Chapter seven
Call Captain Kaden!" shouted King Korox. "And Senator Divian
too!"
Whitman and Quinn, the only two others in the room, bowed and took
off to find the king's advisors. Korox stood at the edge of his
balcony, looking down onto the valley, the water, and the sprawling
city of Llorbauth.
"For all that is holy," he whispered. "What is that
thing?"
Right in the middle of his view hung a mountain. The morning sun
had risen, but the shadow of the floating fortress left most of the
city still in the dark.
"You called, my lord?" Captain Kaden arrived out of breath, having
run all the way in his heavy plate mail.
"Have you seen this?" asked the king.
"Yes, my lord. I think everyone in the barony has seen
it."
The king nodded. "Yes, I suppose it is hard to miss." "I've already
put the Magistrates on notice." The king paced back to the other
side of the room. "Does anyone know what it is? Where it came
from?" "No one I've spoken to, my lord."
Quinn arrived, running up the stairs and into the
chamber.
"I found the senator," he announced between large gulps of air, his
blond hair stuck to his forehead with sweat. "She
just arrived at the palace and will be here momentarily."
The king continued to pace. Nothing like this ever happened during
his father's reign. If only his wife were still alive. She always
seemed to know what to do in impossible situations. Thinking of her
gave him an idea.
"Quinn, see if you can find Plathus," said the king.
"The queen's old tailor?"
"He's probably the oldest person in Klarsamryn. Maybe he knows
something about this... this thing floating outside my
window."
Quinn bowed and left. As the king's bodyguard stepped out, Senator
Divian stepped in.
One of the king's chief advisors and one of the most influential
voices on the matter of law and order in the kingdom, Senator
Divian was also a very powerful cleric. Tall and slender, her hair
had gone completely white years before, with only the occasional
strand of grayish blond still showing. Despite her slowly advancing
years, she was still quite attractive, and more than a few of
Erlkazar's powerful dukes and noblemen had pursued her.
Winded like everyone else from the rapid climb up the stairway, the
senator approached King Korox. Under her left arm she carried what
appeared to be a very old and very heavy tome. And in her right
hand, she gripped an ornately wrapped alabaster staff.
"I have been trying all morning," she blurted, trying also to catch
her breath. "But I've learned nothing." "Trying what?" asked the
king.
The cleric came to stop at his side. She placed her staff on a
small table and opened her dilapidated book. The worn pages bore an
ancient script on them. And the king recognized immediately that
this was a holy text—perhaps the oldest of its kind in the
kingdom.
"Trying to see inside," she said, having now regained much of her
composure.
Waving her hand over the words as she recited them aloud,
Senator Divian raised her voice in a melodic prayer. Above the
book, a small cloud of white, gaseous vapor appeared. It swirled in
long wisps, folding over itself until it formed into a small globe.
The globe spun in a tight circle, spinning faster and faster as the
senator continued her prayer. In the middle of the globe, a shape
took form—the torn, jagged ridge of the mountain floating over the
city.
The vision grew, the crags and sharp edges coming into focus. As it
closed in, openings appeared along the base and higher up along the
ridge. They looked to be hand-hewn archways with heavy stone doors
hung in between.
The magical image closed in on one of these archways. Along its
edges were several rows of inlaid golden filigree.
"What is that?" asked the king, pointing at the ornate
markings.
The wisps of vapor shot away from the globe. The floating mountain
began to shake and grow blurry. The image exploded into a million
tiny mores of black, buzzing around each other like a hive of angry
bees. Then just as quickly, they coalesced into the shape of a
monstrous hand—huge, hairy fingers with scabs on the knuckles and
sharp, discolored claws at the ends.
The hand reached out, grabbing the edge of the tome and slamming it
shut. The book tumbled from the senator's grasp, landing on the
floor with a loud slam and splitting slightly at the
seam.
The senator let out a perturbed sigh and bent down to pick up her
tome, seeming unaffected by what they had just witnessed. "As I was
saying, I've been praying all morning for a vision into what that
hunk of black rock out there wants from us."
"How do you know it wants anything?" asked the king.
Senator Divian looked up at King Korox. "Make no mistake, my lord.
Whatever is inside that thing is made of pure evil, and evil always
desires something."
The king nodded. Turning away from the senator, he
looked out again at the black mountain. "You say you tried to cast
that spell before, and each time you see nothing more than we did
this time?"
"That is right," replied the senator. "The entire ridge is warded
against scrying. I have seen nothing more than you have."
"Any guesses?"
The senator laughed. "Perhaps a demon has decided to take a holiday
in Llorbauth."
The king scowled and turned to Captain Kaden. "And you? Any
ideas?"
"I've never seen anything like it." The leader of the Magistrates
shook his head. "But whatever it is, we need to be ready to fight
it."
"Are you suggesting that we send our army up against that... that
abomination?" asked Senator Divian. "Do you think that is wise? We
still don't know anything about it."
"What I am suggesting, Senator," said Kaden, "is that we must be
ready to defend our home. And yes, one option is force."
"I hardly think provoking an attack from a magical foe is the
correct course of action, Captain," said the Senator.
"Silence," said the king. "We have enough trouble without the two
of you getting into one of your philosophical squabbles."
"Yes, my lord," replied Kaden, shooting the old cleric a nasty
glare.
Senator Divian picked up her tome and crossed her arms, holding the
book to her chest. She returned the captain's look. "As you wish,
my king."
"Good. I will need the both of you on the same side if we are going
to guide Erlkazar out of this in one piece."
Both nodded, but they continued to stare at one another, refusing
to look away.
The sound of footsteps on the marble floor broke the awkward
silence.
The king waited for the senator and the captain to break their gaze
with one another before looking up himself to see that Quinn had
returned.
The king's bodyguard escorted the late queen's tailor. The
impeccably dressed old half-elf walked with the aid of a cane, and
Quinn held his arm, helping him finish climbing the
stairs.
"Plathus," said the king, relieved by the tension breaker and
genuinely glad to see an old familiar face. "It's been a long
time."
The half-elf, his back hunched from a century of bending over a
needle and thread, ambled to the king and took his hand in
greeting.
"Too long, I'm afraid," replied Plathus. "Your clothes are looking
quite shabby."
The king smiled. "I see you haven't lost your charm."
"No, no," said the half-elf. "I've lost much of my eyesight, and
many of my teeth, but not my charm." Reaching into a pocket on his
vest, Plathus pulled out a tiny pair of spectacles and placed them
on the bridge of his nose. "Now," he said, looking the king up and
down. "What sort of garment did you have in mind?"
"Actually, Plathus, I have asked you here for another
reason."
The half-elf lifted his nose. "Oh?"
"Yes," replied Korox. "I want to know if you've ever heard of or
seen that." He pointed to the floating black mass hovering over
Llorbauth.
Plathus followed the king's outstretched arm and gazed out over the
balcony.
"Oh my." The old half-elf lost his balance and tottered sideways.
His spectacles fell from his face, shattering as they hit the
marble.
Kaden, Quinn, and the king all dashed to catch him, but they
weren't fast enough, and Plathus spilled to the floor. His cane
slipped from his hand, bouncing several times,
and the harmonious knock of the solid silverwood filled the
chamber.
"Are you hurt?" asked the king.
The old half-elf seemed confused and a little dazed. He checked
himself over, looking in each of his pockets before
nodding.
"No, no. I don't think so."
The king and Quinn helped him back to his feet.
Plathus grimaced sheepishly. "Thank you," he said, dusting himself
off and trying to regain some of his dignity.
"So I take it you've seen this before," said Korox, handing him
back his cane.
The old tailor pursed his lips, seriousness written on his face.
"Not with my own eyes. But I have heard of it, have met others who
have seen it hang in the sky."
"Do you know what it is?" asked the senator. "What it
wants?"
"It is called the Obsidian Ridge," said Plathus. "At least, that is
what we called it at the time. What it wants, I do not
know."
"Do you know where it came from?" asked the king.
The tailor shook his head. "No. All I know is that no one will
speak of the terrors that follow the arrival of the dark citadel.
To speak of them gives them life. Makes them real—flesh and blood
from shadow and hate."
"How long ago did it last appear?"
"It's hard to say." Plathus thought for a moment. "I was only a
boy, and the elves who spoke of it were old themselves. Perhaps a
hundred, two hundred years ago?" He shook his head.
"Did it appear here?" asked the senator. "In Erlkazar?"
"Erlkazar had not yet been conceived. It was still part of Tethyr,
and the Crusaders who liberated her were not yet born." He shook
his head, a grave look on his face. "No, this very thing appeared
over Calimshan."
"What else can you tell us?" The king was growing more
and more nervous with every word the old half-elf spoke.
"Just that you are right to be afraid—terribly afraid of the
Obsidian Ridge."
"That's all you have to say?" said Senator Divian. "That we should
be afraid? You know nothing else to say?"
The old half-elf leveled his gaze at the senator, the stern look of
a disciplinarian about to scold a disobedient child. "I know that
we are wasting time standing here talking." He turned back to the
king. "We're in for a fight. And not a quick one. You'd do well to
make preparations to defend Llorbauth." He bowed his head before
his king. "My lord, the battle has not yet started, but I do
believe we are at war."
+++++
An entire unit of the king's army rode out from the palace. Five
hundred men strong, they carried the royal flag of Korox Morkann at
their head—the twin red wyverns slithering as the fabric was pushed
by the wind. Polished to a high shine, their armor reflected bright
in the afternoon sun. The war-horses donned the livery of the
kingdom of Erlkazar. The riders carried long swords, their hilts
tied symbolically shut with peace ribbon.
It was the king's great hope that they would not need to use their
blades—not against this foe, not today, not ever. The peace ribbon
had been the compromise he had made to appease Senator Divian. If
his army was going to ride out to meet this threat, at least they
could arrive with the illusion that they were willing to negotiate.
Or so the senator argued.
The shadow of the Obsidian Ridge had grown longer as the day had
gone on. And the riders' armor, reflective and bright, went dark
and dull as they rode into its embrace. The captain at the head of
the column held up his hand, and the well-disciplined unit of
cavalry came, as one, to a stop.
The captain looked up at the floating citadel. If
possible,
it was even more imposing up close. The black stone that formed the
fortress's base looked as if it had simply been ripped from the
earth. Like a huge hand had reached down from out of the sky,
grabbed the ridge, and tore it from its home—leaving a gaping hole
in the ground and taking with it most of a mountain
range.
Broken stone seemed to drip from the mountain's surface. Angular
boulders tumbled over each other, shattering and re-shattering as
they crashed into the sides of the citadel, only to fall off the
base into the open air, ultimately burying their sharp edges in the
ground below.
The captain swallowed hard. He'd been sent here with a message for
whoever or whatever was inside.
"In the name of King Korox Morkann, the capital city of Llorbauth,
the Barony of Shalanar, and the Kingdom of Erlkazar, we come to
speak with the lord of the Obsidian Ridge!" His words echoed in the
chasm between the floating citadel and the city below.
Stones continued to fall from the black mountain, splattering their
sharp, jagged bits across the ground like raindrops in a mud
puddle. The captain and his men waited, but there was no
response.
Clearing his throat, the captain continued. "We have come with the
intention of negotiating the peaceful retreat of the Obsidian Ridge
from the Kingdom of Erlkazar. We do not wish this meeting to become
a hostile conflict, but we are prepared to defend our home with any
means necessary." The captain paused, chewing on his next words.
"Even bloodshed."
No response.
"We respectfully request—"
The captain's message was cut short by the sound of grinding stone.
The heavy doors that hung inside the hand-hewn archways slowly
opened. The dripping stones falling from the edge of the fortress
came down harder, a light drizzle becoming a rainstorm.
Black shapes poured out of the doors. They rolled down the sides of
the citadel, dropping off the base and joining the shower of jagged
obsidian. When they landed on the ground, they did not shatter—they
unfurled.
Like men, they stood on two legs. But that is where the
similarities ended. Their skin resembled the broken bits of
obsidian littering the ground—smooth, shiny, and pitch black. Tufts
of course black hair covered their bodies in patches. Their heads
were long and thin; teeth like those of a wild boar; hands covered
in spiky bone and long sharp obsidian claws; eyes, light blue
circles against huge pure black pupils; hooves in place of feet;
and long thin tails with wicked-looking barbs at their
tips.
"May Helm have mercy on my soul," whispered the captain.
That was all he had time to say. The foul beasts pounced upon the
front row of cavalry, sinking their teeth into soldier and mount
alike. The sounds of bodies breaking and flesh being torn from bone
wafted out into the plain. The screams of dying men and horses
echoed under the obsidian citadel.
The cascade of black beasts from the floating mountain grew. The
creatures poured down on the heads of the king's army. The
soldiers' swords broke their peace bonds, but they rarely had time
to do much else. The creatures were swift and merciless. They tore
into the cavalry with the vigor of hungry dragons. And as quickly
as the rain of death started, it ended.
All five hundred men in the unit lay dead, dismembered, or
pulverized. Their mounts lay with them, many resembling little more
than wrinkled shreds of flesh and mingled piles of intestine,
stomach, and broken bone. The field was muddy from the dirt mixing
with the puddles of blood.
The beasts let out a cacophony of satisfied wails, then piled atop
one another, building a ladder out of their bodies until they could
reach the citadel's base with their razor claws. Climbing over each
others' backs, moving as one,
they scrambled back up into the open archways, leaving their
carnage behind.
When the last of them had returned from whence they came, the stone
doors swung closed, their heavy grinding signaling the answer of
the Lord of the Obsidian Ridge.
Chapter Eight
The long journey back to Llorbauth from Duhlnarim was finally over.
It had been early morning when the Claw left Klarsamryn, but he
returned in total darkness.
Though inconveniently timed, the information he'd retrieved from
Captain Beetlestone would be of great use in his fight against the
Elixir trade. But right now, the king's assassin was preoccupied
with the gigantic floating volcano perched over Llorbauth and the
developing plot against the king's life.
A row of low hedges had been planted just outside the southern edge
of the palace. The groundskeeper, in her infinite wisdom, had
placed them several strides away from the building, so they had
room to grow and mature. After almost ten years, the hedges were
still considered young. Though they were not very tall, they were
quite full, and the space between them and the palace gave the Claw
easy, unobserved access to and from the courtyard where he nightly
met the princess.
Tonight was just like most other nights. The outer buildings that
surrounded their rendezvous were shut up tight. The spring air was
warm, and the new blossoms on the trees filled the courtyard with
their sweet fragrance—a romantic place for a late night
meeting.
Coming around the corner, the Claw passed the tall
statue of Mariko's mother, the queen. She was posed with an open
book in her hands, looking down at the pages. Every time he came
into the courtyard, the Claw couldn't help but think that she was
watching him. He wondered sometimes whether or not she would
approve of his rendezvous with the princess.
Slipping past the statue, he entered the courtyard and made his way
to their meeting spot near the center. He was quite late, but
despite his tardiness, he was the first to arrive. That was unusual
but not unheard of. Especially considering the arrival of the black
fortress.
Still, something wasn't right. And after waiting in the courtyard
for some time, he started to get concerned. The sun would be coming
up soon, and with every passing moment, the chances of meeting the
princess were growing smaller.
The Claw's long day had become even longer. As he slipped out the
way he had come, he glanced up at the stone carving of the
queen.
"I'll find her," he said.
Then he headed down the thinly paved road toward the docks—the
stomping grounds of Llorbauth's underworld.
+++++
The shadows near the Obsidian Ridge seemed unnaturally dark. Even
in the dead of night, the looming citadel cast a pall over the
homes and lives of everyone in Llorbauth.
Though he was still quite a ways away, traversing the road from the
palace to the docks was the closest the Claw had been to the
hulking mountain. More than simple blackness, or even the
foreboding sense of unease that it gave off, there was power here.
Great power. He couldn't be certain, but he could have sworn he
heard a high-pitched humming, as if the entire citadel were
vibrating, pushing the air around it.
Moving cautiously through the trees and brush along the side of the
road, the king's assassin froze in his tracks.
He heard voices carrying on the wind. At least two, maybe more. He
stopped to listen. They were gruff and deep, and it sounded as if
they were just up ahead.
Slipping quietly through the brush, he approached what appeared to
be two men. Both on horseback, they sat in their saddles, looking
this way and that in the middle of a tight curve on the main
road.
"They better get here soon," said one. "I'm not all that happy
about waiting for our Elixir in the shadow of that...
thing."
"Nor am I," replied the other.
