Amazon.com Review

Terry Pratchett has a seemingly endless capacity for generating inventively comic novels about the Discworld and its inhabitants, but there is in the hearts of most of his admirers a particular place for those novels that feature the hard-bitten captain of the Ankh-Morpork City Watch, Samuel Vimes. Sent as ambassador to the Northern principality of Uberwald where they mine gold, iron, and fat--but never silver--he is caught up in an uneasy truce between dwarfs, werewolves, and vampires in the theft of the Scone of Stone (a particularly important piece of dwarf bread) and in the old werewolf custom of giving humans a short start in the hunt and then cheating.

Pratchett is always at his best when the comedy is combined with a real sense of jeopardy that even favorite characters might be hurt if there was a good joke in it. As always, the most unlikely things crop up as the subjects of gags--Chekhov, grand opera, the Caine Mutiny--and as always there are remorselessly funny gags about the inevitability of story:

They say that the fifth elephant came screaming and trumpeting through the atmosphere of the young world all those years ago and landed hard enough to split continents and raise mountains.

No one actually saw it land, which raised the interesting philosophical question: when millions of tons of angry elephant come spinning through the sky, and there is no one to hear it, does it--philosophically speaking--make a noise?

As for the dwarfs, whose legend it is, and who mine a lot deeper than other people, they say that there is a grain of truth in it.

All this, the usual guest appearances, and Gaspode the Wonder Dog. --Roz Kaveney, Amazon.co.uk

From Publishers Weekly

Acclaimed British author Pratchett continues to distinguish himself from his colleagues with clever plot lines and genuinely likable characters in this first-rate addition to his long-running Discworld fantasy series (Carpe Jugulum, etc.). This time around, the inhabitants of Discworld's Ankh-Morpork have turned their attentions in the direction of Uberwald--a country rich in valuable minerals and high-quality fat deposits. (The fifth elephant, it seems, left all these when he or she crashed and burned in Uberwald at the beginning of time.) Ankh-Morpork's policeman Sam Vimes has been sent there to represent his people at a coronation--and to find the recently stolen, rock-hard and symbolically important (at least to the Dwarf population) Scone of Stone. As he tells Vimes's story (and surrounding ones), Pratchett cheerfully takes readers on an exuberant tale of mystery and invention, including the efforts of a clique of neo-Nazi werewolves to destabilize Uberwald. Along the way, he skewers everything from monarchy to fascism, as well as communism and capitalism, oil wealth and ethnic identities, Russian plays, immigration, condoms and evangelical Christianity--in short, most everything worth talking about. Not as perfect as Pratchett's Hogfather but in the same class, this novel is a heavyweight of lightness. 200,000 ad/promo; 7-city author tour. (Apr.) FYI: At the end of The Fifth Elephant is appended a "handy travel guide" to the "World of Terry Pratchett," including a character guide to the Discworld novels and a Discworld crossword puzzle.
Copyright 2000 Reed Business Information, Inc.

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SUMMARY: The denizens of Ankh-Morpork fancy they've seen just about everything. But then comes the Ankh-Morpork Times, struggling scribe William de Worde's upper-crust, newsletter turned Discworld's first paper of record.An ethical joulnalist, de Worde has a proclivity for investigating stories -- a nasty habit that soon creates powerful enemies eager to stop his presses. And what better way than to start the Inquirer, a titillating (well, what else would it be?) tabloid that conveniently interchanges what's real for what sells.But de Worde's got an inside line on the hot story concerning Ankh-Morpork's leading patrician Lord Vetinari. The facts say Vetinari is guilty. But as William de Worde learns, facts don't always tell the whole story. There's that pesky little thing called the truth ...

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Amazon.com Review

If you were helpless with laughter over Shanghai Noon, enjoy satirical British humor and terrible puns, or just need your Pratchett fix, grab this book. Unfamiliar with Terry Pratchett and his

The Monks of History live in a Tibetan sort of area known as "enlightenment country." Their job: "to see that tomorrow happens at all." A mysterious Lady wants time-obsessed Jeremy Clockson to build a totally accurate glass clock. It will trap time and stop it, eliminating humanity's irritating unpredictability. This would make the Auditors, who observe the universe and enforce the rules governing it, very happy. It would also put Death out of a job, which the Grim Reaper isn't happy about. Fortunately, the History Monks have encountered this situation before; in fact, Lu Tze, the Sweeper, has personally dealt with it before. Even better, he has a new, gifted apprentice, Lobsang Ludd, the "thief of time." This time, they'll stop trouble before it can start! To add chaos to the mix, there's the Fifth Horseman of the Apocalypse--the one who quit before they became famous.

