical matter in an invisible matrix and is the true source of what we call “life”.
Etheric Double The true being of a person, the electromagnetic structure that holds the body together and that is the actual seat of consciousness.
Geis A taboo, usually a prohibition against doing something. Breaking geis results in ritual pollution and the disfavour if not active enmity of the gods. In societies that truly believe in geis, a person who breaks it usually dies fairly quickly, either of morbid depression or some unconsciously self-inflicted “accident”, unless he or she makes ritual amends.
Great Ones Spirits, once human but now disincarnate, who exist on an unknowably high plane of existence and who have dedicated themselves to the eventual enlightenment of all sentient beings. They are also known to the Buddhists as Boddhisattvas.
Gwerbret (Dev. The name derives from the Gaulish vergobretes.} The highest rank of nobility below the royal family itself.
Gwerbrets {Dev. gwerbretion) function as the chief magistrates of their regions, and even kings hesitate to override their decisions because of their many ancient prerogatives.
Hiraedd (Dev.) A peculiarly Celtic form of depression, marked by a deep, tormented longing for some unobtainable things; also and in particular, homesickness to the third power.
Javelin (trans, of Dev. picecl.) Since the weapon in question is only about three feet long, another possible translation would be “war dart”. The reader should not think of it as a proper spear or as one of those enormous javelins used in the modern Olympic Games.
Lwdd (Dev.) A blood-price; differs from wergild in that the amount of fwdd is negotiable in some circumstances, rather than being irrevocably set by law.
Malover (Dev.) A full, formal court of law with both a priest of Bel and either a gwerbret or a tieryn in attendance.
Mor (Dev.) A sea, ocean.
Peel (Dev.) Far, distant.
Rhan (Dev.) A political unit of land; thus, gwerbretrhyn, tierynrhyn, the area under the control of a given gwerbret or tieryn. The size of the various rhans (Dev. rhannau) varies widely, depending on the vagaries of inheritance and the fortunes of war rather than some legal definition.
Scrying The art of seeing distant people and places by magic.
Sigil An abstract magical figure, usually representing either a particular spirit or a particular kind of energy or power. These figures, which look a lot like geometrical scribbles, are derived by various rules from secret magical diagrams.
Taer (Dev.) Land, country.
Tieryn (Dev.) An intermediate rank of the noble-born, below a gwerbret but above an ordinary lord (Dev. arcloedd}.
Wyrd (trans, of Dev. tingedd.) Fate, destiny; the inescapable problems carried over from a sentient being’s last incarnation.
Ynis (Dev.) An island.