Moving in a little closer, the Claw crouched in the heavy brush
only a few steps away. From this part of the road, neither the
palace nor the entrance to the docks were visible— the ideal
location for an illicit rendezvous.
"Do you hear that?" asked one of the men.
The Claw didn't move. His heart raced. He'd been preoccupied with
the Obsidian Ridge. Had he given himself away?
"I heard nothing," said the other.
"No, listen," insisted the first. "Coming from the
docks."
The sound of horses drifted in off the water and mingled with the
breeze rustling the leaves. Then a coach came into view. A driver
and a guard sat up front, side by side on a single wooden bench.
Both jingled with chain mail.
The carriage had two compartments, a traditional one right behind
the driver, and another attached to the top for more important
passengers. The upper box had curtains across its windows. The Claw
recognized the coach. It had been custom made, and there was only
one like it in the kingdom.
The man inside was one of the most notorious wizards-for-hire in
all of Erlkazar. He had cashed in on the Elixir trade, traveling
from town to town, selling bottled potions to the highest bidder.
But unlike many of the cheats and swindlers, this man sold the real
deal.
His potions were magical all right—dark magic. Those
who swallowed the Elixir would find themselves transported to
another time and place. They would have their euphoric trance, but
often they never came out of it. Those who did come out became
hopelessly addicted, needing to get more and more.
The coach reached the curve in the road and slowed as it reached
the two men on horseback. Leaping from his crouch out of the trees
the Claw somersaulted onto the dirt road in front of the carriage.
Two quick flips of his wrist severed the leather straps holding the
horses' halters to the shafts. Startled by the sudden appearance of
a masked, bladed figure, the horses immediately bolted, galloping
down the road tethered together but free of their wheeled
burden.
"What in the—" shouted one guard.
"We're under attack!" hollered the other.
No longer attached to the horses, the coach came to a rolling stop.
The guard and driver jumped down, pulling their swords with a
practiced flair.
"Surrender." The Claw got to his feet, his bladed gauntlets poised
at his sides. "Or I'll be forced to kill you."
"I'd give you the same option," said the coach driver, "but it's
too late for you. Whoever you are, you've chosen the wrong coach to
rob."
The doors swung open and two more men, each with a pair of short
swords, stepped out. Then the men on horseback rode around the
carriage and took up positions behind the Claw, each pointing a
loaded crossbow at him as they stopped.
"This is your last warning," said the king's assassin. "Drop your
weapons and turn over your cargo. It's your only chance to
live."
The driver chuckled. "You hear him, boys? We got him surrounded and
outnumbered six to one, and he's the one giving us orders." The
other guards didn't laugh.
The driver lunged, stabbing to his left then striking to his right.
The attack forced the Claw back.
The Claw dropped to the ground and somersaulted backward. Curled
into a ball, he heard the tell-tale twang of
crossbows discharging, one right after the other. The first bolt
thudded harmlessly into the ground in front of the driver, right
where the Claw had been standing. The second, however, hit him
square in the ribs, knocking the wind from his chest and sending
him spinning sideways.
Getting to one knee, the Claw looked down at himself. There was no
blood, no bolt sticking out of his skin. His whole left side
throbbed in pain, and it hurt to breathe. Scanning the ground, he
saw why—they were firing square-tipped bolts—wide, flat heads used
to dent and ruin heavy armor, not pierce. These men were prepared
to fight a unit of soldiers in plate mail. Instead they were
fighting him, and they had just crushed one of his ribs.
They didn't give him much time to recover. Three men came at him at
once, their swords darting from different directions. The Claw
barely had time to bash them aside and skitter back. Getting to his
feet, he favored his hurt ribs, trying to keep his left arm close
to his body.
The driver and the other three swordsmen were closing in. The men
on horseback were cranking their crossbows, getting ready for
another volley. He suspected they wouldn't use the same bolts, and
next time he wouldn't be as lucky.
The Claw took one more step back then launched himself into the
oncoming guards. The first man slashed at him with his short
swords. Catching one between both gauntlets, he twisted, breaking
the sword in half. The other blade slipped harmlessly past as the
guard lost his balance, tripping and falling to one knee.
The Claw growled at the sharp burning in his own side. It hurt, but
the pain faded as he concentrated on the fight in front of him.
Turning, he slit the guard's throat in a single swipe, dropping the
man lifeless to the ground.
Two other men came at him, one from each side. Dropping into a
crouch, he put all of his weight on his left leg, sweeping his
right out. The move caught both men behind their knees. The guards
tumbled, landing hard on
their backs, spread eagle on the ground.
Slashing just below the cuff of their chain mail tunics, he gutted
them both, spilling their innards—leaving them alive but helpless
as he moved on to the next guard.
Darting underneath the first horse, the Claw slit the strap, and
the saddle slipped off sideways. The rider grabbed at the reins,
pulling to hold himself up, but it was no use. His feet tangled in
the stirrups, and the man fell from his mount. The bolt he had been
loading into his crossbow dropped from his hands, landing
harmlessly on the dirt road.
The horse, unnerved at losing its rider, pranced and whinnied. The
rider still held the reins, yanking the poor beast's face to the
left. Skittering sideways, the mount stepped down on top of its
fallen rider—right on his head, smashing it like a
pumpkin.
The Claw rolled away, out from underneath the frantic horse.
Getting to his feet, he watched as it reared back then took off at
a run, dragging the limp body of its tangled rider with it down the
road.
The other rider, fumbling with his crossbow, gave up on the
endeavor, tossing it away and pulling his sword. He kicked his
heels in and galloped toward the Claw at full speed. Twisting away
from the attack, the Claw leaped into the air. Grabbing hold of the
rider's shoulder, he pulled himself up onto the back of the horse.
The blades of his gauntlet bit deep into the man's flesh, and the
guard curled into a ball, dropping his sword and falling sideways
off the horse.
Grabbing hold of the reins, the Claw climbed into the saddle and
turned the mount around to face the carriage. A pair of eyes peered
out of the upper compartment for a flash, then the curtains over
the window were jerked shut. Of the guards, only the driver
remained standing. He held his blade out before him, but it shook
in his grip as he surveyed the carnage on the ground.
The Claw eased the horse forward, and the driver raised his hands
in the air.
"I surrender."
"Drop your sword," said the Claw.
The driver nodded nervously and did as he was told.
"Now leave," said the Claw.
"L-leave?"
"Go back to the docks." The Claw rode up beside the driver, looking
down at him through the dark holes in his mask. "And tell everyone
there about what happened to you today. You tell them that the
Elixir trade is finished in Erlkazar."
"Uh... uh, y-yes," stammered the driver. "Certainly. As you
command."
"Go now. Before I change my mind."
The man turned and ran back toward the water and the seedy side of
Llorbauth.
The Claw climbed off the horse and approached the carriage. The
doors on the flying coach were still closed, and the curtains were
pulled tight against the windows.
"In the name of the King Korox Morkann, I command you to exit the
carriage."
Nothing moved.
The Claw cleared his throat. "You are to be taken to Llorbauth,
where you will be tried for trafficking in black magic."
Still nothing.
"You saw what happened to your guards when they resisted. This is
your last warning. Come out and surrender, or I will take you by
force."
The latch clicked, but the door stayed shut for a long moment.
Then, slowly, it creaked as it opened. It was dark inside with the
curtains pulled tight, and though the door was open, the passenger
didn't immediately appear.
The Claw was struck cold by a terrible thought. "Invisible," he
muttered.
Leaping up onto the edge of the carriage, he reached his arm inside
the coach, swiping around blindly. Nothing. Nothing.
Then his blades caught, and an earsplitting screech filled the
car.
"Damn, damn, damn!" shouted a voice. "I'm cut! I'm
bleeding!"
Then the air crackled, and the hair on the back of the Claw's neck
stood on end. A bolt of blue-white energy shot out of the coach.
The Claw barely had time to throw himself backward as the magical
lightning whizzed past him and impacted the road. Rocks and dirt
flew everywhere, covering the bodies of the fallen
guards.
The Claw landed flat on his back, the front of his cloak singed.
Jumping to his feet, he closed on the carriage, not stopping to
brush the dirt from his chest. A hand shot out of the open door,
pointing a wand at him with its shaky fist.
Not waiting for another blast, the Claw swung down with his right
gauntlet, catching the wizard's hand under its razor-sharp blades
and raking four deep gashes along his forearm. The man squealed
like a stuck pig and dropped his wand as he clutched his bleeding
arm.
Grabbing the wizard by the collar of his robe, the Claw dragged him
out of the passenger compartment and dumped him onto the ground in
front of the carriage.
The man was thin and rather sickly looking—not exactly as the Claw
had imagined him. He wore fine, red velvet robes and sported a
well-waxed moustache on the front of his narrow face. Lying on the
ground, he pressed his robes against the pumping wounds,
moaning.
"Please," he said, sobbing and rocking side to side. "I've done
nothing. You have the wrong man."
The doors to the lower compartment were still wide open. The inside
was full, stacked to the ceiling with sealed crates. Smashing his
fist through the wooden top of the first crate, the Claw pulled out
a flask of the brownish Elixir.
"So," he said, holding up the proof. "You're not involved in the
Elixir trade?"
"That's not what it looks like." The wizard held up his
one
good hand. "They're just... just healing potions."
The Claw popped open the cork on the flask. "Really? Healing
potions?" He looked down at the gushing wounds on the man's right
arm. "Looks like you need one now."
Grabbing the wizard by the back of the head, he forced the open
bottle into his mouth. "Drink."
The scrawny man struggled against the bigger man's grasp, twisting,
spitting, and gasping for air. The Claw gripped a handful of hair
and tilted his head back, forcing the flask deeper into his mouth.
The thick brownish liquid spilled out the sides of his mouth and
drizzled down his cheeks. But despite his attempts to keep it out,
the wizard eventually swallowed several large gulps.
The Claw tossed away the empty bottle and shoved the peddler back
onto the ground. Scrambling backward away from his attacker, the
wizard gagged and coughed, gasping for air.
"Are you—" The wizard convulsed and vomited all over
himself—"crazy? You almost killed... almost..." His head began to
loll back and forth on his shoulders. His eyes grew dim, closing
part way. "Almost... almost killed... killed... me." Slipping
backward on the viscous liquid, the wizard tried to hold himself
up. He tried to stand, but only got part way to sitting, a confused
look on his face.
The Claw lifted the wizard by the front of his robes. Placing his
hand on the scrawny man's forehead, he pried his eyelid up with his
thumb. The wizard's pupils were completely black, fully dilated,
and his eyes were darting back and forth.
The Claw looked down the road, where the trees blocked the view to
the docks beyond. The princess could take care of herself. Right
now, duty called.
Lifting the wizard off of his feet, the Claw flopped the man's
incapacitated body over the saddle on one of the horses. He ripped
a strip of the man's robe off and tied a bandage around his arm. He
pulled a tinderbox from under his cape, lit a piece of parchment,
and tossed it inside the open door of the carriage. The dry wood of
the Elixir crates ignited, and soon the flames reached out to wrap
the rest of the carriage in their embrace.
The Claw grabbed hold of the reins and lifted himself onto the
horse. Adjusting the limp body of the wizard on the saddle behind
him, he took one look back. "Healing potions, huh?"
The coach erupted in flame as the Elixir caught fire.
++++
Chapter Nine
A complete slaughter. Not a single man or horse returned alive. The
horror of the situation lay heavy on the shoulders of King Korox.
He'd been pacing the length of his audience chamber for some time,
receiving reports from his scouts and weighing his battle options.
He sat now in his throne, his heart darkened. Evacuation, it
seemed, was a very real option.
The sun was rising, and he had not yet been to bed. His head was
full of thoughts—of the men who had been lost; of Five Spears Hold,
the closest, safest location to send refugees if and when he gave
the evacuation order; and of the newest threat posed to his
kingdom, the hulking, blackened citadel that blotted out the
daylight and cast fear upon the hearts of every citizen in
Llorbauth.
"You cannot blame yourself for what happened."
Korox looked up to see Senator Divian standing at the entrance of
the audience chamber.
"Can't I?"
The senator smiled. "Well, you are the king, so I suppose that
means you can do whatever you please."
He smiled back, weakly. "That's what I'm told."
The senator sat down on the steps of the dais, at the foot of the
king's throne. "It wasn't you who killed those men. You were only
trying to protect the people of this kingdom."
"Tell that to those soldiers."
"Oh, come now," the senator scolded. "You know better than most
that the life of a soldier is a perilous one at best. Those men
knew what they were getting into. They were men of honor, men of
duty, and they proudly served Korox Morkann, the Warrior
King."
"You make me sound so glorious for having sent an entire unit of
men to their deaths."
Senator Divian placed her hand on his leg. "It was not your actions
that struck those men dead. And that may not be the only hard
decision you have to make in the coming days."
The king scratched his head. "But you were against the decision to
send men out there in the first place."
The senator shook her head. "That's not true. At the time, we did
not know what we were dealing with or what that thing
wanted."
"We still don't," reminded the king.
"No," she conceded, "but I think there is little doubt that
whatever it wants, it means to do us some harm if it doesn't get
it. And for what it's worth, I think you did the right thing—for
Erlkazar."
The king took in a deep breath and nodded. He sat in silence, the
senator at his side, mulling over the choices he'd made and would
have to make.
Whitman's voice broke his quiet contemplation.
"My lord!" The scribe's boots made a loud clopping sound across the
marble floor. "My lord, there appears to be a message for you
outside the palace gates."
"A message? From whom?"
Whitman stopped in front of the throne. "From... from that
thing—the ruler of the Obsidian Ridge."
The king leaped to his feet. "Why was it not brought to
me?
"Uh..." Whitman fumbled for a moment. "My lord, it's...
it's—"
"It's what, Whitman? I don't have time for your mumbling. Spit it
out."
"The message is inscribed on a giant slab of stone. It cannot be
moved."
The king looked at the senator, questioning her with his eyes. She
shrugged, just as confused as he.
"You say it's at the palace gates." The king made a move for the
door, his bodyguard Quinn right behind him, Senator Divian a close
second.
Whitman followed. "Yes, my lord."
Down the steps into the great hall, the king collected followers
like rats to a piper. They fell into step behind, wondering, he
assumed, what the message from the Obsidian Ridge would bring to
light.
Outside of the keep, a crowd of servants and court functionaries
were already gathered. Though the drawbridge was down, and the
heavy wooden doors were open, the portcullis that protected the
gateway was shut—a sign that not all was well in
Erlkazar.
"Step aside!" shouted Whitman. "Make way for King Korox!"
The crowd, previously too preoccupied with the sight before them,
now turned and parted. They bowed their heads, many dropping to one
knee before the king.
Korox looked at each one of them as he passed, nodding his
acknowledgment. He knew these people, some better than others, but
he knew them. He had grown up with many of them, and had seen them
have many emotions. He had watched them celebrate the new harvest,
cry over the death of close friends, rejoice at the birth of a new
child. But as he looked upon them now, he saw something new—he saw
fear. He knew how they felt. And though it was comforting to know
that he was not the only one afraid of the floating black citadel,
he also knew that these people were looking to him to bring them
safely through this time of uncertainty.
Reaching the portcullis, Korox gazed out between its rough iron
bars at a huge black obelisk. Carved completely out of obsidian,
the enormous stone stood three times the height of a man, and it
rested now just on the other side of the drawbridge. Words, written
in Common, were inscribed on its surface, but from where he stood,
the king couldn't make out what they said.
Korox turned to the nearest palace guard. "How did this get
here?"
The guard fumbled for the words. "It just... just... did, my
lord."
"What do you mean, 'it just did?' It's a huge stone obelisk. Did it
drop from the sky?"
The guard shook his head. "No, my lord. One moment, it wasn't
there. Then as the sun rose over Shalane Lake, it... it just
was."
"And you saw no one? No creatures, no soldiers, no wizards, no one
appeared with it?"
"No, my king," replied the guard. "Only the obelisk."
The king nodded. "Well then, raise the portcullis," he ordered. "I
want to get a better look."
The order echoed over the heads of the people, shouted from one
guard to the next, until it was answered by the grinding of heavy
chain. The huge metal gate that protected the entrance of the
palace complained as it was lifted into the air. With each crank of
the wooden gear, the portcullis drew higher, the pointed ends
looking like the jaw of a gigantic beast, ready to chomp down on
any who drew near.
The king didn't wait for it to reach its full height. Ducking under
the partially open gate, he made his way down the drawbridge, into
the early morning. The senator, Quinn, and Whitman all followed.