Although there are 25 other Discworld novels and many of the characters appeared first in previous books, you don't need to have read even one to enjoy The Thief of Time. (If you're the sort of reader who hates to miss any references, you might want to track down a copy of __.) As a bonus, this book is a painless introduction to what quantum physics says about the nature of time. --Nona Vero

From Publishers Weekly

Here we go again! In the newest appealing installment of the Discworld series, Pratchett (The Truth) takes on religion, time and... kung-fu movies? The cast includes Death; Miss Susan, Death's granddaughter; Jeremy Clockson, a clockmaker; Lobsang, a novice monk; and Lu-Tze, a sweeper at the temple of the History Monks. When a mysterious lady asks Jeremy to make a clock that is perfectly timed (even to the last tick), trouble begins it seems that such a clock would have the power to stop time completely. There would be no yesterday, no tomorrow, no next minute; in fact, everything and everyone would stop in its tracks. It's up to Miss Susan, Lobsang and Lu-Tze to figure out who in the end has decided to build the dangerous clock and how to stop him before the world crashes to a halt. Along the way we learn Rule One: "Do not act incautiously when confronting a little bald wrinkly smiling man," which is a very good lesson to learn. We also find out that Lobsang has more in store for his future than to be an apprentice monk. The story includes a quick nod to James Bond flicks with Qu, the monk who supplies gadgets to Lu-Tze and Lobsang, and at the end of Time the four (no, make that five) horsemen of the Apocalypse get to ride out for a jaunt. You don't need to catch all the in-jokes to enjoy the fun. Agent, Ralph Vincinanza. 6-city author tour.

Copyright 2001 Cahners Business Information, Inc.

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Amazon.com Review

A new Discworld story is always an event. Terry Pratchett's The Last Hero is unusually short, a 40,000-word "Discworld Fable" rather than a full novel, but is illustrated throughout in sumptuous color by Paul Kidby.

The 160 pages cover the series' longest and most awesome (but still comic) journey yet, a mission to save all Discworld from a new threat. An old threat, actually. Aged warrior Cohen the Barbarian has decided to go out with a bang and take the gods with him. So, with the remnants of his geriatric Silver Horde, he's climbing to the divine retirement home Dunmanifestin with the Discworld equivalent of a nuke--a fifty-pound keg of Agatean Thunder Clay.

This will, for excellent magical reasons, destroy the world.

It's up to Leonard of Quirm, Discworld's da Vinci, to invent the technology that might just beat Cohen to his goal. His unlikely vessel is powered by dragons, crewed by himself and two popular regular characters, and secretly harbors a stowaway. Before long we hear the Discworld version of "Houston, we have a problem...."

Kidby rises splendidly to the challenge of painting both funny faces and cosmic vistas. As Pratchett puts it, The Last Hero "has an extra dimension: some parts of it are written in paint!" New characters include Evil Dark Lord Harry Dread, who started out with "just two lads and his Shed of Doom," and a god so tiresome that his worshippers are forbidden chocolate, ginger, mushrooms and garlic.

Pratchett's story alone is strong and effective, with several hair-raising frissons contrasting with high comedy; Kidby's paintings make it something very special. Not to be missed. --David Langford, Amazon.co.uk

From Publishers Weekly

Cohen the Barbarian, aka the Emperor Ghengiz Cohen, hero of 26 Discworld fables, and his Silver Horde go gentle into any good night? Never. Not even if they're held together by various elasticized supporters and forget where they left their false teeth. The gods unpardonably let Cohen and Co. succumb to old age, and the members of the Horde Boy Willie, Caleb, Truckle and Hamish, who's ("Whut?") stone deaf still want drink, treasure and women, even if they admit they've had to ease back on the last one. Cohen gets a bard to record their one last universe-defying hobble toward immortality, and old age has rarely been so gut-splittingly yet accurately portrayed here, embellished by Paul Kidby's wacky and wicked illustrations. The Horde's last quest is to return the fire Cohen stole long ago from Dunmanifestin, the gods' ultimate Good Address. Unfortunately, that will destroy the magic holding the world together, so Lord Vetinari of Ankh-Morpork "workshops" the situation ("the means by which people who don't know anything get together to pool their ignorance") and sends a dragon-powered vessel crewed by an inventor, a soldier, a wizard and an orangutan librarian to stop Cohen and his tottery Horde. Pratchett lets fly sly volleys at today's civilization and skewers nearly every barbarian-fantasy clich‚ rampant in too many books and films. This far-out farce rollicks along hilariously enough to make the inevitable aging process, if not palatable, at least worth a few good belly laughs. (Nov. 1)Forecast: You don't have to be a fantasy fan to appreciate the marvelous jacket art, depicting a skinny, bald, aged barbarian clutching a sword in one hand and a cane in the other.

Copyright 2001 Cahners Business Information, Inc.

