SUMMARY: The past and the future collide in this "New York Times" bestseller. Confronting an extraordinary series of monsters, both human and mechanical, modern and ancient, NUMA special projects director Dirk Pitt treads upon territory previously known only to legend as he investigates the sinking of a luxury cruise ship, the "Emerald Dolphin." Valhalla Rising, the national bestseller by Clive Cussler, is the 16th entry in the Dirk Pitt series. "Clive Cussler has no equal," writes Publishers Weekly, and he proved it again with the intricate plotting and astonishing set pieces of his number-one bestselling Atlantis Found. Fans wanted to know how he could possibly top it-and the answer is Valhalla Rising. It is July 2003. In the middle of its maiden voyage, the luxury cruise ship Emerald Dolphin suddenly catches fire and sinks. What caused it? Why didn't the alarms go off? What was its connection to the revolutionary new engines powering the ship? NUMA special projects director Dirk Pitt races to rescue the passengers and investigate the disaster, but he has no idea of the bizarre events that are about to engulf him. Before the next few weeks are over, Pitt will find himself confronted by an extraordinary series of monsters, both human and mechanical, modern and ancient. He will tread upon territory previously known only to legend. And, at the end of it all, though many lives will be lost, and many saved, it is Pitt's own life that will be changed forever. . . . Filled with dazzling suspense and breathtaking action, Valhalla Rising is Cussler at the height of his storytelling powers.<

SUMMARY: 1954.Vixen 03is down. The plane, bound for the Pacific carrying thirty-six Doomsday bombs -- canisters armed with quick-death germs of unbelievable potency -- vanishes. Vixen has in fact crashed into an ice-covered lake in Colorado. 1988. Dirk Pitt, who heroically raised theTitanic, discovers the wreckage of Vixen 03. But two deadly canisters are missing. They're in the hands of a terrorist group. Their lethal mission: to sail a battleship seventy-five miles up the Potomac and blast Washington, D.C., to kingdom come. Only Dirk can stop them.<

SUMMARY: A ruthless corporation is about to take command of the seas. This is a mission for Kurt Austin and the NUMA team.<

EDITORIAL REVIEW: *How to Win Friends and Influence People* is the first, and still the finest, book of its kind. One of the best-known motivational books in history, Dale Carnegie's groundbreaking work has sold millions of copies, has been translated into almost every known written language, and has helped countless people succeed in both their business and personal lives. First published in 1937, Carnegie's advice has remained relevant for generations because he addresses timeless questions about the fine art of getting along with people: How can you make people like you instantly? How can you persuade people to agree with you? How can you speak frankly to people without giving offense? The ability to read others and successfully navigate any social situation is critically important to those who want to get a job, keep a job, or simply expand their social network. The core principles of this book, originally written as a practical, working handbook on human relations, are proven effective. Carnegie explains the fundamentals of handling people with a positive approach; how to make people like you and want to help you; how to win people to your way of thinking without conflict; and how to be the kind of leader who inspires quality work, increased productivity, and high morale. As Carnegie explains, the majority of our success in life depends on our ability to communicate and manage personal relationships effectively, whether at home or at work. *How to Win Friends and Influence People* will help you discover and develop the people skills you need to live well and prosper.<

SUMMARY: Marika, leader of the silth, who are known for their psychic powers, challenges her enemies with a plan to use solar mirrors in space to end the world's permanent winter<

EDITORIAL REVIEW: She was tall, blonde, and offering P.I. Garrett an irresistible fee to take a case that seemed open and shut. But in a town of elves and humans, thugs and swindlers, Garrett had learned to take a long, hard look before saying yes... <

EDITORIAL REVIEW: Garrett uncovers the dark side of the fantasy city TunFaire, where no-one is to be trusted especially beautiful woman. When a pack of gorgeous woman knock on his door, Garrett knows it-s too good to be true. The leader of the group is Alyx Weider, the daughter of the largest brewer in town. Her father and friends are opening a new theater in TunFaire and the lovely ladies are there to persuade Garrett to help get rid of the paranormal parasites living in the new construction. Garrett agrees because after all, it means free beer and the company of these beautiful girls. What else could a man want? But Garrett doesn-t realize the drama he-s stepping into.<

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