Captain Kaden rushed to catch up, fastening the last few buckles of
his plate mail as he shouldered his way through the crowd, joining
the others as they left the palace.
As they drew closer, King Korox began to recognize the words
inscribed on its surface. The chiseled letters only became legible
when the light hit them at just the right angle, reflecting off the
inner surface of the carving and casting the words in contrast to
the darker stone. Drawing up to the edge of the obelisk, the king
sidestepped, tilting his head to get the sun's early rays into the
right position.
King Korox Morkann of Erlkazar,
Underestimate my power at your folly. Further resistance or acts of
aggression will not be tolerated.
On the moon's rise in four days time, deliver to me your eldest
daughter, Princess Mariko.
Sacrifice the princess, or you shall forfeit the lives of everyone
in your kingdom.
Arch Magus Xeries
++++
Quinn caught the king under the arm, holding him up as his knees
went weak.
In all the time he had been serving Korox Morkann, the Warrior King
as many called him, he had never seen the man falter as he did
now.
The king grabbed Quinn's shoulder with his other hand, steadying
himself. "Where is my daughter?" he asked.
When no one answered, he repeated himself, this time more
forcefully. "Where is my daughter?"
Captain Kaden echoed the king's concern. "Has anyone seen the
princess?" He pointed to the closest palace guard. "You there. You
were on duty this morning. When was the last time you saw the
princess?"
The guard shook his head. "Not today."
"How about you?" shouted Kaden at one of his Magistrates. "Have you
seen the princess?"
"No," replied the soldier. "Not since the black fortress
arrived."
Quinn could tell the king was growing more and more alarmed. His
eyes were beginning to narrow, and the edges of his lips were
curled down, a sign that his initial shock was now turning to
anger.
Straightening, King Korox took his weight off of Quinn. "Well,
someone find my daughter. Right now!"
Every palace guard within earshot took off in a different
direction. The crowd of gawking courtiers scattered—some helping to
search for Princess Mariko, others just simply trying to get out of
the way.
Captain Kaden lowered his head in a bow to the king. "With all due
respect my lord, you don't plan to turn the princess over to
that... that beast, do you?"
King Korox's voice boomed as he replied. "This is my daughter we're
talking about here, son. I'd just as soon give up my own life than
hers."
"Then what do you plan to do?" asked Senator Divian.
The senator always stood too close to the king for Quinn's comfort.
She gripped his arm now, a look of stern disapproval on her
face.
"You must be careful what you decide, Korox," she continued. "It is
not just your daughter who is in danger. The lives of every man,
woman, and child in Erlkazar are at stake here."
The king looked at her hand on his arm. The anger on his face had
clearly not yet subsided. "This is neither the time nor the place
for this discussion."
He raised his gaze to meet the senator's, his eyes narrowing as he
did.
Quinn gripped the hilt of his sword, unnerved by the mounting
tension between the king and his advisor.
Senator Divian relented, letting go of the king and nodding her
understanding.
Korox turned to the head of the Magistrates. "Captain—"
Kaden cut him off before he could finish. "I'll find her, my lord."
Then he took off into the palace at a full run.
Taking one last look at the stone obelisk, the king marched back
into the great hall, leaving the senator by herself at the end of
the drawbridge. Quinn followed behind.
The moment his foot touched the inside of the palace, King Korox
began shouting.
"Mariko!" His words boomed as he stormed through the halls. "Mariko
where are you?" No one else spoke. His unanswered calls echoed off
the stone walls, making Klarsamryn seem cold and empty.
"Mariko!"
"Perhaps we should split up, my lord," said Quinn.
Korox continued his march through the palace—a man obsessed, not
slowing his pace.
"There are plenty of Magistrates here," continued Quinn. "I'm sure
you will be safe while we search, and we can cover more ground if
we're looking in separate places."
The king came to a stop. At the end of the hall, the man with the
pointy beard and curled moustache had appeared— the man the king
had called Vasser.
"No," replied the king, obviously preoccupied by the presence of
the bearded stranger. "For now I need you by my side. Wait right
here."
Korox left Quinn behind as he met with the mysterious
messenger.
Vasser gave Quinn a wide smile, then he leaned in and whispered
something into the king's ear. He talked for some time then pulled
a piece of vellum from his pocket, unfolded it, and began pointing
at several different points.
Torches behind Vasser and the king partially illuminated the
vellum. Every time the shadow of Vasser's head lifted away, Quinn
could see right through it. From what he could tell, it looked to
be a map of the five baronies—Llorbauth in the center.
Vasser pointed to the docks, then to the south—maybe Duhlnarim?
Then back again at Llorbauth. Whatever he had said caught the king
by surprise, and Korox took a huge, unbalanced step back, his eyes
wide with fear. Looking like a
toy soldier, his legs wooden and stiff, the king spun around on his
heels, turned, and continued his march down the hall.
"Quinn!" he shouted over his shoulder, resuming his earlier pace.
"With me!"
The king's bodyguard rushed to catch up, running past Vasser as he
did. The man nodded and gave a small bow, his face the very picture
of concern. This man was trouble, but Quinn had no time to deal
with him now. Letting him go for the time being, he caught up with
the king as he turned the corner.
It was obvious to Quinn that they were headed for Princess Mariko's
chamber. Surely by now they had already been checked by the palace
guard, but perhaps the king just needed to see for
himself.
Barging through the door, the king stepped, into his daughter's
room. On any other day, he would have knocked and announced
himself, always very respectful of Mariko's privacy. But today was
like no other day.
Inside, as Quinn had suspected, the princess's bed chamber was
filled with palace guards and court functionaries.
"Where's Genevie?" shouted the king.
Everyone in the room came to a halt. The sudden appearance of a
shouting king flustered them, and they tried with only varying
degrees of success to follow courtly protocol. Several bowed. One
man stumbled over a stool, seemingly blown backward by the sheer
force of the king's words. But none of them answered his
question.
"The princess's handmaiden!" shouted the king. "Have any of you
seen her?"
Silence.
"Does anyone in this palace still have a tongue?" The king was
growing more and more furious, his cheeks and forehead turning
bright red. "Answer me." He took a menacing step toward the nearest
palace guard.
"I... I haven't seen her, my lord." The guard dropped his eyes to
the ground, cringing as if he might be struck.
"Has anyone seen her? Where is she?"
Everyone in the room shook their heads. No one knew.
The king flew back out into the hall to Genevie's bed chamber. Not
bothering to stop, King Korox kicked the door in with the heel of
his boot, drawing his sword as he crossed the threshold.
Quinn had never seen Korox pull his blade inside the palace. His
heart pounding in his chest, the king's bodyguard quickly drew his
own sword and bolted through the ruined door.
Unlike the princess's chamber, this room had no windows. There were
no torches or candles lit, and the only light came in from the
hallway. Leaping over a table, Quinn landed on the floor in front
of the king, his blade out, ready for whatever it was that had
caused the king to pull his sword.
But there was nothing. Genevie was not there, and the room appeared
to have been unused for some time.
+
Chapter Ten
A full day had gone by, and no sign of the princess or her
handmaiden. The king was beside himself. Mariko had never been
missing for this long. She had spied on many of Erlkazar's most
dangerous criminals, and the king knew of the potential danger when
he sent her out. He worried about her each and every time he did
so, but she was cautious, and every time before she had come
back.
This time, however, he feared his daughter had been betrayed. The
news from Vasser had been inconclusive, but with Mariko missing, he
had nothing else to go on. For now there was little more he could
do. He had teams scouring Llorbauth for his daughter. He had sent
missives to his brother-in-law, Lord Purdun, and to each of the
other barons, asking for their help in locating the missing
princess and the handmaiden. He had even tripled the patrols around
the palace. Outside of going to search for her himself, all he
could do was wait for news.
In the meantime, he still had the Obsidian Ridge and a potential
evacuation of Llorbauth to deal with.
"Lady Herrin to see King Korox Morkann," announced
Whitman.
"As if I needed a reminder," he said under his breath. Lady Herrin,
her clothing adorned with hundreds of tiny golden coins, jingled as
she entered the audience chamber.
Her bodyguards, more heavily armed than Quinn, clanked along behind
her.
Approaching the dais, she took one look at Whitman, smirked, then
bowed to the king.
"Lady Herrin," said the king, "to what do we owe today's
visit?
"My lord," replied the merchant, "I came as soon as I got word of
your daughter's disappearance. Have you found her? Is she safely
back in the palace?"
The king was caught off guard by the old woman's concern for his
family. "That is very kind of you to ask, Lady Herrin." He smiled
at her, feeling a sudden new warmth for someone who before today
had been nothing but a pain in his side. "But I'm afraid the
princess is still missing. I cannot tell you how difficult it has
been for me—"
"Well what are you going to do about that black fortress floating
over Llorbauth? Everyone is afraid to leave their homes. And all
this talk of evacuating the city to Five Spears Hold is killing my
business. If you cannot find your daughter, then how will you turn
her over to this Magus Xeries?"
The king was stunned silent.
"Well?" the old merchant bellowed. "I expect an answer. You can't
just sit here while the rest of us go broke. You have a
responsibility—"
Lifting himself slowly to his feet, the king reached his full
height before speaking. "Get out of my chambers, before I have you
thrown in the dungeon!" He pointed to the doors, speaking this last
word through gritted teeth. He came down two steps, drawing closer
to Lady Herrin. "Your words and actions are a thinly veiled attempt
to undermine me—and I will not tolerate it." He took another step,
coming up to the merchant's face, looking her right in the eye. "I
am the King of Erlkazar, and you will respect my authority, or you
will face the consequences. Have I made myself clear?"
Lady Herrin stumbled back a step, and her bodyguards pulled their
swords.
The entire room erupted in the sound of metal grinding on metal as
Quinn and forty Magistrates drew steel and converged on the armed
men. In moments Lady Herrin's men had been disarmed and slammed to
the floor, held to the ground by their necks, surrounded by the
points of more than three dozen blades.
King Korox continued, seemingly unfazed by the commotion. "How dare
you come into my house and make demands of me during this time of
crisis. How dare you weigh the loss of your profits on the same
scale as the life of my daughter."
Lady Herrin stood before the king with a look of offended horror on
her face. Korox scowled back at her.
"Get out," spat Korox, "or you will have much more than floating
citadels and slumping sales to worry about." ,
With that, the king turned, walked up the dais, and sat down on his
throne.
"Good day, Lady Herrin." He nodded at Quinn. "Let them
up."
Quinn pulled back and ordered the other men to step away from the
downed bodyguards. The Magistrates gave the merchant and her
entourage a wide berth, but they kept their swords drawn.
Lady Herrin, her lip curled up in disgust, continued to glare at
the king. "You will not get away with speaking to me like that,
Korox. This is not over. You will be sorry."
"Confiscate their weapons and escort them to the gate," ordered the
king. "Inform the guards that they are not allowed back into the
palace without a personal summons from me or Senator Divian." The
king paused. "And be quick about it. We have real business to
attend to."
Jingling as she spun, the old merchant and her bodyguards were
physically removed from the audience chamber by a host of
Magistrates.
Quinn placed his sword back in its scabbard and approached the
throne.
"Are you all right, my lord?"
King Korox put his head in his hands and let out a large sigh. "No,
Quinn," he said. "I do not think I am."
"Well, for what it's worth, the men have had a bet going for some
time."
The king looked up. "A bet? What does that have to do with
anything?"
Quinn smiled. "They've been wagering how long it would take you to
have that old bag hauled out of here."
The king chuckled. "Who won?"
"No one," replied the bodyguard, his smile growing wider. "We all
thought you'd have done it ages ago."
Just then the doors to the throne room burst open again, and
Captain Kaden came marching in.
The king stood, unable to contain himself. "Captain, what news of
the princess?"
Kaden approached the throne, dropped to one knee, and bowed his
head. "I'm sorry, my king, I have not been able to locate
her."
The king slumped back down. His wife had died only a few tendays
after he had taken the throne. He would never get used to his life
without her. The only comfort he had been able to find was that he
still had his daughter. Mariko was all he had left, and now she too
had been taken from him.
It wasn't fair. He was the king. There were so many things he could
control. But the disease that had taken his wife was not one of
them. And now the princess was missing, and he didn't know where to
look or even for sure who to blame. What good was being the Warrior
King if he didn't have an enemy to fight?
"I am truly sorry, my lord," continued Kaden. "The effort is in
full force. I have my best men out looking for her right now. And I
pledge to you that I will continue my personal search tirelessly
until we find her. Do not lose hope. I will bring Princess Mariko
home safely."
The king nodded. "Yes, Captain, I'm sure you will."
"But, my lord, I have not come here to discuss your daughter. I
have other news."
The king was puzzled. "And what would that be?"
"The Obsidian Ridge, my lord. It's on the move."
The king leaped from the dais and dashed for the steps that led up
to his private chambers. The balcony that had provided him with the
perfect view of the Llorbauth valley now had become the best
vantage point to track the black citadel that menaced the
city.
"Quinn, Kaden, with me!" the king shouted as he charged up the
stairs.
The men followed their king, and all three arrived at the top,
winded from the climb.
Dashing to the open doors, the king stepped out onto the veranda to
see the Obsidian Ridge slowly drifting to the east. It had moved
several acres since last he had set eyes upon it. The shadow it
cast over the valley had moved directly over the docks.
"In the name of Torm, what is it going to do now?" King Korox
rubbed his forehead as he wondered aloud at what new horror his
kingdom was on the brink of experiencing.
The floating castle drifted out over Shalane Lake, then came to a
complete stop. Everyone in the king's chamber held their breath as
they watched, waiting to see what was going to happen
next.
But nothing did. The Obsidian Ridge remained hovering in the air,
the edges of its jagged exterior gleaming pitch black in the late
morning sun.
+++++
The room went silent as the Matron entered. She had been in deep
contemplation over these recent developments, and she had finally
come to some conclusions.
It was time to share her thoughts with the rest of the
council.
All the prominent members of the Erlkazarian underworld were
present, and they sat around a long oval table at the center of the
dark room. There were no windows, no connection at all to the
outside world, only the weak light of mage-lit stones arranged in
candelabra on the table. The floor of the room was sunken, the
center where the table sat was several steps down from where
someone would enter. And the walls were built of thick stone,
thicker than many of the castles in this part of Faerûn.
The doors that led into the chamber were built from solid steel. It
took the strength of four men to pull them open or slam them
closed. At the moment, all of them—except the one leading to the
Matron's private study—were shut and locked. If someone had cared
to try to exit through the study, they would have found that there
was no physical or magical way out. The walls were built of the
same stone as the rest of the room, and the magical wards that
protected the area from scrying also protected it from the spells
and artifacts that allowed wizards to walk through stone or solid
materials.
The Matron stepped down into the center of the room and, adjusting
the veil across her face, took her seat at the head of the table.
Around the outside of the main chamber, arranged along the walls
like ornamental statues, were three dozen armed bodyguards. The men
and women seated at this table all had at least one thing in
common—they took their personal safety very seriously.
"Thank you all for coming on such short notice," said the Matron.
"We have many things to discuss."
A chorus of grumbled agreement filled the room.
The Matron raised her hand and the room fell silent again. "By now
you have heard that the master of the Obsidian Ridge has made a
demand of the king." She slowly moved her gaze over each and every
member of the underworld present before her. "That he turn over his
daughter, or Erlkazar will be destroyed."
Again grumbling.
"Even if the king were willing to make such a sacrifice, he is, as
you all know, unable to do so at this very moment," said the
Matron.
"Then we should make his life easy and turn over the princess for
him," shouted a burly, bearded half-ore at the far end of the
table.
The comment brought a number of laughs and a small round of
agreement.
"I'm afraid that is impossible," said the Matron. "The princess is
no longer within our reach."
A tall, dark-haired woman wearing a gown that appeared to be laced
in the front with thick spider's silk stood up from her chair.
"What do you mean, she's no longer within our reach? Did you lose
her?"
The Matron bristled at the accusation. "We did not lose
her."
"If you did not lose her, then where is she?" pressed the
dark-haired woman.
"I have told you," said the Matron in a calm, even voice. "She is
outside of our reach."
"Why would you let this happen? Did you not have a plan for using
her to our advantage?"
The Matron smiled. "Of course I did."
"Then perhaps you can explain," responded the spider woman, "how
she can be of use to us if she is outside of our reach?"