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From Publishers Weekly

For this outrageously cheeky tale, British writer Pratchett pairs a dynamite plot with memorable characters a group of intelligent rats sporting such monikers as Hamnpork, Big Savings and Darktan (they've been foraging in the University of Wizards' garbage dump and come up with "the kind of name you gave yourself if you learned to read before you understood what all the words actually meant"), plus a "stupid-looking kid" with a flute and a criminal kitty mastermind named Maurice. The motley con artists' pied piper scam is highly successful until the rats develop a conscience. Reluctantly, they agree to one final heist, but in the town of Bad Blintz things go horribly, hilariously wrong. First, they're twigged by Malicia Grim (granddaughter and grand-niece of the Sisters Grim), then they encounter a pair of conniving rat-catchers, a real pied piper and an evil something lurking in the town's cellars. They triumph, of course, and there's even a glimmer of redemption for the deliciously self-centered Maurice, who tackles the "Grim Squeaker" and bargains for the life of his rat comrade Dangerous Beans. In the end, while the others settle down, Maurice hits the road and is last seen approaching another "stupid-looking kid" with a money-making proposition. Could this mean more tales to come? Readers will eagerly hope so. Ages 12-up.

Copyright 2001 Cahners Business Information, Inc.

From School Library Journal

Grade 7 Up-In this laugh-out-loud fantasy, his first "Discworld" novel for younger readers, Pratchett rethinks a classic story and comes up with a winner. His unforgettable characters include Maurice, a scheming and cranky but ultimately warmhearted cat; Keith, a young musician who isn't as dumb as he looks; and half a dozen intelligent rats with personalities all their own. Their plan is simple. The rats steal food, frighten ladies, "widdle" in the cream, and generally make nuisances of themselves. When the town advertises for a piper, Keith appears to lead the rats away, and they all meet up later to divide the loot. It works like a charm until the conspirators stumble into Bad Blintz, a village with not a single "regular" rat to be found. As Maurice's band of rodents poke around in the town sewers, Keith befriends the mayor's daughter, a ditzy girl with a head full of stories. When the humans are captured by evil rat catchers, it's up to Maurice and his crew to save the day. Pratchett's trademark puns, allusions, and one-liners abound. The rats, who grew intelligent after eating magic-contaminated trash behind a university for wizards, now tackle major questions of morality, philosophy, and religion. Despite the humorous tone of the novel, there are some genuinely frightening moments, too, as the heroes confront a telepathic Rat King in the bowels of Bad Blintz. Readers who enjoyed Robert C. O'Brien's Mrs. Frisby & the Rats of NIMH (Atheneum, 1971) and Richard Adams's Watership Down (Macmillan, 1974) will love this story. A not-to-be-missed delight.
Miranda Doyle, San Francisco Public Library
Copyright 2001 Reed Business Information, Inc.

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From Publishers Weekly

British author Pratchett's storytelling, a clever blend of Monty Pythonesque humor and Big Questions about morality and the workings of the universe, is in top form in his 28th novel in the phenomenally bestselling Discworld series (The Last Hero, etc.). Pragmatic Sam Vimes, Commander of Ankh-Morpork's City Watch, can't complain. He has a title, his wife is due to give birth to their first child any moment and he hasn't had to pound a beat in ages but that doesn't stop him from missing certain bits of his old life. Thank goodness there's work to be done. Vimes manages to corner a murderer, Carcer, on the library dome at Unseen University during a tremendous storm, only to be zapped back in time 30 years, to an Ankh-Morpork where the Watch is a joke, the ruling Patrician mad and the city on the verge of rebellion. Three decades earlier, a man named John Keel took over the Night Watch and taught young Sam Vimes how to be a good cop before dying in that rebellion. Unfortunately, in this version of the past, Carcer has killed Keel. The only way Vimes can hope to return home and ensure he has a future to return home to is to take on Keel's role. The author lightens Vimes's decidedly dark situation with glimpses into the origins of several of the more unique denizens of Ankh-Morpork. One comes away, as always, with the feeling that if Ankh-Morpork isn't a real place, it bloody well ought to be.
Copyright 2002 Reed Business Information, Inc.

From Library Journal

A freak accident hurls Commander Sam Vines back into his own past, where he must assume a new identity and watch his younger self struggle to rise in the ranks of the City Watch of Ankh-Morpork while tracking down a dangerous criminal and finding a way to return to his own time. The 28th addition to Pratchett's "Discworld" series explores time travel and historical inevitability with cleverness and humor. The author's talent for comedy does not falter as he continues to set the standard for comic fantasy. A good choice, particularly where the series is popular.
Copyright 2002 Reed Business Information, Inc.

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Amazon.com Review

What do you get when you cross a vampire, a troll, Igor, a collection of misfits, and a young woman who shoves a pair of socks down her pants to join the army? The answer's simple. You have Monstrous Regiment, the characteristically charming novel by Terry Pratchett.