The Matron took a deep breath and then lifted herself out of her
chair. The mage-lit stones on the table flared then subsided,
making the room seem darker than it was before. The woman in the
spider-silk gown quickly glanced around the table. None of the
other invitees would make eye contact with her. Looking at the
Matron, she bowed her head and sat down.
"The princess was merely a way for us to manipulate the king," she
started, clearly pleased by her display of power.
"His recent involvement in the Elixir trade has begun to take its
toll on our profits. The kidnapping of the princess was a message
to the king. Any further meddling in our affairs will not be
tolerated. If he wants to hit us where it hurts, then we will do
the very same to him. No one is safe. No one is outside of our
reach, not even the Warrior King, Korox Morkann."
"But things have changed, Matron," said a dark-skinned man near her
end of the table. He spoke respectfully, but loud enough for the
others to hear. "There is more at stake now. The Obsidian Ridge
threatens all of Erlkazar. It threatens all of our businesses and
our lives."
"He is right," agreed another man at the far end of the table. "If
Erlkazar is destroyed, who will we sell to? Surely we must change
our course."
The Matron balled her hands into fists and took a deep breath. She
glared at the collection of underworld figures, daring them with
her eyes to challenge her again. When no one spoke, she
continued.
"The appearance of the black citadel has only strengthened our
ploy," she explained. "Not only do we have something the king
dearly wants back, but now he has further pressure to negotiate
with us in a timely fashion."
"But Matron," said the dark-skinned man, "you said the princess is
outside of our reach. How can we negotiate with the king if we no
longer have what he wants?"
The Matron smiled. "But we do have what he wants. We tell him that
we have his daughter. That the only way he will get her back and
save his entire kingdom is for him to grant our businesses
protection above the law. We will tell him he will get his daughter
back when he has not only given us his blessing but also his good
name as endorsement to our Elixir."
"This is preposterous." The spider woman stood up again. "First you
tell us the princess is not in our possession, then you tell us she
is. You keep talking in circles. But even if you do have her,
what's stopping the king from going back on his
word once he has what he wants? There is only one way to keep the
seat of power in line—fear. We must assassinate the king, turn his
daughter over to the master of the Obsidian Ridge, and reap the
benefits of the panic that ensues."
This brought grumbles of agreement around the table.
"Yes, she is right," said an elderly man sitting next to her. "The
king and his line must be taught a lesson. The damage they have
done to our Elixir operations cannot go unpunished."
"The king is useful to us alive," said the Matron. "We know him,
and we know how to manipulate him. If we kill King Korox, another
man will sit on that throne, and we will know nothing of him. We
will not waste the valuable knowledge we have now simply because it
gives us a shortsighted gain."
"We cannot sit here and do nothing," replied the spider woman. "At
the very least the Magistrates and their nightly raids must be
stopped."
The Matron shook her head. "The Magistrates we can handle. It's the
Claw we need to worry about."
Simply mentioning the Claw inside this chamber seemed
blasphemous.
The spider woman slammed her fist against the table. "But surely we
must do something about the—"
The Matron cut her off. "Do not cross me," she said. She pointed
her finger at the woman. "Up until this point I have been lenient
with all of you, but my patience is beginning to fray." She pressed
her chair away, the legs grinding across the floor as she forced it
back. "You do not need to know everything at this moment. For now,
it is enough that you are aware of my wishes." She shook her
finger, a mother warning her children. "The king is not to be
harmed unless I give the word. We will use him and his daughter the
way I have intended. Is that understood?"
The figures around the room nodded their understanding.
Gathering her purple robes around her, the Matron walked up the
steps. "This meeting is over." Turning as she got to the edge of
her private study, she looked down upon the prominent underworld
figures. "You shall be summoned when I wish to tell you
more."
With the wave of her hand, the doors of her study slammed closed,
and the locks on the heavy doors that led out of the room dropped
open.
Chapter Eleven
Quinn watched the king pace back and forth across the sitting room
floor. Each time he crossed in front of the open balcony doors, he
would look out at the obsidian- citadel floating over the water,
just outside of the docks. It was as if the man thought that maybe,
just maybe, if he willed it to be, the whole thing would simply
disappear.
Despite his best efforts, the Obsidian Ridge didn't
budge.
The sound of footsteps drifted up the stone stairway, adding their
rhythm to that of the king's pacing. Then the guest who belonged to
the footsteps arrived—unannounced—inside the king's sitting
room.
"King Korox," said Senator Divian, barging into the room, "might I
have a word with you?"
Quinn stepped between her and the king, blocking her path. He
didn't go for his weapon, but he left himself enough room to grab
it if the need arose.
The senator pulled up short. "What is this?" She looked past Quinn
to the king.
Quinn didn't budge. "I'm sorry, Senator," he said, raising his
hands to make it clear he meant her no offense, "but you came in
unannounced. I'm afraid I'm going to have to search you for
weapons." He took a step closer. "Please lift your hands over your
head. This won't take but a moment."
The senator took a step away from him. "You will not lay a finger
on me." Her voice dropped very low. "Touch me, and you will regret
it."
"Quinn," the king said. "It's fine. The senator can be
trusted."
"I'm sure you are right, my lord," replied Quinn, not backing down.
"Senator Divian is without a doubt above reproach, and I give her
my sincerest apology. But since we have a magical fortress floating
outside our window, illusions and doppelgangers are not outside of
the realm of possibility."
The senator dropped her hands and stood up straight, tugging the
front of her robe down and tightening her cloth belt. "Yes, of
course," she said, clearly miffed at having her trustworthiness
called into question, but also seemingly swayed by Quinn's
argument.
"I will not touch you," continued Quinn, running a hand through his
blond hair, "but perhaps the senator could humor me by answering a
few quick questions." He took a step back, toward the king, and
tried to smile. "Just to let us know that you are indeed who you...
well, are."
Senator Divian crossed her arms over her chest and sighed. "Very
well," she said. "Ask your questions."
"When did King Korox's wife die?"
"That's common knowledge," she said, glancing at the king. "Just
after he took the throne."
"Yes," replied Quinn. "And what did she die from?"
The senator, a little taken back by the question, gave Quinn a
sideways look. "That... that too is well known," she said. "She
contracted a rare and difficult to treat disease, which ultimately
proved to be fatal."
Quinn nodded. "Yes, and how did she contract it?"
Senator Divian uncrossed her arms. Her posture seemed to soften, as
if she were saddened by this line of questioning. "She was... she
was doing research, at my behest, in the catacombs just outside of
Dajaan." Her gaze dropped to the floor, and her
shoulders slumped. "We never learned what she contracted it
from."
Quinn stepped aside. "I am sorry for bringing up such painful
memories, Senator. Please forgive me." He bowed to her, and took a
position at the edge of the room.
Senator Divian nodded but didn't say anything.
After a moment, the king crossed to her and touched her on the
shoulder. "Perhaps we should talk in my private chambers," he
said.
Nodding her agreement, she followed him out of the sitting
room.
+++++
King Korox closed the double doors that led into his private
chambers and turned to face the senator.
"I apologize for Quinn," he said. "We're all very much on edge with
this... thing hanging over our heads. He is no
exception."
Senator Divian took a deep breath and tried to regain her
composure. "Can I ask you a question?"
The king nodded. "Of course."
"Do you blame me for the death of your wife?"
King Korox was stunned by her candor. "How can you think
that?"
"It's just that—" She shook her head. "It's nothing." She wrapped
her arms around Korox's waist and laid her head on his
chest.
The king returned her embrace. "She knew the dangers of going into
the catacombs. And she went willingly. I do not blame you for
anything."
The senator looked up at the king and smiled. "I just didn't want
to think that..." She paused, looking into his eyes.
Korox leaned down and kissed the senator, cutting off the end of
her thought.
"Thank you," she said, releasing the king from her
embrace. "I'm sorry. Sometimes I just feel a little awkward. Though
it is not common knowledge to most people that your late wife was
helping me with research, it is common knowledge to you. I would
hate it if you thought my actions were responsible for you losing
your wife."
"Do you think I would invite you into my private chambers if I
did?"
She shook her head. "No. I do not think you would." Turning away
from the king, she strolled to the other side of the room—to the
other doors that led out to the private terrace. Throwing them
open, she looked out at the forest and the roads beyond, leading
south.
Korox watched her as she moved. "But now I have a question for
you."
"And what is that?"
"Do you think it is too soon?"
The senator looked back at the king. "Too soon for what?"
"Too soon for us?" he said. "The queen has been gone for less than
a year. I don't wish to betray her memory."
"I think the queen would not want you to be alone," replied
JDivian. "I like to think she would approve—that she would have
picked me to look after you in the event of her death."
"Do I really need that much looking after?" he said,
chuckling.
The senator turned back to the view, nodding. "Oh yes. More than
you know."
The king came up behind and placed his arms around her. "From here
you can't even see the Obsidian Ridge. If only this were the case
in every window of the palace."
"Have you thought about what you are going to do?" she asked. "When
you find Princess Mariko?"
The king sighed. "You mean if I find Princess Mariko," he said.
"It's been two days, and still not a sign of her."
The senator continued to look out at the view, talking
over her shoulder. "Either way, if you're not going to give this
Magus Xeries what he wants, then we need to prepare our
alternatives." She turned around.
"And what do you think those are?" He curled up his fist, unfurling
one finger. "Fight? Our army is useless against such a foe." He
unfurled a second. "Flee? The evacuation plans are progressing as
fast as they can. Still, I'm not even Sure we can move everyone far
enough away to avoid his wrath." The king lifted a third finger.
"We've already tried negotiating." He threw both hands in the air.
"What else is there?"
"Magic," she replied.
The king shook his head. "We don't even know the true extent of
this man's power yet. For all we know, he's not even cast his first
spell."
"Perhaps," she replied. "But I've been thinking. What if all of
this is just parlor tricks meant to scare us into
submission?"
The king gave her a forced smiled. "I know what you are trying to
do." He touched Divian on the shoulder and let his fingers slide
down her arm. "But while downplaying the power of the Obsidian
Ridge may comfort me in the short term, the simple fact of the
matter is that we both know Xeries means what he says. You yourself
said there are powerful wards protecting the black mountain from
magical spying and infiltration. If you can't break through, then
I'm afraid there is no one in Erlkazar who can."
Divian squeezed his hand, trying to smile back. "Yes, there is
powerful magic surrounding that place. But what we do not know is
if Xeries put them there himself, or if they are the result of
artifacts he possesses."
The king tilted his head. "Even so, just to possess such things
must mean he has some power. At the very least he is tremendously
resourceful."
"True," said Divian. "But so far, all we've seen him do is make a
stone obelisk appear out of thin air. An apprentice wizard could do
that."
The king shook his head. "Divian, you can give up on this now. Your
effort is appreciated, but I know you don't believe that. It would
be foolish to underestimate this man—if he is indeed a man—after
what we saw happen to that unit of soldiers. And you are not
fool."
"I am just worried about you. That's all," she replied. "Even kings
need hope."
"Yes, we do. And I thank you for recognizing that," replied Korox.
"But to muster enough magical force to drive Xeries out of here,
even if he isn't as powerful as we think... it would require us to
gather nearly every mage in Llorbauth, and then some. We'd be
dealing with magical forces that quite frankly haven't been
mustered since the Time of Troubles."
"While I will admit that I did come here to lift your spirits, I am
not entirely convinced that my idea is without merit." She slipped
her hand around his waist again. "Gathering the spellcasters—a
convocation of mages—is not a bad plan. Besides, what other choice
do you have?"
+
Chapter Twelve
The burlap sack slipped from Princess Mariko's head. A dim
corridor, lit by fading mage-lit stones, came into view. The walls
and floor were slick and damp, and the air smelled of mold and dry
blood.
Finally managing to chew through the cloth gag her captors had tied
around her mouth, the princess spat the remnants to the
floor.
"You'll never get away with this," she growled. Her hands were tied
at the wrist behind her back. Greasy lowlifes surrounded her on all
sides, their sickly complexions looking jaundiced from the glow of
the torches they carried. Though she didn't know the names of these
people, she recognized their faces from her nighttime visits to the
docks.
"Oh, no?" said the man leading the way through the dingy
hall.
"No," she snarled. Mariko did, however, know the name of the man
who led them—Jallal Tasca. "And aren't you supposed to be
dead?"
Jallal stopped and spun on his hooves. Pushing his way through his
guards, he put his face right in front of hers; so close Mariko
could smell the boiled ham on his breath, pieces still stuck
between his sharpened teeth.
"And where'd you learn that?" Jallal balled up his hairy fists,
biting off each word as it rolled out of his mouth. "From
your lover perhaps? Did the Claw tell you that?"
Mariko was momentarily stunned. "What are you talking about?" Her
words were unconvincing, even to herself.
Jallal smiled. "Surprised that we know about your little romance?
Did you think you could keep it a secret forever?"
A large rat scurried through the rubbish littering the hallway. It
squeaked as it traversed the long, pockmarked wall, sniffing
everything twice as it passed but finding nothing worth its time in
the piles of discarded refuse. It disappeared around a long,
curving corner.
The princess watched the rat until it slipped out of view, then she
looked back at Jallal. She pointed toward the rat with her chin.
"Friend of yours?"
"Laugh it up, Princess." Jallal turned away and resumed leading his
group down the hall. "You don't have long to live anyway. Might as
well enjoy what little time you have left."
The group started to move again, and one of the guards behind the
princess prodded her forward with the flat edge of his sword. She
stumbled a bit, not ready for the shove, but quickly caught her
balance.
"You're going to pay for this, Jallal," she said. "I'm going to get
out of here."
"I'm sure you are, Princess. I'm sure you are." Jallal's words
dripped with sarcasm.
The princess tugged on her bonds as she walked. They were tight,
and she couldn't budge. "And when I do, I'm going to hunt you down
like the mongrel you are." As her frustration rose, she spoke
through her teeth, each word growing louder and more intense. "And
I'm going to personally flay the skin from your body, piece by
piece."
This last bit made everyone cringe.
"So un-princess like," taunted Jallal. "And who's going to get you
out of here? Hmm? Is the Claw going to come to your
rescue?"
"I don't need anyone to rescue me," she said. "I'll get myself
out." She struggled with her bonds, feeling the rope
loosen a bit with her repeated movements. "Besides, if you think
you can catch the Claw by using me as bait, then you've sorely
underestimated both of us."
Jallal chuckled. "I hate to damage your self image, Princess. But
you're just one small piece of the puzzle."
The hallway took a long, sloping curve to the right and headed
downward. The group came upon the rat, still searching through the
refuse on the ground. Its little nose bobbed up and down, as it
sniffed its surroundings. Then suddenly, it stopped, sitting back
onto its hind legs and clawing at the air.
"What's its problem?" said the guard behind Princess
Mariko.
A large dark splotch suddenly peeled away from the wall and fell to
the ground. The dimly lit hallway made it difficult to determine
what was happening, and at first, Mariko thought it was just a
piece of loose stone or a large patch of moss on the damp rock that
had lost its grip and was sloughing off onto the floor. Then that
piece of moss unfolded to twice its original size, and snapped
tight, wrapping itself around the rat like a thick rug.
"Cloakers!" shouted one of the guards.
The ceiling and walls seemed to melt. What had appeared as only
shadows in the dark corridor, dripped away from the stone,
unfurling and falling on the group.
The cloakers looked like huge bats, but instead of little ratlike
bodies with ears, claws, and tails, they were all wing and teeth.
Unfurled, some were easily twice the size of a man, and they
descended on the hallway, blanketing anything they touched and
wrapping it up.
Princess Mariko dropped to her knees, ducking under the huge wings
of one of these beasts. The guard behind her was not as quick, and
he disappeared underneath the creature's embrace.
"Get it off me! Get it off me!" The man squealed as he struggled to
get free. The cloakers black body stretched around
the guard, distending with each punch and elbow the man
threw.
Two of the other guards had been wrapped up in similar fashion. One
had been caught around the legs, and she swung on the creature, a
dagger in each hand, slicing into the beast's flesh but seemingly
making no progress in getting it to let her go. The second was
completely consumed by the cloaker, his muffled screams indicating
that he wasn't faring well either.
Jallal and three of his henchmen had managed to avoid being caught.
They were free but preoccupied with trying to stay that way as four
other cloakers flapped around them in the hallway.
Mariko didn't wait around to see how it turned out. Not even
bothering to get up, the princess somersaulted forward, hugging the
wall and tumbling right past the fight. Coming up on her feet, she
didn't look back, dropping her head and sprinting down the
corridor.
"After her!" Mariko heard Jallal scream as she disappeared deeper
down the hall.
His words were like a gust of wind, pushing her along with their
urgency. Mariko picked up speed as she ran the gently downward
sloping passage. Her lungs burned and her legs ached, but she kept
going, knowing that every step took her farther from her captors
and that much nearer to escape. The walls drew in closer as the
hallway spiraled down, and the light grew dimmer—the mage-lit
stones were fewer and farther between here, and in several places
it looked as if they had burned out or broken, leaving long
sections of near-complete blackness.
Each time she hit one of these dark patches, the princess cringed
and silently prayed to Helm to keep her safe. If she were to run
into another hive of cloakers there would be little she could do to
defend herself. Her hands were still tied behind her back, and
though she could probably cast a spell, she would have to do it
without looking. She really didn't want to have to fight a cloaker
by turning her back on it.
Coming around the next corner, the passage straightened out and
widened into sort of a crossroads—four passages heading off in
opposite directions. Without even thinking, Mariko took a hard left
and ran down another short hall, then into a much larger room.
Dozens of square pillars, each a few paces apart, held up the high
ceiling.
Dashing into the corner, Princess Mariko dropped into a crouch and
stopped to catch her breath. The room was quite dark. What little
light there was-—weak and purple—seemed to come from a long,
sprawling crack in the ceiling, maybe twenty or thirty feet up. The
pillars cast shadows across each other, filling the space with a
crisscross of long, jagged shapes.
There was a strange feeling in this place. It was a sort of
hopelessness, punctuated by a burning anxiety that it might be
worse to live in a place like this than to simply die here. There
had been a burlap sack over her head ever since she had woken up
from that night in the slaughterhouse. But she knew when they had
brought her to this place—wherever it was—because she had been
filled with that terrible feeling the moment she arrived.
Leaning her back against the wall, Mariko took several large
breaths, trying to calm and quiet herself. She tugged against the
rope holding her hands together. It was loosening, but not enough
to get her hands free. She was going to need something to cut
through her bonds. Letting herself slip to the ground, she felt
around and found a small stone. Gripping it in one hand, she
touched it with the fingers of her other.
Closing her eyes, she spoke a few words, quietly, under her breath.
Getting back to her feet, she tossed the stone to the ground. It
glowed brightly where she dropped it, and the corner filled with a
yellow-orange light.
The flagstones and bricks were worn and pockmarked. The surface of
one whole wall was marred by long, irregular grooves. They looked
as if they were scratch marks—the last remaining evidence of some
clawed beast that had been
cornered here and had tried to dig its way out. "Just what I
needed."
The jagged bits of stone that had been torn away from the wall lay
in dusty piles in the corner, and Mariko kicked at them, looking
for one she could use. Finding one to her liking, she pushed the
sharp chunk away from the others and sat down next to it, so she
could reach. Then she went to work, sawing away the hemp that held
her wrists together.
As she worked, a series of light tapping sounds began on the far
side of the room. They came in irregular patterns, slower at first,
then quicker and more frequently. The noises echoed off the walls,
bouncing around between the pillars. Mariko couldn't be sure
exactly where the sounds originated, but wherever they were, they
were in the room with her.
Quickening her sawing motion, she gave her bonds another yank. The
fibers that held her wrists slipped, and the rope snapped. Her
hands were free, and Princess Mariko hopped to her feet, grabbing
up the magically lit stone as she did.
Stepping out of the corner, she put her back to the closest pillar,
taking cover from whatever was making the clicking noises. Peeking
out from around the edge, Princess Mariko tossed the stone into the
middle of the room. The glowing rock bounced to a stop atop a huge
circular flagstone. The darkness peeled back from where it landed,
revealing the rest of the chamber. The pillars radiated out from
this single large stone, reaching for the walls and corners as they
lined up across the room. Other piles of dusty stone littered the
ground—each at the base of a pillar.
Despite the extra light, the princess couldn't find what was making
the clicking sounds, and they continued, growing louder and more
regular. They filled the whole room, seemingly surrounding her on
all sides. Whatever it was that was making them was closing
in.
Pressing herself against the pillar as tight as she could, she
gripped the jagged stone she had used to cut herself free
in
one hand like a dagger, ready to fight. The light on the wall, cast
by her magically lit stone, grew long spindly shadows. The clicking
noises slowed, coming now from the opposite side of her
pillar.
Tap, tap, tap, tap, tap, tap, tap, tap.
The princess held her breath, and a tingle ran down her spine, as
something cold and thin touched her hair and brushed against the
back of her neck. Turning her head, Mariko swallowed hard as she
gazed down on the brown, hairy tip of a giant spider's leg. It was
hugging the pillar with all eight legs, each easily long enough to
wrap around the huge stone column.
Slowly turning sideways, the princess reached back and grabbed her
hair, pulling it away from the spider's leg that held it pinned
against the pillar. Once free, she took one huge step away and spun
around. With the pillar between her and most of the spider, Mariko
could only see the creature's legs and the parts of its bulbous
body that stuck out from the sides of the stone column. The spider
was easily four times her height. Gripping the pillar as it was,
its back legs touched the floor—its front legs easily reaching the
crack in the ceiling.
Staying as close to the wall as she could, Princess Mariko moved
deeper into the room. She figured if she could get to the next
pillar, she could zigzag her way across to the other side, keeping
herself concealed from the hairy beast. She didn't know what she'd
find when she got there, but it couldn't be much worse than what
she had here.
Two quick steps, and she turned around another pillar— right into
the face of a second massive spider. The creature was already
standing on the ground. It was so big it didn't quite fit between
the stone columns. Two of its legs were bent back, touching the
pillars on either side, its body tilted. Any other beast would have
looked encumbered, maybe even trapped in such a situation. But the
spider only looked like it was at home, wedged in the confined
space, its legs pulled back ready to pounce. Slime dripped from the
beast's fangs,
as they worked their way up and down in anticipation inside the
creature's huge mouth.
Mariko held her hands up, and started to back away. "Nice spider,"
she said.
Spinning around again, she bolted even deeper into the room. She
got maybe four or five good steps before being knocked down from
behind, her legs pulled out from under her by the spider's spindly
limbs. Falling to the floor, Mariko held her arms out to catch
herself and skidded across the stone.
Scrambling to get back to her feet, the tapping sound began again,
filling her ears and making her skin crawl. Halfway up, Mariko was
knocked sideways. She rolled onto her back, up against the wall. A
huge spider leg came down on her shoulder, pinning her to the
floor. She whipped the jagged stone in her hand around, taking a
large gash out of the creature's leg. The thick, natural armor made
a popping sound as it crushed under her blow. A thin, reddish-brown
fluid gushed out of the newly formed wound, splashing across the
princess's shoulder.
If the spider was affected by the blow, it didn't show it.
Another-of its legs came down on the princess's other arm. The tips
of the beast's legs were sharp, and they dug into Mariko's flesh,
holding her in place from the sharp pain. The princess let out a
yelp. She didn't want to, but the weight of the spider pushing the
sharp ends of its legs into her arm and shoulder was excruciating.
She squirmed to get free, but it was no use. She was
stuck.
The spider quickly skittered out from between the pillars, using
its other six legs to pen Mariko. It positioned its fat, round body
over hers and lowered it onto her stomach. The weight of the
creature nearly crushed the princess, and she struggled to breathe.
Letting up on its front legs, the beast held the princess in place
with just its own gargantuan abdomen. It looked down on her with
its eight beady eyes.
Mariko grabbed at the wall and the floor, trying to pull
herself free, but she couldn't get a good grip. The stones were
worn smooth by the claws and nails of earlier victims. All she
could get her hands on were two piles of dusty, broken stone, lying
at the base of the wall and beside the nearest pillar. With each
failed attempt, the princess grew more frantic.
The first spider climbed down, wedging itself now between the wall
and another pillar—facing Mariko and the spider that held her down.
With the exception of the tapping of their legs against the stone,
neither of the beasts had made any noise. Now they both began to
make a high-pitched hiss. A thick, stringy substance that looked
purple in the dull light of the room, dripped from the spiders'
fangs, splashing in small puddles on the floor beside the trapped
princess.
Mariko swung her broken bit of stone again, catching the spider
right in the mouth, breaking away one of its fangs. The sharpened
bone clanked as it hit the floor and skidded off into the darkness.
The creature let out an angry screech that echoed throughout the
room. It flailed around, clearly unhappy, then reared back and
dived for the princess, burying its other fang into her
neck.
Mariko screamed. She beat at the creature's face with her fists,
but it was no use. She could feel the poison pumping into her body.
Her head started to float, and her arms felt heavy. Her legs and
stomach cramped up, and she tried to curl into a ball.
Looking up, the spider's eyes seemed to waver, and the dim light in
the room flickered.
Her body went limp, and she laid her arms on the ground beside her,
unable to struggle any further.
"Claw," she said. "Please... please..."
With her last bit of strength, she reached to her neck, gripping
the locket the Claw had given her, and undid the clasp.
+++++
"Where in the Nine Hells could she be?" Jallal Tasca growled. This
was not going well.
First the cloakers, then the princess escaped. What else could go
wrong?
Coming around a bend in the hallway, Jallal and his guards stepped
into an open room—a crossroads with passages leading off in four
different directions.
He threw his hands in the air. "Any guesses?"
He turned to look at the others who accompanied him. None of them
had been seriously hurt in the cloaker attack, but they just stared
at him, not responding, clearly unhappy about their current
situation.
The scream came from the hallway to the left.
Jallal lifted his sword and bolted toward the sound. "Come with
me!"
At the end of the passage the group entered a high ceilinged room,
awash in a pale purple light. Against the right wall, a pair of
huge spiders faced each other, hunched over something—or
someone.
Drawing closer, Jallal came around a large stone pillar to see the
limp body of Princess Mariko, pinned to the ground by a huge
spider's fang.
"Damn," cursed Jallal, his anger starting to rise. "The Matron is
not going to be happy about this."
Chapter Thirteen
We're all going to die," Whitman muttered as he left the palace,
heading down the darkened road toward the docks. He clasped his
hands together, fidgeting with them on the long walk. "We're all
going to be eaten, torn to shreds by those... those vile...
disgusting... repulsive... repugnant... unseemly... dirty... hairy
beasts." His knuckles were white from his own grip, and his palms
were damp with worried sweat.
As he went, his mind wandered through all the terrible, disgusting
ways a man could be killed. Torn to shreds by slavering, diseased
beasts ranked pretty high. He relived the scene in his head,
watching from afar, as he had, the death of the entire unit of
soldiers who had approached the Obsidian Ridge. He didn't want to
end up like one of them. He didn't want anyone else to end up like
that either.
Crossing over from the dirt and stone road onto the wooden slats of
the wharf, Whitman wrapped his cloak tighter around his chest. It
was not particularly cold here. In fact, the damp air coming off
the water was quite refreshing on a warm, spring evening. But
something about the docks always gave Whitman the
shivers.
Down a few blocks, he turned into a darkened dead-end alley. At the
end was a single, wooden door with a plaque attached to it. On the
plaque was the relief carving of a
woman, her long hair flowing around her face, a tiara on her
head—the symbol for the temple of Waukeen.
Knocking on the door, the king's scribe waited, his eyes darting
around the shadows, nervously watching, assuming someone was
waiting in ambush in every corner. After a few moments, the latch
on the other side slid noisily across the wood, and the door
opened.
"What are you doing here?" asked a voice from the dark
interior.
"I'm here to see the Matron," Whitman said in a stern voice. "Let
me in."
The door swung wide, the burly guard stepped aside, and the king's
scribe was allowed in.
Three armed men stood in the hall. One shut the door while the
other two searched Whitman, patting him down for weapons.
"Believe me," he said, as they checked under his cloak, "there is
nothing to find. Even if I had a weapon, you'd still all be
safe."
The men finished their search and left him be. "He's got
nothing."
Whitman adjusted himself, annoyed by the intrusion. "I wouldn't
know how to use it anyway."
"Go inside," said the guard who had opened the door. "I'll let the
Matron know you are here."
Whitman did as he was told, heading down the corridor and
descending a long set of steps. He had never been inside this
building before, but he had heard the stories. The meetings of the
underworld council took place here. For a criminal, this was a sort
of a holy shrine. Every infamous figure in the Erlkazar underworld
was said to have walked down these steps. Several had even died
here—killed as a punishment for wronging another member of the
council, or perhaps for simply disappointing the Matron.
At the base of the stairs, four guards waited. As Whitman
approached, they took hold of one huge steel door, and
together they pulled it open. The heavy hinges groaned as they
rotated and let the metal door swing wide.
Whitman nodded to the men as he stepped through the doorway. A
huge, wooden table dominated the inside of the room. Mage-lit
stones sat in sconces on either end and in the middle, filling the
chamber with cold, bluish-white light. The door closed behind him
with a tremendous clang, and Whitman stepped down from the entrance
to the middle of the room.
Besides the table, the chairs, and the sconces, there was nothing
else in the room, except four huge metal doors—three that led out
to the corridor where Whitman had just come from, and another on
the opposite side of the room. That door swung open, smooth and
silent, and out stepped a woman, a tight purple robe adorning her
body, a veil over her face.
She stepped down into the room, the only noise of her passage the
light brushing of her hem against the stone floor.
"What are you doing here?" she asked, taking a seat at the far
end.
"We have to talk," replied Whitman.
"You compromise yourself by coming."
"I'm aware of the consequences," replied Whitman. "But the
situation is growing dire. We're running out of time."
The Matron tapped her fingers against the wood table. "This is why
you came to me?"
"Matron, we are gambling with the lives of everyone in Erlkazar. We
must turn over Princess Mariko, and we must do it now."
The Matron stood. "I am aware of the situation, Whitman. But I
disagree with your assessment."
"Then you are blinded by your greed. We are risking too much. The
stakes have gotten too high."
"You're overreacting."
"You saw what happened to the soldiers the king sent out to
negotiate with the Obsidian Ridge."
"I know what happened."
"Are you prepared to let that happen to all of us? Never mind the
Elixir business. Are you willing to lose every one of your
followers? Every one of your associates? Every customer in the
kingdom?"
"There are risks with every venture," replied the Matron. "But
there are rewards too."
"What reward? What is all of this worth to us?"
The Matron took a deep breath. "Freedom," she replied. "The freedom
to run our trade the way we want to, without the meddling of the
monarchy." She thought for a moment. "And for control. The right to
control our own destinies and marketplace without
interference."
"You risk all of this for a little bit of freedom? For the ability
to run our business without the fear of reprisal?"
"Don't be so shortsighted." The Matron slammed her fist against the
table. "Some of the largest conflicts in the history of this world
have been over freedom. What we're talking about here—it's not just
about a little more breathing room, or even about greed. It's about
the future. It's about establishing a foothold here in Erlkazar,
where we cannot only run our businesses, but also decide what rules
we live by. Us. Ourselves. Not some silver-spoon-fed monarch who
did nothing more to earn the right to govern than be
born."
The Matron came around the table. "But I tire of this argument. It
seems I say the same thing every single day, and each time I do, my
conviction for our course of action just grows stronger." She
stopped when she reached the opposite end. "Is there something
useful you can tell me?"
"There is one thing." Whitman paused, pondering his next
words.
"Well?" she said. "Don't keep me waiting."
"Senator Divian has been bending the king's ear about some sort of
plan she has to fight the Obsidian Ridge."
The Matron perked up. "Tell me more."
"She wants the king to try to unite all of the kingdom's
spellcasters, a convocation of mages, in an effort to counter Arch
Magus Xeries."
"I see." The Matron rubbed her chin.
"The king is rightfully nervous about Xeries's magical
power."
"Does he think the senator's plan has merit?"
"He's not sure there are enough wizards in Erlkazar to match the
power of the Obsidian Ridge, but considering the alternatives, it's
the best plan he feels he's got at the moment."
"He's right. There probably aren't enough lawful spell-casters in
Erlkazar."
"I'm sure that's why he's worried."
"This might prove useful," she said. "Tell the king that I can give
him everything he wants—his kingdom and his daughter, both safe and
sound. But there will be accost." She rubbed her hands together as
she turned and walked back toward her study. "Tell him to turn over
the Claw—to me. In return, he will get his daughter back, and we
will help him fight the Obsidian Ridge. An alliance between the
underworld and the throne." She smiled. "Tell him he'll have all
the mages he needs."