Polly becomes Private Oliver Perks, who is on a quest to find her older brother, who's recently MIA in one of the innumerable wars the tiny nation of Borogravia has a habit of starting with its neighbors. This peevish tendency has all but expended Borogravia's ranks of cannon fodder. Whether Sergeant Jackrum knows her secret or not, he can't afford to be choosy, as Perks and her/his comrades are among the last able-bodied recruits left in Borogravia. This collection of misfits includes the aforementioned vampire (reformed and off the blood, thank you), troll, and macabre Igor, who is only too happy to sew you a new leg if you aren't too particular about previous ownership. Off to war, Polly/Oliver learns that having a pair of, um, socks is a good way to open up doors in this man's army.

For those who haven't made this underrated author's acquaintance, Monstrous Regiment is as good a place to start as any. Readers will encounter Pratchett's subtle and disarming wit, his trademark footnoted asides along with a not-too-shabby tale of honor, courage, and duty in the face of absurd circumstances. --Jeremy Pugh

From Booklist

Pratchett flexes his satirical muscles again, with the follies of war his theme. Polly Oliver has disguised herself as a boy to join the army of Borogravia, which is always at war and bursting with patriotism, though the Borogravians are often less than clear on why they are fighting. But then, as followers of a god who believes that cats, babies, and cheese are abominations, they are used to contradictions; they mostly pray to their duchess, who may be dead. Their latest war has interfered with the commerce of Ankh-Morpork, which has dispatched Sam Vimes to bring matters to a "satisfactory" conclusion. But Sam still thinks more like the city watchman he was than the duke he now is, and this confuses people. Meanwhile, Polly's regiment, the Ins-and-Outs, has become quite high-profile, what with having, it is said, a vampire, a werewolf, and an Igor in its ranks, and with capturing, quite unexpectedly, the Zlobenian prince and his soldiers, an event publicized by Ankh-Morpork newspaperman William de Worde. Anyway, they're suddenly popular in Ankh-Morpork, and they subsequently turn the war upside down, so that it doesn't end the way the propagandists would have liked. No surprise, of course, to Sam Vimes. Polly concludes that it is, on some level, all about socks. Thoroughly funny and surprisingly insightful. Regina Schroeder
Copyright © American Library Association. All rights reserved

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Amazon.com Review

Nine-year-old Tiffany Aching needs magic--fast! Her sticky little brother Wentworth has been spirited away by the evil Queen of faerie, and it’s up to her to get him back safely. Having already decided to grow up to be a witch, now all Tiffany has to do is find her power. But she quickly learns that it’s not all black cats and broomsticks. According to her witchy mentor Miss Tick, "Witches don’t use magic unless they really have to...We do other things. A witch pays attention to everything that’s going on...A witch uses her head...A witch always has a piece of string!" Luckily, besides her trusty string, Tiffany’s also got the Nac Mac Feegles, or the Wee Free Men on her side. Small, blue, and heavily tattooed, the Feegles love nothing more than a good fight except maybe a drop of strong drink! Tiffany, heavily armed with an iron skillet, the feisty Feegles, and a talking toad on loan from Miss Tick, is a formidable adversary. But the Queen has a few tricks of her own, most of them deadly. Tiffany and the Feegles might get more than they bargained for on the flip side of Faerie! Prolific fantasy author Terry Pratchett has served up another delicious helping of his famed Discworld fare. The not-quite-teen set will delight in the Feegles’ spicy, irreverent dialogue and Tiffany’s salty determination. Novices to Pratchett’s prose will find much to like here, and quickly go back to devour the rest of his Discworld offerings. Scrumptiously recommended. (Ages 10 to 14) --Jennifer Hubert

From School Library Journal

Grade 5-7-Tiffany, an extremely competent nine-year-old, takes care of her irritating brother, makes good cheese on her father's farm, and knows how to keep secrets. When monsters from Fairyland invade her world and her brother disappears, Tiffany, armed only with her courage, clear-sightedness, a manual of sheep diseases, and an iron frying pan, goes off to find him. Her search leads her to a showdown with the Fairy Queen. It is clear from the beginning that Tiffany is a witch, and a mighty powerful one. The book is full of witty dialogue and a wacky cast of characters, including a toad (formerly a lawyer). Much of the humor is supplied by the alcohol-swilling, sheep-stealing pictsies, the Wee Free Men of the title, who are six-inches high and speak in a broad Scottish brogue. (The fact that readers will not understand some of the dialect won't matter, as Tiffany doesn't understand either, and it is all part of the joke.) These terrors of the fairy world are Tiffany's allies, and she becomes their temporary leader as they help her search for the Fairy Queen. Once the story moves into Fairyland it becomes more complex, with different levels of dream states (or, rather, nightmares) and reality interweaving. Tiffany's witchcraft eschews the flamboyant tricks of wizards; it is quiet, inconspicuous magic, grounded in the earth and tempered with compassion, wisdom, and justice for common folk. Not as outrageous and perhaps not as inventive as The Amazing Maurice and His Educated Rodents (HarperCollins, 2001), The Wee Free Men has a deeper, more human interest and is likely to have wider appeal. All in all, this is a funny and thought-provoking fantasy, with powerfully visual scenes and characters that remain with readers. A glorious read.
Sue Giffard, Ethical Culture Fieldston School, New York City
Copyright 2003 Reed Business Information, Inc.