Whitman laughed. "You know I can't just march back into the palace
and give the king a message from you."
"Not looking like that you can't." The Matron shook her finger in
the air.
The door from the outside corridor screeched open, and the four
guards stepped inside.
"But when they're finished with you, you'll look the
part."
Whitman got to his feet and started to back away from the guards.
"What's the meaning of this?"
The Matron laughed. "Tell the king you were taken, beaten, and
returned with a message. He'll believe you."
Whitman skirted around the table, pulling out chairs and tossing
them behind him in an effort to get away. But he was too slow, and
the guards seized him easily. "Don't touch me!"
he shouted, as they lifted him onto the table. "You can't do this
to me!"
The Matron stopped when she reached the open door to her study and
looked down on Whitman, held as he was against the table.
"And next time you feel the urge to come here, against my will,
perhaps you will remember today and think twice." With a wave of
her hand, the huge metal door swung closed, latching
quietly.
Whitman struggled for a moment longer, then stopped, looking up at
the ceiling, away from his tormentors. The first blow landed
against his ribs, sending a flash of pain shooting up his side and
across his body. The second, on his cheek, knocking loose a tooth
and filling his mouth with blood.
Having control of nothing else, Whitman decided to close his eyes.
The damage was going to be done, whether he watched it or
not.
+++++
"And what of the evacuation plans?" King Korox leafed through a
pile of reports and correspondence. "Any progress?"
The messenger who had delivered them stood at attention. "Those who
would leave their homes are on the way south to Five Spears
Hold."
"Unguarded?" The king raised his voice. "The northern corner of
Tanistan is crawling with goblins and bandits. Little good the move
will do them if they lose their lives in the process."
A heavy gauntleted hand landed on the messenger's shoulder. "A unit
of the regular army was sent along as an escort," said Captain
Kaden, arriving in the Magistrates' barracks. "They will arrive
safely. The trouble is we have to be prepared to defend Klarsamryn.
We can't afford to spare more than one unit as escorts, so we're
only able to move a small group of
people every few days." He turned to the young messenger. "You may
go. I'll take it from here."
The messenger bowed, looking more than a little relieved. "Thank
you, sir." He exited the barracks.
"At this rate it'll take us all year to get everyone to safety,"
said the king.
"Unless we completely abandon the city in a full-scale evacuation,
then I'm afraid you're right."
The king shook his head. "If we did that, there would be no way to
cover our tracks. Xeries could simply follow us. Then we'd be at
his mercy and away from our homes. No, if it's going to work, it
has to be done quietly." He stopped, thinking for a moment. "And
what of the court mages? Have they discovered anything?"
Kaden shook his head. "They've been working-through the night, but
I'm afraid there aren't enough of them to counteract the powerful
wards of the Obsidian Ridge. So far, they've found nothing, my
lord. At least nothing more than Senator Divian was able to
discern."
"That thing must have a weakness." King Korox slapped his hand
against the wooden post of a soldier's bunk. "If only we can find
it."
"The arcanists are poring through the royal libraries as we speak,
looking for spells that may help up learn more. Perhaps they will
turn up something."
"Perhaps," agreed the king. "What other news?"
"Not much. We've managed to contact a few older elves who
corroborate Plathus's story. They remember hearing about the
Obsidian Ridge appearing over Calimshan. No one we've spoken to so
far actually witnessed the floating citadel with their own eyes,
and all are wary of speaking about it."
"Have you dispatched riders to Calimshan? We need to find someone
who can tell us more about this menace."
Kaden nodded. "Yes, my lord. They left early this
morning."
"Good. Good," replied the king. There were so many
thoughts running through his head. Not the least of which was
Mariko. What could she be going through right now? The thought of
her being tortured or mistreated was too much to bear, and he had
to turn his mind to something else, just to keep himself from going
completely mad.
"My lord," said Captain Kaden, interrupting the king's thoughts. "I
know you have many important things to do, but I think it would be
prudent for you to spend a little time practicing with your
sword."
This caught the king off guard. "There is too much to do, Kaden. I
will practice when this is over."
Kaden bowed his head. "Forgive me, my lord, but you have not been
on the battlefield in some time, and a little practice never
hurts."
The king shook him off. "I will be fine, Kaden. I have practiced
enough in my lifetime for the both of us."
"While I'm sure that is true, I really must insist," said Kaden.
"We do not know what dangers lie ahead of us, and the Magistrates
may not always be available to look after your safety." He paused.
" may not always be available to look after your safety."
"That’s why I have Quinn."
"Not even Quinn could fight off an entire army of those beasts.
Besides, I think you could use something to take your mind off of
these matters—if only for a short while."
Korox raised his hand to silence Kaden, but the idea of practicing
his martial arts did seem like a good way to help shake the
haunting images from his head.
"Very well," he said. "Meet me in the fencing yard."
"Me, my lord?" asked Kaden. "But—"
"Yes, you, Kaden. This was your idea. Now you get to see exactly
how little practice I need."
+
Chapter Fourteen
Both hands on the hilt of his sword, Korox Morkann whirled on his
attacker. His adversary dropped to the ground, rolling backward and
out of the way, just barely avoiding the blade.
The king stepped in, following up with a second, quick strike. His
weapon struck Captain Kaden in the ribs, and the leader of the
Magistrates—no longer encased in his heavy plate mail—fell to the
ground.
"Well done, my lord," said Kaden, lying on his back, looking up at
the king. "You are faster than I gave you credit for."
Korox nodded. "I told you I didn't need any practice."
"I'm not convinced of that yet," said Kaden. He got back to his
feet and dusted himself off.
The king lowered the linen-wrapped bastard sword he'd been using.
"Next time, son, don't pull any of your blows."
Kaden rubbed his ribs, wincing. "I don't plan to, my
lord."
"When you are ready, we'll go again," said Korox. He walked to the
wall of the barracks and dropped his sword against the weapon rack.
He picked up a skin of water and took a big swig, wiping the cool
droplets off his lips with the back of his hand. "It's a beautiful
morning," he said, looking up at the clear spring sky draped over
the southern half of Llorbauth.
The winter weather in Erlkazar was mild by most standards. The warm
water coming off the Deepwash kept the air from getting too cold,
which meant there was rarely any snow, except in the high mountains
to the west. All in all, Llorbauth wasn't a bad place to be during
the cold months of the year. But though it was nice in the winter,
it was always quite dark. The end of winter meant the return of the
daylight. Spring was here now, and the beautiful summer would
follow shortly.
Usually, the sweet air and the beautiful weather at the beginning
of spring filled Korox with a sense of peace. Today, it just made
him sad. He wondered if this was the last time he would watch his
home unfold from its winter slumber, and if his daughter had missed
it.
"My lord?" Kaden's voice brought the king out of his
daze.
"Hmm?"
"I said, 'I'm ready when you are,' " repeated Kaden.
The king turned away from the weapon rack to see Kaden in the
middle of the practice field, a pike held in his hands.
"Oh, yes, I'm sorry." Korox realized he'd already picked up a pike
of his own.
"Are you well, my lord?" asked the captain. "Forgive me for saying,
but you seem... well, less focused than usual."
The king nodded. "Yes, that is probably true." He rested both hands
on the shaft of his pike. "I have dealt with many things as the
King of Erlkazar. There have been many difficult decisions to make.
But none has been more maddening than being asked to choose between
the life of my daughter and the safety of my kingdom." He stood up
straight as he steeled himself, trying to find the strength to turn
his thoughts into words. "No father should ever be asked to make
that choice."
Korox stood silent for a moment, contemplating the unthinkable. "I
want nothing more in this world than to find Mariko and bring her
home safely." He shook his head. "But
if we do find her. If we rescue my daughter from whatever fate has
befallen her, then I will have to make that choice." "My lord,
uh..."
The king shook him off. "I know, Kaden. It must not be easy for you
either. It is unfair of me to burden you with these things." He
took a wide stance and lowered his pike. "We came out here to get a
brief respite from this topic." The king lunged, pulling up short.
"Defend yourself."
Kaden bowed his head and took up his pike.
No sooner had the two men traded blows, their weapons clanging
loudly from the impact, than their sparring was interrupted by a
pair of Magistrates.
"King Korox! King Korox!" The men hurried into the practice yard, a
badly wounded man strung between them.
"Dear Bane! It's Whitman." "
The king dropped his pike and rushed to meet the men carrying his
personal scribe. "Put him down over here." Korox directed them to a
small patch of grass growing beside one of the barracks.
The Magistrates did as they were told, lowering the wounded scribe
onto the ground as gently as they could.
"What happened?" asked Korox, bending down and examining
Whitman.
"We found him on the road early this morning," said one of the
Magistrates. "Looks like someone dumped him. He was unconscious,
clutching this in his hand."
The soldier produced a crinkled piece of vellum.
Korox took it from him. The letters scrawled across it were written
in blood. It said simply:
If you want our help, give us the Claw.
The king handed the note over his shoulder to Captain
Kaden.
"Why do they think we'd want their help?" asked Kaden. "Are they
volunteering to stop producing the Elixir? What
makes them think you'd turn over the Claw?"
The king turned to the captain, annoyed. "Captain, I'm just as much
in the dark as you." He looked up at the other two Magistrates.
"Get me a healing potion, and notify Senator Divian that I will
need her or one of her clerics as soon as possible."
"Yes, my lord," replied the soldiers in unison.
One man dashed off down the road toward the palace. The other
entered a nearby barracks and came quickly back—a vial of healing
potion in his fist.
"Let us hope he's got some more answers for us," said the king.
"Help me sit him up."
Captain Kaden lifted Whitman by his shoulders until he was
upright.
"Gently now. Just enough so he can drink." The king uncorked the
vial and poured the liquid into the scribe's mouth.
Whitman choked on the thick potion at first, but it didn't take
much coaxing to get him to swallow the rest of the healing
magic.
The partially dried scabs on the beaten man's face faded, and he
gagged a bit as he sputtered back to consciousness.
"No! No! Please stop!" Whitman flailed on the ground, startled,
then he calmed himself as he seemed to find recognition in the
faces of the king and Captain Kaden.
"What... ? Where... ?"
"Whitman, you're safe now."
The scribe let out a sigh of relief. "Oh thank the gods. Each and
every one of them."
Captain Kaden laid Whitman back down on the grass, letting him
recline.
"What happened?" demanded the king. "Who did this to
you?"
"The—the Matron." He coughed hard between the words, spitting up
phlegm laced with blood. "They took me from—from my bed. Her
henchmen—they beat me."
"They took you from your bed? They abducted you from inside the
palace? How could that happen?" Korox looked back at
Kaden.
The captain shrugged. "We've tripled the patrols, and all the
entrances are warded against intrusion."
Whitman nodded. "I don't know how—how they got in. The last thing I
remember was being awakened from sleep. There were four men. They
held me down. I was gagged and taken from the palace, down to the
docks. They took me into a dark room. And they—they beat me. Told
me to deliver a message to you."
The king handed his scribe the piece of vellum. "You mean
this?"
Whitman looked at the scribbled words. "Yes—" His coughing fit this
time was much longer, and he nearly choked.
The king and Captain Kaden tried to lift him back to sitting, but
he waved them off, regaining his composure. "There's
more."
"More?" said Kaden. "Did they tell you where the princess
is?
"No. But they do have her." Whitman felt his bruised face, poking
at his mostly closed-over right eye. "The Matron told me to tell
the king that if he turns the Claw over to her, not only will
Princess Mariko be returned, but the underworld will also summon
all of its mages to help the king fight the Obsidian Ridge." He
looked up at King Korox with his one good eye. "She said if you
give her the Claw, then you will have your daughter and an alliance
that will give you all the mages you need to fight Arch Magus
Xeries."
Korox flinched and pulled away from Whitman. "So she knows of our
plan to fight Xeries. How could she know about the convocation of
mages?"
Whitman looked to the ground and shook his head. "I do not know.
But she knew, and she wanted you to know that. That's why I was
beaten." The scribe began to sob.
The king put his hand on the man's shoulder. He felt a pang of
guilt. For Korox, this was the worst part of being the king—knowing
that sometimes other people were hurt on his behalf.
"She's got Mariko." The king closed his eyes and shook his head. He
hadn't thought it could get any worse. But it had. He turned to
Kaden. "If the Matron can abduct a member of my court from his bed
and knows of plans we've only just talked about, then surely she
has more reach into the palace than we had thought."
Korox tried to wrap his brain around Whitman's story. The pieces
just didn't add up. If four men could get into and out of the
palace without getting spotted, then why didn't they just come for
him? If the Matron had that much reach, then why abduct a junior
member of the court? Only then to return the man at some time
later, beaten to a pulp, with a ransom note and an offering to
help?
"Does she want to scare me?" The king was thinking out loud. "Let
me know she can get to me anytime she wants? If that's the case,
then why offer an alliance?"
And how could she know about his plans to fight Xeries? Outside of
himself, only Kaden, Quinn, and Senator Divian were aware of his
thinking on the matter. The idea was Divian's, and he'd known her
too long to think she was the one who would jeopardize the plan by
revealing it to the underworld. Kaden and Quinn were the two men
the king most trusted, leaving his own life in their hands on a
daily basis. If either one of them turned out to be a spy for the
underworld, then everyone in the entire palace was suspect. Was
there no one he could trust?
Then it hit him. There was someone else who knew of that
conversation, someone else who could have told the Matron their
plans.
That someone was Whitman.
The king looked to the Magistrate who had brought him the healing
potion. "Soldier, I want you to go to the front
gate of the palace. Ask the guard there for an accounting of all
persons who entered or left the palace last night and early this
morning."
"Yes, my lord," replied the Magistrate, and he hurried
off.
The king nodded to two other soldiers. "You two, take hold of this
man."
Without hesitation the Magistrates grabbed hold of Whitman, pinning
him down.
"What... what are you—?" stuttered the scribe.
Korox stood in front of Whitman, his shadow looming large over the
prone man. "Anything you want to tell me before that solider
returns?"
Whitman's eyes grew wide. "My lord, what... whatever do you
mean?"
Korox could feel his anger rising. "Don't play me for the fool,
Whitman."
"My lord, I would never—"
"When that Magistrate returns," continued the king, "I suspect he's
going to have an accounting of you leaving the palace last
night—not gagged and carried by four men, but under your own
power."
Whitman looked up at the king, swallowing hard.
Korox reached for the hilt of his sword. It wasn't there, and he
realized he'd taken it out while he was sparring with
Kaden.
"If you're lying to me, Whitman," he growled, "if you're helping
the underworld in any part of this, so help me, I'll beat you with
my bare hands."
The doors on all the barracks burst open, and Magistrates poured
out. Apparently alarmed by the sound of the king's raised voice,
they arrived in various states of dress, all of them carrying
weapons.
Seeing nearly a unit of the King's Magistrates appear as if from
nowhere must have scared the scribe, because his eyes grew wide and
he started to thrash around—a desperate,
guilty man making one last attempt at freedom.
Korox leaned over, his face nearly touching Whitmans, his fists
already in balls. "Did you tell the Matron about the mages'
convocation?"
The beaten man burst into tears, and he curled up into a ball,
defending himself against a coming blow. "It was me. Please don't
hurt me. I can't take anymore. I admit it. I told the Matron about
the plans to defeat Xeries. I've been working with her all along.
Please. Please. Just don't hurt me."
King Korox Morkann spun around with his right fist, catching the
scribe squarely on the jaw, knocking a pair of teeth out of the
man's mouth with his powerful blow.
"Where—"
He swung again, his massive frame blocking out the morning sun, and
burying Whitman in the king's shadow. The scribe's head flopped
around on his neck like the chained ball of a flail.
"Is—"
Another blow.
"My—"
And then a fourth. "Daughter!"
With this final impact, Whitman's body began to convulse. Blood
oozed from his nose and mouth. His eyes rolled around in his head,
hardly able to focus.
Korox wound up for another strike, but Captain Kaden caught his
arm.
"My lord!" pleaded the leader of the Magistrates. "Let him
speak."
Whitman could hardly move his lips, so badly beaten was he.
Drooling blood and mucus, his eyes now both swollen shut, the
scribe ran his hand across his mouth, clearing out another broken
tooth.
"She's... she's in the Cellar."
King Korox's heart froze, and his stomach knotted. "The
Cellar."
Without a word, he turned and headed back to the palace.
"My lord!" shouted Captain Kaden. "What do you want us to do with
Whitman?"
The king waved his hand over his shoulder, not looking back. "Take
him to the dungeon. I'm not through with him yet."
+
Chapter Fifteen
The king stormed into the audience chamber, his clothes still damp
with sweat from sparring. A court clerk approached him as he made
his way around the curved outer wall.
"King Korox, if I could just get a moment—"
The king waved him off. "No," he boomed.
The clerk bowed once then disappeared behind a column.
Reaching the far side and the statue of Ondeth Obarskyr, Korox
pushed open the door to his private reading room. Though it was
early morning, the room was still quite dark. The sun coming in
from the high windows cast long shadows across the opposite wall.
The reflection lit the chamber well enough that the king could see
all the obstacles in his way.
Crossing to the far edge, the king looked into the darkened
corner.
"Where is he?" he said under his breath. "I am here, my
king."
Behind him, the Claw had materialized. It had always been
disconcerting to Korox that the Claw seemingly appeared out of thin
air, but now was not the time to discuss this little pet
peeve.
"So, I don't need to tell you about the Matron's demand."
"No, you do not."
"And you are aware of the princess's predicament?"
The Claw nodded.
"We can speak freely here, away from other ears. What am I to
do?"
The Claw took a deep breath, pausing—a very uncharacteristic moment
of hesitation.
"This is not the time to withhold your thoughts," said the king. "I
need your unfiltered council, so that I can make a quick decision
about both the Matron and my daughter."
The Claw bowed his head. "My lord, there is something I must tell
you...." Another moment of hesitation.
"Out with it, man," demanded the king. "Mariko is in the Cellar.
For all we know she may already be dead, but if she is not—and I
pray for the sake of Erlkazar she is still unharmed—then I need to
move fast."
"I'll get her," volunteered the Claw.
The king nodded. "I thought you might. But then what do I do about
the Matron?"
"My lord, I am your loyal servant. If you were to ask me to descend
to the deepest levels of Hell and return with a devil in tow, I
would do it without question. There is nothing too grand or too
small, nothing I would withhold from you. But I cannot turn myself
over to the Matron. Not now."
The king was puzzled. "Not now?"
"Because I am in love with your daughter, and I must get her
back."
The king lowered his head. "I know."
It was the Claw's turn to be puzzled. "You know?"
"Mariko is not the only spy at my disposal."
"I see." The Claw stared at the ground, shifting his weight from
foot to foot, looking rather uncomfortable.
"We do not have the time to have the conversation about what it
means to court my daughter," said the king. "But I hope we will in
the near future." He put his hand on the Claw's shoulder. "For now,
let's just get her back."
The Claw nodded. "Yes, my lord."
The king crossed the room and slid open the drawer on a
desk in the corner. Reaching inside, he retrieved a small box, a
magic sigil inscribed on its surface. Placing his hand on top, he
spoke the princess's name. "Mariko Morkann," and the lid to the box
sprang open.
"This"—he lifted a small, flat disk, about twice the size of a
typical gold coin, from the box; brightly colored triangles
radiated out from the center, making it look like a child's toy—"is
a portal that will take you to the Cellar. You will be able to
activate it a second time to get back out, once you have found
Mariko. But be careful when you use it. It can only be used once to
get in and once to get out. It will not last very long. If you
activate it and do not use it, you will be lost, trapped inside the
Cellar." He offered it to the masked man.
The Claw took it. "I understand."
The king grabbed his assassin by the arm. "I have trusted you with
the most important matters of my reign. Now I must trust you with
my daughter's life. Please, don't let me lose her."
The Claw bowed. "I will get her back. I give you my
word."
"I know you will," said the king, his heart heavy for the news h
still had to deliver. "But son, I'm afraid that"—he pointed to the
magical portal disk—"is all the help I can give you. If you fail, I
will have no choice but to turn you over to the
underworld."
The Claw nodded his understanding.
"There is still the matter of the Obsidian Ridge, and I have a
responsibility to this kingdom."
"Yes, my lord."
"I can give you enough time to leave the palace—to get to the
Cellar. But then I must give the Magistrates the order." "The
order?"
"Yes." The king steeled himself. "I will tell the Matron that she
has a deal. That I will turn you over to her as soon as I can hunt
you down. If she has as much reach into the palace as I suspect,
then she will know if I'm telling her the truth. So
I will send the Magistrates out, looking for you. You will be a
hunted man, but if you are quick, you will be out of this realm and
inside the Cellar before I give the command."
"I do not understand," said the Claw. "Why accept the deal if I can
get the princess back?"
"Because I do not trust the Matron, but I have no choice but to
accept her offer for help. While you are searching for Mariko, I
can be putting together plans to fight Xeries—with the help of the
underworld. If all goes well, you will retrieve my daughter while
we fight off the Obsidian Ridge."
The Claw nodded. "I see. Thank you, my lord. I will not
fail."
"Good luck, son. Good luck."
Without looking back, King Korox Morkann left his private reading
room, closing the door behind him. Crossing through the circle of
pillars, he sat down on his throne and waved over a junior
scribe.
A young man of no more than eighteen years scampered over, his arms
full of parchment, a quill and ink gripped in his hands.
"Take this down." The king cleared his throat. "By official decree,
I, Korox Morkann, King of Erlkazar, do hereby order the Magistrates
of my realm to find and capture the man known as the Claw. He is to
be returned to me alive and with all haste." The king paused. "Use
all force necessary to retrieve this man. Spare no expense. The
fate of Erlkazar depends on it."
Korox nodded. "Have that posted on all barracks and delivered to
the commanders of each unit."
The young man looked up from his writing, his eyes wide. He
swallowed hard, then nodded, shuffling off to do as he was
told.
Korox slumped back in his throne.
+++++
The Claw stood in the king's private reading room. This was the
first time he'd been here alone, and the room, although small and
packed with furniture, felt very empty.
He turned the magical, colored disk over in his hand. He wasn't
sure he wanted to find out what was on the other side. The Cellar,
from all accounts, was a terrible place. But that wasn't what
bothered him.
It was the princess. She'd been missing for three days now. If
she'd been in the Cellar all that time, there's no telling what
sort of foul evil had befallen her.
The Claw wasn't frightened by much, not even the thought of his own
death. But finding the woman he loved torn to shreds on the floor
of the Cellar would be more than he could handle.
He placed the disk on the floor and readied himself. There was only
one way to find out if she was still alive. And the faster he got
there, the more likely he could save her. Giving the disk a spin,
he watched the colors blur and melt into one another. They lifted
off the surface, seemingly knitting together in midair.
A shimmering portal formed beside the disk. It swirled, a giant
replica of the spinning trinket, suspended over the ground by
nothing at all. Picking up the disk, the Claw stepped through the
portal—out of the palace and into the Cellar.
As soon as both feet touched the ground, the portal winked out of
existence behind him. The chamber he had entered was completely
dark. It smelled damp and musty, like the mineral caves under the
ruins of Castle Trinity, and the only sound was of dripping water,
somewhere off in the distance.
The Claw slipped the portal disk under a flap of fabric beneath his
belt then unfastened his left gauntlet.
"As you wish, Princess Mariko," he said, and the sigil on his palm
lit up.
The Claw found himself standing inside a long, narrow
J
room. Patches of fuzzy yellow mold covered the walls and floor. The
few flagstones still visible were worn and broken, missing
altogether in many places. Pools of dirty water had collected in
the divots. The light from Princess Mariko's magical gift reflected
off their surfaces, illuminating the dripping cracks in the
ceiling.
The Claw took in the whole chamber, swinging his palm from one end
to the other. The portal had brought him to the inside of a sealed
room. There didn't appear to be any doors or windows—no way out at
all.
"First things first."
Kneeling down, the Claw retrieved a small dagger from his boot.
Using it to puncture the leather on his off-hand gauntlet, he cut a
square hole in the palm—the same size as the illuminated sigil. It
took him some time. His gauntlets were well-crafted, and the
leather resisted being severed. But eventually he succeeded.
Satisfied with his work, he returned the gauntlet to his left hand
and made his way down to the far end of the room.
The stones on the floor moved and shifted under his weight. It
seemed they hadn't been walked upon in some time. As he drew closer
to the end, it looked as if there had at one time been a door
leading out of this chamber, but it was now all bricked up. The
yellowish mold seemed thin here, giving way to more of the foul
water. A large puddle flooded most of this part of the room,
growing ever bigger from the slow drip in the ceiling.
Stopping at the edge of the puddle, the Claw scanned the bricked-up
doorway with his illuminated palm. The brick was a different color
than the rest of the wall, but it wasn't new by any means. Turning
his attention to the ceiling, he scanned the crack that seemed to
be the only way in or out of here.
The puddle below him thrashed violently, splashing filthy water in
every direction. Something wrapped around his legs, and he lost his
balance, pulled from his feet. One moment he
was standing, the next he found himself looking up, his body
soaked, lying flat on his back in the puddle.
The water rose from the ground around him, forming into a pair of
huge hands, and they swung down on the Claw, hitting him squarely
in the chest. The air rushed from his lungs.
Rolling to one side, the Claw scampered to his feet, turning to
face the black, watery hands. Around those hands, a humanoid
formed, lifting itself straight out of the puddle as if using the
water to create a body. Its features were dull and ill-defined,
slowly taking on more shape. Finally, standing in a pool of water
only half the size that it once was, the Claw faced what looked
like a drow woman.
Not yet having caught his breath, he took a feeble swipe at the
newcomer. Without moving, the woman's body turned liquid, dripping
away from his strike and avoiding the attack. The Claw stumbled,
his momentum moving into his swing, and he was rewarded with
another pair of vicious blows, this time to the head.
The counterstrike from the watery creature sent him tumbling to the
corner of the room. Tucking his head, the Claw rolled with the
fall, coming up against the wall with his feet and stopping himself
from smashing into the mold. Kicking away, he quickly got back to
his feet, circling away from the creature.
Though it had the form of a female dark elf, this was no drow. The
creature's body was fluid, oozy. Not quite water, but it could
reorganize itself as if it were liquid. The Claw had heard of such
beasts, but he thought they were just the ramblings of drunken
adventurers, telling tall tales over an ale at the inn.
The watery thing lunged, reaching for his right hand. The Claw
backed away, bringing all four blades of his left gauntlet squarely
down on the creature's shoulder, severing its arm from its body.
The arm splashed to the floor into a puddle of goo that resembled a
jellyfish washed up on a beach.
The creature screamed and pulled away, grasping at its stump. It
spouted off some words that he didn't understand— all hisses and
clicks. Whatever she was saying, he was certain it meant she was
not happy with him.
As he watched, the creature regrew its arm. Then the rest of its
features solidified, turning from slimy ooze into fabric, metal,
flesh, and leather. It wore a steel breastplate, polished to a high
shine, with copper chain sleeves. Underneath its armor, the drow
creature had formed a purple velvet shirt that shone through the
sides of the breastplate and the rings of the chain. Below that, it
sported a thick leather belt that held up a single short sword in a
metal scabbard. And of course, its skin was a shiny, onyx
black.
The Claw shook his head. He found himself looking into her dark
eyes as she stared at him. Funny how charming she seemed, even
though he didn't understand her language.
The creature came at him again, punching her fist at his left
gauntlet. Though she had a sword, she hadn't drawn it, and the
barehanded attack caught the Claw off guard. He tried to pull back,
but the drow woman was quick, and her fist collided with his. When
it did, her hand flowed out, becoming little more than a blob of
gelatinous gunk enveloping his entire left hand—bladed gauntlet,
wrist, and all.
The room grew dark, as the magical light on his palm glowed through
the drow beast's flesh, illuminating her face and chest but little
else. The Claw shook his arm, trying to break free, but it was no
use. She had him. The ooze around his hand seemed to dry up,
hardening to an almost leatherlike state, trapping his weapon
inside the creature.
Struggling for a moment longer, the Claw finally gave up. "Won't
let it go?" he growled, pulling his right hand back into a fist.
"Fine. I'll cut it out."
The Claw yanked the creature forward with his left hand, and buried
the blades of his gauntlet into its gut with his right. Though it
appeared to be wearing polished steel armor, it gave way like oozy
flesh. Unable to dodge in time, the beast
was pinned, and the Claw pulled his arms apart, tearing the drow
woman in half. She screamed as her body came apart, then she
slumped and sloughed off, dripping away from the Claw's gauntlets
and splattering on the floor like chunks of uneaten food.
The Claw shook his hands to clear all the ooze from between his
blades. Bits of the creature slipped slowly from his weapons,
raining down on the ground and splashing in the filthy water.
Kicking at the chunks of the creature's remains, he satisfied
himself that it was indeed dead.
"Now," he said to himself, "to find the princess."
Reaching into his belt, he pulled out a small compass. Lifting its
lid, he examined the needle. Unlike most compasses, this one didn't
have the cardinal directions inscribed on its surface. In fact,
there were no markings on it at all, just a glass top, a black
bottom, and a silver needle—which pointed toward the corner of the
room.
It was brighter now that his palm was no longer encased in ooze,
and he followed the direction of the compass to the mold-covered
wall. There were two footprints on the wall from where he had
pushed off after being knocked on the head by the ooze creature.
The mold had come away where he had hit, revealing something other
than stone underneath. He tapped at it with the tips of his blades,
and it made the low, solid thump of wood.
Taking a step back, he let loose with a kick, right above the
footprints. The wood behind creaked under the blow, and the mold
flopped from its surface, exposing an arched door with black iron
bolts holding it together. Wet and covered in mold, it didn't give
the Claw much trouble. With just a few more kicks the wood came
apart, crumbling into rotten splinters, sending a million tiny
spiders scattering in all directions.
The Claw's skin crawled at the sight of it. "I hope none of you get
any bigger," he said as he leaned down and slipped through the
door. "Nothing I hate more than spiders."
+
Chapter sixteen
Genevie walked across the drawbridge and through the portcullis
into Klarsamryn. She waved to the guards as she passed, trying to
smile. It made her nervous to see so many armed men at the gate.
She couldn't remember the last time there were so many Magistrates
in one place.
Crossing through the great hall, she hurried her way through the
palace's stone hallways to the princess's chamber. Retrieving her
key from the pocket of her robe, she slipped it into the lock and
let herself in.
The room was mostly dark, but her half-elf eyes could see clearly.
Obviously, no one had been looking after the princess's chamber.
Chairs were out of place. The linens on the bed were unmade. And
the doors of the wardrobe were wide open. Even the lid of the
wooden chest where they kept. the winter blankets was askew. It
appeared as if someone has ransacked the place, looking for
something.
This just wouldn't do. Weaving her way through the disheveled
furniture, Genevie went to the window and threw wide the drapes,
letting in the late afternoon light.
"You've got a lot of explaining to do," growled a voice from behind
her.
Turning around, Genevie dropped to one knee. "My king," she said,
following it up with an elaborate bow.
A single hand wrapped around her left arm and dragged
her to her feet. Genevie tried to pull herself from the soldier's
grasp, but the Magistrate's powerful hand held her tight.
Genevie twisted in pain. "My lord, make him stop. He's... he's
hurting me."
"Oh," said the king, crossing his arms over his chest, his eyes
growing dark. "These men haven't even begun to hurt you."
The Magistrate dragged Genevie out of the princess's chambers. Just
outside the door stood six armed guards and a court wizard, all of
whom drew their weapons and fell into step behind Genevie as she
was dragged away. Stopping at the end of the hall, the king himself
kicked open another door and pointed.
"In there," he ordered.
The Magistrate not-so-gently threw the handmaiden into the room,
following behind. The king entered as well.
Genevie crashed into a set of wooden shelves against the far wall
and collapsed to the floor. She had been in this room before.
Little more than a closet, this was where the servants and staff
who took care of this floor kept their buckets and mops. There were
no windows here—no light and no way out except through the open
door into the hallway—both of which were blocked by the king and
the Magistrate.
Genevie pulled her legs into her body and covered her head with her
hands. "Please, my lord, don't hurt me. I—"
"Where have you been, Genevie?" asked the king. He was pacing back
and forth between the walls of the tiny room. "We've been looking
all over for you."
"I-I-I—" Genevie stuttered. Her whole body was shaking, and she was
gasping for air between giant sobs.
"Out with it, Genevie," said the king. "You go missing on the same
day my daughter disappears. Were you with her when she was
taken?"
Genevie shook her head, unable to get out any words.
"Then where were you?" The king bent down, placing his huge face in
front of hers. "Well?"
Genevie kept quiet, just lying on the ground, her arms, curled
around her body as tightly as she could draw them.