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From

Gr. 6-10. Incipient witch Tiffany Aching, who confronted danger in The Wee Free Men (2003), faces even greater peril in this equally quirky sequel. She is taken on as an apprentice witch by Miss Level, who is one person with two bodies--an oddity to say the least. Also, Tiffany is stalked and taken over by a hiver, an invisible, brainless entity that commands and distorts the mind of its host, which eventually dies. Luckily Tiffany is strong enough to hide a section of her mind within herself, but she is otherwise completely under the control of the hiver. It's the cantankerous Wee Free Men (or the Nac Mac Feegle) to the rescue, with the help of Miss Level and the wisest, most respected witch of all. The chase is part slapstick, part terror, and in the end, Tiffany herself sets things straight. Pratchett maintains the momentum of the first book, and fans will relish the further adventures of the "big wee hag," as Tiffany is known to the Feegles. Sally Estes
Copyright © American Library Association. All rights reserved

Review

“The great Terry Pratchett, whose wit is metaphysical, who creates an energetic and lively secondary world, who has a multifarious genius for strong parody as opposed to derivative manipulation of past motifs, who deals with death with startling originality. Who writes amazing sentences.”
—A.S. Byatt in The New York Times

“A passion for language, wordplay and puns bursts from the pages.”
—Daily Telegraph

"A great Pratchett strength is the sense that if the jokes were dropped there would still be
a good, engaging fantasy thriller here."
--_The Independent
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"Fantastically inventive and humorous fantasy adventure. Fans will be sky high."
--_The Sunday Times
_
"Pratchett's ear for dialogue is superb... His deep feeling for landscape, animals, kindness and courage make his adventures deeply satisfying as well as clever."
--Amanda Craig, The Times

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From Publishers Weekly

British fantasist Pratchett's latest special-delivery delight, set in his wonderfully crazed city of Ankh-Morpork, hilariously reflects the plight of post offices the world over as they struggle to compete in an era when e-mail has stolen much of the glamour from the postal trade. Soon after Moist von Lipwig (aka Alfred Spangler), Pratchett's not-quite-hapless, accidental hero, barely avoids hanging, Lord Havelock Vetinari, the despotic but pretty cool ruler of Ankh-Morpork, makes him a job offer he can't refuse—postmaster general of the Ankh-Morpork Post Office. The post office hasn't been open for 20 years since the advent of the Internet-like clacks communication system. Moist's first impulse is to try to escape, but Mr. Pump, his golem parole officer, quickly catches him. Moist must then deal with the musty mounds of undelivered mail that fill every room of the decaying Post Office building maintained by ancient and smelly Junior Postman Groat and his callow assistant, Apprentice Postman Stanley. The place is also haunted by dead postmen and guarded by Mr. Tiddles, a crafty cat. Readers will cheer Moist on as he eventually finds himself in a race with the dysfunctional clacks system to see whose message can be delivered first. Thanks to the timely subject matter and Pratchett's effervescent wit, this 29th Discworld novel (after 2003's Monstrous Regiment) may capture more of the American audience he deserves.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From School Library Journal

Adult/High School - When petty con man Moist von Lipwig is hung for his crimes in the first chapter of this surprising and humorous novel, it appears to be the end. But this is Discworld after all, a world "a lot like our own but different." Moist awakes from the shock of his hanging to find that the city's Patrician, Lord Vetinari, has assigned him a government job (a fate worse than death?) restoring the defunct postal system. Of course, there is much more to restore than the flow of letters and packages. Justice as well as communication has been poorly served by a hostile takeover of the "clacks" - a unique messaging system that is part semaphore, part digital, and under the monopoly of the Grand Trunk Company. Before Moist can get very far into the job, he encounters ghosts, the voices of unsent letters, and a ruthless corporate conspiracy. In this quickly escalating battle, the post office is definitely the underdog, but, as the author notes, "an underdog can always find somewhere soft to bite." Fortunately Moist has friends: the determined Miss Dearheart, a golem with more than feet of clay, and a secret society of unemployed and very unusual postal workers as well as a vampire named Oscar. The author's inventiveness seems to know no end, his playful and irreverent use of language is a delight, and there is food for thought in his parody of fantasyland. This 29th Discworld novel, like the rest of the series, is a surefire hit for fans of Douglas Adams and Monty Python._ - Carolyn Lehman, Humboldt State University, Arcata, CA_
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

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From Publishers Weekly

Starred Review. Ankh-Morpork's City Watch Commander, Sam Vimes, stars in the latest entry in Pratchett's popular Discworld series (_Going Postal_, etc.). "Thud" is the sound that commences the novel, as a dwarf is bludgeoned to death; it's also the name of a chesslike match that recreates the battle of Koom Valley, a long-ago fight between trolls and dwarfs. As the anniversary of the battle approaches, ancient politics and the present-day murder cause tensions between the trolls and dwarfs to boil. Though Koom Valley was a disaster for both sides, certain community leaders from each side have been spoiling for a rematch—something Vimes is duty-bound to prevent. In the midst of this, a push toward affirmative action forces Vimes to hire a vampire named Sally to the Watch. She's sworn off human blood, but that's cold comfort to the assortment of humans, dwarfs, trolls, werewolves and golems that make up the police force. Vimes and his motley crew of coppers are called upon to not only find the murderer and keep the peace but also, in a jab at The Da Vinci Code, solve the riddle of a painting that reputedly holds the secret to what really happened at Koom Valley. Pratchett's fantastic imagination and satirical wit are on full display.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From Booklist

Unwilling to get caught up in the fact that he is the duke of Ankh-Morpork, Commander Vimes still shaves himself and runs the Watch as well as he can. Lord Veternari forces him to get involved in politics, though, because the Watch is incurring serious expense as it grows, and because his multicultural efforts have forced him to hire a vampire as a member of the Watch. Vimes has a lot on his plate, anyway, what with the upcoming anniversary of Koom Valley (a battle between trolls and dwarves that is part of an age-old war), an unsolved murder that reveals the limitations of the Watch in dwarfish eyes, and the theft of a valuable painting from the Royal Art Museum. On top of everything he does as part of his job, he must make it home at six o'clock on the dot every day to read to his young son. Everything is connected, of course--even Sally, the vampire taken on by the Watch. Unsettling secrets are revealed about the true history of Koom Valley, and in a basement in the city, dwarves and trolls are playing the game Thud!, a miniature battle of Koom Valley, together. As always, Pratchett's latest Discworld yarn is funny, fast-paced, the kind of satire that explores serious issues while making readers love it. Regina Schroeder
Copyright © American Library Association. All rights reserved

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From School Library Journal

Grade 6 Up–Winter must die, and Summer must sink into the ground; it is all part of the Story, and Tiffany Aching has danced into the middle of it. On the last day of autumn, Tiffany travels to the woods to witness the Black Morris, the traditional dance of the gods heralding the arrival of winter. In a moment of heedless excitement, her rollicking feet draw her to the music, and she crashes headlong into the Wintersmith. He is fascinated by the girl and proceeds to court her in his own fashion–all the snowflakes are made in her image and giant Tiffany-shaped icebergs appear in the sea. Meanwhile, Tiffany begins to show characteristics of the goddess Summer–the touch of her bare feet makes things grow. All the attention from the Wintersmith would be quite flattering were it not for the deadly winter that threatens the shepherds of the Chalk. As the situation is very dangerous and death is certain, the Nac Mac Feegles (along with an especially lively cheese named Horace) are directly in the fray protecting their big wee hag along with Annagramma, Granny Weatherwax, Miss Tick, and other favorites from past adventures. All are skillfully characterized; even the Wintersmith elicits sympathy as he joyfully buries the world in snow in his attempt to win Tiffany. Replete with dry and intelligent humor, this latest in the series is sure to delight._–Heather M. Campbell, Philip S. Miller Library, Castle Rock, CO_
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From

Starred Review Here's the third Discworld story for younger readers in a series that began with The Wee Free Men (2003) and continued in A Hat Full of Sky (2004). Despite a stern warning from Miss Treason, the eccentric witch from whom 13-year-old Tiffany Aching is learning her craft, the girl has gone and danced with the wrong men. Having inserted herself into a dark reverse Morris dance in which summer and winter achieve their seasonal balance, Tiffany has attracted the amorous attentions of the Wintersmith. To express his ardor, he brings his chilly powers to bear, replete with Tiffany-shaped snowflakes burying the world in the rising drifts of his infatuation. While Granny Weatherwax, Miss Perspicacia Tick, and sundry veteran witches work with Tiffany to restrain the Wintersmith's zeal, the Wee Free Men set off to fetch a Hero to assist Tiffany, along the way adopting a cantankerous blue cheese. Add an assortment of junior witches-in-training, and yet another rollicking, clever, and quite charming adventure is brought to readers, who will find themselves delighted again--or for the first time--by Pratchett's exuberant storytelling. Holly Koelling
Copyright © American Library Association. All rights reserved

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From Publishers Weekly

Reprieved confidence trickster Moist von Lipwig, who reorganized the Ankh-Morpork Post Office in 2004's Going Postal, turns his attention to the Royal Mint in this splendid Discworld adventure. It seems that the aristocratic families who run the mint are running it into the ground, and benevolent despot Lord Vetinari thinks Moist can do better. Despite his fondness for money, Moist doesn't want the job, but since he has recently become the guardian of the mint's majority shareholder (an elderly terrier) and snubbing Vetinari's offer would activate an Assassins Guild contract, he reluctantly accepts. Pratchett throws in a mad scientist with a working economic model, disappearing gold reserves and an army of golems, once more using the Disc as an educational and entertaining mirror of human squabbles and flaws (Oct.)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From