"Answer me!" shouted the king. He grabbed her by the front of her
robes, lifting her into the air. "You were my daughter's closest
confidant, and you sold her out, didn't you? You and Whitman, you
did this together. You were the only other person who could have
known where she was going to be. You knew about her late nights.
You knew when she came and left the palace. And you sold her
out!"
"No! No, it's nothing like that. I would never hurt the princess.
Never." Genevie spat out the words in desperation, trying to get
free.
The king slapped her across the face with the-back of his hand.
"Then Whitman comes back with an offer from the Matron. And you
conveniently show up." He let her go, dropping the half-elf to the
floor.
Genevie scampered into the corner, curling herself up into a
ball.
"On the same day, no less." Korox continued his pacing. "You
disappear without a trace. No word from you. Nothing for three full
days. In the meantime, the entire kingdom is looking for you and
the princess. This is more than a little suspicious."
"I was... I was... with my grandson. He... he's sick. And... and he
needs medicine, and I couldn't—"
Korox interrupted her. "You know what I think, Genevie? I think
you're lying. I think you helped Whitman concoct this whole plan,
and that you were in on it from the beginning."
The king gabbed a wooden bucket from one of the shelves and slammed
it to the ground. It shattered as it hit the stone floor, pieces
ricocheting all over the closet. Genevie tried to pull herself up
even tighter into the corner, tucking her head into her lap and
covering herself with her arms.
"You know what else I think?" shouted the king. "I think you might
actually be the Matron. I think all of this is some sort of plot to
take over my kingdom. And I think that you just might try to hurt
my daughter if it meant you could seize control of
Erlkazar."
From out in the hall came a great commotion. People were running
back and forth, and there were shouts.
The king turned his attention away from Genevie. "What's going on
out there?"
He stepped away, and the half-elf could see one of the soldiers at
the door shrug. Then someone arrived, shouting for the
king.
"King Korox! My lord! You must come quick. Another obelisk has
arrived."
Genevie couldn't see the messenger, but she was thankful for the
reprieve.
"Watch her!" ordered the king, his meaty fist poking in from out in
the hall, one of his sausage-like fingers pointing down at her.
"Don't close the door. Don't take your eyes off of her. Ward the
room against any of her magic, and if she tries to escape, cut her
arms and legs off. I need her head still attached, so she can
answer questions, but the other limbs are expendable."
++ •+ ?
King Korox didn't know what to think.
He marched down the hallway to the great hall.
None of this made any sense. Where had Genevie been? A sick
grandson as an explanation? She disappears as the princess is
kidnapped, and her excuse is that her grandson is sick? Perhaps
Korox's instincts were right. If she was conspiring with Whitman,
and her returning now, of all times, was all part of their plan,
then they had miscalculated. If she was the Matron, it would
explain how Mariko was seemingly so easily captured. But why would
Genevie come
back here? She had what she wanted. Did she get nervous when she
didn't hear from Whitman? That wouldn't make any sense either. Why
risk coming into the palace without guards or mages? Wouldn't she
want to negotiate the terms of her offer to help? Was she here to
kill the king? The Claw had overheard the Tasca brothers talking
about a plot on his life, and so far they hadn't seen any attempt.
Then how did Mariko's disappearance factor into all of
this?
There were just too many questions and not enough
answers.
The messenger led him to the front gate, where a group of people
was once again gathered.
"Make way for the king!" shouted the messenger.
Storming out onto the drawbridge, Korox tried to pull himself
together. Twice in one day he'd raised his hand against people whom
only a few days before he had considered trusted allies. His
confidence in the people around him was eroding quickly, and he was
starting to act like a desperate man—not a commanding, confident
king.
Stepping out onto the wooden slats, King Korox looked up once again
at a huge obsidian obelisk.
One of the soldiers standing by greeted him. "King Korox," he said,
bowing. "Unlike the last one, this stone appeared right in front of
our eyes."
The king nodded, approaching it and placing his hand on its side.
The jet black stone was slick and warm to the touch. Two words were
chiseled onto the face of the stone.
Moonrise tonight.
"The first message said four days," whispered the king. "It's only
been three."
The crowd behind him let out a collective gasp, and several people
pointed off to the east, toward Shalane Lake. The king turned too,
watching in horror as the Obsidian Ridge moved. It swept past the
docks, gliding to a stop over the fields at the low point of the
valley, not far from where it had first appeared. The arched
portals on its sides slid open, and from them, the black beasts
began to pour out.
The creatures fell from the sides of the floating citadel. They
dropped to the ground, rolling then unfurling, collecting in the
shadow of the Obsidian Ridge.
+++++
Chapter seventeen
The needle on the Claw's compass led him into a long dark corridor.
The floors were damp, the stone walls worn, and the passage he
traversed wound around a long curve, gently sloping downward as it
headed deeper into the Cellar.
Staying against the outside wall of the curve, the Claw moved
quickly but cautiously. He had already passed the bodies of several
dead cloakers, cut to shreds in the hallway. Whatever had done that
was presumably still roaming free. Unless it had run into something
larger. Either way, he needed to stay sharp.
The compass pointed ahead and to his left, but the corridor curved
to the right. The needle apparently didn't account for walls. The
farther he went, the more the needle swayed, and he began to worry
that he wasn't on the right path. His only hope was that there
would be another passage or a large chamber at the end of this
hall.
His worry was cut short by the sound of heavy metal armor clanking
down the passageway. It was close, and it picked up speed, heading
right for him. The Claw closed his palm. His magical light went
out, and the hallway went completely dark.
Crossing to the other side of the passage, the Claw pressed himself
up against the inside of the curve. Pulling his cloak tight, he
blended in and held still. The noise grew closer,
sounding like a single man wearing heavy plate.
Then, suddenly, the sound stopped. The passageway grew silent
except for the ringing memory of the clanking metal. The Claw
squeezed his hands into fists. He could feel his heart pounding in
his chest. Had he been spotted? He couldn't take the
chance.
Pushing himself away, the Claw rolled into the middle of the hall
and took a fighting stance.
"As you wish, Princess Mariko."
The magic lit up the passage—illuminating a huge, gleaming suit of
armor standing right in front of where the Claw had been only a
fraction of a heartbeat before. Its surface was inscribed with
hundreds if not thousands of tiny, intricate runes. It filled most
of the hallway with its massive bulk and floated almost a full foot
off the ground; its heavy boots no longer touching the stone
floor.
The helm turned toward the Claw, as if it were looking at him. A
faint purple light began to glow inside, beaming out the eyes and
mouth of the visor. It grew in intensity, as if awakened by what it
had found. The seams at the elbows, knees, neck, and feet also
began to glow, and the Claw could see right through it at the
joints. There was nothing inside this armor—no human, no creature,
no nothing, just magic and malice.
A helmed horror.
This construct had to be over a thousand years old. The horrors
were the first denizens of the Cellar, placed here as guardians by
the wizard who had created the place. There were legends of these
ancient things protecting a rare and powerful treasure. The stories
had them wandering the halls of the Cellar, keeping out greedy
adventurers and fortune seekers. But that was from another era, a
time before the Cellar became a prison and a punishment.
The construct cast its floating purple shadow on the ceiling, the
floor, and both walls. Then it lifted its right hand, the hilt of
an ornate sword gripped in its gauntlet. The blade
suddenly sprang to life—humming and vibrating as it came into
existence. It appeared to be made from a dull, gray metal. The
surface was inscribed with long, thin, even lines that spread from
the tip to the hilt. In between each of the lines were a series of
circles and dots. To the Claw, they looked like notes on a piece of
sheet music, but they were more sinister.
The construct pointed the sword at the Claw and advanced, taking
steps but making no sound as its feet walked magically upon the
air. The Claw took a step back, not sure how to attack a creature
that was nothing more than protective armor and magic.
The horror swung with a metered purpose. The Claw slapped the blade
aside with one of his gauntlets. The metal made a melodious screech
as it slipped harmlessly past.
The construct attacked again, swiping its sword level to the floor
and crossing the entire passageway with its long reach. The Claw
continued his retreat, tossing himself into a back flip like an
acrobat, landing on his hands and continuing over until he stood on
his feet, two full body lengths away.
The horror broke into a run, charging down the hall. Its magical
blade came down, and the Claw dodged away. Diving forward onto his
belly, he skidded along the stones, narrowly squeezing through the
space under the ancient defender's floating feet. Rolling over onto
his back, he slashed at the creature's legs as they ran past. His
sharpened gauntlets screeched as they bit into the metal, sending
sparks flying but doing apparently little other damage.
The Cellar guardian stopped its charge and turned around, lowering
itself to the ground. Taking its sword in both hands, it came
again, its heavy feet clanking as it did. Bearing down with all of
its might, it filled the confined space with magical steel. The
Claw didn't have time to get to his feet, so he rolled to one side,
smashing himself into the base of the wall.
The horror's blade clipped the edge of his cloak but missed the
rest of his body. The sword slammed into the wall with tremendous
force, which was followed by a cacophonous roar.
The impact had released some sort of magic from the blade, and the
passageway shook. The Claw covered his ears with his hands, feeling
as if he were in the very center of a huge thunderstorm. The sound
echoed down the hallway, crumbling stone and sending debris
flying.
The Claw could feel the ground under his shoulder moving as the
flagstones shifted from the tremendous noise. Then the ceiling
started to collapse. Handfuls of dirt rained down on him, and he
scampered to his feet, trying to cover his head with his cloak to
keep the dust out of his eyes.
Taking off down the passage, the Claw attempted to escape from the
fight. Right behind him, the horror yanked its blade out of the
wall where it had buried itself into the crumbling brick. Then it
gave chase, its metal frame pounding the vibrating floor.
There was a tremendous crash as the ceiling continued to cave in. A
crack shot through the stone, running in every direction, and huge
boulder-sized chunks dropped to the floor, shaking the walls as
they collided with the ground. The Claw ducked into a crouch,
running at full speed down the corridor. The horror was right on
his heels. Behind both of them, rocks fell from the ceiling,
chasing them down the hall as the passage filled in.
The corridor continued to curve down and to the right. The Claw
followed, having no other choice, hoping that he wasn't running
from one terrible fight into another. The ground shook, and the
ceiling fell. The crack spread faster than the Claw could run, and
dirt rained down ahead of him. Pieces dropped at his feet, and he
hopped over them while he made his escape. Behind him, he could
hear bits of stone clanking off the metal hide of the ancient
construct. They sounded like huge hailstones bouncing off the iron
rooftops of the shanties just outside the Llorbauth
docks.
Coming around the next corner, the passage straightened out and
widened into sort of a crossroads—four passages heading off in
opposite directions. The Claw launched
himself forward, hurling himself out of the hallway and into the
open space. Landing in a ball, he somersaulted once, came to his
feet, and spun around, his gauntlets out like the claws of a tiger,
ready to fight.
The helmed horror appeared at the end of the hall, its blade
clutched in its huge hand. Stones rained down around it, denting
the creature as it tried to escape. The advancing crack in the
ceiling shot out over the archway that led from the room into the
hall. The keystone crumbled, and the end "of the passage collapsed,
dropping to the floor in a collective mass, sending dirt and the
sound of crushing metal spewing out into the room.
The Claw cowered back, covering his face and protecting himself
from the floating debris. The crossroads, brightened by mage-lit
stones in sconces along the wall, went •dim from the cloud of black
dust. The Claw coughed through his cloak, sucking air through the
fabric to block out the floating filth.
There was a light tinkling sound as the heavier particles settled
back to the ground—the last sprinkling of the stone rain. The Claw
moved toward the mouth of the hallway he'd just come from. His eyes
burned and itched from the dust, but slowly the air cleared. Where
the archway had been only a few moments before, there was now a
huge mound of crumbled stone.
He couldn't see the construct, even a piece of it, through the
pile, but he was certain nothing was going to make it out of there
alive—or still moving. He checked the ceiling, wary of having to
dash away from falling stone. But the cave-in had stopped at the
end of the passage, and the crossroads was spared.
He was safe—for the moment.
+++++
King Korox stepped back into the storage closet where Genevie was
being held. Upon seeing him, the half-elf recoiled in
fear.
"I have very little time for this," said Korox. His head hurt and
he rubbed his temples. "So I'm going to ask you some simple
questions, and you're going to answer them." He looked right at
Genevie, his tone threatening, his words sincere. "Do you
understand?"
The handmaiden nodded.
"Good. Then we will start." The king paused, looking for the right
way to phrase his first question. "How many mages can you gather
before nightfall?"
The half-elf woman looked puzzled. "I don't... I can't gather
any."
The king slammed his fist into a wooden shelf, shattering it and
sending the pieces dropping to the floor. "I don't have time for
your games. I know you're the Matron, and I'm willing to make a
deal with you. That is what you offered, isn't it? That was what
you sent Whitman here to tell me. That you wanted some sort of an
alliance? So name your price. What is it you want to release my
daughter and help me defeat Xeries?"
"My lord, please forgive me, but I am not the Matron. I don't know
any mages or about any deal, and I do not know where Princess
Mariko is." She stood in the corner, looking at the king with wide,
wild eyes.
"Damn you!" he shouted, pointing at her with one thick finger. "I
will have no more of this! You will deal with me now, or you will
die."
"I told you," Genevie sobbed, terror on her face, "I have no mages.
I don't know where the princess is."
There was commotion behind the king. It sounded as if the guards
were holding back someone who wanted to get into the
closet.
"Let me pass!" came a voice. "The king is making a terrible
mistake."
Korox stopped shouting and lowered his finger. "Vasser? Is that
Vasser?"
"Yes, my lord," came the voice. Then, "You see. I told you the king
would want to see me."
The guards stepped aside and into the closet came Vasser. He lifted
his very large hat from the top of his head, and swung it out
before him as he gave the king an elaborate bow.
"Before you get carried away, my king, allow me to tell you what I
know."
Korox nodded.
Placing his hat under his arm, Vasser slipped past the king and
stood beside the half-elf woman. "I have been following the
princess's handmaiden—among others—for some time. Three days ago,
however, she managed to give me the slip, and I've been looking for
her on your instruction ever since. This morning I discovered that
she has been in the south, purchasing medicinal herbs to give to
her grandson." Vasser looked down on the terrified half-elf, her
cheek swollen from where the king struck her. "He has a rare
disease that will require a very expensive spell to cure. In the
meantime, Genevie has been getting a copper weed poultice from a
druid in Duhlnarim, to soothe her grandson's symptoms while she
collects the coin to pay for the spell."
"So you're telling me that her disappearance was a complete
coincidence? That it had nothing to do with the princess's
kidnapping?"
Vasser nodded. "That is what I am telling you."
"She..." The reality of the situation hit King Korox, and a heavy
pang of guilt set in. "You're telling me she's innocent?"
"Not entirely," said Vasser. "She is guilty of stealing
candlesticks and bits of silverware from the princess's
chamber."
"I was going to repay her. As... as soon as I had the coin."
Genevie held her face in her hands. "I'm so sorry, my lord. I'm...
I'm ashamed of what I have done, and I should be
punished."
The king was completely deflated. "I am the one who should be
ashamed." He dropped to his knees in front of the handmaiden.
"You're not the Matron, are you?"
Genevie shook her head. "No."
"Your only crime is that you tried to help your sick
grandson."
The half-elf nodded, not looking at him.
The king tried to take her hand, but Genevie flinched
away.
Korox's heart sank. He had never done anything so vile as this
before. He had never acted in a manner so unbefitting a king. He no
longer felt as if he deserved all of his riches and power. If Bane
were to appear before him and demand that he turn over all that he
had, he would do it right now, without complaint. Nothing he could
ever do, no matter how much good it would bring, could possibly
make up for the thrashing and accusation he laid on this poor woman
today.
He pulled his hand away from the half-elf. "I know that what I have
done to you is wrong. And I am certain that my apology does not
excuse me for my behavior. Nor, I suspect, will it make you feel
any better." He paused. "But I give you my apology all the
same."
Getting to his feet, the king stepped out into the hall. "Get her a
healer, right away. And send a message to the temple of Ilmater,"
he said to the wizard who had been summoned to ward the room
against magic. "Have them send a high priest to cure Genevie's
grandson. Whatever it costs, no matter the expense, I will pay for
it personally." He glanced back into the lightless chamber Vasser
was helping the old half-elf get to her feet. "And I want her to
have a bodyguard. For the rest of her days. No one will ever be
allowed to lay a hand on her in anger, ever again."