Moist von Lipwig, the savior of the Ankh-Morpork post office, has gotten settled into a routine. He's filling out forms, signing things, will probably get to be head of the Merchants Association next year, and he hasn't designed a stamp in months. He's so bored, in fact, that he's taken to climbing the walls of the post office and breaking into his own office. Lord Vetinari, always brilliant in his ruthlessness, recognizes an opportunity when he sees one, and offers Moist the job of running the royal mint. Moist tries to refuse, pretending that he's satisfied with the stable life, but he can't deny the urge for adventure and intrigue for long. The mint is, in the finest Ankh-Morpork tradition, a strange and oddly old-fashioned place, with bizarre traditions so ingrained the long-term employees can't imagine doing them any other way. Moist is the perfect innovator, with his wildly creative solutions to problems, for changing the way the entire city thinks about money. In the transition from the gold standard and old money, Pratchett brings up all the details that make Ankh-Morpork one of the most satisfying contemporary fantasy cities and continues in his trend of beautifully crafted, wickedly cutting satire on the underpinnings of modern human society. Making Money is smart, funny, and a thoroughly entertaining read. Schroeder, Regina

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From Publishers Weekly

Football, food, fashion and wizards collide in Pratchett's 37th Discworld novel (after 2007's Making Money), an affectionate satire on the foibles of sports and sports fans. The always out-of-touch wizards at Ankh-Morpork's Unseen University stand to lose a very big bequest unless they enter a team in a violent but popular street sport competition. As the wizards struggle to learn the game, aided by the university's hired help, Ankh-Morpork's ruler schemes to use the competition for his own purposes. Though the book suffers from a few awkward moments (Pratchett's attempts to discuss racism through the strained relationships of dwarves, humans and goblins fall particularly flat), the prose crackles with wit and charm, and the sendups of league football, academic posturing, Romeo and Juliet and cheesy sports dramas are razor sharp and hilarious but never cruel. At its heart, this is an intelligent, cheeky love letter to football, its fans and the unifying power of sports. (Oct.)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

Review

“At its heart, this is an intelligent, cheeky love letter to football, its fans and the unifying power of sports. (Publishers Weekly )

“Thirty-seven books in and ... Discworld is still going strong...and doing so with undimmed, triumphant exuberance. ” (The Guardian )

“In short, this is as busy and as daft as any other Discworld yarn, which means it is the quintessence of daft. Nobody writes fantasy funnier than Pratchett.” (Booklist )

“This account of Unseen University’s entry into the world of soccer (or, as they occasionally call it, “foot-the-ball”) pushes past the usual conventions of satire to offer equal parts absurdist philosophy and heartwarming romance....A witty addition to the long-running fantasy series” (Kirkus Reviews )

“It’s a triumphant effort” (The Independent on Sunday )

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From

Pratchett returns to the terra firma of his popular, sprawling Discworld series, the young-reader corner of which centers around teen witch Tiffany Aching. Being a good witch mostly means tending to the locals’ minor aches, pains, and kerfuffles—which she does with as much aplomb as anyone could be expected to muster—but to become a great witch, she’ll have to contend with the malevolent ghost of an ancient witch-burner. Yet even that might not be as terrifying as trying to keep the peace between the humans and the wee Nac Mac Feegles (whose primary skills are drinking, brawling, having Scottish brogues, brawling a bit more, and stealing every scene they’re in) and, shudder, getting wrapped up in the wedding of her childhood friend, who is suddenly a very myopic baron. The action never picks up much more momentum than a determined amble, but readers won’t care a whit because in terms of pure humor per square word, Pratchett may be the cheeriest writer around. Now that Tiffany Aching’s adventures are concluded, readers can explore the nearly three decade’s worth of other Discworld books. Grades 8-12. --Ian Chipman

Product Description

It starts with whispers.

Then someone picks up a stone.

Finally, the fires begin.

When people turn on witches, the innocents suffer. . . .

Tiffany Aching has spent years studying with senior witches, and now she is on her own. As the witch of the Chalk, she performs the bits of witchcraft that aren’t sparkly, aren’t fun, don’t involve any kind of wand, and that people seldom ever hear about: She does the unglamorous work of caring for the needy.

But someone—or something—is igniting fear, inculcating dark thoughts and angry murmurs against witches. Aided by her tiny blue allies, the Wee Free Men, Tiffany must find the source of this unrest and defeat the evil at its root—before it takes her life. Because if Tiffany falls, the whole Chalk falls with her.

Chilling drama combines with laughout-loud humor and searing insight as beloved and bestselling author Terry Pratchett tells the high-stakes story of a young witch who stands in the gap between good and evil.

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Product Description

The summer he turned seven, Dave Abbott survived a gruesome mountainside car accident that left the rest of his family mangled and dead.

Now, after living twenty-three years with the twisted backwoodsman who pulled him from the wreckage, Dave is carrying out a plan to replace each of his lost loved ones with members of nearby, unsuspecting families. He has prepared, he’s stalked, and now his chance has come to get his family safely out of the mountains once and for all. 

Whether they like it or not.

What they're saying about Dismember:

Dismember’s a fast-paced grindhouse-movie of a book with plenty of unexpected twists and turns and a fresh new crazy for a villain. The late Richard Laymon would have been grinning ear to ear.”
     —Jack Ketchum, multiple Bram Stoker Award-winning author of The Girl Next Door and The Woman

“With Dismember, Daniel Pyle joins the select group of authors who can provide real chills and genuine surprises. Taut, weird, and intriguing.”
     —Jonathan Maberry, multiple Bram Stoker Award-winning author of The Dragon Factory and The Wolfman

“The tourniquet-tight plot and constant suspense keeps the pages flying. A solid, suspenseful thriller that enables readers to envision the movie it could become.”
     —Publishers Weekly

About the Author

Daniel Pyle lives in Springfield, Missouri, with his wife and two daughters. For more information, visit www.danielpyle.com.

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SUMMARY: The Darke Academy is a school like no other. An élite establishment that moves to an exotic new city every term, its students are impossibly beautiful, sophisticated and rich. Death has followed the Darke Academy to the ancient city of Istanbul. An unseen hunter is on the loose. Scholarship girl Cassie Bell is fascinated by the city's beauty, but there's no time for her to relax. Torn between an old flame and a new romance, she must also choose between the select world of the Few and her loyalty towards her best friends. And all the time a killer is stalking the Few. As Cassie is about to discover, no one is above suspicion. Sometimes, the people you love can be the most dangerous enemies of all ...<

SUMMARY: n celebration of the 40th anniversary of its original publication, here is the only paperback edition now available of the classic story of the life and loves of a poet/physician during the turmoil of the Russian Revolution.<

Amazon.com Review

Charles Portis may be the sneakiest comedian in American letters, not to mention one of the funniest. And there's no better specimen of his double-edged art than The Dog of the South, which Overlook Press has recently rescued from a long, cruel, out-of-print limbo. As usual, the narrator is a down-at-the-heels Southerner with an eye for the homely detail and a mission to accomplish. What Ray Midge means to do is track down his significant other: "My wife Norma had run off with Guy Dupree and I was waiting around for the credit card billings to come in so I could see where they had gone." In another author's hands, this opening sentence might lead straight to a bloody, noir-ish denouement. Here it's merely the excuse for a meandering, semi-pointless quest, during which the fussbudget protagonist is assailed by tropical storms, grifters, hippies, car trouble, and even an assortment of airborne trash: "I had to keep the Buick speed below what I took to be about sixty because at that point the wind came up through the floor hole in such a way that the Heath wrappers were suspended behind my head in a noisy brown vortex."

Hapless, rhetorically challenged Ray Midge would more than fulfill any novel's quota for comic creation. But Portis pairs him with another indelible nutter, Dr. Reo Symes. A font of dubious financial schemes, Symes attaches himself to Ray like a peevish, passive-aggressive Pancho Sanza, and his non-sequitur-studded riffs must be heard to be believed:

I always tried to help Leon and you see the thanks I got. I hired him to drive for me right after his rat died. He was with the Murrell Brothers Shows at that time, exhibiting a fifty-pound rat from the sewers of Paris, France. Of course it didn't really weigh fifty pounds and it wasn't your true rat and it wasn't from Paris, France, either. It was some kind of animal from South America. Anyway, the thing died and I hired Leon to drive for me. I was selling birthstone rings and vibrating jowl straps from door to door and he would let me out at one end of the block and wait on me at the other end.

The vibrating jowl straps are the kicker here, of course. But it's the overall futility of the enterprise that gives Symes his comic potency, and makes him Ray's natural companion in arms. Neither of these guys is going to accomplish anything: they're Beckett clowns in Sansabelt trousers, too enervated by the heat even to agonize. Still, you won't find a more delicious (or less reliable) narrator in contemporary fiction, and Charles Portis's genius for inventing all-American eccentrics is anything but futile. --James Marcus

Review

³One hot summer we rented this house near Austin, Tex., that was on a river with natural springs where you could swim. I found a paperback of Charles Portis¹ Dog of the South in the house, which I¹m ashamed to say I stole because it was so funny. I had to have it! Since then I¹ve bought other copies of that book and left them at people¹s houses in an attempt to revere the karma² Arthur Bradford, New York Times Book Review

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